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Old 04-29-2020, 01:46 PM   #1
wwoaustin
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Hide Owned Cards in Auction

Is there a way to filter out cards you already own in the auction house? If not is it possible that this filter could added be like "Only show cards I can afford"?

It would be great to not have page after page of red names when trying to search for missing collection pieces.
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Old 04-29-2020, 02:28 PM   #2
neugey
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Welcome to the forums and yes I agree that would a nice quality-of-life feature if it's feasible for the devs.
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Old 04-29-2020, 05:01 PM   #3
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Not a way (yet). But if the devs are able I hope they make it a filter. Sometimes when I am considering a sale of a card, I find it helpful to have a sense of the market at any particular moment.
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Old 04-29-2020, 10:24 PM   #4
MrPibb
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This option would be so nice
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Old 04-30-2020, 09:05 AM   #5
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This is like...my number one want for this game, haha.
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Old 04-30-2020, 10:50 AM   #6
Syd Thrift
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Yeah, they're already color-coded; although any option adds incrementally to the complexity and opacity of the UI, it seems like it wouldn't be a massively hard thing to add...
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Old 04-30-2020, 11:10 AM   #7
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No there is no way to filter out and don't expect one to (probably) ever happen. As the devs have explained in the past, the short answer is that it would require too much heavy lifting on the server and massively slow down the search functionality.
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Old 04-30-2020, 11:33 AM   #8
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Would it though? The fact that the duplicates are already color-coded tells me that the server is already sending the "is this a duplicate?" data back to the UI, or else the UI is figuring this out on its own. In turn, all the UI would have to do instead of coloring the line-item red is to just hide it entirely. Granted, that would have the knock-on effect of seeing fewer items per page than what people would assume, but I think that's relatively minor.
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Old 04-30-2020, 11:58 AM   #9
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Would it though? The fact that the duplicates are already color-coded tells me that the server is already sending the "is this a duplicate?" data back to the UI, or else the UI is figuring this out on its own. In turn, all the UI would have to do instead of coloring the line-item red is to just hide it entirely. Granted, that would have the knock-on effect of seeing fewer items per page than what people would assume, but I think that's relatively minor.
The color-coding happens on the client side right now.
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Old 04-30-2020, 12:00 PM   #10
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The color-coding happens on the client side right now.
To Syd's point, can the filtering be done on the client side too?
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Old 04-30-2020, 12:14 PM   #11
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To Syd's point, can the filtering be done on the client side too?
The problem is then that you'll see 1 card on the main page, then the client's gonna have to ask for the next 20 auctions, which no cards fit, and so on. So to do it that way would cause a ton of auction house queries, which would probably take forever to process.
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Old 04-30-2020, 12:18 PM   #12
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The color-coding happens on the client side right now.
Right, so... just hide those line items on the client side instead of hiding them and you’re basically set. I get that you’re getting the list of cards from the server in batches of 20, and I’m sure at some point someone with a lot of cards will complain that they have to hit the “next” button 3 times in order to find a player, but from the server’s standpoint you’re still sending out batches of 20 and receiving (I assume) requests according to the auction ID; just, on the client you’re hiding stuff on demand.

Again, totally realize that even adding another checkbox makes the screen harder to read, but if you did that then I think that even the complaints about having to click through to find players would go away...
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Old 04-30-2020, 12:21 PM   #13
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The problem is then that you'll see 1 card on the main page, then the client's gonna have to ask for the next 20 auctions, which no cards fit, and so on. So to do it that way would cause a ton of auction house queries, which would probably take forever to process.
So, instead of doing this, just take the 20 and display whichever ones apply. If that’s 4 players, then that’s 4 players. You still have the other 16 residing on the client, they’re just hidden (and if you give people the option to show those in red (the current state) and hide them, then there’s little confusion IMO). Hitting the “next” button gets the next 20, which are shown or hidden based on client settings, and so on. The client still only calls the server once per click.
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Old 04-30-2020, 12:24 PM   #14
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Right, so... just hide those line items on the client side instead of hiding them and you’re basically set.
How is pages of blank auction listings any different than pages full of red auction listings?

The point of a "hide my cards" checkbox would be to only see cards you don't own in a smoothly-presented display. And as that has been explained ad infinitum, that would require a ton of server processing.
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Old 04-30-2020, 12:27 PM   #15
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How is pages of blank auction listings any different than pages full of red auction listings?

The point of a "hide my cards" checkbox would be to only see cards you don't own in a smoothly-presented display. And as that has been explained ad infinitum, that would require a ton of server processing.
You wouldn’t accidentally click into them and/or bid on something you already own...
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Old 04-30-2020, 12:34 PM   #16
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You wouldn’t accidentally click into them and/or bid on something you already own...
You are literally the first person that I have seen in any of these threads who has raised that concern. Everyone else complains about having to page through a bunch of auctions for cards they already own just to find the few they don't, including the OP of this thread.

And hiding listings obviously doesn't solve that problem. You still have to click through pages of chaff just to find the wheat.
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Old 04-30-2020, 12:50 PM   #17
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You are literally the first person that I have seen in any of these threads who has raised that concern. Everyone else complains about having to page through a bunch of auctions for cards they already own just to find the few they don't, including the OP of this thread.

And hiding listings obviously doesn't solve that problem. You still have to click through pages of chaff just to find the wheat.

I suggested to the devs this very thing immediately after collections were released last year so it has been raised and more than once. The need for it less now since you jump to the auction house to a specific player from a collection, but when you filtered on say "live cards" you'd get a million pages of red with a very occassional player you don't have. Again, not quite as important now with some of the other good to have stuff added to the UI.
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Old 04-30-2020, 02:40 PM   #18
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You are literally the first person that I have seen in any of these threads who has raised that concern. Everyone else complains about having to page through a bunch of auctions for cards they already own just to find the few they don't, including the OP of this thread.



And hiding listings obviously doesn't solve that problem. You still have to click through pages of chaff just to find the wheat.
I mean, we're not going to get the latter; it would require the devs to completely rework the way the server fills the request in the first place or (and this is what Matt Arnold was saying and what I agree would not work) making repeated calls to the server. I'm proposing a half measure.

That being said, why not increase the take to, say, 50 or 100 or 500, only show the first 20, and then load pages on demand after that? The biggest bottleneck / drain on the server is going to be the API call itself; after that, the only way the load would actually increase from 20 to probably even 500 is if theres so much data coming down that you'd have to split it into multiple packets, and in turn the only thing that would really have that big of a cost in that regard are the pictures, which I think you can see are already lazy-loaded in. Maybe you'd have to mess with the client side image lazy loading strategy with the actual auction house screen but I think that'd be about it.

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