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| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#1 |
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Major Leagues
Join Date: Mar 2015
Posts: 301
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MLB prospects question
Has anyone started a thread to discuss which prospects tend to pan out and which ones don't? I was prompted to ask because gleyber torres, a very good cubs prospect, never reaches any potential for me.
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#2 | |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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Quote:
Directly relevant factors - roughly in order of importance, imo. - player potential - player personality (1worth ethic, 2intelligence and to a lesser extent the handle success/failure/forgot 3rd one ratings) - development budget - maybe more important? - coaches indirect * scouting budget - can affect efficient promotion/demotion, therefore influences development Also: other various settings like TCR. possibly the scale you choose for player ratings, if it affects ai decisions (again similar to scouting budgets, this would have an indirect influence). edit: an important one is to set minor leaugeus to play high potential prospects regardless of how low their ratings are - this will ensure they get more playing time. player development (not talent change/aging related) ends at 27 or 28 (check manual). so, don't give up on a high potential prospect until then. also, keep that in mind while sifting through the rule-5 draft pool. some never make it. so they are the equivalent of a RL player who looks the part, possibly super athletic, is well-thought of by scouts and never makes it - happens all the time. i'm sure you can find some site out there that tells you statistics of X-round draft choice and their probability of progressing to the MLB. it's got to be very low even for early rounds. what we feel is normal is rarely the case. there is a thread in these forums aobut talen change randomness(tcr) setting and how it affects the amatuer draft. search for it. even if you don't want to mess with that setting, it will show you career WAR of players based on round they were drafted - in aggregate over 100years i think. if i remember, talent gets pretty barren after 2-3 rounds. it's a complete crap-shoot after a few rounds - especially if you lower TCR. Last edited by NoOne; 09-03-2015 at 05:40 PM. |
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#3 | |
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All Star Starter
Join Date: Sep 2009
Posts: 1,326
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#4 |
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Minors (Single A)
Join Date: Aug 2015
Location: Denver, CO
Posts: 56
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There are guys that work out more often than not though. A few that come to mind for me would Grant Holmes, Ryan McMahon, and JP Crawford.
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#5 |
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Minors (Single A)
Join Date: Aug 2015
Posts: 74
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What makes you hire a coach? Is it his tendency, preference, reputation... what? In my league there are a ton of inexperienced guys and im not sure which one to pick from as they all are so similar, but also dont want to go cheap in the minors coach wise either
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#6 |
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All Star Reserve
Join Date: Jun 2014
Location: San Diego
Posts: 650
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For me nomar mazara jeimer candelario and jp crawford
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#7 | |
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Major Leagues
Join Date: Mar 2015
Posts: 301
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Quote:
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#8 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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volatility in development:
that 'five' star could be lower than you think. if you had a 20-80 scale it could possibly paint a less drastic picture. on top of basic randomness built into the development engine, it's augmented or whatever by personalities and other factors. the volatile guys likely have poor personalities related to development - in addition to just "bad luck" that can affect any prospect, regardless of their personality. how to pick minor league coaches? don't fret too much. this only contributes a small portion to the probabilty of positive development over time. don't sacrifice what you need to pay players. stick to a budget, if necessary. spend what you can afford. i disagree with not being able to see some coach ratings, so i look at relative ratings for what i am hiring. otherwise, rely on the text info when you open coach's profile and reputation secondary. managers are your jack of all trades - if possible. handle vets is not needed in the minor leagues, per the manual's info. not sure about handle rookies. if "rookies" is specific to the mlb you can ignore it, too. i don't think the manual specifies, so i try to look for this also to a lesser extent. teaching baserunning never seems to improve and you cannot access this rating in the editor -- is it even in use? deprecated? it is only visible in the coach's profile page text - bench coaches for sure, maybe managers, but i don't remember. teaching defense - you can see this in editor and also in profile page for bench coaches and i think managers. hc/pc pretty obvious on these ones... not sure if teach defnese/baserunning influences these coaches' function. i don't think handle players is important either. typically if they have these ratings, they will not remain positional coaches for long. i care very little about reputation in the minors in regards to development. without access to ratings, i would consider it more, but you should still favor what the profile text says more. learn the verbage of these text profiles. the words are specifically choosen but sometimes have a couple variations that mean the same thing. i think reputation's development process is better than it's random generation at the beginning of a game. as the game progresses i think it is a good indicator of a coach's rating development. i don't worry about strategies in the minors. i'm more concerned about increasing development probability than winning a minor league championship. i think it's mostly a negligible effect anyway. i do care about the coach's focus/preference. mix-match coach/hitting coach when you can. i draft power pitchers almost exclusively, so i don't have too think much about what a pitching coach/manager should prefer. if other coaching skills are significantly inferior, i'll take the coach without the preference. if i have 2 of any minor league tier, i diversify the foci. that way i can send players that require extra help in a specific rating can be sent to a more specifically focused coach to help them. i keep contact as the base and alternate power and eye/patience. they also are best if they are "controlling" coaches. if you think the ratings are low, keep an eye out for replacement each year. if the game tries to mimic reality, players tend to develop power last, so i try to use that focus at AAA and less often in AA with my manger or hitting coach, but not both. i like contact focus for the other in AA and AAA. if you find that eye/patience develops more so in aa/aaa use that. i haven't looked into that type of stuff enough, but it will influence your strategy of where to place coaches with specific preferences. in majors: keep them in-tune to your team's make-up and/or how you want them to play the game. i still like controlling managers in mlb, but if too much of my team has 10 years or more mlb service time i might rethink it. How i use reputation information: keep an eye out for coaches in your minor league system and elsewhere that improve their reputation quickly. it is a good sign they are developing their coaching ratings - especially if their associated team's record is nothing special. keep them (possibly overpay) and promote them until you have an opening on your MLB team when the timing is right. i still compare them to FA coaches at the time. again, having access to ratings makes this definitively easier. Last edited by NoOne; 09-10-2015 at 06:58 AM. |
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#9 |
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Bat Boy
Join Date: May 2011
Posts: 14
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Where do I go to set this? I've looked through the game settings and searched the manual and I can't seem to find it.
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#10 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,206
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Quote:
Make sure you select the proper league in the drop down, top right. |
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