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OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
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Anyone know how to prevent auto releases when there's an age limit?
In my minors, I have age limits for each level. for example, for U20 anyone under 20 at the start of the season is eligible. If they turn 20 midseason, they are still able to play in the league. If they get promoted though, they cannot return to the U20 league. This works pretty well except for one major problem. At the conclusion of the playoffs, anyone aged 20 gets released automatically. I know what you're thinking. "Well, why don't you just promote them before the playoffs ends?" It's easily forgettable and also doesn't work well with online leagues. A player could also have his 20th birthday during the playoffs. If the playoffs end before the sim does, that GM is screwed.
My suggestion is don't auto release anyone. Set it up to where the AI places them in either the next level up or on the DFA list. This would also solve the issue regarding historical minors releasing players when losing affiliation. I really hope this gets looked at. I'm currently forced to remove the age limits every year before the MiL regular season ends. It's tedious and it also open the doors for older players to affect the last few games and playoffs.
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"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#2 |
Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
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Thanks for posting this.
I was just about to say I wasn't seeing this behavior in the online league I run (we have a 22yo age limit for one of our rookie leagues) but upon further review we actually do have this issue. A handful of players were released. Why I didn't notice this is that players that turned 23 immediately after the end of the playoffs were not released so I was seeing 23yo players in the league. So yes, this is something I'd like to see fixed. Either leave them there and not let the next season start with them there, automatically promote them to the next league up or put them on DFA to be managed by the GM. edit: I have posted this in the bug forum to hopefully be fixed in v18 Last edited by byzeil; 12-19-2016 at 11:12 AM. |
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#3 |
All Star Starter
Join Date: Oct 2011
Location: Maple, ON - Canada
Posts: 1,080
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Hmmm we just started this age limit in our newly created ROOKIE league for the winter. I guess the work around is to reset the age restrictions during the playoffs so players don't get released. Then remember to enforce it in the off-season.
Jason |
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#4 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,227
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i've been using service time and notice the 'better' ones do get bumped to the next minor league level. i never paid attention when i used age limits.
some retire and i'm sure some get released - part of my delegation choices in the manager control settings. make sure to cross-reference what you have delegated. the age things just needs to be set to some standard.... that way the ones that turn "too old" during that season, but after the cut-off date, are handled as "too old - 1" until the new year or whenver it's appropriate. |
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#5 |
Minors (Double A)
Join Date: Sep 2012
Posts: 186
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I've resorted to turning off the age limits and enforcing it myself outside the game. It's far from ideal, because any GM that wants to "auto" their minors ends up with guys above our age limits.
Prefer that to having to go find all the players auto-released - would definitely like to see a change here - even stopping the sim for an illegal roster like a DFA that expired would be better. |
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#6 | |
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Join Date: Jun 2014
Location: Juust a bit outside...
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Quote:
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"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#7 | |
All Star Starter
Join Date: Oct 2011
Location: Maple, ON - Canada
Posts: 1,080
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#8 | |
Hall Of Famer
Join Date: Jun 2014
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Quote:
It would also be nice if players too old for the league would get dfa'd at the start of the season as well
__________________
"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#9 | |
All Star Starter
Join Date: Oct 2011
Location: Maple, ON - Canada
Posts: 1,080
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#10 |
Minors (Double A)
Join Date: Sep 2012
Posts: 186
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#11 |
Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 5,924
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This
__________________
"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#12 |
Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
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I submitted a ticket regarding this issue and have been told by support that Markus looked at it and it is fixed in OOTP18 and players exceeding the age limit will be DFA'd or moved to the reserve roster at the beginning of the off-season instead of being released.
Last edited by byzeil; 12-21-2016 at 09:14 PM. |
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#13 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,227
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i've been paying alot of attention to my minors lately - unusual for me beyond higher potential prospects. i don't see this happening to any of my important players or even the players that are MiL lifers that are keepers.
try turning off "sign mil free agent and releases" AI control. it won't be often that you need to sign mil free agents. to do so manually will mostly go unnoticed. a glut of injuries at 1 level is the only time you likely need to do something. i have never seen a locked player get released with ai delegation in this area. so, that's a definite work around. do you have really low age limits or maybe a glut of players above? espeically if you have an age limit at AAA it has to be released. you may need to delegate MLB promotions/demotions or however it's labeled. otherwise it can't automatically move a AAA'er that is too old to reserved roster etc rhetorical in nature... might explain behavior if it is the case. (settings and any of a number of other factors that are involved.) something is different in our settings, because i don't get mass releases due to service time limits on opening day or any other specific day. and i resign lifers if they are decent AAA-potential. it's a very long list each year i select all, right-click, offer MiL exentsion.. from the "upcoming FA" screen with a "league level is not mlb" filter. so a player getting "too old" happens every year and in high frequency at each level. i don't say that to argue, but that it's likely something you can fix. Last edited by NoOne; 12-22-2016 at 04:48 PM. |
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#14 | |
Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 5,924
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Quote:
__________________
"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#15 | |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,227
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Quote:
in my previous post i asked if age limits work on the same rules and the consensus was, yes, from what i read. so, i then said in the more recent post i don't see the behaviour you are experiencing. likely rules / settings / somethign in the game that is different. so, maybe looking into your delegation to the AI and other similar things is actually a good idea. i don't even know why i am bothering to try a second time. ----- i didn't even respond to the part about why a 21 year old that can't return to a 20 and under league. if there's a RL rule when age limits are enforced that allow such a thing, then it needs to be posted in the bugs forum. it's arbitrary in nature but should defualt to how RL leagues handle it. this isn't a question it's reference material that a simple google search can illuminate if something is not modeled quite like RL *not always possible to model RL, too, not that i can think of any reason in this instance. |
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#16 | |
Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
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Quote:
Last edited by byzeil; 12-24-2016 at 10:49 PM. |
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#17 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,227
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heh, i can't say it isn't happening to the AI controlled teams in my league, at least. i've even had "release minor leaguers" delegated until recent couple seasons.
i'm not going to look at the ai teams... save myself the possible frustration. |
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