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Old 09-10-2017, 01:43 AM   #1
ForeverRoyalKC
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MLB Fiction VS. Fictional League

Just an opinion "poll" again... Which do you prefer doing?

A) The real MLB teams with all fictional players
B) An entire fictional league with fictional teams / players

I was just experimenting and set up a fictional MLB and, I must say, it is an intriguing temptation.
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Old 09-10-2017, 08:36 AM   #2
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Love both.
Even an MLB start with real rosters will relatively quickly become fictional.

Only thing I would point out is that the MLB format has a LOT of minor league teams and levels to maintain. Truly fictional you can easily control (AAA-AA-A-Rook for example).
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Old 09-10-2017, 09:37 AM   #3
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Back when I played OOTP9 for the first time, I tried real MLB and MLB with fictional teams and both were fun.

Then, a few years later, I bought OOTP13 and tried a completely fictional setup with fictional teams (which I created myself), cities that I decided on, minor leagues, a custom # of teams, custom logos for each team (which I had to cycle through and set), etc.
I have been playing this season ever since and, while it takes FOREVER to setup, now that I've done it, I can never picture going back to anything else. I absolutely love it
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Old 09-10-2017, 06:01 PM   #4
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Fictional league with fictional players/ Although my EBL vs MLB is 3-4 fictional MLers with MLB started in 1999. Still many real players left in 2027.
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Old 09-11-2017, 04:45 PM   #5
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I prefer my completely fictional league, but also enjoy an MLB with fictional players that I play every so often.
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Old 09-11-2017, 05:46 PM   #6
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Old 09-11-2017, 06:14 PM   #7
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Used to be A, but just got a completely fictional team league set up and looking forward to playing.
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Old 09-12-2017, 12:55 PM   #8
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Always fictional MLB...just because I lack the creativity to come up with that many team names and hunt down logos and jerseys and what not.
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Old 09-12-2017, 02:50 PM   #9
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Old 09-12-2017, 02:56 PM   #10
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Fictional all the way. Choose a foreign country and design what thier system might look like if baseball was their sport and not the US's. I personally love to choose Australia because of the size, geography, and English names. Other good choices maybe Brazil, Russia, India... You get the idea. Theres a huge immersion value i get about creating and learning about these fictional teams that i just cant get out of MLB. MLB teams already have history, I already have expectations about how they should perform, who their rivals are, and what visually they look like. Same goes for players. Fictional removes the biases and allows me to have a fresh look at everything. If fictional seems like a lot to manage start small. 8-10 teams and only a couple levels of minors. Once you got it balanced how you'd like then expand more levels of minors and extra major league teams. This gives your league a dynamic aspect and keeps it manageable. Certainly though sim out 10 years and reset history before really starting this will minimize extremes form the inagural class and let the universe balance out
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Old 09-12-2017, 07:44 PM   #11
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Prefer A, but i also make it a more ideal environment for competition, not tv dollars.

i also make the minors the same # for all teams. as much for logistics as anythign else. my current setup can cause 50-60 players at AA for ~5 teams out of 30. the rest a solid ~30ish.

huge proponent of simming out even further than ~10 years. i'd suggest a full league turnover. guaranteed to be within whatever range is 'normal' by that point. then, you can cause whatever shfits/changes you want or turn on league evolution etc.
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Old 09-13-2017, 10:06 AM   #12
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Back when OOTP first introduced associations I ran a game with all fictional players where the American League, National League, Federal League, and Pacific Coast League all evolved into four completely independent entities joined in a MLB association. They each had their own rules, minor leagues, and HoF but shared a draft pool, free agent pool and championship. After sixty seasons or so each league had 8-10 teams and it made for some pretty interesting gaming. The only thing I didn't like is each league kept it's own records, there was no way to pool them and see who hit the most HRs all time, or who had the most SOs.

Now there are so many tools that can help make completely fictional logos, caps, and jerseys that are high quality I just play complete fictional names and all.

But like Koohead pointed out, the nice thing about fictional MLB is all the logos, caps & uniforms are already done.

Last edited by Mr. Marlin; 09-13-2017 at 02:56 PM.
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Old 09-13-2017, 02:45 PM   #13
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I like mixing both, but managing with fictional players is more of a challenge IMO since I don't know how they will pan out.
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Old 09-13-2017, 09:14 PM   #14
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Quote:
Originally Posted by Nick6 View Post
I like mixing both, but managing with fictional players is more of a challenge IMO since I don't know how they will pan out.

That's what I LOVE about it. If I start an MLB with an inaugural draft, I know taking Chris Sale will be a good decision. In a completely fictional league, you have no idea
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Old 09-14-2017, 02:37 AM   #15
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That's what I LOVE about it. If I start an MLB with an inaugural draft, I know taking Chris Sale will be a good decision. In a completely fictional league, you have no idea
Yes, I find it more realistic in a sense. With real players I usually find my self creating super dominant teams.
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Old 09-14-2017, 08:24 AM   #16
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Quote:
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Yes, I find it more realistic in a sense. With real players I usually find my self creating super dominant teams.

Exactly
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Old 09-14-2017, 11:26 AM   #17
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