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Old 03-08-2021, 05:44 AM   #1
gay_swimmer
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Having a single rookie league detrimental to player development?

Hello all,

I'm starting a custom game with a fictional league and I'd like to have just one rookie league to keep things simple but I'm concerned not having all the different levels to advance players through will negatively affect players development. Does anyone know if this has a significant effect one way or the other?
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Old 03-08-2021, 09:42 AM   #2
Rain King
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If you are only going to have 1 level, you want it to be better than Rookie ball.

Make it AA or AAA. The game, I believe, will make sure that the players that come in are ready for the lowest level you have.

Last edited by Rain King; 03-08-2021 at 10:09 AM.
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Old 03-10-2021, 11:21 PM   #3
andyhdz
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I heard players develop just fine but honestly it's weird having freshly drafted 18 year olds on same team as vets who you don't have space for in the big team. My recommendation get at least two minor league teams but then again this setup works fine in the international leagues.
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Old 03-14-2021, 11:53 AM   #4
BBGiovanni
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Quote:
Originally Posted by andyhdz View Post
I heard players develop just fine but honestly it's weird having freshly drafted 18 year olds on same team as vets who you don't have space for in the big team. My recommendation get at least two minor league teams but then again this setup works fine in the international leagues.

I have a hard time running teams with reserve rosters for this reason, I almost always use at least 3 minors levels when I play a league. Then you can have 18-20 or so at the lowest level, college guys and 21-24 or so at the next level, and the castoffs and 25+ at the highest minor level. I don't know that it effects development, especially compared to reserves, but I like judging stats among equal(ish) competition.
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