Home | Webstore
Latest News: OOTP 26 Available - FHM 11 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 23 > OOTP 23 - Historical Simulations

OOTP 23 - Historical Simulations Discuss historical simulations and their results in this forum.

Reply
 
Thread Tools
Old 07-15-2022, 07:55 AM   #1
Reed
Hall Of Famer
 
Join Date: Oct 2013
Posts: 2,339
Random League Frustration

One thing that really bugs me about Random (unless I am missing something) you can’t retire players (or have them miss seasons) based on their real life age instead of the real life year. You have to play with retire according to history and miss seasons according to history unchecked with development on. This allows players that only played 2 or 3 years in real life play 15 or more years in a random league.
I don’t like seeing a bunch of players end up in my HOF that only played 3 or 4 years IRL. Anyone know of a workaround?
I am thinking about manually retiring these players at age 30 at the end of each season but that sounds like a lot of work. It sure would be nice if retire according to history worked based on age of player instead of real life year.
Reed is offline   Reply With Quote
Old 07-15-2022, 09:06 AM   #2
David Watts
Hall Of Famer
 
David Watts's Avatar
 
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,615
Infractions: 0/1 (1)
Quote:
Originally Posted by Reed View Post
One thing that really bugs me about Random (unless I am missing something) you can’t retire players (or have them miss seasons) based on their real life age instead of the real life year. You have to play with retire according to history and miss seasons according to history unchecked with development on. This allows players that only played 2 or 3 years in real life play 15 or more years in a random league.
I don’t like seeing a bunch of players end up in my HOF that only played 3 or 4 years IRL. Anyone know of a workaround?
I am thinking about manually retiring these players at age 30 at the end of each season but that sounds like a lot of work. It sure would be nice if retire according to history worked based on age of player instead of real life year.
Just curious, are the guys you're talking about having what looks like the same season year after year after year until they have what ends up being Hall of Fame careers?
David Watts is offline   Reply With Quote
Old 07-15-2022, 09:29 AM   #3
Reed
Hall Of Famer
 
Join Date: Oct 2013
Posts: 2,339
Quote:
Originally Posted by David Watts View Post
Just curious, are the guys you're talking about having what looks like the same season year after year after year until they have what ends up being Hall of Fame careers?
Not necessarily. I have TCR set to 25 but aging and development set to default. It seems like several of them are out of baseball at age 23/24 IRL but the development engine takes over and they generally improve until around age 28 in my league and then they start declining.

Wonder if recalc has priority over “aging target” and how they interact? If I set aging target to younger, does that affect a player who is still using recalc?? If not, I could set the aging target to much younger, and possible increase the aging speed. To bad the manual doesn’t explain things like this.

Last edited by Reed; 07-15-2022 at 09:47 AM.
Reed is offline   Reply With Quote
Old 07-15-2022, 12:22 PM   #4
David Watts
Hall Of Famer
 
David Watts's Avatar
 
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,615
Infractions: 0/1 (1)
Quote:
Originally Posted by Reed View Post
Not necessarily. I have TCR set to 25 but aging and development set to default. It seems like several of them are out of baseball at age 23/24 IRL but the development engine takes over and they generally improve until around age 28 in my league and then they start declining.

Wonder if recalc has priority over “aging target” and how they interact? If I set aging target to younger, does that affect a player who is still using recalc?? If not, I could set the aging target to much younger, and possible increase the aging speed. To bad the manual doesn’t explain things like this.
I wonder what would happen to the modern guys if you changed the aging target? Guys like Acuna and Soto for example. I still wish the game had one more recalc --"career calc" Guys like Ted Williams should not go in the tank due to going to war. The math problem that is the make bad settings drives me nuts. You can lower the make bad numbers so Ted is less likely to get hammered when he keep playing, but then you tend to have top guys underperforming, because less fringe players are made bad and they use up some of the league totals allowances.
David Watts is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:56 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments