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#1 |
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Bat Boy
Join Date: Apr 2020
Posts: 1
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Hide Owned Cards in Auction
Is there a way to filter out cards you already own in the auction house? If not is it possible that this filter could added be like "Only show cards I can afford"?
It would be great to not have page after page of red names when trying to search for missing collection pieces. |
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#2 |
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All Star Reserve
Join Date: Apr 2011
Posts: 807
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Welcome to the forums and yes I agree that would a nice quality-of-life feature if it's feasible for the devs.
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#3 |
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Minors (Rookie Ball)
Join Date: Apr 2020
Posts: 22
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Not a way (yet). But if the devs are able I hope they make it a filter. Sometimes when I am considering a sale of a card, I find it helpful to have a sense of the market at any particular moment.
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#4 |
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Minors (Rookie Ball)
Join Date: Mar 2020
Posts: 28
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This option would be so nice
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#5 |
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Minors (Rookie Ball)
Join Date: Mar 2020
Posts: 26
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This is like...my number one want for this game, haha.
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#6 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,672
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Yeah, they're already color-coded; although any option adds incrementally to the complexity and opacity of the UI, it seems like it wouldn't be a massively hard thing to add...
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#7 |
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Hall Of Famer
Join Date: May 2009
Posts: 2,423
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No there is no way to filter out and don't expect one to (probably) ever happen. As the devs have explained in the past, the short answer is that it would require too much heavy lifting on the server and massively slow down the search functionality.
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#8 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,672
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Would it though? The fact that the duplicates are already color-coded tells me that the server is already sending the "is this a duplicate?" data back to the UI, or else the UI is figuring this out on its own. In turn, all the UI would have to do instead of coloring the line-item red is to just hide it entirely. Granted, that would have the knock-on effect of seeing fewer items per page than what people would assume, but I think that's relatively minor.
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#9 | |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 16,254
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#10 |
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Hall Of Famer
Join Date: Dec 2018
Location: Pack Robert Gibson; November 9, 1935 – October 2, 2020
Posts: 2,339
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To Syd's point, can the filtering be done on the client side too?
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#11 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 16,254
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The problem is then that you'll see 1 card on the main page, then the client's gonna have to ask for the next 20 auctions, which no cards fit, and so on. So to do it that way would cause a ton of auction house queries, which would probably take forever to process.
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#12 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,672
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Right, so... just hide those line items on the client side instead of hiding them and you’re basically set. I get that you’re getting the list of cards from the server in batches of 20, and I’m sure at some point someone with a lot of cards will complain that they have to hit the “next” button 3 times in order to find a player, but from the server’s standpoint you’re still sending out batches of 20 and receiving (I assume) requests according to the auction ID; just, on the client you’re hiding stuff on demand.
Again, totally realize that even adding another checkbox makes the screen harder to read, but if you did that then I think that even the complaints about having to click through to find players would go away...
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#13 | ||
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Hall Of Famer
Join Date: May 2004
Posts: 10,672
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#14 | |
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Hall Of Famer
Join Date: May 2009
Posts: 2,423
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The point of a "hide my cards" checkbox would be to only see cards you don't own in a smoothly-presented display. And as that has been explained ad infinitum, that would require a ton of server processing.
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#15 | ||
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Hall Of Famer
Join Date: May 2004
Posts: 10,672
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#16 | |
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Hall Of Famer
Join Date: May 2009
Posts: 2,423
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And hiding listings obviously doesn't solve that problem. You still have to click through pages of chaff just to find the wheat.
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#17 | |
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Hall Of Famer
Join Date: Dec 2018
Location: Pack Robert Gibson; November 9, 1935 – October 2, 2020
Posts: 2,339
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I suggested to the devs this very thing immediately after collections were released last year so it has been raised and more than once. The need for it less now since you jump to the auction house to a specific player from a collection, but when you filtered on say "live cards" you'd get a million pages of red with a very occassional player you don't have. Again, not quite as important now with some of the other good to have stuff added to the UI.
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#18 | ||
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Hall Of Famer
Join Date: May 2004
Posts: 10,672
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That being said, why not increase the take to, say, 50 or 100 or 500, only show the first 20, and then load pages on demand after that? The biggest bottleneck / drain on the server is going to be the API call itself; after that, the only way the load would actually increase from 20 to probably even 500 is if theres so much data coming down that you'd have to split it into multiple packets, and in turn the only thing that would really have that big of a cost in that regard are the pictures, which I think you can see are already lazy-loaded in. Maybe you'd have to mess with the client side image lazy loading strategy with the actual auction house screen but I think that'd be about it. Sent from my SM-G950U using Tapatalk
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