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| OOTP 21 - General Discussions Everything about the brand new version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
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All Star Starter
Join Date: Nov 2019
Posts: 1,182
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Aborted steals
Every time I have my base stealers on first and I select the steal second action, they never go. They always abort the attempt. I can only steal on failed hit and runs, i.e. batter swings and misses, runner advances on the steal. Anyone else encounter this?
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“Baseball isn’t statistics; it’s Joe DiMaggio rounding second.” “Once, centuries ago, it was the beloved national pastime of the Americas, Wesley. Abandoned by a society that prized fast food and faster games. Lost to impatience.” “ The term ‘WAR’ should be replaced by ‘WAG’. WAR isn’t an actual measurement; it’s just a wild-ass guess” -Bill James RIP National League 1876-2022 Floreat semper vel invita morte. I make custom ballparks. |
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#2 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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Your use of every, never, and always makes analysis impossible.
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#3 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,834
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Players won't try on every opportunity, otherwise you could force a player to have a few hundred steals in a season. Especially players with low speed or steal ratings will rarely go even if you hit the button for them to try.
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#4 |
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All Star Reserve
Join Date: Jul 2011
Posts: 599
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I always run and hit instead of steal. I don't notice very many aborted attempts.
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#5 |
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Hall Of Famer
Join Date: May 2006
Location: Michigan
Posts: 3,053
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#6 |
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All Star Starter
Join Date: Nov 2019
Posts: 1,182
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That’s basically what I have to do now. I played 5 straight games, and in 20 attempts by me to have my base runner solo steal second, he stopped 19 times. Just wondering if this is a bug, normal, or user error on my part.
__________________
“Baseball isn’t statistics; it’s Joe DiMaggio rounding second.” “Once, centuries ago, it was the beloved national pastime of the Americas, Wesley. Abandoned by a society that prized fast food and faster games. Lost to impatience.” “ The term ‘WAR’ should be replaced by ‘WAG’. WAR isn’t an actual measurement; it’s just a wild-ass guess” -Bill James RIP National League 1876-2022 Floreat semper vel invita morte. I make custom ballparks. |
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#7 | |
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All Star Starter
Join Date: Nov 2019
Posts: 1,182
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Quote:
You give us the option to intentional hit every single batter, yet having my base runner the steal a base every time I call for it is “unrealistic”?
__________________
“Baseball isn’t statistics; it’s Joe DiMaggio rounding second.” “Once, centuries ago, it was the beloved national pastime of the Americas, Wesley. Abandoned by a society that prized fast food and faster games. Lost to impatience.” “ The term ‘WAR’ should be replaced by ‘WAG’. WAR isn’t an actual measurement; it’s just a wild-ass guess” -Bill James RIP National League 1876-2022 Floreat semper vel invita morte. I make custom ballparks. Last edited by mytreds; 09-03-2020 at 02:20 AM. |
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#8 |
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All Star Starter
Join Date: Nov 2019
Posts: 1,182
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Your use of the word impossible makes your post irrelevant.
__________________
“Baseball isn’t statistics; it’s Joe DiMaggio rounding second.” “Once, centuries ago, it was the beloved national pastime of the Americas, Wesley. Abandoned by a society that prized fast food and faster games. Lost to impatience.” “ The term ‘WAR’ should be replaced by ‘WAG’. WAR isn’t an actual measurement; it’s just a wild-ass guess” -Bill James RIP National League 1876-2022 Floreat semper vel invita morte. I make custom ballparks. |
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#9 |
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Hall Of Famer
Join Date: Nov 2019
Posts: 13,445
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There is absolutely no doubt in my mind that the game performs differently "in-play" with regard to stealing than in games of AI v AI.
I build my game plan around speed and regularly have among the highest-rated speed / steal / baserunning players on my roster. But only once have I won the SB title. Most years the league leader in this category has double (or near to) the amount of my top guy. Moreover, I regularly experience it where my 100+ rated speedster has to resort to run and hit to be able to steal a base, thereby increasing his chances of being caught, even against low rated batteries in HOLD / ARM. Then their 65 STEAL rated guys run amok against my 90 HOLD / 75 ARM battery. This applies almost exclusively to stealing second. Third is a cakewalk, especially with a RHB at the plate. Anecdotal rather than evidentiary or empirical, I know. That doesn't mean it isn't true. Last edited by luckymann; 09-03-2020 at 07:46 AM. |
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#10 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,871
Infractions: 0/1 (1)
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Been a while since I've played any of the other games on the market, but is there a single game out there that automatically sends the runner each and every time the user hits the steal option? I know the ones I've played in the past all employed something very similar to what's used by OOTP.
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#11 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#12 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,834
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There is a "Send Forced" button that will cause the runner to always go. Otherwise, the "Steal X" options will basically check and not always send the runner (I do agree the animations probably shouldn't have him go halfway, but's more of an overt visual cue in that case).
Otherwise, you have the hit&run or run&hit options, which are basically send forced + force the batter to swing, or send forced but let the batter potentially take the pitch. Between those 4 options gives a fair bit of leeway for handling plays depending what you want, although we will certainly think if there's either missing cases there, or perhaps a better way to display and describe the situations. |
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#13 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,871
Infractions: 0/1 (1)
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#14 | |
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All Star Starter
Join Date: Aug 2015
Location: Republic of California
Posts: 1,910
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Quote:
Right, that's supposed to mimic the runners starting on a pitch with two outs. In all other situations I prefer to think of "send forced" as the "get thrown out" button
__________________
Let's Go (San Jose) Giants, Let's Go Mets! Current Project: WBAT/AABBA: Organized Base Ball And the "New Normal" World Baseball Aid Tournament 2023 trophy round underway! |
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#15 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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#16 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,871
Infractions: 0/1 (1)
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#17 |
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Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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No
Brad is correct When you say "always" and "never" and then later say they didn't steal in 19 out of 20 attempts it's impossible to 1) know what the truth is (is it never? 95% of the time? something else?). It's impossible to fix a problem if you don't know that the problem is. I do think the steal command could be improved. Perhaps "Green Light" would he better. And an additional "force steal" which would, obviously, lead to a lot of caught stealings Last edited by CBeisbol; 09-03-2020 at 05:14 PM. |
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#18 | |
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Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
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Quote:
I'm not sure adding a "force steal" option is realistic. I'm quite certain the only time a team wants to force the runner to go no matter what is a situation like a full count to try to stay out of a double play, which we have with the "send forced" option, or a hit-and-run, which we also have. |
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#19 | |
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Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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Quote:
I also feel like there should be something "stronger" than a green light. Think Dave Roberts vs the Yankees. Perhaps when the user calls for a steal there should be some kind of threshold. Go if you're 90% sure you'll make it 75% 50% ... |
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