Home | Webstore
Latest News: OOTP 26 Available - FHM 11 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 24 > OOTP 24 - Technical Support > Bug Reports Forum

Bug Reports Forum Have a bug to report? Please post here.

Reply
 
Thread Tools
Old 03-26-2023, 06:09 PM   #1
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
Crashing cant even play a game

So frustrating, i changed all the settings with open gl an audience detail and animation but still nothing, please if anyone can help??

ty
perry
banditelvis721 is offline   Reply With Quote
Old 03-26-2023, 06:16 PM   #2
Matt Arnold
OOTP Developer
 
Matt Arnold's Avatar
 
Join Date: Jun 2009
Location: Here and there
Posts: 15,812
We just released a patch today which should fix some issues people were having.

If you have other issues, please feel free to share more details about when you see the issues and any other details about your setup and system.
Matt Arnold is offline   Reply With Quote
Old 03-26-2023, 06:46 PM   #3
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
I downloaded update and still doing it
banditelvis721 is offline   Reply With Quote
Old 03-26-2023, 07:22 PM   #4
Matt Arnold
OOTP Developer
 
Matt Arnold's Avatar
 
Join Date: Jun 2009
Location: Here and there
Posts: 15,812
Quote:
Originally Posted by banditelvis721 View Post
I downloaded update and still doing it
When in the game is it crashing? If you could let us know which play mode (classic 3d, modern 3d, etc...) that would help us as well. It would help if you could generate a trace file as well, that may give a clue as to what is happening.
Matt Arnold is offline   Reply With Quote
Old 03-26-2023, 07:33 PM   #5
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
How do I do a trace file??? Modern 3d thats the game I was using.
banditelvis721 is offline   Reply With Quote
Old 03-26-2023, 08:06 PM   #6
HonusWagner
All Star Reserve
 
Join Date: Apr 2009
Posts: 521
If you have the standalone, right-click on the OOTP24 shortcut on your desktop, click on properties and add 'tracemode' to the command line - Markus, on how to start a trace file
HonusWagner is offline   Reply With Quote
Old 03-26-2023, 09:36 PM   #7
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
ok just played the game and no crash this time going to try another
banditelvis721 is offline   Reply With Quote
Old 03-26-2023, 09:41 PM   #8
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
ok it crashed
banditelvis721 is offline   Reply With Quote
Old 03-26-2023, 09:41 PM   #9
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
Out of the Park Baseball 24
Version 24.1 Build 42 (64 bit) (Windows)

(C) 2023 Out of the Park Developments Ltd. All rights reserved.

System info:
Uses OpenGL for display
Uses default image resize code
CPU: 6 CPUs, 3696 MHz
Free disk space: 59,218 MB
Physical memory: 16,300 MB, free: 9,169 MB
Virtual memory: 134,217,727 MB, free: 9,169 MB
Desktop Resolution: -1 x -1, Window Resolution: 0 x 0
Chilkat version: 9.5.0.88
2023-03-26 21:07:41 startup: Starting game
2023-03-26 21:07:41 startup: OOTP supports MySQL (PLATFORM_SUPPORTS_MYSQL is defined)
2023-03-26 21:07:41 startup: Built with setting ONLINE_BACKEND_CLIENT
2023-03-26 21:07:41 startup: Built with setting PT_ENABLED
2023-03-26 21:07:41 startup: Built with setting PT_IAP_ENABLED
2023-03-26 21:07:41 startup: MOBILE_EDITION is false
2023-03-26 21:07:41 startup: Checking command line parameters:
2023-03-26 21:07:41 startup: gs_trace_mode set to TRUE
2023-03-26 21:07:41 startup: Using custom back buffer allocation function
2023-03-26 21:07:41 startup: Program started with command line parameters: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\ootp24.exe tracemode
2023-03-26 21:07:41 startup: Chilkat version: 9.5.0.88
2023-03-26 21:07:41 startup: Initial $USERAPP: C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 startup: $USERDATA: C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 startup: $USERPREFS: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 startup: $USERSAVES: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data
2023-03-26 21:07:41 startup: $SYSAPP: C:\Program Files\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 startup: $SYSDATA: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data
2023-03-26 21:07:41 startup: $SYSPREFS: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data
2023-03-26 21:07:41 startup: single_folder_setup is FALSE
2023-03-26 21:07:41 startup: Folder for app.cfg file set to config_files_path C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config
2023-03-26 21:07:41 startup: Folder for key.cfg file set to default: C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config
2023-03-26 21:07:41 startup: Folder for engine.cfg file set to config_files_path C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config
2023-03-26 21:07:41 startup: Folder for recent_paths.cfg file set to config_files_path C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config
2023-03-26 21:07:41 startup: Folder for paths.cfg file set to config_files_path C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config
2023-03-26 21:07:41 startup: app.cfg file exists and contains thankyou page status = 2
2023-03-26 21:07:41 startup: Set opengl_mode to EGLM_USE_OPENGL_ONLY_WHEN_NEEDED due to setting in app.cfg
2023-03-26 21:07:41 check_cust_data_folder: Success: found all folders and files
2023-03-26 21:07:41 startup: Successfully tried to open $USERPREFS/database, using C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 as DMPT_CUST_DATA now
2023-03-26 21:07:41 check_cust_data_folder: Success: found all folders and files
2023-03-26 21:07:41 check_cust_data_folder: Success: found all folders and files
2023-03-26 21:07:41 startup: Successfully tried to open $USERPREFS/saved_games, using C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 as DMPT_USER_DATA now
2023-03-26 21:07:41 startup: Set DMPT_CUST_DATA_RO to: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 create_pt_folders: DMPT_ONLINE_DATA set to C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\online_data
2023-03-26 21:07:41 startup: This is the DMPT_APP path now: C:\Program Files\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 startup: This is the DMPT_APP_DATA path now: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data
2023-03-26 21:07:41 startup: This is the DMPT_PREF_DATA path now: C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config
2023-03-26 21:07:41 startup: This is the DMPT_CUST_DATA path now: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 startup: This is the DMPT_CUST_DATA_RO path now: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 startup: This is the DMPT_USER_DATA path now: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24
2023-03-26 21:07:41 startup: This is the DMPT_SAVED_GAMES path now: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games
2023-03-26 21:07:41 open_graphics: Starting open_graphics with setting window_size = 98
2023-03-26 21:07:41 open_graphics: get_desktop_width = 1920
2023-03-26 21:07:41 open_graphics: get_desktop_height = 1080
2023-03-26 21:07:41 open_graphics: Determined window width = 1904
2023-03-26 21:07:41 open_graphics: Determined window height = 993
2023-03-26 21:07:41 open_graphics: Fullscreen = Off
2023-03-26 21:07:41 set_opengl_modes: setting_opengl_mode = EGLM_USE_OPENGL_ONLY_WHEN_NEEDED
2023-03-26 21:07:41 glGetString(GL_VERSION): 4.6.0 Compatibility Profile Context 22.20.27.07.221020
2023-03-26 21:07:41 set_opengl_modes: Anisotropic filtering is supported: 16
2023-03-26 21:07:41 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ONLY_WHEN_NEEDED
2023-03-26 21:07:41 startup: Opened folder fonts
2023-03-26 21:07:41 startup: Opened folder font0 : C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data\fonts\font0
2023-03-26 21:07:41 startup: $FONTDATA is now C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data\fonts\font0
2023-03-26 21:07:41 startup: Initializing threading: USE_CPP11_THREAD is DISABLED.
2023-03-26 21:07:41 startup: Initializing threading: USE_CPP11_MUTEX is DISABLED.
2023-03-26 21:07:41 startup: Initializing threading: USE_CPP11_CV is DISABLED.
2023-03-26 21:07:41 startup: Initializing threading: Number of threads is 6
2023-03-26 21:07:41 startup: Looking for app_data patches...
2023-03-26 21:07:41 news system: Usage tracker is enabled. Loaded usage data from file.
2023-03-26 21:07:41 load_messages_from_server: Loading messages
2023-03-26 21:07:41 news system: News from server are enabled. Requesting news
2023-03-26 21:07:41 gui_skin: gui_skin is not loaded yet
2023-03-26 21:07:41 gui_skin: Try to load gui_skin ootp dark from file
2023-03-26 21:07:42 GUI_SKIN::load: Loaded skin.bin file from C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data\skins\ootp dark
2023-03-26 21:07:42 gui_skin: Successfully loaded gui_skin ootp dark
2023-03-26 21:07:42 startup: Called loading_skin_callback 1524 times and blit_to_window 3 times while loading the skin
2023-03-26 21:07:42 startup: Number of fonts loaded: 22
2023-03-26 21:07:42 startup: Font # 0 : bb_bold
2023-03-26 21:07:42 startup: Font # 1 : bb_condensed
2023-03-26 21:07:42 startup: Font # 2 : bb_italic
2023-03-26 21:07:42 startup: Font # 3 : bb_light
2023-03-26 21:07:42 startup: Font # 4 : bb_medium
2023-03-26 21:07:42 startup: Font # 5 : bb_regular
2023-03-26 21:07:42 startup: Font # 6 : bold
2023-03-26 21:07:42 startup: Font # 7 : digit
2023-03-26 21:07:42 startup: Font # 8 : handwritten
2023-03-26 21:07:42 startup: Font # 9 : italic
2023-03-26 21:07:42 startup: Font # 10 : l_averia
2023-03-26 21:07:42 startup: Font # 11 : l_ball
2023-03-26 21:07:42 startup: Font # 12 : l_black
2023-03-26 21:07:42 startup: Font # 13 : l_college
2023-03-26 21:07:42 startup: Font # 14 : l_college2
2023-03-26 21:07:42 startup: Font # 15 : l_emilio
2023-03-26 21:07:42 startup: Font # 16 : l_font
2023-03-26 21:07:42 startup: Font # 17 : l_staubach
2023-03-26 21:07:42 startup: Font # 18 : light
2023-03-26 21:07:42 startup: Font # 19 : medium
2023-03-26 21:07:42 startup: Font # 20 : merriweather
2023-03-26 21:07:42 startup: Font # 21 : regular
2023-03-26 21:07:42 load_ootp_style_sets: Starting to load the non-mobile style sets...
2023-03-26 21:07:42 load_ootp_style_sets: Starting to load the common style sets...
2023-03-26 21:07:42 load_ootp_style_sets: Finished loading of the style sets
2023-03-26 21:07:44 startup: starting reading settings from config file
2023-03-26 21:07:44 startup: creating online league interface
2023-03-26 21:07:44 startup: loading hints...
2023-03-26 21:07:44 startup: Looking for cust_data patches...
2023-03-26 21:07:44 startup: loading facegen & opengl...
2023-03-26 21:07:44 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE
2023-03-26 21:07:44 startup: glewInit = 0
2023-03-26 21:07:44 startup: Successfully initialized GLEW, using GLEW 1.10.0
2023-03-26 21:07:44 startup: GLEW_ARB_vertex_buffer_object supported, 3d features will be available
2023-03-26 21:07:44 startup: OpenGL caps --------------------------------------------------------------------
2023-03-26 21:07:44 startup: 4.6.0 Compatibility Profile Context 22.20.27.07.221020
GL_MAJOR_VERSION: 4
GL_MINOR_VERSION: 6
ATI Technologies Inc.
Radeon RX 580 Series
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0
GL_EXT_abgr
GL_EXT_blend_color
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_texture_object
GL_EXT_vertex_array
GL_EXT_compiled_vertex_array
GL_EXT_texture3D
GL_EXT_bgra
GL_EXT_draw_range_elements
GL_EXT_point_parameters
GL_EXT_texture_edge_clamp
GL_ARB_multitexture
GL_ARB_multisample
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_transpose_matrix
GL_EXT_blend_func_separate
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_secondary_color
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_NV_blend_square
WGL_EXT_swap_control
GL_ARB_point_parameters
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_depth_texture
GL_ARB_fragment_program
GL_ARB_vertex_program
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_env_combine3
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_texture_rectangle
GL_NV_primitive_restart
GL_S3_s3tc
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_occlusion_query
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two
GL_ARB_vertex_buffer_object
GL_ARB_vertex_shader
GL_EXT_blend_equation_separate
GL_EXT_depth_bounds_test
GL_ARB_color_buffer_float
GL_ARB_draw_buffers
GL_ARB_half_float_pixel
GL_ARB_pixel_buffer_object
GL_ARB_texture_float
GL_ARB_texture_rectangle
GL_EXT_framebuffer_object
GL_EXT_pixel_buffer_object
GL_OES_draw_texture
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_packed_depth_stencil
GL_EXT_texture_format_BGRA8888
GL_ATI_separate_stencil
GL_ATI_shader_texture_lod
GL_EXT_draw_buffers2
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_integer
GL_EXT_transform_feedback
GL_OES_EGL_image
GL_EXT_provoking_vertex
GL_EXT_texture_sRGB
GL_EXT_texture_shared_exponent
GL_ARB_depth_buffer_float
GL_ARB_draw_instanced
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_texture_buffer_object
GL_ARB_texture_compression_rgtc
GL_ARB_texture_rg
GL_ARB_transform_feedback
GL_ARB_vertex_array_object
GL_EXT_direct_state_access
GL_EXT_texture_snorm
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_clamp
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_fragment_coord_conventions
GL_ARB_sample_shading
GL_ARB_shader_texture_lod
GL_ARB_sync
GL_ARB_texture_cube_map_array
GL_ARB_texture_gather
GL_ARB_texture_multisample
GL_ARB_texture_multisample_no_array
GL_ARB_uniform_buffer_object
GL_ATI_meminfo
GL_EXT_texture_storage
GL_NV_copy_image
GL_AMD_blend_minmax_factor
GL_AMD_depth_clamp_separate
GL_AMD_sample_positions
GL_ARB_ES2_compatibility
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_debug_output
GL_ARB_draw_indirect
GL_ARB_explicit_attrib_location
GL_ARB_get_program_binary
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_occlusion_query2
GL_ARB_robustness
GL_ARB_sampler_objects
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_subroutine
GL_ARB_tessellation_shader
GL_ARB_texture_compression_bptc
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_vertex_attrib_64bit
GL_ARB_viewport_array
GL_EXT_shader_image_load_store
GL_EXT_texture_sRGB_decode
GL_AMD_bus_addressable_memory
GL_AMD_pinned_memory
GL_ARB_conservative_depth
GL_ARB_internalformat_query
GL_ARB_shader_atomic_counters
GL_ARB_shader_image_load_store
GL_ARB_shading_language_420pack
GL_ARB_texture_storage
GL_ARB_transform_feedback_instanced
GL_EXT_color_buffer_half_float
GL_EXT_debug_label
GL_AMD_shader_trinary_minmax
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_clear_buffer_object
GL_ARB_compute_shader
GL_ARB_copy_image
GL_ARB_explicit_uniform_location
GL_ARB_fragment_layer_viewport
GL_ARB_framebuffer_no_attachments
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_multi_draw_indirect
GL_ARB_program_interface_query
GL_ARB_shader_image_size
GL_ARB_shader_storage_buffer_object
GL_ARB_stencil_texturing
GL_ARB_texture_buffer_range
GL_ARB_texture_storage_multisample
GL_ARB_texture_view
GL_ARB_vertex_attrib_binding
GL_EXT_copy_buffer
GL_KHR_debug
GL_AMD_gpu_shader_half_float
GL_AMD_gpu_shader_int64
GL_ARB_bindless_texture
GL_ARB_buffer_storage
GL_ARB_clear_texture
GL_ARB_enhanced_layouts
GL_ARB_indirect_parameters
GL_ARB_multi_bind
GL_ARB_query_buffer_object
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_sparse_texture
GL_ARB_texture_stencil8
GL_EXT_copy_image
GL_EXT_draw_buffers_indexed
GL_EXT_geometry_point_size
GL_EXT_gpu_shader5
GL_EXT_sRGB_write_control
GL_EXT_shader_integer_mix
GL_EXT_shader_io_blocks
GL_EXT_tessellation_point_size
GL_EXT_tessellation_shader
GL_EXT_texture_border_clamp
GL_EXT_texture_buffer
GL_EXT_timer_query
GL_KHR_blend_equation_advanced
GL_NV_shader_atomic_int64
GL_ARB_clip_control
GL_ARB_conditional_render_inverted
GL_ARB_cull_distance
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_get_texture_sub_image
GL_ARB_pipeline_statistics_query
GL_ARB_shader_texture_image_samples
GL_ARB_sparse_buffer
GL_ARB_texture_barrier
GL_ARB_transform_feedback_overflow_query
GL_EXT_polygon_offset_clamp
GL_EXT_render_snorm
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_OVR_multiview
GL_ARB_gpu_shader_int64
GL_ARB_parallel_shader_compile
GL_ARB_shader_ballot
GL_ARB_shader_clock
GL_ARB_shader_viewport_layer_array
GL_ARB_texture_filter_minmax
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_RG8
GL_KHR_no_error
GL_OVR_multiview2
GL_OVR_multiview_multisampled_render_to_texture
GL_ARB_gl_spirv
GL_EXT_clip_cull_distance
GL_EXT_memory_object
GL_EXT_memory_object_win32
GL_EXT_semaphore
GL_EXT_semaphore_win32
GL_AMD_gpu_shader_int16
GL_ARB_polygon_offset_clamp
GL_ARB_texture_filter_anisotropic
GL_EXT_texture_compression_bptc
GL_KHR_parallel_shader_compile
GL_EXT_nonuniform_qualifier
GLSL Version: 4.60
Number of supported glsl versions: 13
Supported glsl versions:
4.60
4.50
4.40
4.30
4.20
4.10
4.00
3.30
1.50
1.40
1.30
1.20

GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4000
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4000
GL_MAX_VARYING_FLOATS_ARB: 64
Opengl profile information:
GL_CONTEXT_CORE_PROFILE_BIT: 0
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: 1
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: 0
GL_CONTEXT_FLAG_DEBUG_BIT: 1
2023-03-26 21:07:44 startup: End of OpenGL caps -------------------------------------------------------------
2023-03-26 21:07:44 startup: Going to initialize Facegen.
2023-03-26 21:07:44 startup: fg_opengl_init() succeeded
2023-03-26 21:07:44 myfacegen: myfacegen object created, opengl_major_version = 4
2023-03-26 21:07:44 MYFACAGEN::init: Trying to open C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\facegen\3d\si.ctl
2023-03-26 21:07:44 MYFACEGEN::init: Trying to load fg file C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\facegen\3d\fg0.fg
2023-03-26 21:07:44 MYFACEGEN::init: Finished loading fg file C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\facegen\3d\fg0.fg
2023-03-26 21:07:44 startup: myfacegen successfully initialized
2023-03-26 21:07:44 startup: myfacegen->load_modellists() successfully executed
2023-03-26 21:07:44 startup: Beard textures loaded successfully
2023-03-26 21:07:45 startup: Hair textures loaded successfully
2023-03-26 21:07:45 startup: facegen has been loaded
2023-03-26 21:07:45 startup: Help engine loaded
2023-03-26 21:07:45 startup: Help engine ID list filled
2023-03-26 21:07:45 check_help_files: ok, html files found in help_path
2023-03-26 21:07:45 startup: Help files checked
2023-03-26 21:07:45 startup: Creating db object from local_user.current_game_path
2023-03-26 21:07:45 startup: db object created successfully
2023-03-26 21:07:45 startup: saved games list updated
2023-03-26 21:07:45 startup: text file cache created
2023-03-26 21:07:45 startup: temporary player object created
2023-03-26 21:07:45 startup: browser history object created
2023-03-26 21:07:45 TEAM_NICK_NAMES::load_data: Successfully loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\team_nick_names.xml
2023-03-26 21:07:45 startup: Successfully loaded team nick names
2023-03-26 21:07:45 OOTP_TRANSLATION_PARSER: Unknown tag TUTORIAL_ITEMS
2023-03-26 21:07:45 TUTORIAL::load_data: Successfully loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\text\tutorial_data.xml
2023-03-26 21:07:45 startup: Importing WPA table
2023-03-26 21:07:45 startup: Loading Player Animations
2023-03-26 21:07:45 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 1 from idle.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97583
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 35 from idle_stand_streight.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 36311
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 36 from stand_straight_to_idle_transition.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 71749
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 2 from walk.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 52163
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 3 from jog_slow.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 45503
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 4 from jog.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42483
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 5 from run.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 6 from slide.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 8 from HI_swing_1_0.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 14828
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 7 from hit_idle.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 10 from pitch.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 13 from dive.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 14 from stand_up.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 15 from jump_catch.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 16 from ready.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 17 from catch_low.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 18 from pass_throw.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 19 from catcher_pose.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 33 from catch_first.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 34 from fielding.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 22 from catch_over_head.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 32 from c_stand_up.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120398
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 101 from CA_blocking_and_get_up_and_turn_around_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 131982
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 102 from CA_blocking_down_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150154
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 103 from CA_crouch_get_up_and_throw_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173346
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 104 from CA_crouch_throw_from_knees_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 105 from CA_throw_back_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156470
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 201 from G_1_hand_of.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193502
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 202 from G_low_gb_catch.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 203 from G_one_hand_catch.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 204 from G_regular_throw_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158194
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 205 from G_regular_throw_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124538
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 206 from G_shuffle_step.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 127650
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 207 from G_side_arm_throw.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141612
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 301 from HI_bunt_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97728
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 302 from HI_Check _Swing_back.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 95492
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 303 from HI_Check _Swing_middle.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124540
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 304 from HI_Check_Swing_front_trim_59.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139248
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 305 from HI_Getting_HBP_back.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 242100
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 306 from HI_HR_admiring_swing_arms.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 243320
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 314 from HI_HR_admiring_swing_arms_lefty.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93048
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 307 from HI_smaller_step_swing_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161024
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 308 from HI_Step_swing_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121084
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 309 from HI_Step_swing_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 310 from HI_swing_1_0.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91124
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 311 from HI_swing_1_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114644
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 312 from HI_swing_run_RHB.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91592
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 313 from HI_swing_run_LHB.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 143654
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 401 from IF_1B_High.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 142850
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 402 from IF_1B_low.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152498
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 403 from IF_1B_stretch_and_catch_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121450
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 404 from IF_bunt_field_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167626
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 405 from IF_Charging_and_sidearming_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 406 from IF_DP_catch_and_throw_in_place_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146106
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 407 from IF_get_down_catch_left.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158074
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 408 from IF_get_down_catch_right.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124706
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 409 from IF_leaping_catch_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173706
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 410 from IF_Low_pickup_and_sidearm_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210498
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 411 from IF_low_pickup_and_throw_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161354
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 412 from IF_mid_pickup_and_throw_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145914
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 413 from IF_low_pickup_and_throw_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149170
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 414 from IF_regular_catch_and_throw.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 184142
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 601 from OF_1_hand_head_level.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167434
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 602 from OF_2_hands_of.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167650
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 603 from OF_bending_knee_pickup.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 92390
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 604 from OF_diving_catch_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167698
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 605 from OF_leaping_running_backward.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 118458
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 606 from OF_outfielder_turning_around.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150702
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 607 from OF_over_the_shoulder.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 201378
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 608 from OF_sac_fly_motion.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147446
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 609 from OF_shoestring_catch_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139642
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 610 from OF_sliding_catch.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83954
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 801 from PI_pickoff_1st.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109902
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 802 from PI_pickoff_2nd_base_left.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172198
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 803 from PI_pickoff_2nd_base_right.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106014
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 804 from PI_pickoff_3rd_nostep.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149782
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 805 from PI_set_position_no_throw_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132114
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 806 from PI_set_position_over_the_top.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161803
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 807 from PI_set_position_sidearm.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 166258
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 808 from PI_set_position_submarine.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172362
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 809 from PI_Stretch_3_4_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 229526
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 816 from PI_windup_3_4_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156658
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 810 from PI_Stretch_OTT_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208622
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 811 from PI_Windup_3_4.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 812 from PI_Windup_OTT_1.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 813 from PI_Windup_OTT_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 233618
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 814 from PI_Windup_sidearm.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263928
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 815 from PI_Windup_submarine.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63066
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 109 from CA_crouch_get_up_and_throw_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88518
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 108 from CA_crouch_throw_1st.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141198
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 208 from G_ready_crouch.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96114
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 209 from G_step_and_throw.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 176968
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 315 from HI_batter_tap_plate.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 116028
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 316 from HI_bunt_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86572
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 317 from HI_Getting_HBP_fall.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132760
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 318 from HI_Getting_HBP_jump.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156336
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 319 from HI_Getting_HBP_leg.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 179196
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 320 from HI_HR_admiring_swing_dance.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 236328
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 321 from HI_HR_admiring_swing_jump.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126096
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 322 from HI_HR_admiring_swing_short.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 256692
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 323 from HI_HR_admiring_swing_walk.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 227588
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 324 from HI_HR_admiring_swing_wave.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 128096
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 325 from HI_step_in.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69804
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 326 from HI_Step_swing_3.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87848
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 327 from HI_Step_swing_4.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69840
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 328 from HI_swing_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63224
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 329 from HI_swing_3.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63140
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 330 from HI_swing_4.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93940
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 331 from HI_swing_5.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 89206
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 422 from IF_1B_stretch_and_catch_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99858
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 423 from IF_1B_stretch_and_catch_step.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 81618
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 424 from IF_1B_stretch_and_low.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 78506
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 425 from IF_1B_very_high.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106082
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 427 from IF_DP_catch_and_leaping_throw.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 72306
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 428 from IF_DP_catch_and_throw_in_place_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183574
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 429 from IF_leaping_catch_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126022
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 430 from IF_low_pickup_and_sidearm_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 112186
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 431 from IF_low_pickup_and_throw_3.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 136866
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 432 from IF_low_pickup_and_throw_4.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109782
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 612 from OF_1_hand_ready_catch.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139274
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 613 from OF_catch_roll.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173442
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 614 from OF_charge_pick_up.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 615 from OF_diving_catch_3.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105986
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 616 from OF_holds_ball_laying.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 170910
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 617 from OF_leaping_running_backward2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133902
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 618 from OF_leaping_running_backward3.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167362
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 619 from OF_pick_up.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 70702
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 620 from OF_sliding_catch_and_get_up2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155082
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 621 from OF_waving_off_catch.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 153254
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 622 from OF_waving_off_catch2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 113670
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 817 from PI_Stretch_3_4_2.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124490
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 818 from PI_Stretch_OTT_4.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99906
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 819 from PI_Stretch_side.pod
2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 164082
2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 820 from PI_Windup_OTT_3.pod
2023-03-26 21:07:45 startup: Finished load_basic_game_data
2023-03-26 21:07:45 game_sounds: Searching sound folder ( sounds ): 155 items .ogg
2023-03-26 21:07:45 game_sounds: Searching sound folder ( sounds ): 0 items .wav
2023-03-26 21:07:45 news system: News article loaded:
ID: 236, PT news, Exp. date 2023-03-29
ID: 235, Pop-up, Dismissed, Exp. date 2023-03-29
ID: 234, PT news, Pop-up, Exp. date 2023-03-29
ID: 231, PT news, Exp. date 2023-03-27
ID: 230, Pop-up, Dismissed, Exp. date 2023-03-27
ID: 228, Pop-up, Dismissed, Exp. date 2030-12-31
ID: 227, PT news, Exp. date 2023-03-24
ID: 226, Pop-up, Dismissed, Exp. date 2023-03-24
ID: 223, PT news, Exp. date 2023-03-21
ID: 222, Pop-up, Exp. date 2023-03-21
ID: 219, PT news, Exp. date 2023-03-23
ID: 218, Pop-up, Dismissed, Exp. date 2023-03-23
2023-03-26 21:07:45 news system: News article total count: 12
2023-03-26 21:07:45 news system: News article active non-PT news: 0
2023-03-26 21:07:45 news system: News article active non-PT pop-up news: 0
2023-03-26 21:07:45 news system: News article active PT news: 3
2023-03-26 21:07:45 news system: News article active PT pop-up news: 1
2023-03-26 21:07:45 load_messages_from_server: Saving messages
2023-03-26 21:07:45 news system: Usage tracker and/or news system run successful.
2023-03-26 21:07:45 news system: Closing data transfer object.
2023-03-26 21:07:45 news system: Data transfer object closed.
2023-03-26 21:07:45 startup: logo displaying complete
2023-03-26 21:07:45 ENTRY_PAGE::create: Creating online_backend object...
2023-03-26 21:07:45 online backend: Online backend is created...
2023-03-26 21:07:45 online backend: Using Live server...
2023-03-26 21:07:45 ENTRY_PAGE::create: Adding online backend listener...
2023-03-26 21:07:45 ENTRY_PAGE::create: Online backend - continue...
2023-03-26 21:07:46 entry_page: Called request_check_write_permission
2023-03-26 21:07:46 entry_page: request_check_write_permission was successful. We have write permission.
2023-03-26 21:07:49 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS
2023-03-26 21:07:49 load_database: Error, could not update styles.css
2023-03-26 21:07:49 Twitter: ChilkatLog:
--ChilkatLog
2023-03-26 21:07:49 DATABASE::load_world: Loading world
2023-03-26 21:07:49 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 , The United States
2023-03-26 21:07:49 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 , The United States
2023-03-26 21:07:49 load_world: Max baseball quality in this world file is 5
2023-03-26 21:07:50 unzip_archive: Source file: text_data.dat - Success: unzipped 1 files
2023-03-26 21:07:50 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1
2023-03-26 21:07:50 load_tex_templates: Searching for default ballcaps in GLOBAL path = C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballcaps
2023-03-26 21:07:50 load_templates: Found 6 default ballcaps templates.
2023-03-26 21:07:50 load_all_templates: Loaded Ballcap templates
2023-03-26 21:07:50 load_tex_templates: Searching for default jerseys in GLOBAL path = C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\jerseys
2023-03-26 21:07:50 load_templates: Found 27 default jerseys templates.
2023-03-26 21:07:50 load_all_templates: Loaded Jersey templates
2023-03-26 21:07:50 load_tex_templates: Searching for default pants in GLOBAL path = C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\pants
2023-03-26 21:07:50 load_templates: Found 3 default pants templates.
2023-03-26 21:07:50 load_all_templates: Loaded Pants templates
2023-03-26 21:07:50 startup: Default outfit item templates loaded successfully
2023-03-26 21:07:50 clear_names: Closing name objects
2023-03-26 21:07:50 load_names: Loading names
2023-03-26 21:07:51 update_names_language_data: Total number of names: 227060
2023-03-26 21:07:51 update_names_language_data: First names: 19841 - with language data: 19841
2023-03-26 21:07:51 update_names_language_data: Last names: 205603 - with language data: 205603
2023-03-26 21:07:51 update_names_language_data: Nicknames: 1616 - with language data: 1616
2023-03-26 21:07:51 update_names_language_data: LangID CountFN CountLN CommonFN CommonLN
2023-03-26 21:07:51 update_names_language_data: 19 765 1397 765 1397
2023-03-26 21:07:51 update_names_language_data: 21 195 242 195 242
2023-03-26 21:07:51 update_names_language_data: 17 558 950 558 950
2023-03-26 21:07:51 update_names_language_data: 26 823 2460 823 2460
2023-03-26 21:07:51 update_names_language_data: 28 33 281 33 281
2023-03-26 21:07:51 update_names_language_data: 31 11 194 11 194
2023-03-26 21:07:51 update_names_language_data: 29 95 290 95 290
2023-03-26 21:07:51 update_names_language_data: 32 184 554 210 554
2023-03-26 21:07:51 update_names_language_data: 4 588 251 601 283
2023-03-26 21:07:51 update_names_language_data: 14 150 5143 150 21647
2023-03-26 21:07:51 update_names_language_data: 25 33 160 33 160
2023-03-26 21:07:51 update_names_language_data: 6 495 6798 495 42630
2023-03-26 21:07:51 update_names_language_data: 34 87 739 87 739
2023-03-26 21:07:51 update_names_language_data: 11 214 546 214 546
2023-03-26 21:07:51 update_names_language_data: 8 354 772 844 1165
2023-03-26 21:07:51 update_names_language_data: 7 341 2162 341 2867
2023-03-26 21:07:51 update_names_language_data: 23 104 769 104 769
2023-03-26 21:07:51 update_names_language_data: 1 416 15369 40505 586928
2023-03-26 21:07:51 update_names_language_data: 27 1200 1909 1200 1909
2023-03-26 21:07:51 update_names_language_data: 36 137 42 137 42
2023-03-26 21:07:51 update_names_language_data: 18 476 1953 476 2108
2023-03-26 21:07:51 update_names_language_data: 40 1464 1347 2894 2228
2023-03-26 21:07:51 update_names_language_data: 9 361 1662 361 1662
2023-03-26 21:07:51 update_names_language_data: 2 2267 2688 11558 193809
2023-03-26 21:07:51 update_names_language_data: 3 648 52 803 553
2023-03-26 21:07:51 update_names_language_data: 37 175 160 175 160
2023-03-26 21:07:51 update_names_language_data: 15 203 13149 203 38286
2023-03-26 21:07:51 update_names_language_data: 30 843 1054 843 1054
2023-03-26 21:07:51 update_names_language_data: 5 481 4084 481 4084
2023-03-26 21:07:51 update_names_language_data: 35 162 1377 577 1882
2023-03-26 21:07:51 update_names_language_data: 13 230 3688 230 3688
2023-03-26 21:07:51 update_names_language_data: 10 236 440 318 2056
2023-03-26 21:07:51 update_names_language_data: 16 25 6 122 1248
2023-03-26 21:07:51 update_names_language_data: 22 78 214 78 214
2023-03-26 21:07:51 update_names_language_data: 12 61 601 61 601
2023-03-26 21:07:51 update_names_language_data: 24 675 251 675 251
2023-03-26 21:07:51 update_names_language_data: 39 571 3094 24396 6270
2023-03-26 21:07:51 update_names_language_data: 0 3794 127665 75933 2999545
2023-03-26 21:07:51 update_names_language_data: 20 39 534 39 950
2023-03-26 21:07:51 update_names_language_data: 38 143 47 143 47
2023-03-26 21:07:51 clear_teams: Closing team objects
2023-03-26 21:07:51 load_teams: Loading teams
Memory info "load_teams" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 420133 926072832 924712960 747776 747744 132952 74632 951779328 953208832
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
constructor 4805 18313216 19628032 16352 16384 0 136 19574784 18182144
bitmap 65 204800 262144 0 0 0 0 270336 233472
stats.batting 0 0 0 0 0 0 0 0 0
stats.pitching 0 0 0 0 0 0 0 0 0
stats.bullpen_pitching 0 0 0 0 0 0 0 0 0
stats.starting_pitching 0 0 0 0 0 0 0 0 0
stats.fielding 0 0 0 0 0 0 0 0 0
stats 199 794624 806912 0 0 0 0 827392 827392
results 316 1294336 1269760 0 0 0 0 1400832 1400832
history 181 741376 741376 0 0 0 0 757760 757760
scouting reports 0 0 0 0 0 0 0 0 0
draft list 0 0 0 0 0 0 0 0 0
drafted players 0 0 0 0 0 0 0 0 0
not interested 134 548864 548864 0 0 0 0 610304 610304
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 425833 947970048 947970048 764128 764128 132952 74768 975220736 975220736
2023-03-26 21:07:51 clear_parks: Closing park objects
2023-03-26 21:07:51 load_parks: Loading parks
2023-03-26 21:07:51 clear_weather: Closing weather objects
2023-03-26 21:07:51 load_weather: Loading weather
2023-03-26 21:07:51 load_injuries: Loading injuries
2023-03-26 21:07:51 import_injuries: Loading injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\injuries_english.txt
2023-03-26 21:07:51 clear_injuries: Closing injury objects
2023-03-26 21:07:51 injuries: Loaded 281 injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\injuries_english.txt
2023-03-26 21:07:51 import_off_field: Loading off field injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\off_field_injuries_english.txt
2023-03-26 21:07:51 off_field_injuries: Loaded 143 off field injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\off_field_injuries_english.txt
2023-03-26 21:07:51 clear_coaches: Closing coaches objects
2023-03-26 21:07:51 load_coaches: Loading coaches
2023-03-26 21:07:51 clear_players: Closing player objects
2023-03-26 21:07:51 load_players: Loading players
2023-03-26 21:08:15 load_players: Total number of players: 160778
2023-03-26 21:08:15 load_players: Number of deleted players: 46625
2023-03-26 21:08:15 load_players: Number of retired, not-deleted players: 106928
Memory info "load_players" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 476702 1140813824 1139453952 764136 764128 132952 76400 1170698240 1172131840
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
constructor 276677 1075900416 1054941184 24 -48 0 7976 1082597376 1105727488
roster status 1086 3993600 3973120 0 272 0 -88 2228224 2191360
ratings 333 1130496 1142784 0 3072 0 624 442368 442368
misc 692 2469888 2637824 0 -3064 0 -272 1597440 1363968
splits 13 28672 40960 0 -280 0 8 0 0
other 8 8192 20480 0 -24 0 -272 0 0
achievement 593 2371584 2322432 3056 0 0 0 2396160 2396160
scouting report 15 16384 -16384 0 16 0 456 65536 65536
scouting history 852 3444736 3444736 0 -24 0 -544 3543040 3608576
real fielding ratings 11 20480 -24576 0 8 0 -48 -57344 12288
player events 16 36864 -8192 0 16 0 544 135168 135168
real_career_batting 1330 5132288 5312512 240 -16 0 -224 5611520 5316608
real_career_pitching 1238 5029888 5046272 0 0 0 -272 5017600 5148672
real_career_fielding 1586 6467584 6406144 0 0 0 224 6742016 6807552
career_batting 19103 67416064 76079104 0 16 0 1968 81252352 70979584
game_batting 50 200704 147456 0 -8 0 -456 32768 163840
at_bat_batting 8 16384 32768 0 0 0 -152 65536 0
individual_career_batting 16 28672 49152 0 -16 0 -88 65536 0
career_pitching 7899 27107328 31887360 0 16 0 864 33247232 28143616
game_pitching 44 147456 172032 0 0 0 88 200704 135168
career_fielding 17169 61186048 69533696 0 16 0 1040 72384512 63971328
awards 91 331776 323584 0 -16 0 -272 233472 233472
streaks 113 430080 454656 0 16 0 272 430080 430080
leaders 555 2220032 1888256 0 32 0 456 2048000 2121728
real_adjusted_career_batting 17 32768 -86016 0 -40 0 -496 -40960 24576
real_adjusted_career_pitching 15 32768 -40960 0 -16 0 -592 -65536 53248
real_adjusted_career_fielding 17 40960 -86016 0 16 0 0 -192512 4096
calculate_overall_ratings 20 20480 -16384 0 8 0 -136 -126976 0
before end 4 0 16384 0 0 0 0 0 0
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 806273 -1888890880 -1889918976 767456 764080 132952 87008 -1824415744 -1823358976
2023-03-26 21:08:15 clear_scouting_sets: Closing scouting set objects
2023-03-26 21:08:15 load_scouting_sets: Loading scouting_sets
2023-03-26 21:08:15 load scouting set: Coach ID=-1, scouting reports=7226
2023-03-26 21:08:15 load scouting set: Size of scouted ratings struct=106
2023-03-26 21:08:15 load scouting set: Size of rating report object=184
2023-03-26 21:08:15 clear_human_managers: Closing human manager objects
2023-03-26 21:08:15 load_human_managers: Loading human_managers
2023-03-26 21:08:15 clear_contract_offers: Closing contract offer objects
2023-03-26 21:08:15 load_contract_offers: Loading contract_offers
2023-03-26 21:08:15 clear_trades: Closing trade objects
2023-03-26 21:08:15 load_trades: Loading trades
2023-03-26 21:08:15 clear_messages: Closing message objects
2023-03-26 21:08:15 load_messages: Loading messages
2023-03-26 21:08:15 init_names: Started init_names
2023-03-26 21:08:15 init_names: Finished init_names
2023-03-26 21:08:15 load_storylines: Loading storylines
2023-03-26 21:08:15 load_games_in_progress: Loading games_in_progress
2023-03-26 21:08:16 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out
2023-03-26 21:08:16 clear_faces: Closing faces objects
2023-03-26 21:08:16 load_faces: Loading faces
Memory info "load_database_files" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 189306 510439424 488574976 732640 727200 132952 62256 506064896 528838656
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
Loaded world 17929 47992832 69857280 15040 20480 0 544 71757824 48984064
Loaded outfit item templates 37504 150564864 150564864 72 64 0 9928 150478848 150507520
Loaded names 174721 215707648 215703552 24 0 0 1904 223477760 223449088
Loaded teams 6377 23281664 23285760 16352 16384 0 136 23441408 23441408
Loaded parks 1223 2260992 2260992 0 0 0 0 2326528 2326528
Loaded weather 734 1421312 262144 0 0 0 0 217088 1404928
Loaded injuries 743 270336 294912 0 0 0 0 286720 303104
Loaded off-fields injuries 687 303104 69632 0 0 0 0 69632 249856
Loaded coaches 46785 187117568 188485632 8 0 0 1632 192577536 191193088
Loaded players 330264 1266716672 1265688576 3320 -48 0 10608 1299853312 1300910080
Loaded scouting sets 1122 823296 1851392 0 0 0 0 1904640 847872
Loaded human manager 704 1478656 139264 0 0 0 0 0 1433600
Loaded contract offers 705 36864 135168 0 0 0 0 135168 0
Loaded trades 701 253952 126976 0 0 0 0 122880 217088
Loaded messages 675 12288 20480 0 0 0 0 0 28672
Initialized names 674 20480 16384 0 0 0 0 139264 131072
Loaded storylines 847 16384 720896 0 0 0 136 700416 12288
Loaded games in progress 1230 1609728 2269184 0 0 0 0 1708032 983040
Teams checked 795 1531904 479232 0 0 0 0 241664 1585152
League and team logos loaded 673 327680 12288 0 0 0 0 0 49152
Loaded faces 65863 265113600 266481664 0 0 0 2720 266612736 265220096
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 881656 -1616105472 -1617477632 767456 764080 132952 89864 -1552666624 -1551265792
2023-03-26 21:08:19 clear_almanac_list: Closing alamanc list
2023-03-26 21:08:19 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2023-03-26 21:08:19 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2023-03-26 21:08:19 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2023-03-26 21:08:19 load_database: templates loaded
2023-03-26 21:08:19 startup: text engine loaded
2023-03-26 21:08:19 load_text_file: Trying to load text file C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\text\english.xml
2023-03-26 21:08:19 load_text_file: Successfully loaded text file C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\text\english.xml
2023-03-26 21:08:19 load_text_file: Categories without text objects:
2023-03-26 21:08:19 load_text_file: Categories with one or more text objects: 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 92, 93, 94, 95, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 241, 243, 244, 245, 246, 247, 248, 249, 250, 251, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 450, 451, 452, 453, 454, 455, 456, 460, 461, 462, 463, 464, 465, 466, 470, 471, 472, 473, 474, 475, 476, 480, 481, 482, 483, 484, 485, 486, 490, 491, 492, 493, 494, 495, 496, 500, 501, 502, 503, 504, 505, 506, 510, 511, 512, 513, 514, 515, 516, 520, 521, 522, 523, 524, 525, 526, 530, 531, 532, 533, 534, 535, 536, 540, 541, 542, 543, 544, 545, 546, 550, 551, 552, 553, 554, 555, 556, 560, 561, 562, 563, 564, 565, 566, 570, 571, 572, 573, 574, 575, 576, 580, 581, 582, 583, 584, 585, 586, 590, 591, 592, 593, 594, 595, 596, 600, 601, 602, 603, 604, 605, 606, 610, 611, 612, 613, 614, 615, 616, 620, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 656, 657, 658, 659, 660, 661, 662, 663, 664, 665, 666, 668, 669, 671, 672, 673, 674, 675, 676, 678, 679, 680, 681, 682, 683, 684, 685, 686, 687, 688, 689, 690, 691, 692, 693, 694, 695, 696, 697, 698, 699, 700, 701, 702, 703, 704, 705, 706, 707, 708, 709, 710, 711, 712, 713, 714, 715, 717, 718, 719, 720, 721, 722, 723, 724, 725, 726, 727, 728, 729, 730, 731, 732, 733, 734, 735, 736, 737, 738, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 750, 751, 752, 753, 755, 756, 757, 758, 759, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 798, 799, 800, 801, 802, 803, 804, 805, 806, 807, 808, 809, 810, 811, 812, 813, 814, 815, 822, 823, 828, 829, 830, 831, 832, 833, 834, 835, 836, 837, 838, 839, 840, 841, 842, 843, 844, 845, 846, 847, 848, 849, 850, 851, 852, 853, 854, 855, 856, 857, 858, 859, 860, 861, 862, 863, 864, 865, 866, 867, 868, 869, 870, 871, 872, 873, 874, 875, 876, 877, 878, 879, 880, 881, 882, 883, 884, 885, 886, 887, 888, 889, 890, 891, 892, 893, 894, 895, 896, 897, 899, 900, 901, 902, 903, 904, 905, 906, 908, 909, 911, 912, 913, 914, 915, 916, 917, 918, 919, 920, 921, 922, 923, 924, 925, 926, 927, 928, 929, 930, 931, 932, 933, 934, 935, 937, 938, 939, 940, 941, 942, 943, 944, 945, 946, 947, 948, 949, 950, 951, 952, 953, 954, 955, 956, 957, 958, 959, 960, 961, 962, 963, 964, 965, 966, 967, 968, 969, 970, 971, 972, 973, 974, 975, 976, 977, 978, 979, 980, 981, 982, 983, 984, 985, 986, 987, 988, 989, 990, 991, 992, 993, 994, 995, 996, 997, 998, 999, 1000, 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1126
2023-03-26 21:08:19 load_database: default text file loaded
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 0 Nations ', bbqual= 0 , number of nations= 111
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 1 Nations ', bbqual= 1 , number of nations= 77
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 1+ Nations ', bbqual= 1 , number of nations= 135
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 2 Nations ', bbqual= 2 , number of nations= 23
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 2+ Nations ', bbqual= 2 , number of nations= 58
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 3 Nations ', bbqual= 3 , number of nations= 16
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 3+ Nations ', bbqual= 3 , number of nations= 35
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 4 Nations ', bbqual= 4 , number of nations= 10
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 4+ Nations ', bbqual= 4 , number of nations= 19
2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 5 Nations ', bbqual= 5 , number of nations= 9
2023-03-26 21:08:19 deleted data: Number of Leagues: 1(plus deleted: 179)
2023-03-26 21:08:19 deleted data: Total number of teams: 921
2023-03-26 21:08:19 deleted data: Deleted teams without history which can be purged: 556
2023-03-26 21:08:19 deleted data: Deleted teams with history which can NOT be purged: 313
2023-03-26 21:08:19 deleted data: All-Star teams: 38
2023-03-26 21:08:19 deleted data: Number of regular teams: 14
2023-03-26 21:08:19 deleted data: Number of Players: 114081 (plus deleted: 46625, hidden: 72)
2023-03-26 21:08:19 deleted data: Number of Parks: 734
2023-03-26 21:08:19 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 1 from idle.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97583
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 35 from idle_stand_streight.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 36311
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 36 from stand_straight_to_idle_transition.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 71749
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 2 from walk.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 52163
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 3 from jog_slow.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 45503
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 4 from jog.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42483
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 5 from run.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 6 from slide.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 8 from HI_swing_1_0.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 14828
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 7 from hit_idle.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 10 from pitch.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 13 from dive.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 14 from stand_up.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 15 from jump_catch.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 16 from ready.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 17 from catch_low.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 18 from pass_throw.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 19 from catcher_pose.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 33 from catch_first.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 34 from fielding.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 22 from catch_over_head.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 32 from c_stand_up.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120398
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 101 from CA_blocking_and_get_up_and_turn_around_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 131982
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 102 from CA_blocking_down_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150154
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 103 from CA_crouch_get_up_and_throw_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173346
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 104 from CA_crouch_throw_from_knees_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 105 from CA_throw_back_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156470
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 201 from G_1_hand_of.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193502
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 202 from G_low_gb_catch.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 203 from G_one_hand_catch.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 204 from G_regular_throw_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158194
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 205 from G_regular_throw_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124538
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 206 from G_shuffle_step.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 127650
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 207 from G_side_arm_throw.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141612
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 301 from HI_bunt_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97728
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 302 from HI_Check _Swing_back.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 95492
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 303 from HI_Check _Swing_middle.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124540
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 304 from HI_Check_Swing_front_trim_59.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139248
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 305 from HI_Getting_HBP_back.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 242100
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 306 from HI_HR_admiring_swing_arms.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 243320
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 314 from HI_HR_admiring_swing_arms_lefty.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93048
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 307 from HI_smaller_step_swing_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161024
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 308 from HI_Step_swing_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121084
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 309 from HI_Step_swing_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 310 from HI_swing_1_0.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91124
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 311 from HI_swing_1_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114644
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 312 from HI_swing_run_RHB.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91592
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 313 from HI_swing_run_LHB.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 143654
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 401 from IF_1B_High.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 142850
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 402 from IF_1B_low.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152498
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 403 from IF_1B_stretch_and_catch_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121450
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 404 from IF_bunt_field_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167626
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 405 from IF_Charging_and_sidearming_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 406 from IF_DP_catch_and_throw_in_place_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146106
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 407 from IF_get_down_catch_left.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158074
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 408 from IF_get_down_catch_right.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124706
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 409 from IF_leaping_catch_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173706
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 410 from IF_Low_pickup_and_sidearm_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210498
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 411 from IF_low_pickup_and_throw_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161354
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 412 from IF_mid_pickup_and_throw_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145914
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 413 from IF_low_pickup_and_throw_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149170
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 414 from IF_regular_catch_and_throw.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 184142
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 601 from OF_1_hand_head_level.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167434
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 602 from OF_2_hands_of.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167650
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 603 from OF_bending_knee_pickup.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 92390
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 604 from OF_diving_catch_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167698
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 605 from OF_leaping_running_backward.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 118458
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 606 from OF_outfielder_turning_around.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150702
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 607 from OF_over_the_shoulder.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 201378
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 608 from OF_sac_fly_motion.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147446
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 609 from OF_shoestring_catch_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139642
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 610 from OF_sliding_catch.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83954
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 801 from PI_pickoff_1st.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109902
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 802 from PI_pickoff_2nd_base_left.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172198
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 803 from PI_pickoff_2nd_base_right.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106014
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 804 from PI_pickoff_3rd_nostep.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149782
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 805 from PI_set_position_no_throw_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132114
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 806 from PI_set_position_over_the_top.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161803
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 807 from PI_set_position_sidearm.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 166258
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 808 from PI_set_position_submarine.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172362
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 809 from PI_Stretch_3_4_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 229526
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 816 from PI_windup_3_4_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156658
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 810 from PI_Stretch_OTT_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208622
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 811 from PI_Windup_3_4.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 812 from PI_Windup_OTT_1.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 813 from PI_Windup_OTT_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 233618
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 814 from PI_Windup_sidearm.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263928
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 815 from PI_Windup_submarine.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63066
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 109 from CA_crouch_get_up_and_throw_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88518
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 108 from CA_crouch_throw_1st.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141198
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 208 from G_ready_crouch.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96114
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 209 from G_step_and_throw.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 176968
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 315 from HI_batter_tap_plate.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 116028
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 316 from HI_bunt_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86572
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 317 from HI_Getting_HBP_fall.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132760
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 318 from HI_Getting_HBP_jump.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156336
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 319 from HI_Getting_HBP_leg.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 179196
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 320 from HI_HR_admiring_swing_dance.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 236328
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 321 from HI_HR_admiring_swing_jump.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126096
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 322 from HI_HR_admiring_swing_short.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 256692
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 323 from HI_HR_admiring_swing_walk.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 227588
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 324 from HI_HR_admiring_swing_wave.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 128096
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 325 from HI_step_in.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69804
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 326 from HI_Step_swing_3.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87848
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 327 from HI_Step_swing_4.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69840
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 328 from HI_swing_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63224
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 329 from HI_swing_3.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63140
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 330 from HI_swing_4.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93940
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 331 from HI_swing_5.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 89206
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 422 from IF_1B_stretch_and_catch_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99858
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 423 from IF_1B_stretch_and_catch_step.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 81618
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 424 from IF_1B_stretch_and_low.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 78506
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 425 from IF_1B_very_high.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106082
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 427 from IF_DP_catch_and_leaping_throw.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 72306
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 428 from IF_DP_catch_and_throw_in_place_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183574
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 429 from IF_leaping_catch_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126022
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 430 from IF_low_pickup_and_sidearm_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 112186
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 431 from IF_low_pickup_and_throw_3.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 136866
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 432 from IF_low_pickup_and_throw_4.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109782
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 612 from OF_1_hand_ready_catch.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139274
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 613 from OF_catch_roll.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173442
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 614 from OF_charge_pick_up.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 615 from OF_diving_catch_3.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105986
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 616 from OF_holds_ball_laying.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 170910
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 617 from OF_leaping_running_backward2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133902
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 618 from OF_leaping_running_backward3.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167362
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 619 from OF_pick_up.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 70702
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 620 from OF_sliding_catch_and_get_up2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155082
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 621 from OF_waving_off_catch.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 153254
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 622 from OF_waving_off_catch2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 113670
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 817 from PI_Stretch_3_4_2.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124490
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 818 from PI_Stretch_OTT_4.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99906
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 819 from PI_Stretch_side.pod
2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 164082
2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 820 from PI_Windup_OTT_3.pod
2023-03-26 21:08:19 logo cache: Debug info:
leagues (deleted) 179
leagues (deleted) -> teams (deleted) 750
leagues (valid) 1
leagues (valid) -> teams (valid) 14
2023-03-26 21:08:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits_.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\jplay_bomber s__small.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\tomahawks__s mall.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache
2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache
2023-03-26 21:08:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits_.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_small.png and added it to the cache
2023-03-26 21:08:21 get_logo: Default size and found on disk - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_50.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_small.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\gladiators__ small.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\jplay_bomber s__small.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\kodai_moment s__small.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_island_ ducks__small.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\stealers__sm all.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\tomahawks__s mall.png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache
2023-03-26 21:08:21 get_logo: Default size and found on disk - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__50. png and added it to the cache
2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache
2023-03-26 21:08:22 load_accounts_data: Successfully loaded commish accounts data
2023-03-26 21:08:22 load_accounts_data: Successfully loaded GM accounts data
2023-03-26 21:08:29 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache
2023-03-26 21:08:29 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:08:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache
2023-03-26 21:08:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache
2023-03-26 21:08:29 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./citizens_bank_park citizens_bank_park.pod
2023-03-26 21:08:29 ENGINE_3D::load_stadium: Trying to load stadium
2023-03-26 21:08:29 ENGINE_3D::load_stadium: Stadium successfully loaded
2023-03-26 21:08:29 load_stadium: stadium loaded
2023-03-26 21:08:29 facegen: make_photo started for Justin Steele
2023-03-26 21:08:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache
2023-03-26 21:08:29 create_face: Started create face
2023-03-26 21:08:29 create_face: Finished create face
2023-03-26 21:08:29 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file
2023-03-26 21:08:29 SHADER_DB::init: Item 0: audience_seats.vert audience_seats.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 1: audience_floor.vert audience_floor.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 2: background.vert background.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 3: ball.vert ball.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 4: ball_sprite.vert ball_sprite.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 5: ball_sprite_1.vert ball_sprite_1.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 6: batting_helmet.vert batting_helmet.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 7: bloom.vert bloom.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 8: blur_x.vert blur_x.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 9: blur_x_card.vert blur_x_card.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 10: blur_x_rgb.vert blur_x_rgb.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 11: blur_y_rgb.vert blur_y_rgb.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 12: blur_y.vert blur_y.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 13: blur_y_card.vert blur_y_card.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 14: c2u_alpha_shadow.vert c2u_alpha_shadow.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 15: card_glow.vert card_glow.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 16: color.vert color.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 17: color_only_skin.vert color_only_skin.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 18: confetti_gold.vert confetti_gold.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 19: confetti_silver.vert confetti_silver.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 20: confetti_diamond.vert confetti_diamond.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 21: confetti_perfect.vert confetti_perfect.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 22: depth_copy.vert depth_copy.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 23: dof_fast.vert dof_fast.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 24: facegen.vert facegen.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 25: facegen_normal.vert facegen_normal.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 26: fast.vert fast.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 27: fast_alpha.vert fast_alpha.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 28: fast_alpha_shadow.vert fast_alpha_shadow.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 29: fast_alpha_shadow_0.vert fast_alpha_shadow_0.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 30: fast_alpha_shadow_e.vert fast_alpha_shadow_e.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 31: fast_a_s_y_height.vert fast_a_s_y_height.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 32: fast_a_y_height.vert fast_a_y_height.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 33: fast_alpha_e.vert fast_alpha_e.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 34: fast_fbo.vert fast_fbo.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 35: fast_instanced.vert fast_instanced.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 36: fast_mat_fix.vert fast_mat_fix.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 37: fence.vert fence.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 38: field_shadow.vert field_shadow.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 39: flashlight.vert flashlight.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 40: fps.vert fps.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 41: fxaa.vert fxaa.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 42: f_shader.vert f_shader.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 43: get_tex_res.vert get_tex_res.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 44: glitter.vert glitter.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 45: gleam_back.vert gleam_back.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 46: gleam_front.vert gleam_front.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 47: laser.vert laser.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 48: line.vert line.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 49: line_thick.vert line_thick.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 50: pack.vert pack.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 51: particles.vert particles.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 52: particles_smoke.vert particles_smoke.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 53: pingpong.vert pingpong.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 54: pingpong_fireworks.vert pingpong_fireworks.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 55: pingpong_smoke.vert pingpong_smoke.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 56: player_shadow.vert player_shadow.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 57: point.vert point.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 58: point_light.vert point_light.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 59: point_light_paralax.vert point_light_paralax.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 60: point_light_paralax_e.vert point_light_paralax_e.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 61: point_light_paralax_field.vert point_light_paralax_field.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 62: point_light_paralax_field_e.vert point_light_paralax_field_e.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 63: point_light_paralax_shadow.vert point_light_paralax_shadow.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 64: point_light_paralax_shadow_e.vert point_light_paralax_shadow_e.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 65: point_light_p_s_y_height.vert point_light_p_s_y_height.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 66: sw_shadow_map_y_height.vert sw_shadow_map_y_height.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 67: pt_background.vert pt_background.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 68: pt_shadow.vert pt_shadow.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 69: pt_shadow_y.vert pt_shadow_y.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 70: quad_transparent.vert quad_transparent.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 71: rg_replace.vert rg_replace.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 72: rgba_depth_copy.vert rgba_depth_copy.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 73: sector.vert sector.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 74: shadow_map_skin.vert shadow_map_skin.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 75: skin.vert skin.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 76: skin_jersey.vert skin_jersey.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 77: skin_normal.vert skin_normal.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 78: skin_normal_back_num.vert skin_normal_back_num.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 79: skin_instanced.vert skin_instanced.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 80: spotlight.vert spotlight.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 81: stand_lighting.vert stand_lighting.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 82: sky_box.vert sky_box.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 SHADER_DB::init: Item 83: symbol.vert symbol.frag
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-03-26 21:08:29 SHADER_DB::init: Shader link successful
2023-03-26 21:08:29 make_photo: Photo created - #1, upd. 1 - Justin Steele, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:08:29 facegen: finished make_photo
2023-03-26 21:08:29 facegen: make_photo started for German Marquez
2023-03-26 21:08:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache
2023-03-26 21:08:29 create_face: Started create face
2023-03-26 21:08:30 create_face: Finished create face
2023-03-26 21:08:30 make_photo: Photo created - #2, upd. 2 - German Marquez, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:08:30 facegen: finished make_photo
2023-03-26 21:08:30 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:08:30 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache
2023-03-26 21:08:35 game_sound: Play: SID 2/crowd_game2.ogg, CH 1, VOL 91
2023-03-26 21:08:35 game_sound: Play: SID 1/crowd_main1.ogg, CH 0, VOL 33
2023-03-26 21:08:35 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./citizens_bank_park citizens_bank_park.pod
2023-03-26 21:08:35 ENGINE_3D::start3d: 4.6.0 Compatibility Profile Context 22.20.27.07.221020
GL_MAJOR_VERSION: 4
GL_MINOR_VERSION: 6
ATI Technologies Inc.
Radeon RX 580 Series
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0
GL_EXT_abgr
GL_EXT_blend_color
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_texture_object
GL_EXT_vertex_array
GL_EXT_compiled_vertex_array
GL_EXT_texture3D
GL_EXT_bgra
GL_EXT_draw_range_elements
GL_EXT_point_parameters
GL_EXT_texture_edge_clamp
GL_ARB_multitexture
GL_ARB_multisample
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_transpose_matrix
GL_EXT_blend_func_separate
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_secondary_color
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_NV_blend_square
WGL_EXT_swap_control
GL_ARB_point_parameters
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_depth_texture
GL_ARB_fragment_program
GL_ARB_vertex_program
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_env_combine3
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_texture_rectangle
GL_NV_primitive_restart
GL_S3_s3tc
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_occlusion_query
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two
GL_ARB_vertex_buffer_object
GL_ARB_vertex_shader
GL_EXT_blend_equation_separate
GL_EXT_depth_bounds_test
GL_ARB_color_buffer_float
GL_ARB_draw_buffers
GL_ARB_half_float_pixel
GL_ARB_pixel_buffer_object
GL_ARB_texture_float
GL_ARB_texture_rectangle
GL_EXT_framebuffer_object
GL_EXT_pixel_buffer_object
GL_OES_draw_texture
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_packed_depth_stencil
GL_EXT_texture_format_BGRA8888
GL_ATI_separate_stencil
GL_ATI_shader_texture_lod
GL_EXT_draw_buffers2
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_integer
GL_EXT_transform_feedback
GL_OES_EGL_image
GL_EXT_provoking_vertex
GL_EXT_texture_sRGB
GL_EXT_texture_shared_exponent
GL_ARB_depth_buffer_float
GL_ARB_draw_instanced
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_texture_buffer_object
GL_ARB_texture_compression_rgtc
GL_ARB_texture_rg
GL_ARB_transform_feedback
GL_ARB_vertex_array_object
GL_EXT_direct_state_access
GL_EXT_texture_snorm
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_clamp
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_fragment_coord_conventions
GL_ARB_sample_shading
GL_ARB_shader_texture_lod
GL_ARB_sync
GL_ARB_texture_cube_map_array
GL_ARB_texture_gather
GL_ARB_texture_multisample
GL_ARB_texture_multisample_no_array
GL_ARB_uniform_buffer_object
GL_ATI_meminfo
GL_EXT_texture_storage
GL_NV_copy_image
GL_AMD_blend_minmax_factor
GL_AMD_depth_clamp_separate
GL_AMD_sample_positions
GL_ARB_ES2_compatibility
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_debug_output
GL_ARB_draw_indirect
GL_ARB_explicit_attrib_location
GL_ARB_get_program_binary
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_occlusion_query2
GL_ARB_robustness
GL_ARB_sampler_objects
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_subroutine
GL_ARB_tessellation_shader
GL_ARB_texture_compression_bptc
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_vertex_attrib_64bit
GL_ARB_viewport_array
GL_EXT_shader_image_load_store
GL_EXT_texture_sRGB_decode
GL_AMD_bus_addressable_memory
GL_AMD_pinned_memory
GL_ARB_conservative_depth
GL_ARB_internalformat_query
GL_ARB_shader_atomic_counters
GL_ARB_shader_image_load_store
GL_ARB_shading_language_420pack
GL_ARB_texture_storage
GL_ARB_transform_feedback_instanced
GL_EXT_color_buffer_half_float
GL_EXT_debug_label
GL_AMD_shader_trinary_minmax
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_clear_buffer_object
GL_ARB_compute_shader
GL_ARB_copy_image
GL_ARB_explicit_uniform_location
GL_ARB_fragment_layer_viewport
GL_ARB_framebuffer_no_attachments
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_multi_draw_indirect
GL_ARB_program_interface_query
GL_ARB_shader_image_size
GL_ARB_shader_storage_buffer_object
GL_ARB_stencil_texturing
GL_ARB_texture_buffer_range
GL_ARB_texture_storage_multisample
GL_ARB_texture_view
GL_ARB_vertex_attrib_binding
GL_EXT_copy_buffer
GL_KHR_debug
GL_AMD_gpu_shader_half_float
GL_AMD_gpu_shader_int64
GL_ARB_bindless_texture
GL_ARB_buffer_storage
GL_ARB_clear_texture
GL_ARB_enhanced_layouts
GL_ARB_indirect_parameters
GL_ARB_multi_bind
GL_ARB_query_buffer_object
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_sparse_texture
GL_ARB_texture_stencil8
GL_EXT_copy_image
GL_EXT_draw_buffers_indexed
GL_EXT_geometry_point_size
GL_EXT_gpu_shader5
GL_EXT_sRGB_write_control
GL_EXT_shader_integer_mix
GL_EXT_shader_io_blocks
GL_EXT_tessellation_point_size
GL_EXT_tessellation_shader
GL_EXT_texture_border_clamp
GL_EXT_texture_buffer
GL_EXT_timer_query
GL_KHR_blend_equation_advanced
GL_NV_shader_atomic_int64
GL_ARB_clip_control
GL_ARB_conditional_render_inverted
GL_ARB_cull_distance
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_get_texture_sub_image
GL_ARB_pipeline_statistics_query
GL_ARB_shader_texture_image_samples
GL_ARB_sparse_buffer
GL_ARB_texture_barrier
GL_ARB_transform_feedback_overflow_query
GL_EXT_polygon_offset_clamp
GL_EXT_render_snorm
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_OVR_multiview
GL_ARB_gpu_shader_int64
GL_ARB_parallel_shader_compile
GL_ARB_shader_ballot
GL_ARB_shader_clock
GL_ARB_shader_viewport_layer_array
GL_ARB_texture_filter_minmax
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_RG8
GL_KHR_no_error
GL_OVR_multiview2
GL_OVR_multiview_multisampled_render_to_texture
GL_ARB_gl_spirv
GL_EXT_clip_cull_distance
GL_EXT_memory_object
GL_EXT_memory_object_win32
GL_EXT_semaphore
GL_EXT_semaphore_win32
GL_AMD_gpu_shader_int16
GL_ARB_polygon_offset_clamp
GL_ARB_texture_filter_anisotropic
GL_EXT_texture_compression_bptc
GL_KHR_parallel_shader_compile
GL_EXT_nonuniform_qualifier
GLSL Version: 4.60
Number of supported glsl versions: 13
Supported glsl versions:
4.60
4.50
4.40
4.30
4.20
4.10
4.00
3.30
1.50
1.40
1.30
1.20

GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4000
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4000
GL_MAX_VARYING_FLOATS_ARB: 64
Opengl profile information:
GL_CONTEXT_CORE_PROFILE_BIT: 0
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: 1
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: 0
GL_CONTEXT_FLAG_DEBUG_BIT: 1
2023-03-26 21:08:35 ENGINE_3D::start3d: start3d was called
2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: adirondack_stars_away .webp / .png / .jpg
2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: adirondack_stars_away_away .webp / .png / .jpg
2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: Adirondack_Stars .webp / .png / .jpg
2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: knights_home .webp / .png / .jpg
2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: knights_home_home .webp / .png / .jpg
2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: Knights .webp / .png / .jpg
2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 0
2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: chest_protector loaded successfully
2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 1
2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: leg_guards loaded successfully
2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 2
2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: catcher_helmet loaded successfully
2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 0
2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: chest_protector loaded successfully
2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 1
2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: leg_guards loaded successfully
2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 2
2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: catcher_helmet loaded successfully
2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: socks_gradient loaded successfully
2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: socks_gradient loaded successfully
2023-03-26 21:08:35 OBJECT_MANAGER::load_models: load_models started
2023-03-26 21:08:35 OBJECT_MANAGER::load_model: load model, baseball.obj
2023-03-26 21:08:35 MESH_READER::load_textures: numTextures before texture loading: 0
2023-03-26 21:08:35 MESH_READER::load_textures: --------------------------------------------
2023-03-26 21:08:35 MESH_READER::load_textures: num materials: 1
2023-03-26 21:08:35 MESH_READER::load_textures: material Nr.: 0
2023-03-26 21:08:35 MESH_READER::load_textures: num properties: 12
2023-03-26 21:08:35 texture loading: 1 DIFFUSE textures:
2023-03-26 21:08:35 MESH_READER::load_textures: index: 0
2023-03-26 21:08:35 MESH_READER::load_textures: path: material.png
2023-03-26 21:08:35 MESH_READER::load_textures: mapping type: 0
2023-03-26 21:08:35 MESH_READER::load_textures: uvindex: 0
2023-03-26 21:08:35 MESH_READER::load_textures: --------------------------------------------
2023-03-26 21:08:35 MESH_READER::load_textures: numTextures after texture loading: 1
2023-03-26 21:08:35 MESH_READER::load_textures: Current file material.png
2023-03-26 21:08:35 MESH_READER::load_textures: Opened folder file_name= material.png
2023-03-26 21:08:35 MESH_READER::load_textures: Loading material.webp
2023-03-26 21:08:35 MESH_READER::load_textures: load_textures finished
2023-03-26 21:08:35 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
2023-03-26 21:08:35 OBJECT_MANAGER::load_model: load model, shadow.obj
2023-03-26 21:08:35 MESH_READER::load_textures: numTextures before texture loading: 0
2023-03-26 21:08:35 MESH_READER::load_textures: --------------------------------------------
2023-03-26 21:08:35 MESH_READER::load_textures: num materials: 1
2023-03-26 21:08:35 MESH_READER::load_textures: material Nr.: 0
2023-03-26 21:08:35 MESH_READER::load_textures: num properties: 12
2023-03-26 21:08:35 texture loading: 1 DIFFUSE textures:
2023-03-26 21:08:35 MESH_READER::load_textures: index: 0
2023-03-26 21:08:35 MESH_READER::load_textures: path: images\shadow.png
2023-03-26 21:08:35 MESH_READER::load_textures: mapping type: 0
2023-03-26 21:08:35 MESH_READER::load_textures: uvindex: 0
2023-03-26 21:08:35 MESH_READER::load_textures: --------------------------------------------
2023-03-26 21:08:35 MESH_READER::load_textures: numTextures after texture loading: 1
2023-03-26 21:08:35 MESH_READER::load_textures: Current file images/shadow.png
2023-03-26 21:08:35 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
2023-03-26 21:08:35 load_textures: Load non webp image: shadow.png
2023-03-26 21:08:35 load_textures: Load non webp image: shadow.png
2023-03-26 21:08:35 MESH_READER::load_textures: load_textures finished
2023-03-26 21:08:35 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
2023-03-26 21:08:35 ENGINE_3D::load_stadium: Trying to load stadium
2023-03-26 21:08:35 OBJECT_MAPNAGER::read_pod_file: POD size: 1405475
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_day.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_night.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_day.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_night.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphatest.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::read_pod_file: Material without pfx file: Back_AD
2023-03-26 21:08:35 OBJECT_MANAGER::read_pod_file: Material without pfx file: Ground
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_green_c2u.webp
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance1_blue_c2u.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance2_blue_c2u.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance3_blue_c2u.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance4_blue_c2u.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_day.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_night.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: Stand_Lighting
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Ground_night.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Ground_day.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_night.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_day.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: AD_03.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: POD successfully loaded: citizens_bank_park.pod
2023-03-26 21:08:36 OBJECT_MAPNAGER::read_pod_file: POD size: 115220
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity1_blue.jpg
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_blue.jpg
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity3_blue.jpg
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity4_blue.jpg
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: POD successfully loaded: audience.pod
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 load_stadium: start loading skyboxes
2023-03-26 21:08:36 load_stadium: no day skybox, loaded default skybox instead
2023-03-26 21:08:36 load_stadium: night skybox loading failed
2023-03-26 21:08:36 OBJECT_MANAGER::load_stadium: generate raypic geometry
2023-03-26 21:08:36 OBJECT_MANAGER::load_stadium: raypic geometry generated
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 ENGINE_3D::load_stadium: Stadium successfully loaded
2023-03-26 21:08:36 load_stadium: stadium loaded
2023-03-26 21:08:36 OBJECT_MAPNAGER::read_pod_file: POD size: 1154241
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: socks_gradient.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/socks_gradient_n.png
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player.pod
2023-03-26 21:08:36 OBJECT_MAPNAGER::read_pod_file: POD size: 1154241
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: socks_gradient.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/socks_gradient_n.png
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player.pod
2023-03-26 21:08:36 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations
2023-03-26 21:08:36 load_stadium: player models loaded
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: ball_sprite.png
2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 aa: view_port_tex_s FBO TEST!!!!!!!
2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:36 apply_trialpha: seating_attendance1_t.png
2023-03-26 21:08:36 apply_trialpha: seating_attendance2_t.png
2023-03-26 21:08:36 apply_trialpha: seating_attendance3_t.png
2023-03-26 21:08:37 apply_trialpha: seating_attendance4_t.png
2023-03-26 21:08:37 OBJECT_MANAGER::gen_vbos: make VBOs
2023-03-26 21:08:37 OBJECT_MANAGER::image_to_texture: loading texture: night_sky.jpg
2023-03-26 21:08:37 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 start3d: all loading complete
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:37 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:08:38 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:38 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:08:38 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:38 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:38 aa: view_port_tex_s FBO TEST!!!!!!!
2023-03-26 21:08:38 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache
2023-03-26 21:08:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:41 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R29.5667/0/0/0/0/0/\
23, .0000, 6/, 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.1800/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/14/15/16/18/19/20/21/22/, , 3.6000/.4400/.0000/.0000/-0.1800/78/0/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0100/0/
0, .1000, 4/, 8/, ,
23, .0000, , 0/, , 8.0000/1/118/
7, .0000, 3/, 11/11/17/, , 3/50/1/2.4000/110.0000/.0000/.8550/.9986/1.3667/0/20/0/0/0/
2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/
1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 9/, , 7/, 5/-1/.1000/
4, .2667, 7/7/, 12/25/26/28/29/31/32/34/35/, 10/, 5/-1.0000/153.8400/.0000/.0000/106/0/0/1/209/422/1/0/1/0/
0, .0000, 11/, , ,
1, .0000, 8/, 23/, , 12/.8550/.9986/-1.0000/109/8/1/1/.3500/
18, .0000, 3/, 22/, 7/, 8/1/1/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, 1.0000, 3/, 24/, 7/17/, 4/1/0/0/
20, .0000, 7/, , , 1/
18, .2500, 3/, 27/, 7/17/, 6/1/1/0/
18, .5000, 3/, 30/, 7/17/, 10/1/0/0/
18, .5000, 3/, 33/, 7/17/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/14/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 13/, , , 12/106/.3000/
1, .2100, 16/25/, , 26/, 4/.8550/.9986/-1.0000/87/5/1/0/1.0000/
0, .1700, 11/, 24/, ,
0, 3.1800, 11/, , ,
1, .3600, 18/28/, , 29/, 6/.8550/.9986/-1.0000/87/5/1/0/1.0000/
0, .4900, 11/, 27/, ,
0, 2.6000, 11/, , ,
1, .4300, 19/31/, , 32/, 10/.8550/.9986/-1.0000/87/5/1/0/1.0000/
0, .1700, 11/, 30/, ,
0, 3.7300, 11/, , ,
1, .1500, 20/34/, , 35/, 11/.8550/.9986/-1.0000/87/5/1/0/1.0000/
0, .1800, 11/, 33/, ,
0, 3.5200, 11/, , ,
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 0.000000
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 2.596702
2023-03-26 21:08:41 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.142258
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 4.907143
2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 2.399815
2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258
2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258
2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 5.077143
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 8.087143
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 5.397142
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 7.507143
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 5.077143
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 8.637142
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 5.087142
2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 8.427143
2023-03-26 21:08:41 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.596702
2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258
2023-03-26 21:08:43 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 113
2023-03-26 21:08:45 game_sound: Play: SID 3/cheer_light8.ogg, CH 3, VOL 40
2023-03-26 21:08:48 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 27
2023-03-26 21:08:51 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 27
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:08:56 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L27.7000/27.7000/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.2100/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/7/8/10/14/16/19/20/23/, , 3.7000/.7900/.0000/.0000/-0.2100/78/0/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0800/0/
0, .1000, 4/, 9/, ,
7, .0000, 3/, 13/15/21/21/, , 11/0/14/24.9000/155.0000/.0000/.9574/.8702/.4000/0/100/0/8/0/
18, .0000, 3/, 10/, 6/, 5/1/0/0/
18, .0000, 3/, , 6/6/, 6/1/0/0/
2, .0000, 5/, 12/, , 12/1/3/1/1/.0000/
1, .2500, 3/7/, 11/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 10/, , 6/, 5/-1/.1000/
2, .0000, 9/, 24/25/26/, , 12/2/4/2/1/.1000/
20, .0000, 6/, , , 3/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 6/, 17/, , 1/
0, .0000, 3/, 17/, 15/,
1, .1500, 16/15/, 18/, , 3/-7.4223/.0000/-33.2345/-1/0/1/0/.5000/
12, .0000, 17/, 27/, 6/, 3/-1/.1400/
18, .5000, 3/, 30/, 6/15/, 10/1/0/0/
23, .0000, 3/, , 25/, 999.0000/3/0/
4, .5000, 6/6/, 22/28/29/31/32/, 8/, 6/-1.0000/138.6000/.9574/.0000/23/3/0/1/209/200/1/0/1/0/
1, .5333, 21/, , , 6/.0000/.0000/.0000/78/5/1/0/.0950/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
0, 1.0000, 12/, , ,
23, -1.2500, 12/, , 24/, 999.0000/4/0/
2, .6400, 12/, , , 12/1/1/0/1/.0000/
1, .4200, 18/28/, , 29/, 3/.9574/.8702/-1.0000/87/5/1/0/1.0000/
0, .4500, 21/, 27/, ,
0, 6.3600, 21/, , ,
1, .3600, 19/31/, , 32/, 10/.9574/.8702/-1.0000/87/5/1/0/1.0000/
0, .2500, 21/, 30/, ,
0, 3.1400, 21/, , ,
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 2.674368
2023-03-26 21:08:56 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.149924
2023-03-26 21:08:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149924
2023-03-26 21:08:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149924
2023-03-26 21:08:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.674368
2023-03-26 21:08:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.342113
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 3.599924
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 5.049924
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 5.049924
2023-03-26 21:08:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149924
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 7.747502
2023-03-26 21:08:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.036009
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 8.409964
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 14.319963
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 8.209964
2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 11.099964
2023-03-26 21:08:58 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 113
2023-03-26 21:08:59 game_sound: Play: SID 5/boo_light5.ogg, CH 3, VOL 25
2023-03-26 21:09:03 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 17
2023-03-26 21:09:08 game_sound: Play: SID 19/ambient2.ogg, CH 8, VOL 17
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:15 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R28.3333/0/28.3333/0/0/0/\
23, .0000, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/8/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.1800/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/9/11/16/17/18/19/21/26/27/28/30/, , 4.1000/.6700/.0000/.0000/-0.1800/78/0/817/1.0000/.0000/
14, .0100, 0/, , , 36/.4200/13/1/0/.0000/0/
14, -0.3889, 3/, 6/, , 311/2.0000/12/1/0/.0900/0/
0, .1000, 5/, 7/, ,
2, .0000, 6/, 10/13/, , 12/1/3/1/1/.0000/
2, -0.8222, 1/, 15/, , 13/2/3/0/1/.0000/
7, .0000, 3/, 12/20/25/31/31/, 10/, 10/0/44/16.1000/168.0000/.0000/.2528/.5038/.4000/1/100/1/0/0/
0, -0.5000, 7/, , ,
18, .0000, 3/, 17/, 9/, 7/1/0/0/
20, .0000, 9/, , , 2/
2, .0000, 7/, 14/34/, , 12/2/4/1/1/.0000/
14, -1.2167, 13/, , , 6/.0000/12/1/0/.5000/0/
2, .0000, 8/, 29/, , 13/3/0/0/1/.0000/
1, .2500, 3/, 30/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/11/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
23, .0000, 3/, , , 999.0000/3/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 9/, 22/24/, , 1/
0, .0000, 3/, 22/, 20/,
1, .6000, 21/20/, 23/, , 3/2.2141/.0000/9.7518/-1/0/1/0/.9000/
12, .0000, 22/, 35/, 9/, 3/-1/.1400/
1, .3500, 20/, 38/, 25/, 5/.2528/.4900/-1.0000/2/0/1/0/1.0000/
0, .5000, 9/, , ,
18, .0000, 3/, 44/, 9/, 9/1/0/1/
1, 1.0000, 3/, 47/, 9/, 11/.2528/.9800/-1.0000/39/0/1/0/.5000/
1, .2500, 3/, , 12/9/, 8/.2528/.5038/-1.0000/44/0/1/0/.2000/
2, .0000, 15/, 33/, , 13/0/4/0/1/.0000/
1, .2500, 3/16/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
4, .0000, 9/9/, 32/41/, 28/, 8/-1.0000/141.9300/.0000/.9800/39/3/1/1/209/200/1/0/1/0/
4, .5958, 31/, 36/37/39/40/42/43/45/46/48/49/, 30/13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/209/200/0/0/0/0/
1, .2500, 29/, , , 13/.2500/.5038/-1.0000/109/1/0/0/1.0000/
12, .0000, 13/, , , 12/107/.3000/
1, .0400, 23/36/, , 37/, 3/.2528/.5038/-1.0000/87/5/1/0/1.0000/
0, .4500, 32/, 35/, ,
0, 7.1700, 32/, , ,
1, .1100, 24/39/, , 40/, 5/.2528/.5038/-1.0000/87/5/1/0/1.0000/
0, .2100, 32/, 38/, ,
0, 2.1500, 32/, , ,
1, .3100, 31/42/, , 43/, 8/.2528/.5038/-1.0000/87/5/1/0/1.0000/
0, .1200, 32/, 41/, ,
0, 3.6500, 32/, , ,
1, .2200, 26/45/, , 46/, 9/.2528/.5038/-1.0000/87/5/1/0/1.0000/
0, .0900, 32/, 44/, ,
0, 3.9600, 32/, , ,
1, .1900, 27/48/, , 49/, 11/.2528/.5038/-1.0000/87/5/1/0/1.0000/
0, .0400, 32/, 47/, ,
0, 3.1200, 32/, , ,
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 1.456607
2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.456607
2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.622222
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 4.670196
2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.170196
2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.117777
2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.579369
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 2.995259
2023-03-26 21:09:15 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.144385
2023-03-26 21:09:15 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.144385
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 3.109681
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 3.764779
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 3.764779
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 7.480675
2023-03-26 21:09:15 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.144385
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 11.002223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 17.722223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 10.762223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 12.702223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 10.672223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 14.202223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 10.642223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 14.512223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 10.592223
2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 13.672223
2023-03-26 21:09:16 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 113
2023-03-26 21:09:18 game_sound: Play: SID 5/boo_light2.ogg, CH 3, VOL 40
2023-03-26 21:09:23 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 116
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:37 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R27.0667/0/28.3333/0/0/0/\
23, .7250, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.2200/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/7/9/14/15/17/18/19/20/23/, , 3.6000/.3800/.0000/.0000/-0.2200/78/0/817/1.0000/.0000/
14, .1400, 0/, , , 36/.3400/14/1/0/.0000/0/
14, -0.2222, 3/, 6/, , 326/2.0000/12/1/0/.0600/0/
0, .1000, 5/, 8/, ,
7, .0000, 3/, 11/11/16/22/24/, , 7/30/29/4.9000/164.0000/.0000/.0872/.1230/.3000/0/100/0/0/1/
2, .0000, 6/, 13/, 11/, 12/1/3/0/0/.0000/
1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 9/, , 7/, 5/-1/.1000/
4, .2667, 7/7/, 12/28/29/31/32/34/35/, 10/, 5/-1.0000/158.2800/.0000/.0000/106/0/0/1/204/422/2/0/1/0/
0, .0000, 11/, , ,
1, .0000, 8/, 25/, , 12/.0872/.1230/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, .2500, 3/, 21/, 16/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 7/, , , 1/
18, .2500, 3/, 27/, 7/16/, 8/1/1/0/
18, .5000, 3/, 30/, 7/16/, 9/1/0/0/
18, .5000, 3/, 33/, 7/16/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 15/22/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 7/, 21/, ,
2, .1500, 3/, 24/, , 14/3/2/2/1/.1000/
2, .2000, 23/7/, 26/, , 14/2/1/0/0/.0000/
12, .0000, 13/, , , 12/106/.3000/
12, .0000, 24/, , , 14/107/.3000/
1, .0300, 17/28/, , 29/, 8/.0872/.1230/-1.0000/87/5/1/0/1.0000/
0, .3300, 11/, 27/, ,
0, 3.8400, 11/, , ,
1, .4700, 18/31/, , 32/, 9/.0872/.1230/-1.0000/87/5/1/0/1.0000/
0, .1400, 11/, 30/, ,
0, 3.2900, 11/, , ,
1, .4100, 19/34/, , 35/, 10/.0872/.1230/-1.0000/87/5/1/0/1.0000/
0, .4300, 11/, 33/, ,
0, 2.2200, 11/, , ,
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 2.147326
2023-03-26 21:09:37 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.842882
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 4.612277
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 2.502882
2023-03-26 21:09:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.842882
2023-03-26 21:09:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.842882
2023-03-26 21:09:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.842882
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 3.312277
2023-03-26 21:09:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.992882
2023-03-26 21:09:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.262277
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 4.942277
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 8.452277
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 4.752277
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 7.902277
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 5.042277
2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 6.832277
2023-03-26 21:09:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.147326
2023-03-26 21:09:39 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 113
2023-03-26 21:09:41 game_sound: Play: SID 3/cheer_light12.ogg, CH 3, VOL 40
2023-03-26 21:09:45 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 27
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:09:52 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R25.3333/0/25.3333/0/0/5/\
23, .6750, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.3600/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/8/9/11/16/17/18/19/21/26/27/28/29/, , 3.3000/1.0400/.0000/.0000/.3600/78/0/817/1.0000/.0000/
14, .1800, 0/, , , 36/.2400/14/1/0/.0000/0/
14, -0.2222, 3/, 6/, , 329/2.0000/12/1/0/.0400/0/
0, .1000, 5/, 7/, ,
2, .0000, 6/, 10/13/, , 12/1/3/1/1/.0000/
2, .0000, 3/, 15/, , 14/3/3/0/1/.0000/
7, .0000, 3/, 12/20/25/31/31/, 10/, 11/0/57/14.2000/155.0000/.0000/.0547/.6860/.4000/1/100/1/0/0/
0, -0.5000, 7/, , ,
18, .0000, 3/, 17/, 9/, 7/1/1/0/
20, .0000, 9/, , , 2/
2, .0000, 7/, 14/33/, , 12/2/4/1/1/.0000/
14, -1.2167, 13/, , , 6/.0000/12/1/0/.5000/0/
2, .0000, 8/, 32/, , 14/0/4/0/1/.0000/
1, .2500, 3/, 28/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/11/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
23, .0000, 3/, , , 999.0000/3/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 9/, 22/24/, , 1/
0, .0000, 3/, 22/, 20/,
1, .6000, 21/20/, 23/, , 3/-4.0018/.0000/9.1644/-1/0/1/0/.9000/
12, .0000, 22/, 34/, 9/, 3/-1/.1400/
1, .3500, 20/, 37/, 25/, 5/.0274/.4900/-1.0000/0/0/1/0/1.0000/
0, .5000, 9/, , ,
18, .0000, 3/, 43/, 9/, 10/1/0/1/
1, .2500, 3/, 29/, 12/, 6/.0547/.6860/-1.0000/57/0/1/0/.2000/
1, .2500, 3/16/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .5000, 27/3/, 30/, , 6/.0274/.9800/-1.0000/23/0/1/0/1.0000/
12, .0000, 29/, 40/, 9/, 6/-1/.2500/
4, .3917, 9/9/, 35/36/38/39/41/42/44/45/, 28/13/, 8/-1.0000/146.3000/.0000/.0000/107/0/0/1/209/200/0/0/0/0/
1, .2500, 15/, , , 14/.5000/.6860/-1.0000/109/1/0/0/1.0000/
12, .0000, 13/, , , 12/107/.3000/
1, .2500, 23/35/, , 36/, 3/.0547/.6860/-1.0000/87/5/1/0/1.0000/
0, .1300, 31/, 34/, ,
0, 8.4100, 31/, , ,
1, .3200, 24/38/, , 39/, 5/.0547/.6860/-1.0000/87/5/1/0/1.0000/
0, .4900, 31/, 37/, ,
0, 3.6500, 31/, , ,
1, .2600, 30/41/, , 42/, 6/.0547/.6860/-1.0000/87/5/1/0/1.0000/
0, .3300, 31/, 40/, ,
0, 2.3000, 31/, , ,
1, .1100, 26/44/, , 45/, 10/.0547/.6860/-1.0000/87/5/1/0/1.0000/
0, .2400, 31/, 43/, ,
0, 3.4200, 31/, , ,
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 2.004639
2023-03-26 21:09:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.004639
2023-03-26 21:09:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.764639
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 5.462600
2023-03-26 21:09:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.962600
2023-03-26 21:09:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.945451
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 3.512728
2023-03-26 21:09:52 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.764639
2023-03-26 21:09:52 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.764639
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 3.632488
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 4.255105
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 4.255105
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 8.145933
2023-03-26 21:09:52 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.764639
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 10.459374
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 18.739374
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 10.819374
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 13.979374
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 10.659374
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 12.629375
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 10.569374
2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 13.749374
2023-03-26 21:09:53 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 113
2023-03-26 21:09:55 game_sound: Play: SID 5/boo_light1.ogg, CH 3, VOL 40
2023-03-26 21:10:00 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 113
2023-03-26 21:10:06 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 7, VOL 22
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:15 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L26.3667/0/25.3333/0/0/0/\
23, .0000, , 1/4/20/, , -1.0000/2/0/
14, .0000, 0/, 2/3/20/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, 20/, , 4/-0.3600/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/7/9/12/13/15/16/17/18/19/, , 4.2000/.9300/.0000/.0000/-0.3600/78/0/817/1.0000/.0000/
14, .1000, 0/, , , 36/.3900/14/1/0/.0000/0/
14, -0.5222, 3/, 6/, , 308/2.0000/12/1/0/.0900/0/
0, .1000, 5/, 8/, ,
6, .0000, 3/, 20/20/, , 9/0/55/29.0000/-1.0000/.0018/.9938/.2000/1/-1.0000/612/
2, .0000, 6/, 10/, 7/, 12/1/3/3/1/.0000/
2, .0000, 3/, 11/, 7/, 14/3/3/3/1/.0000/
2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/
2, .0000, 9/, , 7/, 14/0/4/3/1/.0000/
1, .2500, 3/, 20/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 14/, , 8/.0018/.5000/-1.0000/6/0/1/0/.7000/
12, .0000, 13/, 20/, 7/, 8/-1/.2500/
1, .2500, 3/, 20/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 20/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 20/, 7/, 10/1/0/1/
23, .0000, 3/, , 22/, 999.0000/3/0/
0, 1.0000, 1/2/12/15/16/14/7/18/0/7/, 21/22/, 10/3/11/3/,
11, .0000, 20/, , , 1/1/
23, .0000, 20/, , , -1.0000/51/0/
2023-03-26 21:10:15 ENGINE_3D::empty: empty, time: 1.807356
2023-03-26 21:10:15 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.161800
2023-03-26 21:10:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.807356
2023-03-26 21:10:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.161800
2023-03-26 21:10:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.948125
2023-03-26 21:10:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.719288
2023-03-26 21:10:15 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.161800
2023-03-26 21:10:15 ENGINE_3D::empty: empty, time: 6.448550
2023-03-26 21:10:15 ENGINE_3D::empty: empty, time: 6.448550
2023-03-26 21:10:16 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 113
2023-03-26 21:10:19 game_sound: Play: SID 3/cheer_light6.ogg, CH 3, VOL 48
2023-03-26 21:10:23 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 32
2023-03-26 21:10:30 game_sound: Play: SID 19/ambient_p2.ogg, CH 8, VOL 32
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:32 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:36 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L29.5000/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/-0.3300/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/6/8/13/14/15/16/17/19/20/21/, , 5.1000/.4600/.0000/.0000/-0.3300/78/1/813/1.0000/.0000/
14, -0.3333, 3/, 5/, , 307/2.0000/12/1/0/.1000/0/
0, .1000, 4/, 7/, ,
7, .0000, 3/, 10/10/18/, , 6/30/22/1.3000/136.0000/.0000/.4930/.0647/.3000/0/100/0/0/1/
2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/
1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 8/, , 6/, 5/-1/.1000/
4, .2667, 6/6/, 11/24/25/27/28/30/31/33/34/, 9/, 5/-1.0000/154.6800/.0000/.0000/106/0/0/1/204/422/0/0/1/0/
0, .0000, 10/, , ,
1, .0000, 7/, 22/, , 12/.4930/.0647/-1.0000/109/8/1/1/.4475/
18, .0000, 3/, 26/, 6/, 7/1/1/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 23/, 10/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, .5000, 3/, , , 3/.0000/.0000/-1.0000/106/0/1/0/.2500/
18, .5000, 3/, 29/, 6/18/, 10/1/0/0/
20, .0000, 6/, , , 1/
18, .5000, 3/, 32/, 6/18/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 12/, , , 12/106/.3000/
1, .4400, 15/24/, , 25/, 4/.4930/.0647/-1.0000/87/5/1/0/1.0000/
0, .4500, 10/, 23/, ,
0, 3.1700, 10/, , ,
1, .0500, 13/27/, , 28/, 7/.4930/.0647/-1.0000/87/5/1/0/1.0000/
0, .1800, 10/, 26/, ,
0, 2.5600, 10/, , ,
1, .3100, 17/30/, , 31/, 10/.4930/.0647/-1.0000/87/5/1/0/1.0000/
0, .3800, 10/, 29/, ,
0, 3.0300, 10/, , ,
1, .0200, 19/33/, , 34/, 11/.4930/.0647/-1.0000/87/5/1/0/1.0000/
0, .0800, 10/, 32/, ,
0, 2.9500, 10/, , ,
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 3.315507
2023-03-26 21:10:36 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.926618
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.333251
2023-03-26 21:10:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.926618
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 3.346618
2023-03-26 21:10:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.926618
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.783250
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 8.503250
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.513250
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 7.893250
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.713251
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 8.363251
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.413250
2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 8.283251
2023-03-26 21:10:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.315507
2023-03-26 21:10:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.926618
2023-03-26 21:10:39 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 113
2023-03-26 21:10:42 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 22
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:10:46 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:10:50 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.0667/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/.2400/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/6/8/13/14/15/16/18/19/20/, , 5.4000/.5200/.0000/.0000/.2400/78/1/813/1.0000/.0000/
14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0300/0/
0, .1000, 4/, 7/, ,
7, .0000, 3/, 10/10/17/22/, , 8/30/38/4.2000/134.0000/.0000/.2311/.5110/.3000/0/100/0/0/1/
2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/
1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 8/, , 6/, 5/-1/.1000/
4, .2667, 6/6/, 11/25/26/28/29/31/32/34/35/, 9/, 5/-1.0000/160.5600/.0000/.0000/106/0/0/1/204/422/0/0/1/0/
0, .0000, 10/, , ,
1, .0000, 7/, 23/, , 12/.2311/.5110/-1.0000/109/8/1/1/.4475/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 24/, 10/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, 1.0000, 3/, 33/, 10/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/
1, .2500, 3/, 21/, 17/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 6/, , , 1/
18, .5000, 3/, 27/, 6/17/, 9/1/0/0/
18, .5000, 3/, 30/, 6/17/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 16/22/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 6/, 21/, ,
12, .0000, 12/, , , 12/106/.3000/
1, .2900, 14/25/, , 26/, 4/.2311/.5110/-1.0000/87/5/1/0/1.0000/
0, .4900, 10/, 24/, ,
0, 3.1100, 10/, , ,
1, .2300, 18/28/, , 29/, 9/.2311/.5110/-1.0000/87/5/1/0/1.0000/
0, .0600, 10/, 27/, ,
0, 2.9400, 10/, , ,
1, .1300, 19/31/, , 32/, 10/.2311/.5110/-1.0000/87/5/1/0/1.0000/
0, .1300, 10/, 30/, ,
0, 2.2100, 10/, , ,
1, .0600, 15/34/, , 35/, 11/.2311/.5110/-1.0000/87/5/1/0/1.0000/
0, .0800, 10/, 33/, ,
0, 3.6200, 10/, , ,
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 3.303523
2023-03-26 21:10:50 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.951301
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 5.820816
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 3.651301
2023-03-26 21:10:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.951301
2023-03-26 21:10:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.951301
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 4.454149
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 6.310816
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 8.930816
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 5.880816
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 8.760817
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 5.950816
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 8.030816
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 5.900816
2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 9.440816
2023-03-26 21:10:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.303523
2023-03-26 21:10:52 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 113
2023-03-26 21:10:57 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 22
2023-03-26 21:11:00 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 22
2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:11:04 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.2333/0/0/0/8/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/18/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, 18/, , 4/.2400/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/6/9/10/12/13/14/15/16/17/, , 3.8000/.3700/.0000/.0000/.2400/78/1/813/1.0000/.0000/
14, -0.3333, 3/, 5/, , 307/2.0000/12/1/0/.0200/0/
0, .1000, 4/, 7/, ,
6, .0000, 3/, 18/18/, , 10/0/62/29.8000/-1.0000/.6356/.3560/.2000/1/-1.0000/612/
2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/
2, .0000, 7/, , 6/, 12/2/4/3/1/.0000/
1, .2500, 3/, 18/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 11/, , 8/.3178/.5000/-1.0000/41/0/1/0/1.0000/
12, .0000, 10/, 18/, 6/, 8/-1/.2500/
1, .2500, 3/, 18/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 18/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 18/, 6/, 9/1/0/1/
1, 1.0000, 3/, 18/, 6/, 11/.3178/.5000/-1.0000/41/0/1/0/.5000/
23, .0000, 3/, , 20/, 999.0000/3/0/
0, 1.0000, 1/2/9/12/13/11/15/6/16/6/, 19/20/, 8/3/3/3/,
11, .0000, 18/, , , 1/1/
23, .0000, 18/, , , -1.0000/51/0/
2023-03-26 21:11:04 ENGINE_3D::empty: empty, time: 3.171513
2023-03-26 21:11:04 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.862624
2023-03-26 21:11:04 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.171513
2023-03-26 21:11:04 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.467476
2023-03-26 21:11:04 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.862624
2023-03-26 21:11:04 ENGINE_3D::empty: empty, time: 7.319307
2023-03-26 21:11:04 ENGINE_3D::empty: empty, time: 7.319307
2023-03-26 21:11:06 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 112
2023-03-26 21:11:13 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 7, VOL 21
2023-03-26 21:11:17 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 21
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:25 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.4333/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.0100/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/8/13/14/15/16/18/19/20/21/22/23/, , 5.8000/.8800/.0000/.0000/.0100/78/0/816/1.0000/.0000/
14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0700/0/
0, .1000, 4/, 7/, ,
7, .0000, 3/, 10/10/17/, , 3/50/3/2.1000/107.0000/.0000/.1375/.8894/1.3667/0/20/0/0/0/
2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/
1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 8/, , 6/, 5/-1/.1000/
4, .2667, 6/6/, 11/26/27/29/30/32/33/35/36/38/39/41/42/, 9/, 5/-1.0000/153.8400/.0000/.0000/106/0/0/1/204/422/1/0/1/0/
0, .0000, 10/, , ,
1, .0000, 7/, 24/, , 12/.1375/.8894/-1.0000/109/8/1/1/.3500/
18, .0000, 3/, 23/, 6/, 6/1/0/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 40/, 10/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/
18, 1.0000, 3/, 25/, 6/17/, 4/1/0/0/
20, .0000, 6/, , , 1/
18, .2500, 3/, 28/, 6/17/, 7/1/1/0/
18, .2500, 3/, 31/, 6/17/, 8/1/1/0/
18, .5000, 3/, 34/, 6/17/, 9/1/0/0/
18, .5000, 3/, 37/, 6/17/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/13/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 12/, , , 12/106/.3000/
1, .1200, 16/26/, , 27/, 4/.1375/.8894/-1.0000/87/5/1/0/1.0000/
0, .2500, 10/, 25/, ,
0, 2.2500, 10/, , ,
1, .2800, 18/29/, , 30/, 7/.1375/.8894/-1.0000/87/5/1/0/1.0000/
0, .0600, 10/, 28/, ,
0, 3.0600, 10/, , ,
1, .1500, 19/32/, , 33/, 8/.1375/.8894/-1.0000/87/5/1/0/1.0000/
0, .2800, 10/, 31/, ,
0, 2.5500, 10/, , ,
1, .3700, 20/35/, , 36/, 9/.1375/.8894/-1.0000/87/5/1/0/1.0000/
0, .4200, 10/, 34/, ,
0, 2.9500, 10/, , ,
1, .4900, 21/38/, , 39/, 10/.1375/.8894/-1.0000/87/5/1/0/1.0000/
0, .0400, 10/, 37/, ,
0, 3.6900, 10/, , ,
1, .5000, 15/41/, , 42/, 11/.1375/.8894/-1.0000/87/5/1/0/1.0000/
0, .1600, 10/, 40/, ,
0, 2.4900, 10/, , ,
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 2.647026
2023-03-26 21:11:25 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.254804
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 4.831111
2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 2.477660
2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804
2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804
2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804
2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 5.081111
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.081111
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 4.891111
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.891111
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 5.111112
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.381111
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 5.251112
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.781112
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 4.871111
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 8.521111
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 4.991111
2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.321112
2023-03-26 21:11:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.647026
2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804
2023-03-26 21:11:27 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113
2023-03-26 21:11:29 game_sound: Play: SID 3/cheer_light10.ogg, CH 3, VOL 40
2023-03-26 21:11:30 game_sound: Play: SID 19/ambient4.ogg, CH 7, VOL 27
2023-03-26 21:11:34 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 27
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:39 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L28.8000/0/0/0/12/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.3200/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.5000/.4600/.0000/.0000/.3200/78/0/816/1.0000/.0000/
4, .0000, 3/, 5/7/9/11/12/13/14/15/16/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.2222, 4/, 6/, , 326/2.0000/12/1/0/.2500/0/
0, .1000, 5/, , ,
0, .2000, 4/, 8/10/, ,
0, .2000, 7/, , ,
0, .2000, 4/, , ,
1, .5000, 7/, , , 12/.4437/.7295/-1.0000/109/8/1/1/.3500/
23, .5500, 4/, , , -1.0000/51/0/
1, .3700, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/
1, .8000, 4/, , , 6/.6900/.2100/-1.0000/87/0/1/0/.2500/
1, .8900, 4/, 15/, , 7/.6400/.3500/-1.0000/87/0/1/0/.2500/
1, .9400, 14/4/, , , 7/.7100/.2100/-1.0000/108/0/1/0/.2500/
1, .7000, 4/, , 21/, 3/.8300/.2800/-1.0000/4/5/1/0/1.0000/
4, 1.0667, 4/, 18/, 15/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
4, .5333, 17/, 19/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
4, .5333, 18/, 20/, 13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
4, .5333, 19/, 21/22/, 17/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
0, 1.0300, 20/, , ,
4, .5333, 20/, 23/24/25/, 16/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
1, 1.0000, 22/, , , 3/.4437/.7295/-1.0000/87/5/0/0/1.0000/
12, .0000, 22/, , , 3/78/.2000/
23, .5000, 22/, , , -1.0000/51/0/
2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.658385
2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.363941
2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.563941
2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.363941
2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.713941
2023-03-26 21:11:40 ENGINE_3D::empty: empty, time: 11.063604
2023-03-26 21:11:40 ENGINE_3D::empty: empty, time: 11.938712
2023-03-26 21:11:41 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 112
2023-03-26 21:11:42 game_sound: Play: SID 16/strike_three2.ogg, CH 13, VOL 112
2023-03-26 21:11:42 game_sound: Play: SID 3/cheer_light11.ogg, CH 3, VOL 46
2023-03-26 21:11:43 game_sound: Play: SID 19/ambient_programs.ogg, CH 8, VOL 27
2023-03-26 21:11:48 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 31
2023-03-26 21:11:51 game_sound: Play: SID 19/ambient4.ogg, CH 7, VOL 31
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:11:59 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:12:02 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.7000/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/18/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, 18/, , 4/.2700/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/9/10/12/13/14/15/16/17/, , 3.4000/.5300/.0000/.0000/.2700/78/0/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0500/0/
0, .1000, 4/, 7/, ,
6, .0000, 3/, 18/18/, , 10/0/66/32.9000/-1.0000/.9569/.7672/.2000/1/-1.0000/612/
2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/
2, .0000, 7/, , 6/, 12/2/4/3/1/.0000/
1, .2500, 3/, 18/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 11/, , 6/.9785/.5000/-1.0000/25/0/1/0/1.0000/
12, .0000, 10/, 18/, 6/, 6/-1/.2500/
1, .2500, 3/, 18/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 18/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 18/, 6/, 11/1/0/1/
1, 1.0000, 3/, 18/, 6/, 9/.9785/.5000/-1.0000/25/0/1/0/.5000/
23, .0000, 3/, , 20/, 999.0000/3/0/
0, 1.0000, 1/2/9/11/13/12/16/6/15/6/, 19/20/, 8/3/3/3/,
11, .0000, 18/, , , 1/1/
23, .0000, 18/, , , -1.0000/51/0/
2023-03-26 21:12:02 ENGINE_3D::empty: empty, time: 2.620913
2023-03-26 21:12:02 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.126468
2023-03-26 21:12:02 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.620913
2023-03-26 21:12:02 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.000564
2023-03-26 21:12:02 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.126468
2023-03-26 21:12:02 ENGINE_3D::empty: empty, time: 7.436134
2023-03-26 21:12:02 ENGINE_3D::empty: empty, time: 7.436134
2023-03-26 21:12:04 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 112
2023-03-26 21:12:08 game_sound: Play: SID 3/cheer_light13.ogg, CH 3, VOL 46
2023-03-26 21:12:11 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 31
2023-03-26 21:12:16 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 31
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:23 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/7/10/13/15/16/18/19/20/, , 5.0000/.5900/.0000/.0000/-0.1000/78/1/813/1.0000/.0000/
14, -0.5222, 3/, 5/, , 308/2.0000/12/1/0/.0900/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
6, .0000, 3/, 11/14/17/22/25/26/28/29/31/32/, , 8/0/42/71.0485/-1.0000/.6282/.0756/.2000/0/-1.0000/201/
2, .0000, 5/, 9/, 7/, 12/1/3/3/1/.0000/
2, .0000, 8/, 14/, 7/, 12/2/4/3/1/.0000/
1, .2000, 3/, 12/, 11/, 6/.6282/.0756/-1.0000/42/0/1/0/.9000/
20, .0000, 7/, 12/, , 2/
1, .0000, 10/11/, 21/, 7/, 6/.8019/.0000/-26.5267/-1/1/1/0/.9000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .3500, 9/7/, 23/, , 12/.6282/.0756/-1.0000/109/8/1/1/.4475/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .5000, 3/, 24/, 7/17/, 9/1/0/0/
20, .0000, 7/, , , 1/
18, .5000, 3/, 27/, 7/17/, 10/1/0/0/
18, .5000, 3/, 30/, 7/17/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 12/22/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 7/, 21/, ,
12, .0000, 14/, , , 12/107/.3000/
1, .4800, 16/25/, , 26/, 9/.6282/.0756/-1.0000/87/5/1/0/1.0000/
0, .4000, 7/, 24/, ,
0, 3.4100, 7/, , ,
1, .1500, 18/28/, , 29/, 10/.6282/.0756/-1.0000/87/5/1/0/1.0000/
0, .0600, 7/, 27/, ,
0, 2.4800, 7/, , ,
1, .1400, 19/31/, , 32/, 11/.6282/.0756/-1.0000/87/5/1/0/1.0000/
0, .4100, 7/, 30/, ,
0, 2.4600, 7/, , ,
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 3.588251
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 3.638251
2023-03-26 21:12:23 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.942695
2023-03-26 21:12:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.588251
2023-03-26 21:12:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.034513
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 5.667972
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.576397
2023-03-26 21:12:23 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.942695
2023-03-26 21:12:23 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.942695
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.826397
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.976397
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 9.986397
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.636397
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 9.056396
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.986397
2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 9.036397
2023-03-26 21:12:23 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.942695
2023-03-26 21:12:26 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113
2023-03-26 21:12:30 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 22
2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:34 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:12:37 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.1667/0/0/0/8/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/.3700/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/7/9/10/12/13/15/16/17/18/, , 3.9000/.6100/.0000/.0000/.3700/78/1/813/1.0000/.0000/
14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0700/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
6, .0000, 3/, 14/21/22/24/25/27/28/, , 10/0/62/31.4000/-1.0000/.7720/.2145/.2000/1/-1.0000/612/
2, .0000, 5/, 14/, 7/, 12/1/2/3/1/.0000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 11/, , 8/.3860/.5000/-1.0000/41/0/1/0/1.0000/
12, .0000, 10/, 20/, 7/, 8/-1/.2500/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, .3500, 8/7/, 19/, , 12/.7720/.2145/-1.0000/109/8/1/1/.4475/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 23/, 7/, 9/1/0/1/
1, 1.0000, 3/, 26/, 7/, 11/.3860/.5000/-1.0000/41/0/1/0/.5000/
23, .0000, 3/, , , 999.0000/3/0/
12, .0000, 14/, , , 12/106/.3000/
1, .0100, 11/21/, , 22/, 8/.7720/.2145/-1.0000/87/5/1/0/1.0000/
0, .0900, 7/, 20/, ,
0, 2.2800, 7/, , ,
1, .1900, 16/24/, , 25/, 9/.7720/.2145/-1.0000/87/5/1/0/1.0000/
0, .0700, 7/, 23/, ,
0, 3.2700, 7/, , ,
1, .4500, 17/27/, , 28/, 11/.7720/.2145/-1.0000/87/5/1/0/1.0000/
0, .3400, 7/, 26/, ,
0, 2.5500, 7/, , ,
2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 3.254800
2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 3.304800
2023-03-26 21:12:37 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.862578
2023-03-26 21:12:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.254800
2023-03-26 21:12:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.862578
2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 6.257037
2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 8.447037
2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 6.237037
2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 9.437037
2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 6.507037
2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 8.717037
2023-03-26 21:12:39 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113
2023-03-26 21:12:44 game_sound: Play: SID 19/ambient_p2.ogg, CH 8, VOL 22
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:12:47 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:12:50 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L25.9333/25.9333/0/0/0/2/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/-0.1100/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/7/8/9/11/15/16/17/18/20/21/24/, , 5.5000/.5500/.0000/.0000/-0.1100/78/1/813/1.0000/.0000/
14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0400/0/
0, .1000, 4/, 6/10/, ,
0, .0500, 5/, , ,
7, .0000, 3/, 14/19/22/22/, , 10/50/25/8.8000/174.0000/.0000/.5766/.7034/.4000/0/100/0/0/0/
18, .0000, 3/, , 7/7/, 6/1/0/0/
18, .0000, 3/, 24/, 7/, 8/1/0/0/
2, .0000, 5/, 13/, , 12/1/3/1/1/.0000/
1, .2500, 3/, 12/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 11/, , 7/, 5/-1/.1000/
2, .0000, 10/, 25/26/27/, , 12/2/4/2/1/.2000/
20, .0000, 7/, , , 3/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 31/, 7/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
18, 1.0000, 3/, 28/, 7/, 3/1/0/0/
18, .5000, 3/, 34/, 7/19/, 9/1/0/0/
20, .0000, 7/, , , 1/
18, .5000, 3/, 37/, 7/19/, 11/1/0/0/
23, .0000, 3/, , 26/, 999.0000/3/0/
4, .5000, 7/7/, 23/29/30/32/33/35/36/38/39/, 8/, 6/-1.0000/136.6200/.7883/.0000/25/3/0/1/209/200/1/0/1/0/
1, .5333, 22/, , , 6/.0000/.0000/.0000/78/5/1/0/.0950/
1, .2500, 3/9/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
0, 1.0000, 13/, , ,
23, -1.2500, 13/, , 25/, 999.0000/4/0/
2, .5400, 13/, , , 12/1/1/0/1/.0000/
1, .0100, 17/29/, , 30/, 3/.5766/.7034/-1.0000/87/5/1/0/1.0000/
0, .1700, 22/, 28/, ,
0, 8.1500, 22/, , ,
1, .4400, 16/32/, , 33/, 4/.5766/.7034/-1.0000/87/5/1/0/1.0000/
0, .0300, 22/, 31/, ,
0, 2.5800, 22/, , ,
1, .4800, 18/35/, , 36/, 9/.5766/.7034/-1.0000/87/5/1/0/1.0000/
0, .3600, 22/, 34/, ,
0, 3.9800, 22/, , ,
1, .1200, 20/38/, , 39/, 11/.5766/.7034/-1.0000/87/5/1/0/1.0000/
0, .4900, 22/, 37/, ,
0, 2.9600, 22/, , ,
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 3.221144
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 3.271144
2023-03-26 21:12:50 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.958922
2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922
2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922
2023-03-26 21:12:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.221144
2023-03-26 21:12:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.026344
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 3.568922
2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 4.178922
2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.892357
2023-03-26 21:12:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.896406
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.670228
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 16.650227
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.530228
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 11.080228
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.860228
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 12.480228
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.990228
2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 11.460228
2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922
2023-03-26 21:12:53 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 112
2023-03-26 21:12:53 game_sound: Play: SID 3/cheer_light12.ogg, CH 3, VOL 46
2023-03-26 21:12:57 game_sound: Play: SID 19/ambient9.ogg, CH 8, VOL 31
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:08 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:13:11 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R29.9000/29.9000/0/0/0/0/\
23, .0000, , 1/4/22/22/, , -1.0000/2/0/
14, .0000, 0/, 2/3/22/, , 810/.5000/3/1/0/.0000/0/
1, -0.5333, 1/, 22/, , 4/.1100/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.5333, 1/, 5/8/10/12/16/17/18/20/21/, , 4.4000/1.0700/.0000/.0000/.1100/78/1/810/1.0000/.0000/
14, .0700, 0/, , , 36/.2100/13/1/0/.0000/0/
14, -0.5000, 3/, 6/, , 310/2.0000/12/1/0/.0400/0/
0, .1000, 5/, 7/9/, ,
0, .0500, 6/, , ,
7, .0000, 3/, 14/14/19/22/, , 8/30/38/2.7000/145.0000/.0000/.3701/.8051/.3000/0/100/0/0/1/
2, .0000, 6/, , , 12/1/3/0/0/.0000/
2, .0000, 3/, 11/, 14/, 13/2/2/0/0/.0000/
14, -1.2167, 10/, , , 6/.0000/13/1/0/.5000/0/
1, .2500, 3/, 13/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 12/, , 8/, 6/-1/.1000/
4, .2667, 8/8/, 15/22/22/, 13/, 6/-1.0000/160.5600/.0000/.0000/107/0/0/1/207/200/0/0/1/0/
0, .0000, 14/, , ,
1, .2500, 3/, 22/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .5000, 3/, 22/, 8/19/, 9/1/0/0/
20, .0000, 8/, , , 1/
18, .5000, 3/, 22/, 8/19/, 10/1/0/0/
23, .0000, 3/, , 24/, 999.0000/3/0/
0, 1.0000, 1/2/16/14/0/8/18/20/0/14/, 23/24/, 9/10/3/3/,
11, .0000, 22/, , , 1/1/
23, .0000, 22/, , , -1.0000/51/0/
2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 2.391661
2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 2.441661
2023-03-26 21:13:11 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.907216
2023-03-26 21:13:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.391661
2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 4.539438
2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 2.627216
2023-03-26 21:13:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.907216
2023-03-26 21:13:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.907216
2023-03-26 21:13:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.907216
2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 6.127666
2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 6.127666
2023-03-26 21:13:13 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113
2023-03-26 21:13:17 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 113
2023-03-26 21:13:19 game_sound: Play: SID 19/ambient6.ogg, CH 7, VOL 22
2023-03-26 21:13:25 game_sound: Play: SID 19/ambient4.ogg, CH 8, VOL 22
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:32 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R29.5667/29.5667/0/0/0/0/\
23, .5500, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.6000/.4000/.0000/.0000/-0.2300/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/7/8/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.3444, 4/, 6/, , 302/2.0000/12/1/0/.5000/0/
0, .1000, 5/, 9/, ,
4, .5000, 4/, 10/11/12/13/14/15/16/19/20/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/
23, 1.0000, 4/, , , 999.0000/4/0/
2, .4500, 6/, 17/, , 12/1/1/5/0/.0000/
1, .2600, 7/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .9100, 7/, , , 6/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .6600, 7/, , , 8/.0000/.0000/.0000/107/1/1/0/.5000/
1, .4100, 7/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/
1, .8300, 7/, 16/, 15/, 3/1.0000/.5000/-1.0000/27/5/1/0/1.0000/
0, 4.8600, 7/, , ,
1, 1.0000, 14/7/, 18/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/
12, .0000, 9/, , , 12/106/.3000/
1, .2600, 16/19/, , 20/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/
0, .2900, 7/, 18/, ,
0, 6.2900, 7/, , ,
2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 3.559418
2023-03-26 21:13:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.009418
2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 8.924809
2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 4.354808
2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 10.354808
2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 15.145757
2023-03-26 21:13:35 game_sound: Play: SID 7/catch_ball2.ogg, CH 12, VOL 113
2023-03-26 21:13:36 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 8, VOL 22
2023-03-26 21:13:38 game_sound: Play: SID 19/ambient9.ogg, CH 8, VOL 22
2023-03-26 21:13:47 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 22
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:50 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L27.7000/0/0/0/0/0/\
23, .0000, , 1/5/, , -1.0000/2/0/
14, .0000, 0/, 2/3/7/11/12/13/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.0900/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 4/, , 3.5000/.3800/.0000/.0000/.0900/78/1/817/1.0000/.0000/
4, .0000, 3/, 6/8/8/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, .0700, 0/, , , 36/.4400/13/1/0/.0000/0/
23, .0000, 4/, , 17/, 999.0000/3/0/
1, -0.6222, 1/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
4, .0904, 4/4/, 9/10/15/16/20/21/, 7/, 8/-1.0000/156.0000/.0000/.0000/107/0/0/1/106/17/3/0/0/0/
0, .0000, 8/, , ,
12, .0000, 8/, , , 8/106/.1000/
1, .5000, 1/, 19/, 8/, 6/1.0000/.5000/-1.0000/24/0/1/0/1.0000/
1, .5000, 1/, , 8/, 10/.0000/.0000/-1.0000/107/0/1/0/.7500/
2, -0.8222, 1/, 14/16/17/18/, 15/, 13/2/2/0/0/.0000/
14, -0.9500, 13/, , , 13/.0000/13/1/0/.5000/0/
0, .2500, 8/, , ,
14, -0.6333, 13/8/, , , 34/3.0000/8/1/0/.6000/0/
23, -0.5000, 13/, , , 999.0000/5/0/
12, .0000, 13/, , , 13/107/.3000/
1, .3200, 11/20/, , 21/, 6/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/
0, .1000, 8/, 19/, ,
0, 2.3200, 8/, , ,
2023-03-26 21:13:50 ENGINE_3D::empty: empty, time: 2.647505
2023-03-26 21:13:50 ENGINE_3D::empty: empty, time: 2.897505
2023-03-26 21:13:50 ENGINE_3D::empty: empty, time: 2.747505
2023-03-26 21:13:50 ENGINE_3D::empty: empty, time: 4.967505
2023-03-26 21:13:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.622222
2023-03-26 21:13:53 game_sound: Play: SID 3/cheer_light10.ogg, CH 3, VOL 40
2023-03-26 21:13:54 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 116
2023-03-26 21:13:55 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 27
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:01 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L27.7000/27.7000/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.3700/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.3000/.7900/.0000/.0000/.3700/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/6/7/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
4, .5000, 4/, 8/9/10/11/12/13/14/17/18/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/
23, 1.0000, 4/, , , 999.0000/4/0/
2, .4500, 4/, 15/, , 12/1/1/5/0/.0000/
1, .5500, 5/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .5900, 5/, , , 6/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .9800, 5/, , , 8/.0000/.0000/.0000/107/1/1/0/.5000/
1, .6000, 5/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/
1, .8200, 5/, 14/, 13/, 3/.3300/.3200/-1.0000/6/5/1/0/1.0000/
0, 4.0000, 5/, , ,
1, 1.0000, 12/5/, 16/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/
12, .0000, 7/, , , 12/106/.3000/
1, .3700, 14/17/, , 18/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/
0, .1800, 5/, 16/, ,
0, 8.9600, 5/, , ,
2023-03-26 21:14:02 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.629427
2023-03-26 21:14:02 ENGINE_3D::empty: empty, time: 7.502273
2023-03-26 21:14:02 ENGINE_3D::empty: empty, time: 3.682272
2023-03-26 21:14:02 ENGINE_3D::empty: empty, time: 12.462273
2023-03-26 21:14:02 ENGINE_3D::empty: empty, time: 12.889271
2023-03-26 21:14:03 game_sound: Play: SID 7/catch_ball1.ogg, CH 12, VOL 112
2023-03-26 21:14:05 game_sound: Play: SID 19/ambient9.ogg, CH 7, VOL 21
2023-03-26 21:14:07 game_sound: Play: SID 19/ambient_programs.ogg, CH 8, VOL 21
2023-03-26 21:14:12 game_sound: Play: SID 19/ambient1.ogg, CH 8, VOL 21
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:18 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R28.3333/0/0/0/7/0/\
23, 2.1250, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.0300/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/7/8/13/19/21/22/23/24/25/, , 3.7000/.4900/.0000/.0000/.0300/78/1/817/1.0000/.0000/
14, .1000, 0/, , , 36/.0800/13/1/0/.0000/0/
14, -0.3889, 3/, 6/, , 311/2.0000/12/1/0/.0900/0/
0, .1000, 5/, 12/, ,
23, .0000, 3/, , 10/, 999.0000/3/0/
3, .0000, 3/, 9/11/26/31/32/34/35/37/38/40/41/, , 31.7500/.0000/.9526/.4700/.1612/100/1/0/1.0000/167.0000/
20, .0000, 8/, 10/, , 2/
23, .0000, 9/, , 11/, 999.0000/12/0/
23, 1.0000, 8/, , , 999.0000/4/0/
2, .0000, 6/, 14/, , 12/1/3/1/1/.0000/
2, .0000, 3/, 15/, , 13/2/3/0/1/.0000/
2, .0000, 12/, 16/, , 12/2/0/1/1/.0000/
2, .0000, 13/, 17/, , 13/3/0/0/1/.0000/
2, .0000, 14/, 18/, , 12/3/4/1/1/.0000/
2, .0000, 15/, 28/, , 13/0/4/0/1/.0000/
2, .0000, 16/, 27/, , 12/0/1/1/0/.0000/
1, .2000, 3/, 20/, 8/, 9/.9526/.0000/.1612/100/0/1/0/.8825/
12, .0000, 19/, , 8/, 9/-1/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.2900, 3/, 30/, 9/, 6/.9526/.4700/.1612/47/5/1/0/.0500/
1, 1.2900, 3/, 33/, 9/, 7/.9526/.4700/.1612/47/5/1/0/.0500/
1, 1.2900, 3/, 36/, 9/, 8/.9526/.4700/.1612/47/5/1/0/.0500/
1, 1.2900, 3/, 39/, 26/, 10/.9526/.4700/.1612/47/5/1/0/.0500/
20, .0000, 8/, , , 1/
1, .2500, 18/, 29/, , 12/.0000/.4700/-1.0000/109/1/0/0/1.0000/
1, .6100, 17/, , 29/, 13/.2500/.4700/-1.0000/109/1/0/0/1.0000/
0, 1.2200, 27/, , ,
1, .2800, 22/31/, , 32/, 6/.9526/.4700/-1.0000/87/5/1/0/1.0000/
0, .0800, 8/, 30/, ,
0, 2.5300, 8/, , ,
1, .3500, 23/34/, , 35/, 7/.9526/.4700/-1.0000/87/5/1/0/1.0000/
0, .0400, 8/, 33/, ,
0, 3.8300, 8/, , ,
1, .3100, 24/37/, , 38/, 8/.9526/.4700/-1.0000/87/5/1/0/1.0000/
0, .0500, 8/, 36/, ,
0, 2.3200, 8/, , ,
1, .2200, 25/40/, , 41/, 10/.9526/.4700/-1.0000/87/5/1/0/1.0000/
0, .0100, 8/, 39/, ,
0, 2.3100, 8/, , ,
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 3.563886
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 6.406299
2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.563886
2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.251664
2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.277475
2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.767545
2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.692262
2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.258427
2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 14.397197
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.457843
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 26.410721
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.537843
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 9.987844
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.497843
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 11.287844
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.507843
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 9.777843
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.467844
2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 9.767843
2023-03-26 21:14:20 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 113
2023-03-26 21:14:24 game_sound: Play: SID 5/boo_light4.ogg, CH 3, VOL 48
2023-03-26 21:14:29 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 32
2023-03-26 21:14:32 game_sound: Play: SID 19/ambient9.ogg, CH 7, VOL 32
2023-03-26 21:14:35 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 32
2023-03-26 21:14:40 game_sound: Play: SID 19/ambient1.ogg, CH 8, VOL 32
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:14:47 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R27.0667/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.3600/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.7000/.4400/.0000/.0000/.3600/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/7/9/11/12/13/14/15/16/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.2222, 4/, 6/, , 326/2.0000/12/1/0/.2500/0/
0, .1000, 5/, , ,
0, .2000, 4/, 8/10/, ,
0, .2000, 7/, , ,
0, .2000, 4/, , ,
1, .5000, 7/, , , 12/.4923/.3407/-1.0000/109/8/1/1/.3500/
23, .5500, 4/, , , -1.0000/51/0/
1, .3500, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/
1, .8700, 4/, , , 6/.5400/.2700/-1.0000/87/0/1/0/.2500/
1, 1.0500, 4/, 15/, , 7/.5200/.4500/-1.0000/87/0/1/0/.2500/
1, .6000, 14/4/, , , 7/.7800/.5000/-1.0000/108/0/1/0/.2500/
1, .9900, 4/, , 21/, 3/1.0000/.3700/-1.0000/27/5/1/0/1.0000/
4, 1.0667, 4/, 18/, 15/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
4, .5333, 17/, 19/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
4, .5333, 18/, 20/, 13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
4, .5333, 19/, 21/22/, 17/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
0, 1.2000, 20/, , ,
4, .5333, 20/, 23/24/25/, 16/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/
1, 1.0000, 22/, , , 3/.4923/.3407/-1.0000/87/5/0/0/1.0000/
12, .0000, 22/, , , 3/78/.2000/
23, .5000, 22/, , , -1.0000/51/0/
2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.711463
2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.417019
2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.617019
2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.417019
2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.767019
2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 11.289701
2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 11.879946
2023-03-26 21:14:49 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 110
2023-03-26 21:14:49 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 110
2023-03-26 21:14:49 game_sound: Play: SID 3/cheer_light12.ogg, CH 3, VOL 36
2023-03-26 21:14:50 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 22
2023-03-26 21:14:54 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 24
2023-03-26 21:15:04 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 7, VOL 24
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:08 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R25.3333/0/0/0/0/5/\
23, .0000, , 1/12/12/12/12/12/12/12/, , -1.0000/2/0/
14, .0000, 0/, 2/3/12/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.8000/.7900/.0000/.0000/-0.2300/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/7/9/11/12/12/15/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.2222, 4/, 6/, , 329/2.0000/12/1/0/.2500/0/
0, .1000, 5/, , ,
0, .2000, 4/, 8/10/, ,
0, .2000, 7/, , ,
0, .2000, 4/, , ,
1, .5000, 7/, , , 12/.3961/.3686/-1.0000/109/8/1/0/.1000/
23, .5000, 4/, , , -1.0000/51/0/
0, 1.0000, 1/4/0/0/0/0/0/0/0/4/, 13/14/, 10/4/4/4/,
11, .0000, 12/, , , 1/1/
23, .0000, 12/, , , -1.0000/51/0/
23, .0000, 4/, , , 999.0000/3/0/
2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.650928
2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.400928
2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.600929
2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.400928
2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.700928
2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 3.733333
2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 3.733333
2023-03-26 21:15:10 game_sound: Play: SID 7/catch_ball6.ogg, CH 12, VOL 110
2023-03-26 21:15:10 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 110
2023-03-26 21:15:10 game_sound: Play: SID 4/cheer_heavy1.ogg, CH 3, VOL 36
2023-03-26 21:15:12 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 24
2023-03-26 21:15:18 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 24
2023-03-26 21:15:21 game_sound: Play: SID 19/ambient_programs.ogg, CH 8, VOL 24
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:24 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:15:27 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.2667/0/0/0/12/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/, , 5.1000/.5300/.0000/.0000/-0.1000/78/1/813/1.0000/.0000/
4, .0000, 3/, 5/7/8/9/10/11/12/13/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
0, .2000, 4/, 6/, ,
1, .5000, 5/, , , 12/.2286/.6966/-1.0000/109/8/1/1/.4475/
23, .5500, 4/, , , -1.0000/51/0/
1, .7100, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/
1, .8600, 4/, , , 6/.8200/.1000/-1.0000/87/0/1/0/.2500/
1, .9500, 4/, 11/, , 7/.8300/.3900/-1.0000/87/0/1/0/.2500/
1, 1.0100, 10/4/, , , 7/.5400/.3000/-1.0000/108/0/1/0/.2500/
1, .9100, 4/, , 17/, 3/.0500/.4900/-1.0000/6/5/1/0/1.0000/
4, 1.0667, 4/, 14/, 11/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
4, .5333, 13/, 15/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
4, .5333, 14/, 16/, 9/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
4, .5333, 15/, 17/18/, 13/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
0, 1.1400, 16/, , ,
4, .5333, 16/, 19/20/21/, 12/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/
1, 1.0000, 18/, , , 3/.2286/.6966/-1.0000/87/5/0/0/1.0000/
12, .0000, 18/, , , 3/78/.2000/
23, .5000, 18/, , , -1.0000/51/0/
2023-03-26 21:15:27 ENGINE_3D::empty: empty, time: 3.204353
2023-03-26 21:15:27 ENGINE_3D::empty: empty, time: 3.554353
2023-03-26 21:15:27 ENGINE_3D::empty: empty, time: 12.041581
2023-03-26 21:15:27 ENGINE_3D::empty: empty, time: 12.638595
2023-03-26 21:15:30 game_sound: Play: SID 7/catch_ball1.ogg, CH 12, VOL 112
2023-03-26 21:15:30 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 112
2023-03-26 21:15:30 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 21
2023-03-26 21:15:37 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 21
2023-03-26 21:15:45 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 8, VOL 21
2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:15:50 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.1667/27.1667/0/0/8/5/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/-0.0300/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/7/10/13/14/17/18/20/21/24/, , 3.7000/.5700/.0000/.0000/-0.0300/78/1/813/1.0000/.0000/
14, -0.3556, 3/, 5/, , 331/2.0000/12/1/0/.1000/0/
0, .1000, 4/, 6/9/, ,
0, .0500, 5/, , ,
7, .0000, 3/, 8/19/22/22/, , 9/0/56/16.5000/162.0000/.0000/.1042/.7118/.4000/0/100/0/0/0/
20, .0000, 7/, 15/, , 1/
2, .0000, 5/, 12/, , 12/1/3/1/1/.0000/
1, .2500, 3/, 11/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 10/, , 7/, 5/-1/.1000/
2, .0000, 9/, 25/26/27/, , 12/2/4/2/1/.2000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
0, .0000, 3/, 15/, 8/,
1, .3000, 14/8/, 16/, , 3/9.6597/.0000/-37.3494/-1/0/1/0/.5000/
12, .0000, 15/, 28/, 7/, 3/-1/.1400/
18, .0000, 3/, 34/, 7/, 10/1/0/1/
1, .2500, 3/, 31/, 19/, 7/.1042/.7118/-1.0000/56/0/1/0/.4000/
20, .0000, 7/, , , 2/
1, .2500, 3/, , 19/7/, 8/.1042/.7118/-1.0000/56/0/1/0/.4000/
23, .0000, 3/, , 26/, 999.0000/3/0/
4, .5000, 7/7/, 23/29/30/32/33/35/36/, 20/, 8/-1.0000/134.8200/.1042/.3125/38/3/0/1/204/200/0/0/1/0/
1, .5333, 22/, , , 8/.0000/.0000/.0000/78/5/1/0/.0950/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, 1.0000, 12/, , ,
23, -1.2500, 12/, , 25/, 999.0000/4/0/
2, .6700, 12/, , , 12/1/1/0/1/.0000/
1, .4200, 16/29/, , 30/, 3/.1042/.7118/-1.0000/87/5/1/0/1.0000/
0, .2300, 22/, 28/, ,
0, 7.2900, 22/, , ,
1, .2300, 18/32/, , 33/, 7/.1042/.7118/-1.0000/87/5/1/0/1.0000/
0, .2500, 22/, 31/, ,
0, 2.7900, 22/, , ,
1, .0500, 17/35/, , 36/, 10/.1042/.7118/-1.0000/87/5/1/0/1.0000/
0, .1000, 22/, 34/, ,
0, 3.3900, 22/, , ,
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 3.215651
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 3.265651
2023-03-26 21:15:50 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.837873
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 5.217874
2023-03-26 21:15:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.215651
2023-03-26 21:15:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.017860
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 5.217874
2023-03-26 21:15:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.837873
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 4.622873
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 8.835894
2023-03-26 21:15:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.778028
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 8.990700
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 16.050701
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 9.010700
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 11.550700
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 8.860701
2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 12.150701
2023-03-26 21:15:52 game_sound: Play: SID 10/hit_hard4.ogg, CH 11, VOL 112
2023-03-26 21:15:54 game_sound: Play: SID 3/cheer_light6.ogg, CH 3, VOL 45
2023-03-26 21:15:57 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 30
2023-03-26 21:16:02 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 30
2023-03-26 21:16:06 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 30
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:10 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L29.5000/0/0/0/0/0/\
23, 1.0750, , 1/4/27/27/, , -1.0000/2/0/
14, .0000, 0/, 2/3/27/, , 810/.5000/3/1/0/.0000/0/
1, -0.5333, 1/, 27/, , 4/-0.1500/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.5333, 1/, 5/8/10/12/16/20/21/23/26/, , 3.8000/.3600/.0000/.0000/-0.1500/78/1/810/1.0000/.0000/
14, .0100, 0/, , , 36/.3000/13/1/0/.0000/0/
14, -0.4667, 3/, 6/9/, , 312/1.0000/12/1/0/.0700/0/
0, .1000, 5/, 7/, ,
0, .0500, 6/, , ,
7, .0000, 3/, 14/14/22/27/, , 8/40/38/-9.6000/172.0000/.0000/.7561/.0181/.1000/0/100/0/0/0/
2, .0000, 5/, 24/, 18/, 12/1/0/5/2/.0000/
2, .0000, 3/, 11/25/, 14/, 13/2/2/0/2/.0000/
14, -1.2167, 10/, , , 6/.0000/13/1/0/.5000/0/
1, .2500, 3/, 13/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 12/, , 8/, 6/-1/.1000/
4, .0000, 8/8/, 15/17/18/18/27/, 13/, 6/-1.0000/133.8000/.0000/.0000/107/0/0/1/207/428/2/0/0/0/
0, .0000, 14/, , ,
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 14/, , 14/, 5/106/.5333/
4, .2667, 14/14/, 19/27/27/, 17/, 5/-1.0000/128.9000/.0000/.0000/106/0/0/1/438/403/2/0/0/0/
0, .0000, 18/, , ,
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .5000, 3/, 27/, 8/22/, 9/1/0/0/
20, .0000, 8/, , , 1/
18, .5000, 3/, 27/, 8/22/, 10/1/0/0/
1, .2500, 9/, , , 12/.7561/.0181/-1.0000/109/8/1/1/.4475/
1, .4500, 10/, , , 13/.7561/.0181/-1.0000/109/8/1/1/.4475/
23, .0000, 3/, , 29/, 999.0000/3/0/
0, 1.0000, 1/2/18/14/0/8/21/23/0/18/, 28/29/, 24/25/3/3/,
11, .0000, 27/, , , 1/1/
23, .0000, 27/, , , -1.0000/51/0/
2023-03-26 21:16:10 ENGINE_3D::empty: empty, time: 3.628376
2023-03-26 21:16:10 ENGINE_3D::empty: empty, time: 3.678376
2023-03-26 21:16:10 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.941709
2023-03-26 21:16:10 ENGINE_3D::empty: empty, time: 4.780453
2023-03-26 21:16:11 ENGINE_3D::empty: empty, time: 5.810452
2023-03-26 21:16:11 ENGINE_3D::empty: empty, time: 3.370291
2023-03-26 21:16:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.941709
2023-03-26 21:16:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.528376
2023-03-26 21:16:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.941709
2023-03-26 21:16:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.941709
2023-03-26 21:16:11 ENGINE_3D::empty: empty, time: 11.392649
2023-03-26 21:16:11 ENGINE_3D::empty: empty, time: 11.392649
2023-03-26 21:16:13 game_sound: Play: SID 10/hit_hard4.ogg, CH 11, VOL 112
2023-03-26 21:16:16 game_sound: Play: SID 14/out2.ogg, CH 13, VOL 112
2023-03-26 21:16:16 game_sound: Play: SID 11/ooh15.ogg, CH 2, VOL 31
2023-03-26 21:16:16 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 112
2023-03-26 21:16:20 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 21
2023-03-26 21:16:26 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 21
2023-03-26 21:16:29 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 21
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:36 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.3667/0/0/0/0/0/\
23, 1.3250, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.2000/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.5000/.5300/.0000/.0000/.2000/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/7/9/10/11/12/13/14/15/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
0, .2000, 4/, 6/8/, ,
0, .2000, 5/, , ,
0, .2000, 4/, , ,
1, .5000, 5/, , , 12/.6628/.1309/-1.0000/109/8/1/1/.3500/
23, .5500, 4/, , , -1.0000/51/0/
1, .6600, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/
1, .8100, 4/, , , 6/.9100/.0200/-1.0000/87/0/1/0/.2500/
1, .5900, 4/, 13/, , 7/.5800/.0800/-1.0000/87/0/1/0/.2500/
1, .6100, 12/4/, , , 7/.8900/.0600/-1.0000/108/0/1/0/.2500/
1, .7300, 4/, , 18/, 3/1.0000/.3200/-1.0000/27/5/1/0/1.0000/
4, 1.0667, 4/, 16/, 13/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
4, .5333, 15/, 17/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
4, .5333, 16/, 18/19/, 11/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
0, 1.5000, 17/, , ,
4, .5333, 17/, 20/21/22/, 14/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/
1, 1.0000, 19/, , , 3/.6628/.1309/-1.0000/87/5/0/0/1.0000/
12, .0000, 19/, , , 3/78/.2000/
23, .5000, 19/, , , -1.0000/51/0/
2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 3.713540
2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 3.913540
2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 3.713540
2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 4.063540
2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 10.263802
2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 10.763802
2023-03-26 21:16:39 game_sound: Play: SID 7/catch_ball5.ogg, CH 12, VOL 112
2023-03-26 21:16:39 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 112
2023-03-26 21:16:39 game_sound: Play: SID 3/cheer_light1.ogg, CH 3, VOL 37
2023-03-26 21:16:40 game_sound: Play: SID 19/ambient2.ogg, CH 8, VOL 25
2023-03-26 21:16:45 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 25
2023-03-26 21:16:51 game_sound: Play: SID 19/ambient6.ogg, CH 7, VOL 25
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:16:56 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.4333/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.1900/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/9/12/14/15/17/18/19/, , 5.9000/.7700/.0000/.0000/.1900/78/1/816/1.0000/.0000/
14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0600/0/
0, .1000, 4/, 7/, ,
6, .0000, 3/, 10/13/16/21/24/25/27/28/30/31/, , 6/0/24/56.8759/-1.0000/.7557/.4511/.2000/0/-1.0000/201/
2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/
2, .0000, 7/, 13/, 6/, 12/2/4/3/1/.0000/
1, .2000, 3/, 11/, 10/, 8/.7557/.4511/-1.0000/24/0/1/0/.9000/
20, .0000, 6/, 11/, , 2/
1, .0000, 9/10/, 20/, 6/, 8/-3.3222/.0000/-42.5300/-1/1/1/0/.9000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .3500, 8/6/, 22/, , 12/.7557/.4511/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .5000, 3/, 23/, 6/16/, 9/1/0/0/
20, .0000, 6/, , , 1/
18, .5000, 3/, 26/, 6/16/, 10/1/0/0/
18, .5000, 3/, 29/, 6/16/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 11/21/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 6/, 20/, ,
12, .0000, 13/, , , 12/107/.3000/
1, .0600, 15/24/, , 25/, 9/.7557/.4511/-1.0000/87/5/1/0/1.0000/
0, .1500, 6/, 23/, ,
0, 2.3300, 6/, , ,
1, .0900, 17/27/, , 28/, 10/.7557/.4511/-1.0000/87/5/1/0/1.0000/
0, .0900, 6/, 26/, ,
0, 3.8900, 6/, , ,
1, .2400, 18/30/, , 31/, 11/.7557/.4511/-1.0000/87/5/1/0/1.0000/
0, .5000, 6/, 29/, ,
0, 3.2200, 6/, , ,
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 2.645640
2023-03-26 21:16:56 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.263418
2023-03-26 21:16:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.645640
2023-03-26 21:16:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.069475
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 5.617565
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 6.735614
2023-03-26 21:16:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.263418
2023-03-26 21:16:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.263418
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 6.985614
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 6.885614
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 9.065615
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 6.825614
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 10.625614
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 7.235614
2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 9.955614
2023-03-26 21:16:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.263418
2023-03-26 21:16:58 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 110
2023-03-26 21:17:02 game_sound: Play: SID 3/cheer_light7.ogg, CH 3, VOL 36
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:11 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R28.8000/0/0/0/0/0/\
23, .0000, , 1/17/, , -1.0000/2/0/
14, .0000, 0/, 2/3/17/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, 17/, , 4/-0.1800/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/9/10/12/13/14/15/16/, , 5.5000/.9500/.0000/.0000/-0.1800/78/1/816/1.0000/.0000/
14, -0.2222, 3/, 5/, , 326/2.0000/12/1/0/.0800/0/
0, .1000, 4/, 7/, ,
6, .0000, 3/, 17/17/, , 11/0/58/32.0000/-1.0000/.3734/.1894/.2000/1/-1.0000/612/
2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/
2, .0000, 7/, , 6/, 12/2/4/3/1/.0000/
1, .2500, 3/, 17/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 11/, , 6/.1867/.7500/-1.0000/24/0/1/0/1.0000/
12, .0000, 10/, 17/, 6/, 6/-1/.2500/
1, .2500, 3/, 17/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 17/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 17/, 6/, 10/1/0/1/
23, .0000, 3/, , 19/, 999.0000/3/0/
0, 1.0000, 1/2/9/11/13/12/0/15/6/6/, 18/19/, 8/3/3/3/,
11, .0000, 17/, , , 1/1/
23, .0000, 17/, , , -1.0000/51/0/
2023-03-26 21:17:11 ENGINE_3D::empty: empty, time: 2.588218
2023-03-26 21:17:11 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.263774
2023-03-26 21:17:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.588218
2023-03-26 21:17:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.648520
2023-03-26 21:17:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.263774
2023-03-26 21:17:11 ENGINE_3D::empty: empty, time: 6.645859
2023-03-26 21:17:11 ENGINE_3D::empty: empty, time: 6.645859
2023-03-26 21:17:13 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 110
2023-03-26 21:17:16 game_sound: Play: SID 3/cheer_light13.ogg, CH 3, VOL 43
2023-03-26 21:17:20 game_sound: Play: SID 19/ambient_cc.ogg, CH 7, VOL 29
2023-03-26 21:17:25 game_sound: Play: SID 19/ambient3.ogg, CH 7, VOL 29
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:28 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:17:32 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.0667/0/0/0/0/0/\
23, 1.1000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/-0.0400/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/7/9/14/15/16/17/18/20/21/22/, , 4.5000/.4800/.0000/.0000/-0.0400/78/1/813/1.0000/.0000/
14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0300/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
7, .0000, 3/, 11/11/19/, , 6/30/22/.7000/134.0000/.0000/.3184/.0260/.3000/0/100/0/0/1/
2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/
1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 9/, , 7/, 5/-1/.1000/
4, .2667, 7/7/, 12/25/26/28/29/31/32/34/35/, 10/, 5/-1.0000/154.6800/.0000/.0000/106/0/0/1/204/422/0/0/1/0/
0, .0000, 11/, , ,
1, .0000, 8/, 23/, , 12/.3184/.0260/-1.0000/109/8/1/1/.4475/
18, .0000, 3/, 27/, 7/, 7/1/0/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 24/, 11/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, .5000, 3/, , , 3/.0000/.0000/-1.0000/106/0/1/0/.2500/
18, .5000, 3/, 30/, 7/19/, 10/1/0/0/
20, .0000, 7/, , , 1/
18, .5000, 3/, 33/, 7/19/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 13/, , , 12/106/.3000/
1, .4200, 16/25/, , 26/, 4/.3184/.0260/-1.0000/87/5/1/0/1.0000/
0, .2100, 11/, 24/, ,
0, 3.4000, 11/, , ,
1, .1800, 14/28/, , 29/, 7/.3184/.0260/-1.0000/87/5/1/0/1.0000/
0, .1300, 11/, 27/, ,
0, 3.8900, 11/, , ,
1, .2600, 18/31/, , 32/, 10/.3184/.0260/-1.0000/87/5/1/0/1.0000/
0, .1100, 11/, 30/, ,
0, 3.5000, 11/, , ,
1, .2500, 20/34/, , 35/, 11/.3184/.0260/-1.0000/87/5/1/0/1.0000/
0, .1700, 11/, 33/, ,
0, 3.9500, 11/, , ,
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 4.362839
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 4.412839
2023-03-26 21:17:32 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 4.010617
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.499401
2023-03-26 21:17:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.010617
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 4.370617
2023-03-26 21:17:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.010617
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.709401
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 9.899401
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.629401
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 10.389400
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.609401
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 9.999401
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.669401
2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 10.449401
2023-03-26 21:17:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.362839
2023-03-26 21:17:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.010617
2023-03-26 21:17:35 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 112
2023-03-26 21:17:40 game_sound: Play: SID 19/ambient3.ogg, CH 8, VOL 21
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:17:43 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:17:47 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.2333/27.2333/0/0/8/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/
1, -0.8444, 1/, , , 4/.0200/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8444, 1/, 4/7/9/13/15/18/19/20/22/23/24/, , 3.5000/.3700/.0000/.0000/.0200/78/1/813/1.0000/.0000/
14, -0.3333, 3/, 5/, , 307/2.0000/12/1/0/.0300/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
7, .0000, 3/, 12/14/21/25/25/28/, , 10/0/67/17.3000/169.0000/.0000/.5865/.6203/.4000/0/100/0/8/0/
2, .0000, 5/, 11/, , 12/1/3/1/1/.0000/
1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 9/, , 7/, 5/-1/.1000/
2, .0000, 8/, 29/30/31/, , 12/2/4/2/1/.2000/
20, .0000, 7/, , , 3/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 7/, 16/, , 1/
0, .0000, 3/, 16/, 14/,
1, .3000, 15/14/, 17/, , 3/-1.4115/.0000/-30.0361/-1/0/1/0/.5000/
12, .0000, 16/, 32/, 7/, 3/-1/.1400/
18, .0000, 3/, 41/, 7/, 11/1/0/1/
1, 1.0000, 3/, 38/, 7/, 9/.7933/.2500/-1.0000/25/0/1/0/.5000/
1, .2500, 3/, , 21/7/, 6/.5865/.6203/-1.0000/67/0/1/0/.4000/
20, .0000, 7/, , , 2/
18, .2500, 3/, 35/, 7/21/, 7/1/0/0/
1, .2500, 3/, 27/, 21/, 8/.5865/.6203/-1.0000/67/0/1/0/.4000/
23, .0000, 3/, , 30/, 999.0000/3/0/
4, .5000, 7/7/, 26/33/34/36/37/39/40/42/43/, 20/, 6/-1.0000/136.6200/.7933/.2500/25/3/0/1/204/200/0/0/1/0/
1, .5333, 25/, , , 6/.0000/.0000/.0000/78/5/1/0/.0950/
1, .2500, 23/28/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 7/, 27/, ,
0, 1.0000, 11/, , ,
23, -1.2500, 11/, , 29/, 999.0000/4/0/
2, .4500, 11/, , , 12/1/1/0/1/.0000/
1, .3500, 17/33/, , 34/, 3/.5865/.6203/-1.0000/87/5/1/0/1.0000/
0, .2800, 25/, 32/, ,
0, 5.0400, 25/, , ,
1, .2100, 22/36/, , 37/, 7/.5865/.6203/-1.0000/87/5/1/0/1.0000/
0, .3800, 25/, 35/, ,
0, 2.0800, 25/, , ,
1, .3700, 19/39/, , 40/, 9/.5865/.6203/-1.0000/87/5/1/0/1.0000/
0, .2900, 25/, 38/, ,
0, 3.9800, 25/, , ,
1, .0200, 18/42/, , 43/, 11/.5865/.6203/-1.0000/87/5/1/0/1.0000/
0, .1000, 25/, 41/, ,
0, 2.5900, 25/, , ,
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 3.157026
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 3.207026
2023-03-26 21:17:47 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.838137
2023-03-26 21:17:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.157026
2023-03-26 21:17:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.955007
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 4.108137
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 5.378137
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 5.378137
2023-03-26 21:17:47 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.838137
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 4.743136
2023-03-26 21:17:47 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.838137
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 6.272581
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 8.798368
2023-03-26 21:17:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.621811
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 8.935914
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 13.695914
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 9.035914
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 10.735914
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 8.945914
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 12.635914
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 8.755915
2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 11.245914
2023-03-26 21:17:49 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 112
2023-03-26 21:17:50 game_sound: Play: SID 3/cheer_light15.ogg, CH 3, VOL 45
2023-03-26 21:17:54 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 30
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:02 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:18:05 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/27.2333/0/0/0/0/\
23, .9750, , 1/5/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 810/.5000/3/1/0/.0000/0/
1, -0.5333, 1/, , , 4/.0500/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.5333, 1/, 4/, , 4.9000/.4500/.0000/.0000/.0500/78/1/810/1.0000/.0000/
4, .0000, 3/, 6/9/11/20/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, .1800, 0/, , , 36/.2900/13/1/0/.0000/0/
14, -0.5222, 4/, 7/, , 308/2.0000/12/1/0/.2500/0/
0, .1000, 6/, 8/, ,
0, .0500, 7/, , ,
0, .2000, 4/, 10/, ,
1, .5000, 9/, , , 12/.1585/.2977/-1.0000/109/8/1/1/.4475/
4, .5333, 4/, 12/13/14/15/16/17/18/19/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/
1, .3500, 11/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .6700, 11/, , , 6/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .3000, 11/, , , 8/.0000/.0000/.0000/107/1/1/0/.7500/
1, .6000, 11/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/
1, .6300, 11/, 18/, 17/, 3/.3900/.3000/-1.0000/6/5/1/0/1.0000/
0, 2.1100, 11/, , ,
1, 1.0000, 16/11/, , , 3/.1585/.2977/-1.0000/87/5/0/0/1.0000/
23, .5000, 11/, , , -1.0000/51/0/
2, .3800, 4/, , , 13/1/1/0/1/.0000/
2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 3.781281
2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 3.831281
2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 3.175726
2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 6.460818
2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 4.850818
2023-03-26 21:18:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.355726
2023-03-26 21:18:08 game_sound: Play: SID 7/catch_ball5.ogg, CH 12, VOL 112
2023-03-26 21:18:08 game_sound: Play: SID 16/strike_three2.ogg, CH 13, VOL 112
2023-03-26 21:18:10 game_sound: Play: SID 19/ambient5.ogg, CH 7, VOL 21
2023-03-26 21:18:15 game_sound: Play: SID 19/ambient_hd.ogg, CH 8, VOL 21
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:16 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:18:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:16 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:18:16 facegen: make_photo started for Yimi Garcia
2023-03-26 21:18:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache
2023-03-26 21:18:16 create_face: Started create face
2023-03-26 21:18:16 create_face: Finished create face
2023-03-26 21:18:16 make_photo: Photo created - #3, upd. 3 - Yimi Garcia, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:18:16 facegen: finished make_photo
2023-03-26 21:18:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:16 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:18:19 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.1667/27.2333/0/0/8/0/\
23, .0000, , 1/4/20/, , -1.0000/2/0/
14, .0000, 0/, 2/3/20/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, 20/, , 4/.1400/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/7/9/12/13/15/16/17/18/19/, , 5.4000/.4700/.0000/.0000/.1400/78/0/817/1.0000/.0000/
14, .1600, 0/, , , 36/.2600/13/1/0/.0000/0/
14, -0.4889, 3/, 6/, , 309/2.0000/12/1/0/.0600/0/
0, .1000, 5/, 8/, ,
6, .0000, 3/, 20/20/, , 11/1/74/33.4000/-1.0000/.9435/.4094/.2000/1/-1.0000/201/
2, .0000, 6/, 10/, 7/, 12/1/3/3/1/.0000/
2, .0000, 3/, 11/, 7/, 13/2/3/3/1/.0000/
2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/
2, .0000, 9/, , 7/, 13/3/4/3/1/.0000/
1, .2500, 3/, 20/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 14/, , 6/.9435/.6250/-1.0000/13/0/1/0/1.0000/
12, .0000, 13/, 20/, 7/, 6/-1/.2500/
1, .2500, 3/, 20/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 20/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 20/, 7/, 10/1/0/1/
23, .0000, 3/, , 22/, 999.0000/3/0/
0, 1.0000, 1/2/12/14/16/15/0/18/7/7/, 21/22/, 10/11/3/3/,
11, .0000, 20/, , , 1/1/
23, .0000, 20/, , , -1.0000/51/0/
2023-03-26 21:18:19 ENGINE_3D::empty: empty, time: 1.607991
2023-03-26 21:18:19 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.225769
2023-03-26 21:18:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.607991
2023-03-26 21:18:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.225769
2023-03-26 21:18:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.079077
2023-03-26 21:18:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.021477
2023-03-26 21:18:19 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.225769
2023-03-26 21:18:19 ENGINE_3D::empty: empty, time: 5.418818
2023-03-26 21:18:19 ENGINE_3D::empty: empty, time: 5.418818
2023-03-26 21:18:20 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 112
2023-03-26 21:18:27 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 21
2023-03-26 21:18:29 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 21
2023-03-26 21:18:33 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 8, VOL 21
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:18:39 handle_3d_event: **/L23.0967/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.7000/0/0/0/0/0/\
23, 1.6500, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.0400/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/8/13/14/15/16/17/19/20/21/, , 3.7000/1.1500/.0000/.0000/.0400/78/1/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0700/0/
0, .1000, 4/, 7/, ,
7, .0000, 3/, 10/10/18/23/, , 8/40/43/5.0000/148.0000/.0000/.1461/.6161/.3000/0/100/0/0/1/
2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/
1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 8/, , 6/, 5/-1/.1000/
4, .2667, 6/6/, 11/26/27/29/30/32/33/35/36/38/39/, 9/, 5/-1.0000/159.0000/.0000/.0000/106/0/0/1/204/422/1/0/1/0/
0, .0000, 10/, , ,
1, .0000, 7/, 24/, , 12/.1461/.6161/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 28/, 10/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, 1.0000, 3/, 37/, 10/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/
18, 1.0000, 3/, 25/, 6/, 3/1/0/0/
1, .2500, 3/, 22/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 6/, , , 1/
18, .5000, 3/, 31/, 6/18/, 9/1/0/0/
18, .5000, 3/, 34/, 6/18/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 17/23/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 6/, 22/, ,
12, .0000, 12/, , , 12/106/.3000/
1, .4700, 16/26/, , 27/, 3/.1461/.6161/-1.0000/87/5/1/0/1.0000/
0, .2200, 10/, 25/, ,
0, 7.3300, 10/, , ,
1, .5000, 14/29/, , 30/, 4/.1461/.6161/-1.0000/87/5/1/0/1.0000/
0, .4200, 10/, 28/, ,
0, 3.1400, 10/, , ,
1, .0300, 19/32/, , 33/, 9/.1461/.6161/-1.0000/87/5/1/0/1.0000/
0, .2000, 10/, 31/, ,
0, 2.2100, 10/, , ,
1, .1200, 20/35/, , 36/, 10/.1461/.6161/-1.0000/87/5/1/0/1.0000/
0, .4800, 10/, 34/, ,
0, 2.0600, 10/, , ,
1, .0800, 15/38/, , 39/, 11/.1461/.6161/-1.0000/87/5/1/0/1.0000/
0, .1300, 10/, 37/, ,
0, 2.6300, 10/, , ,
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 4.320717
2023-03-26 21:18:39 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.806273
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.566893
2023-03-26 21:18:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806272
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 4.526273
2023-03-26 21:18:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806272
2023-03-26 21:18:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806272
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 5.413559
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.786892
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 13.896893
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.986893
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 9.706893
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.766892
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 8.776893
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 7.046893
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 8.626892
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.696893
2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 9.196893
2023-03-26 21:18:39 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.320717
2023-03-26 21:18:43 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 112
2023-03-26 21:18:45 game_sound: Play: SID 3/cheer_light12.ogg, CH 3, VOL 37
2023-03-26 21:18:46 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 7, VOL 24
2023-03-26 21:18:50 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 7, VOL 25
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:18:56 handle_3d_event: **/L23.0967/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R29.5667/0/0/0/0/0/\
23, .4250, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.0200/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/9/10/12/13/14/15/, , 6.1000/.4700/.0000/.0000/-0.0200/78/1/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0700/0/
0, .1000, 4/, 7/, ,
6, .0000, 3/, 8/11/18/19/21/22/24/25/, , 5/4/14/14.2000/-1.0000/.1409/.0562/.2000/1/134.0000/2/
2, .0000, 5/, 8/, 6/, 12/1/3/3/0/.0000/
1, .3500, 7/6/, 16/, , 12/.1409/.0562/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, .2500, 3/, 17/, 11/, 6/.1409/.0562/-1.0000/14/0/1/0/.5000/
20, .0000, 6/, , , 1/
18, .5000, 3/, 20/, 6/11/, 10/1/0/0/
18, .5000, 3/, 23/, 6/11/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 8/, , , 12/106/.3000/
1, .0200, 10/18/, , 19/, 6/.1409/.0562/-1.0000/87/5/1/0/1.0000/
0, .0600, 6/, 17/, ,
0, 3.5800, 6/, , ,
1, .2600, 12/21/, , 22/, 10/.1409/.0562/-1.0000/87/5/1/0/1.0000/
0, .3400, 6/, 20/, ,
0, 3.2300, 6/, , ,
1, .1300, 13/24/, , 25/, 11/.1409/.0562/-1.0000/87/5/1/0/1.0000/
0, .1900, 6/, 23/, ,
0, 2.8500, 6/, , ,
2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 3.224858
2023-03-26 21:18:56 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.710413
2023-03-26 21:18:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.224858
2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 3.811898
2023-03-26 21:18:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.710414
2023-03-26 21:18:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.710414
2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 4.535231
2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 8.055231
2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 4.815231
2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 7.705231
2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 4.665231
2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 7.325231
2023-03-26 21:18:59 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 110
2023-03-26 21:19:00 game_sound: Play: SID 4/cheer_heavy8.ogg, CH 3, VOL 36
2023-03-26 21:19:01 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 24
2023-03-26 21:19:04 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 24
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:08 handle_3d_event: **/L23.0967/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L27.7000/0/0/0/0/0/\
23, .0000, , 1/19/, , -1.0000/2/0/
14, .0000, 0/, 2/3/19/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, 19/, , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/8/9/11/12/13/17/18/, , 3.5000/.1000/.0000/.0000/-0.2300/78/1/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0400/0/
0, .1000, 4/, 7/, ,
6, .0000, 3/, 14/16/19/19/, , 11/0/72/26.5000/-1.0000/.8179/.4938/.2000/1/153.0000/604/
2, .0000, 5/, , 6/, 12/1/2/3/1/.0000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 10/, , 6/.8179/.7500/-1.0000/13/0/1/0/1.0000/
12, .0000, 9/, 19/, 6/, 6/-1/.2500/
1, .2500, 3/, 19/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 19/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 6/, 15/, , 1/
1, .3500, 14/, 19/, 16/, 5/.8179/.3750/-1.0000/13/0/1/0/1.0000/
0, .5000, 6/, , ,
18, .0000, 3/, 19/, 6/, 10/1/0/1/
23, .0000, 3/, , 21/, 999.0000/3/0/
0, 1.0000, 1/2/15/10/12/11/0/17/6/6/, 20/21/, 7/3/3/3/,
11, .0000, 19/, , , 1/1/
23, .0000, 19/, , , -1.0000/51/0/
2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 2.626103
2023-03-26 21:19:08 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.141659
2023-03-26 21:19:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.626103
2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 4.455396
2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 5.405903
2023-03-26 21:19:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.141659
2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 6.405903
2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 6.405903
2023-03-26 21:19:10 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 110
2023-03-26 21:19:13 game_sound: Play: SID 3/cheer_light10.ogg, CH 3, VOL 43
2023-03-26 21:19:17 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 29
2023-03-26 21:19:20 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 7, VOL 29
2023-03-26 21:19:25 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 7, VOL 29
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:26 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:19:29 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L25.9333/0/0/0/0/2/\
23, 1.2250, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.0400/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/14/16/17/19/20/21/22/, , 3.5000/.4700/.0000/.0000/.0400/78/0/816/1.0000/.0000/
14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0600/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
7, .0000, 3/, 11/11/18/, , 3/40/0/2.6000/111.0000/.0000/.6522/.1203/1.3667/0/20/0/0/0/
2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/
1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 9/, , 7/, 5/-1/.1000/
4, .2667, 7/7/, 12/15/25/26/28/29/31/32/34/35/, 10/, 5/-1.0000/154.8000/.0000/.0000/106/0/0/1/204/425/0/0/1/0/
0, .0000, 11/, , ,
1, .0000, 8/, 23/, , 12/.6522/.1203/-1.0000/109/8/1/1/.4475/
18, .0000, 3/, 22/, 7/, 8/1/1/0/
1, .3700, 11/, 24/, , 5/.0000/.0000/.0000/87/0/1/0/.1400/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .2500, 3/, 27/, 7/18/, 6/1/1/0/
20, .0000, 7/, , , 1/
18, .5000, 3/, 30/, 7/18/, 10/1/0/0/
18, .5000, 3/, 33/, 7/18/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/14/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 13/, , , 12/106/.3000/
1, .0300, 15/25/, , 26/, 5/.6522/.1203/-1.0000/87/5/1/0/1.0000/
0, .1300, 11/, 24/, ,
0, 2.5900, 11/, , ,
1, .0500, 17/28/, , 29/, 6/.6522/.1203/-1.0000/87/5/1/0/1.0000/
0, .1800, 11/, 27/, ,
0, 3.2600, 11/, , ,
1, .3600, 19/31/, , 32/, 10/.6522/.1203/-1.0000/87/5/1/0/1.0000/
0, .4500, 11/, 30/, ,
0, 2.0200, 11/, , ,
1, .2100, 20/34/, , 35/, 11/.6522/.1203/-1.0000/87/5/1/0/1.0000/
0, .1900, 11/, 33/, ,
0, 2.3100, 11/, , ,
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 3.642115
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 3.692115
2023-03-26 21:19:29 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.359893
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.408333
2023-03-26 21:19:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359893
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 3.665964
2023-03-26 21:19:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359893
2023-03-26 21:19:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359893
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.538333
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 8.998333
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.588333
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 9.668333
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.858333
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 8.428333
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.598333
2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 8.718333
2023-03-26 21:19:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.642115
2023-03-26 21:19:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359893
2023-03-26 21:19:32 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 112
2023-03-26 21:19:36 game_sound: Play: SID 19/ambient_cc.ogg, CH 7, VOL 21
2023-03-26 21:19:39 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 7, VOL 21
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:19:40 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:19:43 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R29.9000/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/7/18/20/21/22/, , 3.4000/.5500/.0000/.0000/-0.1000/78/0/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0100/0/
0, .1000, 4/, 14/, ,
23, .0000, 3/, , 9/, 999.0000/3/0/
3, .0000, 3/, 8/10/11/12/13/25/26/28/29/, , 31.8000/.0000/.2088/.4200/.9076/105/1/0/1.0000/148.0000/
20, .0000, 7/, 9/, , 2/
23, .0000, 8/, , 13/, 999.0000/12/0/
22, 1.5000, 7/, , , 5.0000/
0, .0000, 7/, , ,
0, .0000, 7/, , ,
23, 1.0000, 7/, , , 999.0000/4/0/
2, .0000, 5/, 15/, , 12/1/3/1/1/.0000/
2, .0000, 14/, 16/, , 12/2/0/1/1/.0000/
2, .0000, 15/, 17/, , 12/3/4/1/1/.0000/
2, .0000, 16/, 23/, , 12/0/1/1/0/.0000/
1, .2000, 3/, 19/, 7/, 11/.2088/.0000/.9076/105/0/1/0/.8950/
12, .0000, 18/, , 7/, 11/-1/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.2500, 3/, 24/, 8/, 5/.2088/.4200/.9076/70/5/1/0/.0500/
1, 1.2500, 3/, 27/, 8/, 6/.2088/.4200/.9076/70/5/1/0/.0500/
1, .2500, 17/, , , 12/.0000/.4200/-1.0000/109/1/0/0/1.0000/
1, .3100, 21/25/, , 26/, 5/.2088/.4200/-1.0000/87/5/1/0/1.0000/
0, .0800, 7/, 24/, ,
0, 3.5200, 7/, , ,
1, .3200, 22/28/, , 29/, 6/.2088/.4200/-1.0000/87/5/1/0/1.0000/
0, .2500, 7/, 27/, ,
0, 2.5000, 7/, , ,
2023-03-26 21:19:43 ENGINE_3D::empty: empty, time: 2.581021
2023-03-26 21:19:43 ENGINE_3D::empty: empty, time: 5.157364
2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 6.167626
2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 6.167626
2023-03-26 21:19:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.581021
2023-03-26 21:19:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.144888
2023-03-26 21:19:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.522612
2023-03-26 21:19:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 13.062773
2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 6.247626
2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 9.687626
2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 6.417626
2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 8.667625
2023-03-26 21:19:45 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 112
2023-03-26 21:19:47 game_sound: Play: SID 22/anticip1.ogg, CH 6, VOL 30
2023-03-26 21:19:49 game_sound: Play: SID 23/antic_HR.ogg, CH 3, VOL 45
2023-03-26 21:19:49 game_sound: Play: SID 27/horn.ogg - 80
2023-03-26 21:19:54 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 30
2023-03-26 21:20:00 game_sound: Play: SID 19/ambient9.ogg, CH 7, VOL 30
2023-03-26 21:20:04 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 30
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:07 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:20:10 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.2667/27.2667/0/0/12/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.2700/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/7/8/11/14/15/16/17/18/21/, , 3.5000/1.0700/.0000/.0000/.2700/78/0/816/1.0000/.0000/
14, -0.2222, 3/, 5/, , 329/2.0000/12/1/0/.0300/0/
0, .1000, 4/, 10/, ,
7, .0000, 3/, 9/19/19/, , 11/20/14/9.0000/157.0000/.0000/.7063/.0571/.4000/0/100/0/0/0/
18, .0000, 3/, 11/, 6/, 5/1/1/0/
18, .0000, 3/, , 6/6/, 6/1/1/0/
20, .0000, 6/, , , 1/
2, .0000, 5/, 13/, , 12/1/3/1/1/.0000/
1, .2500, 3/7/, 12/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 11/, , 6/, 5/-1/.1000/
2, .0000, 10/, 22/23/24/, , 12/2/4/2/1/.1000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 25/, 6/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, .5000, 3/, , , 3/.0000/.0000/-1.0000/106/0/1/0/.2500/
18, .5000, 3/, 28/, 6/9/, 10/1/0/0/
23, .0000, 3/, , 23/, 999.0000/3/0/
4, .5000, 6/6/, 20/26/27/29/30/, 8/, 6/-1.0000/138.2400/.7063/.0000/23/3/0/1/204/200/1/0/1/0/
1, .5333, 19/, , , 6/.0000/.0000/.0000/78/5/1/0/.0950/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
0, 1.0000, 13/, , ,
23, -1.2500, 13/, , 22/, 999.0000/4/0/
2, .4700, 13/, , , 12/1/1/0/1/.0000/
1, .2100, 15/26/, , 27/, 4/.7063/.0571/-1.0000/87/5/1/0/1.0000/
0, .4300, 19/, 25/, ,
0, 3.6300, 19/, , ,
1, .0600, 17/29/, , 30/, 10/.7063/.0571/-1.0000/87/5/1/0/1.0000/
0, .1500, 19/, 28/, ,
0, 2.8500, 19/, , ,
2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 2.356688
2023-03-26 21:20:10 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.126688
2023-03-26 21:20:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.126688
2023-03-26 21:20:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.126688
2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 3.606688
2023-03-26 21:20:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.356688
2023-03-26 21:20:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.008734
2023-03-26 21:20:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.126688
2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 7.429752
2023-03-26 21:20:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.688917
2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 7.663656
2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 10.863657
2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 7.383657
2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 10.083656
2023-03-26 21:20:12 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 112
2023-03-26 21:20:13 game_sound: Play: SID 3/cheer_light15.ogg, CH 3, VOL 46
2023-03-26 21:20:17 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 31
2023-03-26 21:20:21 game_sound: Play: SID 19/ambient2.ogg, CH 8, VOL 31
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:23 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:20:26 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.1667/0/27.1667/27.2667/8/5/\
23, .0000, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.0500/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/8/9/11/14/15/16/17/19/22/25/27/29/30/, , 3.3000/1.0600/.0000/.0000/-0.0500/78/0/817/1.0000/.0000/
14, .1900, 0/, , , 36/.4300/13/1/0/.0000/0/
14, -0.3556, 3/, 6/, , 331/2.0000/12/1/0/.0700/0/
0, .1000, 5/, 7/, ,
2, .0000, 6/, 10/12/, , 12/1/3/1/1/.0000/
2, .0000, 3/, 13/, , 13/2/3/0/1/.0000/
7, .0000, 3/, 18/26/26/, 10/, 9/30/35/5.7000/177.0000/.0000/.7028/.8015/.2000/1/100/1/0/0/
0, -0.5000, 7/, , ,
18, .0000, 3/, 15/, 9/, 7/1/1/0/
2, .0000, 7/, 33/34/35/, , 12/2/4/1/1/.0000/
2, .0000, 8/, 23/, , 13/3/0/0/1/.0000/
1, .2500, 3/, 29/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/11/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
23, .0000, 3/, , 34/, 999.0000/3/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 9/, 20/, , 1/
0, .0000, 3/, 20/, 18/,
1, .0000, 19/18/, 21/, , 3/5.7455/.0000/8.1847/-1/0/1/0/.9000/
12, .0000, 20/, 37/, 9/, 3/-1/.1400/
1, .2500, 3/, 27/, 18/, 5/.0000/.0000/-1.0000/106/0/1/0/.2500/
2, .0000, 13/, 24/, , 13/0/0/2/1/.1500/
2, .1500, 23/, 36/, , 13/3/4/0/1/.0000/
1, .5000, 3/, , 9/, 8/.8514/.9800/-1.0000/30/0/1/0/.7000/
4, .0000, 9/9/, 30/32/, 25/, 8/-1.0000/142.3100/.8514/.9800/30/3/0/1/204/200/1/0/1/0/
1, .5000, 22/3/, 28/, , 5/.8514/.4900/-1.0000/6/0/1/0/.7000/
12, .0000, 27/, 40/, 9/, 5/-1/.2500/
1, .2500, 3/14/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .5000, 26/3/, 31/, , 8/.7028/.9800/-1.0000/30/0/1/0/.7000/
12, .0000, 30/, 32/43/, 9/, 8/-1/.2500/
4, .5958, 26/31/, 38/39/41/42/44/45/, 29/12/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/0/0/0/
0, 1.0000, 12/, , ,
23, -1.2500, 12/, , 33/, 999.0000/4/0/
12, .0000, 12/, , , 12/107/.3000/
2, .6900, 24/, , , 13/3/1/0/1/.0000/
1, .1600, 21/38/, , 39/, 3/.7028/.8015/-1.0000/87/5/1/0/1.0000/
0, .3900, 32/, 37/, ,
0, 5.0100, 32/, , ,
1, .3800, 28/41/, , 42/, 5/.7028/.8015/-1.0000/87/5/1/0/1.0000/
0, .2300, 32/, 40/, ,
0, 2.0300, 32/, , ,
1, .4900, 31/44/, , 45/, 8/.7028/.8015/-1.0000/87/5/1/0/1.0000/
0, .3100, 32/, 43/, ,
0, 3.2600, 32/, , ,
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 1.437314
2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.437314
2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.089536
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 4.740567
2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.240567
2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.614421
2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.096539
2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.919216
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 2.547200
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 10.024427
2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.130050
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 9.440050
2023-03-26 21:20:27 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.089536
2023-03-26 21:20:27 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.089536
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 1.809536
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 1.809536
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 9.930029
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 14.550029
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 9.770028
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 11.570028
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 9.850029
2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 12.800029
2023-03-26 21:20:28 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 113
2023-03-26 21:20:29 game_sound: Play: SID 4/cheer_heavy8.ogg, CH 3, VOL 48
2023-03-26 21:20:41 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 32
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:45 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:20:45 facegen: make_photo started for A.J. Puk
2023-03-26 21:20:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache
2023-03-26 21:20:45 create_face: Started create face
2023-03-26 21:20:45 create_face: Finished create face
2023-03-26 21:20:45 make_photo: Photo created - #4, upd. 4 - A.J. Puk, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:20:45 facegen: finished make_photo
2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:20:48 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L29.5000/29.5000/0/27.1667/0/2/\
23, 2.2500, , 1/4/5/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.1100/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 6/10/12/13/15/19/20/21/22/23/25/26/27/, , 3.3000/.5300/.0000/.0000/.1100/78/1/817/1.0000/.0000/
14, .2000, 0/, , , 36/.1900/14/1/0/.0000/0/
14, .0800, 0/, , , 36/.0500/15/1/0/.0000/0/
14, -0.3333, 3/, 7/, , 307/2.0000/12/1/0/.0400/0/
0, .1000, 6/, 8/11/, ,
0, .0500, 7/, 9/, ,
0, .0500, 8/, , ,
7, .0000, 3/, 17/17/24/, , 6/40/27/2.6000/121.0000/.0000/.0741/.6983/.3000/0/100/0/9/0/
2, .0000, 7/, 29/, , 12/1/3/0/0/.0000/
2, .0000, 3/, 30/, , 14/3/2/0/0/.0000/
2, .0000, 3/, 14/28/, , 15/0/2/0/0/.0000/
14, -0.9500, 13/, , , 13/.0000/15/1/0/.5000/0/
1, .2500, 3/, 16/, , 4/.0000/.0000/.0000/78/0/0/0/1.0000/
12, .0000, 15/, , 10/, 4/-1/.1000/
4, .2667, 10/10/, 18/32/33/35/36/38/39/41/42/, 16/13/, 4/-1.0000/154.6800/.0000/.0000/78/0/0/1/400/200/2/0/1/0/
0, .0000, 17/, , ,
18, .0000, 3/, 21/, 10/, 5/1/1/0/
18, .0000, 3/, 34/, 10/, 7/1/1/0/
1, .2500, 3/19/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
18, 1.0000, 3/, 31/, 10/, 3/1/0/0/
18, .5000, 3/, 37/, 10/24/, 10/1/0/0/
20, .0000, 10/, , , 1/
18, .5000, 3/, 40/, 10/24/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 13/, , , 15/.7500/.6983/-1.0000/109/1/0/0/1.0000/
12, .0000, 11/, , , 12/106/.3000/
12, .0000, 12/, , , 14/108/.3000/
1, .0800, 22/32/, , 33/, 3/.0741/.6983/-1.0000/87/5/1/0/1.0000/
0, .3700, 17/, 31/, ,
0, 7.2500, 17/, , ,
1, .4500, 20/35/, , 36/, 7/.0741/.6983/-1.0000/87/5/1/0/1.0000/
0, .0500, 17/, 34/, ,
0, 3.4000, 17/, , ,
1, .4700, 23/38/, , 39/, 10/.0741/.6983/-1.0000/87/5/1/0/1.0000/
0, .2900, 17/, 37/, ,
0, 3.4700, 17/, , ,
1, .3200, 25/41/, , 42/, 11/.0741/.6983/-1.0000/87/5/1/0/1.0000/
0, .3100, 17/, 40/, ,
0, 3.2700, 17/, , ,
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 3.688071
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 3.738071
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 3.788071
2023-03-26 21:20:49 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.359182
2023-03-26 21:20:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.688071
2023-03-26 21:20:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.359182
2023-03-26 21:20:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.359182
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 6.765166
2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182
2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182
2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 3.859182
2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 7.135166
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 14.015166
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 6.815166
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 10.165167
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 7.055166
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 10.235167
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 7.075166
2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 10.035166
2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182
2023-03-26 21:20:52 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 114
2023-03-26 21:20:52 game_sound: Play: SID 12/rally18.ogg, CH 5, VOL 120
2023-03-26 21:20:55 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 114
2023-03-26 21:20:57 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 24
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:07 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.0667/27.0667/29.5000/27.1667/2/0/\
23, .0000, , 1/5/6/, , -1.0000/2/0/
14, .0000, 0/, 2/, , 817/.5000/3/1/0/.0000/0/
4, -0.8222, 1/, 3/, 0/, 12/-1.0000/.0000/-1.0000/-1.0000/138/2/1/1/817/0/0/0/0/0/
3, .0000, 2/, 4/, , .0000/.0000/.0000/.0000/.0000/111/1/0/1.0000/.0000/
14, -0.2000, 3/, 7/8/9/10/11/12/13/14/15/16/17/18/23/24/, , 305/4.0000/12/1/0/.2000/0/
14, .0700, 0/, , , 36/.0500/13/1/0/.0000/0/
14, .2300, 0/, , , 36/.3300/15/1/0/.0000/0/
23, 1.0000, 4/, , , 999.0000/4/0/
2, .7500, 4/, 19/, , 12/1/1/5/0/.0000/
2, .7500, 4/, 20/, , 13/2/1/0/0/.0000/
1, .5900, 4/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .6900, 4/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .5000, 4/, , , 6/.0000/.0000/.0000/107/1/1/0/.7500/
1, .4500, 4/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/
1, .7500, 4/, 16/, 15/, 3/.1600/.2900/-1.0000/6/5/1/0/1.0000/
0, 3.9700, 4/, , ,
1, 1.0000, 14/4/, 22/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/
2, .1500, 4/, 18/, , 15/0/2/2/0/.1000/
2, .2000, 17/4/, 21/, , 15/3/1/0/0/.0000/
12, .0000, 8/, , , 12/106/.3000/
12, .0000, 9/, , , 13/107/.3000/
12, .0000, 18/, , , 15/108/.3000/
1, .0300, 16/23/, , 24/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/
0, .4500, 4/, 22/, ,
0, 8.8300, 4/, , ,
2023-03-26 21:21:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.291505
2023-03-26 21:21:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.291505
2023-03-26 21:21:08 ENGINE_3D::empty: empty, time: 5.511505
2023-03-26 21:21:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.691505
2023-03-26 21:21:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.416400
2023-03-26 21:21:08 ENGINE_3D::empty: empty, time: 1.991505
2023-03-26 21:21:08 ENGINE_3D::empty: empty, time: 10.371505
2023-03-26 21:21:09 game_sound: Play: SID 11/ooh5.ogg, CH 2, VOL 37
2023-03-26 21:21:10 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 25
2023-03-26 21:21:14 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 25
2023-03-26 21:21:18 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 25
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:20 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:23 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.2333/27.0667/29.5000/27.1667/1/0/\
23, .7750, , 1/4/5/6/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.2500/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 7/10/12/16/17/19/20/22/23/24/25/30/, , 3.0000/.6800/.0000/.0000/.2500/78/1/817/1.0000/.0000/
14, .0800, 0/, , , 36/.2700/13/1/0/.0000/0/
14, .2200, 0/, , , 36/.0900/14/1/0/.0000/0/
14, .0700, 0/, , , 36/.4900/15/1/0/.0000/0/
14, -0.3333, 3/, 8/, , 307/2.0000/12/1/0/.0200/0/
0, .1000, 7/, 9/11/, ,
0, .0500, 8/, , ,
6, .0000, 3/, 13/15/21/27/29/29/31/, , 11/1/77/31.7000/-1.0000/.4095/.0426/.2000/1/-1.0000/608/
2, .0000, 8/, 21/, 10/, 12/1/3/3/0/.0000/
2, .0000, 3/, 14/, 13/, 15/0/3/2/0/.3000/
20, .0000, 10/, 14/26/, , 3/
2, .0000, 12/13/, 27/, 15/, 15/3/0/0/0/.0000/
20, .0000, 10/, , , 2/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 18/, , 6/.4095/.2500/-1.0000/13/0/1/0/1.0000/
12, .0000, 17/, , 10/10/, 6/-1/.2500/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, .3500, 11/10/, 32/, , 12/.4095/.0426/-1.0000/109/8/1/1/.4475/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 39/, 10/, 10/1/0/1/
23, .0000, 3/, , , 999.0000/3/0/
2, .0000, 3/, 26/, 13/, 14/3/2/2/0/.3000/
2, .0000, 25/13/, 34/, 15/, 14/2/0/0/0/.0000/
2, .0000, 14/10/, 28/, , 15/0/0/2/0/.1500/
2, .1500, 27/, 35/, , 15/3/4/0/0/.0000/
4, .5000, 10/10/, 36/37/38/40/41/, 18/, 6/-1.0000/153.6000/.4095/.2500/13/3/0/1/611/200/0/0/0/0/
2, .1500, 3/, 31/, , 13/2/2/2/0/.1000/
2, .2000, 30/10/, 33/, , 13/1/1/0/0/.0000/
12, .0000, 21/, , , 12/106/.3000/
12, .0000, 31/, , , 13/106/.3000/
12, .0000, 26/, , , 14/107/.3000/
2, .5200, 28/, , , 15/3/1/0/1/.0000/
1, .4700, 29/37/, , 38/, 6/.4095/.0426/-1.0000/87/5/1/0/1.0000/
0, .4800, 29/, 36/, ,
0, 2.8200, 29/, , ,
1, .4400, 23/40/, , 41/, 10/.4095/.0426/-1.0000/87/5/1/0/1.0000/
0, .2600, 29/, 39/, ,
0, 3.8100, 29/, , ,
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 2.165619
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 2.215619
2023-03-26 21:21:23 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.856730
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.165619
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 3.523781
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 4.357306
2023-03-26 21:21:23 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.856730
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.856730
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.523781
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.006730
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.835892
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 6.541367
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 8.881367
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 6.321367
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 9.871367
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.856730
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.523781
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.635892
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.472088
2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.474787
2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 6.954787
2023-03-26 21:21:25 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 117
2023-03-26 21:21:25 game_sound: Play: SID 12/rally19.ogg, CH 5, VOL 120
2023-03-26 21:21:29 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 28
2023-03-26 21:21:33 game_sound: Play: SID 19/ambient5.ogg, CH 8, VOL 28
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:37 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/27.0667/29.5000/0/0/\
23, .0000, , 1/5/6/7/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.2800/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 4/, , 4.9000/.2800/.0000/.0000/.2800/78/1/817/1.0000/.0000/
4, .0000, 3/, 8/10/11/13/14/15/17/19/20/21/22/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/101/0/0/0/0/
14, .1300, 0/, , , 36/.2700/13/1/0/.0000/0/
14, .0900, 0/, , , 36/.2600/14/1/0/.0000/0/
14, .2200, 0/, , , 36/.3300/15/1/0/.0000/0/
14, -0.3444, 4/, 9/, , 303/2.0000/12/1/0/.5000/0/
0, .1000, 8/, , ,
23, .0000, 4/, , , 999.0000/3/0/
13, .0000, 4/, 12/18/, , 4/190.0000/-1.0000/7.3000/.8500/153/
12, .0000, 11/, 18/, , 4/78/.2000/
2, .1500, 4/, 25/, , 13/2/2/0/1/.0000/
2, .1500, 4/, 26/, , 14/3/2/0/1/.0000/
2, .1500, 4/, 16/24/, , 15/0/2/0/0/.0000/
14, -0.9500, 15/, , , 13/.0000/15/1/0/.5000/0/
1, .2500, 4/, , , 3/.0000/.0000/.0000/78/0/0/0/1.0000/
4, .0000, 11/12/, 20/27/, 17/15/15/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/0/0/0/
1, .2500, 4/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, 1.0000, 4/18/, , , 3/.0000/.0000/.0000/78/0/0/0/1.0000/
1, .2500, 4/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .5500, 4/, 23/, , 12/1.0000/1.0000/-1.0000/9/4/1/0/.2000/
12, .0000, 22/, , , 12/78/.0500/
1, .2500, 15/, , , 15/.7500/-1.0000/-1.0000/109/1/0/0/1.0000/
12, .0000, 13/, , , 13/107/.3000/
12, .0000, 14/, , , 14/108/.3000/
1, 1.0000, 18/, , , 4/-1.0000/-1.0000/-1.0000/78/5/1/0/1.0000/
2023-03-26 21:21:37 ENGINE_3D::empty: empty, time: 2.050280
2023-03-26 21:21:37 ENGINE_3D:layer_drop_and_pick_up: player speed: 5.308403
2023-03-26 21:21:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.400280
2023-03-26 21:21:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.400280
2023-03-26 21:21:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.400280
2023-03-26 21:21:37 ENGINE_3D::empty: empty, time: 4.812728
2023-03-26 21:21:40 game_sound: Play: SID 4/cheer_heavy7.ogg, CH 3, VOL 51
2023-03-26 21:21:41 game_sound: Play: SID 15/safe3.ogg, CH 13, VOL 121
2023-03-26 21:21:41 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 121
2023-03-26 21:21:49 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 34
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:50 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:21:53 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/27.0667/29.5000/0/0/\
23, 1.3500, , 1/4/5/24/24/24/, , -1.0000/2/0/
14, .0000, 0/, 2/3/24/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, 24/, , 4/-0.0200/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 6/9/11/12/13/17/18/20/21/, , 3.2000/.5700/.0000/.0000/-0.0200/78/1/817/1.0000/.0000/
14, .0600, 0/, , , 36/.2000/14/1/0/.0000/0/
14, .1400, 0/, , , 36/.2000/15/1/0/.0000/0/
14, -0.5222, 3/, 7/, , 308/2.0000/12/1/0/.0700/0/
0, .1000, 6/, 8/10/, ,
0, .0500, 7/, , ,
7, .0000, 3/, 15/15/19/23/24/, , 7/30/28/5.0000/135.0000/.0000/.1890/.7969/.3000/0/100/0/0/1/
2, .0000, 7/, , 15/, 12/1/3/0/0/.0000/
2, .0000, 3/, , , 14/3/2/0/0/.0000/
2, .0000, 3/, , , 15/0/2/0/0/.0000/
1, .2500, 3/, 14/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 13/, , 9/, 5/-1/.1000/
4, .2667, 9/9/, 16/24/24/, 14/, 5/-1.0000/158.6400/.0000/.0000/106/0/0/1/209/402/0/0/1/0/
0, .0000, 15/, , ,
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, .2500, 3/, 22/, 19/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 9/, , , 1/
18, .5000, 3/, 24/, 9/19/, 9/1/0/0/
23, .0000, 3/, , 26/, 999.0000/3/0/
1, .2500, 18/23/, 24/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 9/, 22/, ,
0, 1.0000, 1/2/15/22/9/0/20/0/0/15/, 25/26/, 10/3/11/12/,
11, .0000, 24/, , , 1/1/
23, .0000, 24/, , , -1.0000/51/0/
2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 3.075500
2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 3.125500
2023-03-26 21:21:53 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.449944
2023-03-26 21:21:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.449945
2023-03-26 21:21:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.449945
2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 5.440337
2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 3.149945
2023-03-26 21:21:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.449945
2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 4.147004
2023-03-26 21:21:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.075500
2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 7.521762
2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 7.521762
2023-03-26 21:21:55 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 116
2023-03-26 21:21:56 game_sound: Play: SID 12/rally21.ogg, CH 5, VOL 120
2023-03-26 21:22:03 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 26
2023-03-26 21:22:07 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 26
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:15 handle_3d_event: **/R21.8642/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R28.3333/0/0/0/0/0/\
23, 1.8000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.1600/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/8/13/14/15/16/17/19/20/21/22/, , 5.8000/.3100/.0000/.0000/.1600/78/0/816/1.0000/.0000/
14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0400/0/
0, .1000, 4/, 7/, ,
7, .0000, 3/, 10/10/18/24/, , 7/40/2/.1000/128.0000/.0000/.1885/.5842/.3000/0/100/0/11/1/
2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/
1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 8/, , 6/, 5/-1/.1000/
4, .2667, 6/6/, 11/27/28/30/31/33/34/36/37/39/40/42/43/, 9/, 5/-1.0000/158.2800/.0000/.0000/106/0/0/1/209/422/4/0/1/0/
0, .0000, 10/, , ,
1, .0000, 7/, 25/, , 12/.1885/.5842/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 29/, 10/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, 1.0000, 3/, 41/, 10/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/
18, 1.0000, 3/, 26/, 6/, 3/1/0/0/
1, .2500, 3/, 23/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 6/, , , 1/
18, .2500, 3/, 32/, 6/18/, 8/1/0/0/
18, .5000, 3/, 35/, 6/18/, 9/1/0/0/
18, .5000, 3/, 38/, 6/18/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 17/24/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 6/, 23/, ,
12, .0000, 12/, , , 12/106/.3000/
1, .1700, 16/27/, , 28/, 3/.1885/.5842/-1.0000/87/5/1/0/1.0000/
0, .3400, 10/, 26/, ,
0, 6.2000, 10/, , ,
1, .0600, 14/30/, , 31/, 4/.1885/.5842/-1.0000/87/5/1/0/1.0000/
0, .4800, 10/, 29/, ,
0, 2.9700, 10/, , ,
1, .1100, 19/33/, , 34/, 8/.1885/.5842/-1.0000/87/5/1/0/1.0000/
0, .0100, 10/, 32/, ,
0, 2.5100, 10/, , ,
1, .1000, 20/36/, , 37/, 9/.1885/.5842/-1.0000/87/5/1/0/1.0000/
0, .3800, 10/, 35/, ,
0, 2.2700, 10/, , ,
1, .3700, 21/39/, , 40/, 10/.1885/.5842/-1.0000/87/5/1/0/1.0000/
0, .2200, 10/, 38/, ,
0, 3.2400, 10/, , ,
1, .3000, 15/42/, , 43/, 11/.1885/.5842/-1.0000/87/5/1/0/1.0000/
0, .5000, 10/, 41/, ,
0, 3.2500, 10/, , ,
2023-03-26 21:22:15 ENGINE_3D::empty: empty, time: 4.324085
2023-03-26 21:22:15 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 4.061863
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 6.746529
2023-03-26 21:22:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.061863
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 4.301863
2023-03-26 21:22:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.061863
2023-03-26 21:22:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.061863
2023-03-26 21:22:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.061863
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 5.533196
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 7.086529
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 12.946528
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 7.226529
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.716529
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 6.756529
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.256529
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 7.126529
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.016529
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 6.966528
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.986528
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 7.246529
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.996529
2023-03-26 21:22:16 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.324085
2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 4.301863
2023-03-26 21:22:19 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 113
2023-03-26 21:22:21 game_sound: Play: SID 3/cheer_light3.ogg, CH 3, VOL 48
2023-03-26 21:22:22 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 27
2023-03-26 21:22:26 game_sound: Play: SID 19/ambient5.ogg, CH 8, VOL 32
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:32 handle_3d_event: **/R21.8642/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R27.0667/0/0/0/0/0/\
23, .5250, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.1700/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/9/10/12/13/15/16/17/18/, , 3.1000/.9300/.0000/.0000/-0.1700/78/0/816/1.0000/.0000/
14, -0.2222, 3/, 5/, , 326/2.0000/12/1/0/.0800/0/
0, .1000, 4/, 7/, ,
6, .0000, 3/, 14/21/22/24/25/27/28/, , 10/0/65/28.0000/-1.0000/.6393/.9213/.2000/1/-1.0000/201/
2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/
2, .0000, 7/, 14/, 6/, 12/2/4/3/1/.0000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 11/, , 6/.8197/.7500/-1.0000/25/0/1/0/1.0000/
12, .0000, 10/, 20/, 6/, 6/-1/.2500/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, .3500, 8/6/, 19/, , 12/.6393/.9213/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 26/, 6/, 11/1/0/1/
1, 1.0000, 3/, 23/, 6/, 9/.8197/.7500/-1.0000/25/0/1/0/.5000/
23, .0000, 3/, , , 999.0000/3/0/
12, .0000, 14/, , , 12/107/.3000/
1, .0700, 11/21/, , 22/, 6/.6393/.9213/-1.0000/87/5/1/0/1.0000/
0, .3000, 6/, 20/, ,
0, 3.6200, 6/, , ,
1, .0600, 17/24/, , 25/, 9/.6393/.9213/-1.0000/87/5/1/0/1.0000/
0, .1700, 6/, 23/, ,
0, 3.1500, 6/, , ,
1, .2100, 16/27/, , 28/, 11/.6393/.9213/-1.0000/87/5/1/0/1.0000/
0, .0600, 6/, 26/, ,
0, 2.5400, 6/, , ,
2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 2.949461
2023-03-26 21:22:32 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.625016
2023-03-26 21:22:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.949461
2023-03-26 21:22:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.269781
2023-03-26 21:22:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.625016
2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 7.312708
2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 10.632708
2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 7.182708
2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 10.162708
2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 7.072708
2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 9.552708
2023-03-26 21:22:34 game_sound: Play: SID 10/hit_hard4.ogg, CH 11, VOL 113
2023-03-26 21:22:38 game_sound: Play: SID 3/cheer_light8.ogg, CH 3, VOL 48
2023-03-26 21:22:39 game_sound: Play: SID 19/ambient3.ogg, CH 7, VOL 29
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:22:47 handle_3d_event: **/R21.8642/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R25.3333/0/0/0/0/5/\
23, .0000, , 1/12/12/12/12/12/12/12/, , -1.0000/2/0/
14, .0000, 0/, 2/3/12/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.1700/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.4000/.5100/.0000/.0000/.1700/78/0/816/1.0000/.0000/
4, .0000, 3/, 5/7/9/11/12/12/15/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.2222, 4/, 6/, , 329/2.0000/12/1/0/.2500/0/
0, .1000, 5/, , ,
0, .2000, 4/, 8/10/, ,
0, .2000, 7/, , ,
0, .2000, 4/, , ,
1, .5000, 7/, , , 12/.9147/.1255/-1.0000/109/8/1/0/.1000/
23, .5000, 4/, , , -1.0000/51/0/
0, 1.0000, 1/4/0/0/0/0/0/0/0/4/, 13/14/, 10/4/4/4/,
11, .0000, 12/, , , 1/1/
23, .0000, 12/, , , -1.0000/51/0/
23, .0000, 4/, , , 999.0000/3/0/
2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.612185
2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.362185
2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.562185
2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.362185
2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.662185
2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 3.733333
2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 3.733333
2023-03-26 21:22:48 game_sound: Play: SID 7/catch_ball6.ogg, CH 12, VOL 112
2023-03-26 21:22:49 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 112
2023-03-26 21:22:51 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 31
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:02 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:23:06 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.1667/26.1667/0/0/8/0/\
23, .5000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.5000/.1700/.0000/.0000/-0.2300/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/6/7/8/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/102/0/0/0/0/
0, .0500, 4/, , ,
4, .5000, 4/, 9/10/11/12/13/14/15/18/19/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/
23, 1.0000, 4/, , , 999.0000/4/0/
2, .4500, 4/, 16/, , 12/1/1/5/0/.0000/
1, .6600, 6/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .6200, 6/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .9900, 6/, , , 6/.0000/.0000/.0000/107/1/1/0/.5000/
1, .6500, 6/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/
1, .5800, 6/, 15/, 14/, 3/.2000/.4400/-1.0000/6/5/1/0/1.0000/
0, 4.4100, 6/, , ,
1, 1.0000, 13/6/, 17/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/
12, .0000, 8/, , , 12/106/.3000/
1, .3200, 15/18/, , 19/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/
0, .4000, 6/, 17/, ,
0, 5.7000, 6/, , ,
2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 2.754957
2023-03-26 21:23:06 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.154957
2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 8.436131
2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 4.426131
2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 9.726130
2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 16.080328
2023-03-26 21:23:08 game_sound: Play: SID 7/catch_ball2.ogg, CH 12, VOL 113
2023-03-26 21:23:09 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 23
2023-03-26 21:23:14 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 23
2023-03-26 21:23:20 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 23
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:23:21 facegen: make_photo started for Alex Vesia
2023-03-26 21:23:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache
2023-03-26 21:23:21 create_face: Started create face
2023-03-26 21:23:21 create_face: Finished create face
2023-03-26 21:23:21 make_photo: Photo created - #5, upd. 5 - Alex Vesia, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:23:21 facegen: finished make_photo
2023-03-26 21:23:22 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:25 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L25.9333/0/26.1667/0/2/0/\
23, 2.2000, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/11/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.3400/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/9/12/17/18/19/21/22/23/, , 4.9000/1.0100/.0000/.0000/-0.3400/78/1/817/1.0000/.0000/
14, .0300, 0/, , , 36/.2400/13/1/0/.0000/0/
14, -0.3889, 3/, 6/, , 311/2.0000/12/1/0/.0500/0/
0, .1000, 5/, 7/10/, ,
0, .0500, 6/, 8/, ,
0, .0500, 7/, , ,
7, .0000, 3/, 14/14/20/, , 7/30/29/4.6000/156.0000/.0000/.9059/.1008/.3000/0/100/0/0/1/
2, .0000, 6/, 16/, 14/, 12/1/3/0/0/.0000/
2, -0.8222, 1/, 25/, , 13/2/2/0/0/.0000/
1, .2500, 3/, 13/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 12/, , 9/, 5/-1/.1000/
4, .2667, 9/9/, 15/27/28/30/31/33/34/, 13/, 5/-1.0000/158.6400/.0000/.0000/106/0/0/1/204/422/2/0/1/0/
0, .0000, 14/, , ,
1, .0000, 10/, 24/, , 12/.9059/.1008/-1.0000/109/8/1/1/.4475/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .2500, 3/, 26/, 9/20/, 8/1/1/0/
20, .0000, 9/, , , 1/
18, .5000, 3/, 29/, 9/20/, 9/1/0/0/
18, .5000, 3/, 32/, 9/20/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
12, .0000, 16/, , , 12/106/.3000/
12, .0000, 11/, , , 13/107/.3000/
1, .4100, 19/27/, , 28/, 8/.9059/.1008/-1.0000/87/5/1/0/1.0000/
0, .2500, 14/, 26/, ,
0, 2.4400, 14/, , ,
1, .2200, 21/30/, , 31/, 9/.9059/.1008/-1.0000/87/5/1/0/1.0000/
0, .2200, 14/, 29/, ,
0, 3.3300, 14/, , ,
1, .4400, 22/33/, , 34/, 10/.9059/.1008/-1.0000/87/5/1/0/1.0000/
0, .0700, 14/, 32/, ,
0, 2.7800, 14/, , ,
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 3.661014
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 3.711014
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 3.761014
2023-03-26 21:23:25 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.388792
2023-03-26 21:23:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.822222
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 5.858967
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 3.948792
2023-03-26 21:23:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.388792
2023-03-26 21:23:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.388792
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 6.108967
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 8.298967
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 6.078967
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 9.188967
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 5.928967
2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 8.638967
2023-03-26 21:23:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.661014
2023-03-26 21:23:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.388792
2023-03-26 21:23:28 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 114
2023-03-26 21:23:28 game_sound: Play: SID 12/rally25.ogg, CH 5, VOL 120
2023-03-26 21:23:32 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 25
2023-03-26 21:23:35 game_sound: Play: SID 19/ambient_p2.ogg, CH 8, VOL 25
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:23:39 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R29.9000/0/0/26.1667/0/0/\
23, 1.1000, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.2800/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/8/10/11/12/17/18/19/21/22/23/24/, , 3.7000/.3300/.0000/.0000/.2800/78/1/817/1.0000/.0000/
14, .2500, 0/, , , 36/.0200/14/1/0/.0000/0/
14, -0.5000, 3/, 6/, , 310/2.0000/12/1/0/.0700/0/
0, .1000, 5/, 7/9/, ,
0, .0500, 6/, , ,
7, .0000, 3/, 14/14/20/, , 5/40/15/1.2000/116.0000/.0000/.7873/.8550/.3000/0/100/0/0/0/
2, .0000, 6/, 16/, 14/, 12/1/3/0/0/.0000/
2, .0000, 3/, 26/, , 14/3/2/0/0/.0000/
18, .0000, 3/, 12/, 8/, 3/1/0/0/
1, .0500, 3/11/, 13/, , 3/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 12/, , 8/, 3/-1/.1000/
4, .2667, 8/8/, 15/28/29/31/32/34/35/, 13/, 3/-1.0000/154.2000/.0000/.0000/106/0/0/0/207/403/4/0/1/0/
0, .0000, 14/, , ,
1, .0000, 9/, 25/, , 12/.7873/.8550/-1.0000/109/8/1/1/.4475/
18, .0000, 3/, 27/, 8/, 6/1/0/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .5000, 3/, 30/, 8/20/, 10/1/0/0/
20, .0000, 8/, , , 1/
18, .5000, 3/, 33/, 8/20/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
12, .0000, 16/, , , 12/106/.3000/
12, .0000, 10/, , , 14/108/.3000/
1, .3000, 17/28/, , 29/, 6/.7873/.8550/-1.0000/87/5/1/0/1.0000/
0, .2900, 14/, 27/, ,
0, 2.8000, 14/, , ,
1, .3200, 19/31/, , 32/, 10/.7873/.8550/-1.0000/87/5/1/0/1.0000/
0, .2200, 14/, 30/, ,
0, 2.1300, 14/, , ,
1, .1200, 21/34/, , 35/, 11/.7873/.8550/-1.0000/87/5/1/0/1.0000/
0, .0600, 14/, 33/, ,
0, 3.6400, 14/, , ,
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 2.741652
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 2.791651
2023-03-26 21:23:39 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.227207
2023-03-26 21:23:39 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.227207
2023-03-26 21:23:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227207
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 5.103267
2023-03-26 21:23:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227207
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 2.557207
2023-03-26 21:23:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227207
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 5.393267
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 7.903267
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 5.323267
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 7.233267
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 5.163267
2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 8.743267
2023-03-26 21:23:39 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.741652
2023-03-26 21:23:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227207
2023-03-26 21:23:41 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 114
2023-03-26 21:23:42 game_sound: Play: SID 12/rally5.ogg, CH 5, VOL 120
2023-03-26 21:23:46 game_sound: Play: SID 19/ambient7.ogg, CH 8, VOL 24
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:50 facegen: make_photo started for Danny Jansen
2023-03-26 21:23:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache
2023-03-26 21:23:50 create_face: Started create face
2023-03-26 21:23:50 create_face: Finished create face
2023-03-26 21:23:50 make_photo: Photo created - #6, upd. 6 - Danny Jansen, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:23:50 facegen: finished make_photo
2023-03-26 21:23:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:23:50 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:23:54 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/0/26.1667/0/6/\
23, .3750, , 1/5/14/14/14/14/14/14/14/, , -1.0000/2/0/
14, .0000, 0/, 2/3/14/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.3500/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 4/, , 4.9000/1.1000/.0000/.0000/-0.3500/78/1/817/1.0000/.0000/
4, .0000, 3/, 6/9/11/12/14/14/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, .0200, 0/, , , 36/.3600/15/1/0/.0000/0/
14, -0.4000, 4/, 7/, , 304/2.0000/12/1/0/.5000/0/
0, .1000, 6/, 8/, ,
0, .0500, 7/, , ,
0, .2000, 4/, 10/13/, ,
1, .5000, 9/, , , 12/.9765/.3175/-1.0000/109/8/1/0/.2350/
23, .5000, 4/, , , -1.0000/51/0/
2, .1500, 4/, 13/, , 15/0/2/2/0/.1000/
2, .2000, 12/9/, , , 15/3/1/0/0/.0000/
0, 1.0000, 1/4/0/0/0/0/0/0/0/4/, 15/16/, 10/4/4/13/,
11, .0000, 14/, , , 1/1/
23, .0000, 14/, , , -1.0000/51/0/
23, .0000, 4/, , , 999.0000/3/0/
2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 2.572147
2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 2.622147
2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 1.838814
2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 2.138814
2023-03-26 21:23:54 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.788814
2023-03-26 21:23:54 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.648419
2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 4.320335
2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 4.320335
2023-03-26 21:23:55 game_sound: Play: SID 7/catch_ball7.ogg, CH 12, VOL 114
2023-03-26 21:23:55 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 114
2023-03-26 21:23:58 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 25
2023-03-26 21:24:04 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 25
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:10 facegen: make_photo started for Yoan Moncada
2023-03-26 21:24:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache
2023-03-26 21:24:10 create_face: Started create face
2023-03-26 21:24:10 create_face: Finished create face
2023-03-26 21:24:10 make_photo: Photo created - #7, upd. 7 - Yoan Moncada, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:24:10 facegen: finished make_photo
2023-03-26 21:24:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:14 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R26.3667/0/26.3667/0/0/0/\
23, 1.6250, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.2700/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/13/14/15/16/18/23/24/25/, , 4.4000/1.0900/.0000/.0000/.2700/78/1/816/1.0000/.0000/
14, -0.5222, 3/, 5/, , 308/2.0000/12/1/0/.0300/0/
0, .1000, 4/, 6/, ,
2, .0000, 5/, 8/11/, , 12/1/3/1/1/.0000/
7, .0000, 3/, 10/17/22/26/26/, 8/, 9/0/51/15.5000/168.0000/.0000/.5094/.5910/.2000/1/100/1/0/0/
0, -0.5000, 6/, , ,
18, .0000, 3/, 14/, 7/, 7/1/1/0/
20, .0000, 7/, , , 2/
2, .0000, 6/, 12/28/29/30/, , 12/2/4/1/1/.0000/
14, -1.2167, 11/, , , 6/.0000/12/1/0/.5000/0/
1, .2500, 3/, 24/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/9/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
23, .0000, 3/, , 29/, 999.0000/3/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 7/, 19/21/, , 1/
0, .0000, 3/, 19/, 17/,
1, .6000, 18/17/, 20/, , 3/9.2243/.0000/-36.0743/-1/0/1/0/.5000/
12, .0000, 19/, 31/, 7/, 3/-1/.1400/
1, .3500, 17/, 34/, 22/, 5/.5094/.4900/-1.0000/29/0/1/0/1.0000/
0, .5000, 7/, , ,
18, .0000, 3/, 40/, 7/, 10/1/0/1/
1, .2500, 3/13/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .5000, 3/, , 7/, 8/.5094/.9800/-1.0000/30/0/1/0/.7000/
4, .0000, 7/7/, 27/37/, 25/, 8/-1.0000/144.7800/.5094/.9800/30/3/1/1/204/200/1/0/1/0/
4, .5958, 26/, 32/33/35/36/38/39/41/42/, 24/11/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/0/0/0/
0, 1.0000, 11/, , ,
23, -1.2500, 11/, , 28/, 999.0000/4/0/
12, .0000, 11/, , , 12/107/.3000/
1, .1300, 20/32/, , 33/, 3/.5094/.5910/-1.0000/87/5/1/0/1.0000/
0, .1400, 27/, 31/, ,
0, 8.2200, 27/, , ,
1, .2500, 21/35/, , 36/, 5/.5094/.5910/-1.0000/87/5/1/0/1.0000/
0, .3300, 27/, 34/, ,
0, 2.1400, 27/, , ,
1, .5000, 26/38/, , 39/, 8/.5094/.5910/-1.0000/87/5/1/0/1.0000/
0, .4900, 27/, 37/, ,
0, 2.9300, 27/, , ,
1, .4000, 23/41/, , 42/, 10/.5094/.5910/-1.0000/87/5/1/0/1.0000/
0, .2200, 27/, 40/, ,
0, 3.6300, 27/, , ,
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 4.392538
2023-03-26 21:24:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.392538
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 7.761124
2023-03-26 21:24:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.261124
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 5.609554
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 13.088828
2023-03-26 21:24:14 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.806983
2023-03-26 21:24:14 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806982
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 5.547365
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 6.127492
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 6.127492
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 8.977790
2023-03-26 21:24:14 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806982
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 12.672426
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 20.752426
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 12.862426
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 14.672426
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 13.022426
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 15.462426
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 12.752426
2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 16.162426
2023-03-26 21:24:17 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 113
2023-03-26 21:24:19 game_sound: Play: SID 6/boo_heavy4.ogg, CH 3, VOL 40
2023-03-26 21:24:24 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 116
2023-03-26 21:24:29 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 27
2023-03-26 21:24:32 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 8, VOL 27
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:38 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R26.4333/0/26.3667/0/0/0/\
23, 1.5500, , 1/5/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.1700/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 4/, , 4.5000/.9200/.0000/.0000/.1700/78/1/817/1.0000/.0000/
4, .0000, 3/, 6/8/10/19/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, .2000, 0/, , , 36/.5000/14/1/0/.0000/0/
0, .2000, 4/, 7/9/, ,
0, .2000, 6/, , ,
0, .2000, 4/, , ,
1, .5000, 6/, , , 12/.5853/.7568/-1.0000/109/8/1/1/.3500/
4, .5333, 4/, 11/12/13/14/15/16/17/18/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/
1, .5100, 10/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .6400, 10/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/
1, 1.0500, 10/, , , 6/.0000/.0000/.0000/107/1/1/0/.5000/
1, .3300, 10/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/
1, .6300, 10/, 17/, 16/, 3/.1700/.0100/-1.0000/6/5/1/0/1.0000/
0, 2.8100, 10/, , ,
1, 1.0000, 15/10/, , , 3/.5853/.7568/-1.0000/87/5/0/0/1.0000/
23, .5000, 10/, , , -1.0000/51/0/
2, .5700, 4/, , , 14/2/1/0/1/.0000/
2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 2.983717
2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 3.183717
2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 2.983717
2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 7.000810
2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 4.690810
2023-03-26 21:24:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.353717
2023-03-26 21:24:41 game_sound: Play: SID 7/catch_ball6.ogg, CH 12, VOL 113
2023-03-26 21:24:41 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 113
2023-03-26 21:24:41 game_sound: Play: SID 4/cheer_heavy11.ogg, CH 3, VOL 40
2023-03-26 21:24:41 game_sound: Play: SID 19/ambient3.ogg, CH 8, VOL 24
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:24:53 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R28.8000/0/28.8000/0/0/0/\
23, 2.3500, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.0700/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/8/9/11/15/16/17/18/20/25/26/, , 3.3000/1.0200/.0000/.0000/-0.0700/78/1/817/1.0000/.0000/
14, .1300, 0/, , , 36/.4700/14/1/0/.0000/0/
14, -0.2222, 3/, 6/, , 326/2.0000/12/1/0/.0200/0/
0, .1000, 5/, 7/, ,
2, .0000, 6/, 10/13/, , 12/1/3/1/1/.0000/
2, .0000, 3/, 14/, , 14/3/3/0/1/.0000/
7, .0000, 3/, 12/19/24/27/27/, 10/, 11/0/57/15.0000/156.0000/.0000/.4047/.7687/.4000/1/100/1/0/0/
0, -0.5000, 7/, , ,
18, .0000, 3/, 16/, 9/, 7/1/0/0/
20, .0000, 9/, , , 2/
2, .0000, 7/, 31/, , 12/2/4/1/1/.0000/
2, .0000, 8/, 28/30/, , 14/0/4/0/1/.0000/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/11/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
23, .0000, 3/, , , 999.0000/3/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 9/, 21/23/, , 1/
0, .0000, 3/, 21/, 19/,
1, .6000, 20/19/, 22/, , 3/-25.2554/.0000/-11.4864/-1/0/1/0/.9000/
12, .0000, 21/, 32/, 9/, 3/-1/.1400/
1, .3500, 19/, 35/, 24/, 5/.4047/.4900/-1.0000/6/0/1/0/1.0000/
0, .5000, 9/, , ,
18, .0000, 3/, 38/, 9/, 10/1/0/1/
1, .2500, 3/, , 12/9/, 6/.4047/.7687/-1.0000/57/0/1/0/.2000/
4, .0000, 9/9/, 29/33/34/36/37/39/40/, 26/28/13/, 6/-1.0000/154.0000/.4047/.9800/25/3/0/1/209/200/1/0/0/0/
0, -2.0000, 14/, , ,
1, 1.0667, 27/, , , 6/.0000/.0000/.0000/78/0/1/0/.1000/
1, .2500, 14/, , , 14/.5000/.7687/-1.0000/109/1/0/0/1.0000/
12, .0000, 13/, , , 12/107/.3000/
1, .4200, 22/33/, , 34/, 3/.4047/.7687/-1.0000/87/5/1/0/1.0000/
0, .0500, 27/, 32/, ,
0, 7.1900, 27/, , ,
1, .4100, 23/36/, , 37/, 5/.4047/.7687/-1.0000/87/5/1/0/1.0000/
0, .1300, 27/, 35/, ,
0, 2.5700, 27/, , ,
1, .4500, 25/39/, , 40/, 10/.4047/.7687/-1.0000/87/5/1/0/1.0000/
0, .3900, 27/, 38/, ,
0, 2.9000, 27/, , ,
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 3.713115
2023-03-26 21:24:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.713115
2023-03-26 21:24:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.448671
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 6.893267
2023-03-26 21:24:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.393266
2023-03-26 21:24:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.807704
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 8.567726
2023-03-26 21:24:53 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.448671
2023-03-26 21:24:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.448671
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 5.378069
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 6.021202
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 6.021202
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 10.390886
2023-03-26 21:24:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.448671
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 11.392435
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 18.532434
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 11.472435
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 13.912435
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 11.732435
2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 14.242435
2023-03-26 21:24:56 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 113
2023-03-26 21:24:58 game_sound: Play: SID 6/boo_heavy1.ogg, CH 3, VOL 40
2023-03-26 21:25:08 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 8, VOL 32
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:12 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:16 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R26.7000/0/28.8000/0/0/0/\
23, .5000, , 1/5/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.3300/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 4/, , 3.5000/.5600/.0000/.0000/-0.3300/78/1/817/1.0000/.0000/
4, .0000, 3/, 6/8/10/12/21/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, .1600, 0/, , , 36/.4200/14/1/0/.0000/0/
14, -0.5000, 4/, 7/, , 310/2.0000/12/1/0/.2500/0/
0, .1000, 6/, , ,
0, .2000, 4/, 9/11/, ,
0, .2000, 8/, , ,
0, .2000, 4/, , ,
1, .5000, 8/, , , 12/.7883/.0864/-1.0000/109/8/1/1/.3500/
4, .5333, 4/, 13/14/15/16/17/18/19/20/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/
1, .4000, 12/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .5200, 12/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .6900, 12/, , , 6/.0000/.0000/.0000/107/1/1/0/.5000/
1, .6100, 12/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/
1, .9300, 12/, 19/, 18/, 3/1.0000/.1600/-1.0000/27/5/1/0/1.0000/
0, 2.1300, 12/, , ,
1, 1.0000, 17/12/, , , 3/.7883/.0864/-1.0000/87/5/0/0/1.0000/
23, .5000, 12/, , , -1.0000/51/0/
2, .4700, 4/, , , 14/2/1/0/1/.0000/
2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 2.360201
2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 1.865757
2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 2.065757
2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 1.865757
2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 5.202900
2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 3.572900
2023-03-26 21:25:16 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.135757
2023-03-26 21:25:17 game_sound: Play: SID 7/catch_ball1.ogg, CH 12, VOL 113
2023-03-26 21:25:17 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 113
2023-03-26 21:25:17 game_sound: Play: SID 4/cheer_heavy4.ogg, CH 3, VOL 40
2023-03-26 21:25:18 game_sound: Play: SID 19/ambient3.ogg, CH 7, VOL 27
2023-03-26 21:25:24 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 8, VOL 27
2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:29 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R29.5667/0/28.8000/0/0/0/\
23, 1.1500, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/21/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, 21/, , 4/.0200/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/7/9/12/13/15/16/17/18/19/20/, , 4.1000/1.0600/.0000/.0000/.0200/78/1/817/1.0000/.0000/
14, .1800, 0/, , , 36/.3400/14/1/0/.0000/0/
14, -0.5000, 3/, 6/, , 310/2.0000/12/1/0/.0700/0/
0, .1000, 5/, 8/, ,
6, .0000, 3/, 21/21/, , 10/0/66/29.9000/-1.0000/.4859/.9367/.2000/1/-1.0000/612/
2, .0000, 6/, 10/, 7/, 12/1/3/3/1/.0000/
2, .0000, 3/, 11/, 7/, 14/3/3/3/1/.0000/
2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/
2, .0000, 9/, , 7/, 14/0/4/3/1/.0000/
1, .2500, 3/, 21/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 14/, , 6/.0000/.7500/-1.0000/38/0/1/0/.7000/
12, .0000, 13/, 21/, 7/, 6/-1/.2500/
1, .2500, 3/, 21/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 21/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 21/, 7/, 11/1/0/1/
1, 1.0000, 3/, 21/, 7/, 9/.0000/.7500/-1.0000/38/0/1/0/.5000/
23, .0000, 3/, , 23/, 999.0000/3/0/
0, 1.0000, 1/2/12/14/16/15/19/7/18/7/, 22/23/, 10/3/11/3/,
11, .0000, 21/, , , 1/1/
23, .0000, 21/, , , -1.0000/51/0/
2023-03-26 21:25:29 ENGINE_3D::empty: empty, time: 2.807998
2023-03-26 21:25:29 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.293554
2023-03-26 21:25:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.807998
2023-03-26 21:25:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.293554
2023-03-26 21:25:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.763016
2023-03-26 21:25:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.422825
2023-03-26 21:25:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.293554
2023-03-26 21:25:29 ENGINE_3D::empty: empty, time: 6.759771
2023-03-26 21:25:29 ENGINE_3D::empty: empty, time: 6.759771
2023-03-26 21:25:31 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 113
2023-03-26 21:25:34 game_sound: Play: SID 4/cheer_heavy8.ogg, CH 3, VOL 40
2023-03-26 21:25:35 game_sound: Play: SID 18/stretch2.ogg, CH 9, VOL 63
2023-03-26 21:25:39 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 8, VOL 27
2023-03-26 21:25:43 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 8, VOL 27
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:25:50 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.1667/0/0/0/8/5/\
23, 1.8000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.0700/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/10/12/13/15/16/17/, , 4.7000/.3500/.0000/.0000/.0700/78/1/816/1.0000/.0000/
14, -0.3556, 3/, 5/, , 331/2.0000/12/1/0/.0400/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
6, .0000, 3/, 14/20/21/23/24/, , 9/2/54/32.1000/-1.0000/.6006/.9540/.2000/0/-1.0000/201/
2, .0000, 5/, 14/, 7/, 12/1/3/3/0/.0000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 11/, , 8/.6006/.3125/-1.0000/29/0/1/0/.7000/
12, .0000, 10/, 19/, 7/, 8/-1/.2500/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, .3500, 8/7/, 18/, , 12/.6006/.9540/-1.0000/109/8/1/1/.4475/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 22/, 7/, 10/1/0/1/
23, .0000, 3/, , , 999.0000/3/0/
12, .0000, 14/, , , 12/106/.3000/
1, .2300, 11/20/, , 21/, 8/.6006/.9540/-1.0000/87/5/1/0/1.0000/
0, .4600, 7/, 19/, ,
0, 3.2600, 7/, , ,
1, .2300, 16/23/, , 24/, 10/.6006/.9540/-1.0000/87/5/1/0/1.0000/
0, .2200, 7/, 22/, ,
0, 2.8700, 7/, , ,
2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 4.307731
2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 4.357731
2023-03-26 21:25:50 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 3.989953
2023-03-26 21:25:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.307731
2023-03-26 21:25:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.989953
2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 7.298895
2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 10.098895
2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 7.058895
2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 9.708895
2023-03-26 21:25:53 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 113
2023-03-26 21:25:58 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 23
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:04 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L29.5000/0/0/0/0/0/\
23, 1.2750, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.0500/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/10/11/13/14/16/17/18/19/, , 3.5000/.4800/.0000/.0000/-0.0500/78/1/816/1.0000/.0000/
14, -0.3333, 3/, 5/, , 307/2.0000/12/1/0/.1000/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
6, .0000, 3/, 15/22/23/25/26/28/29/, , 10/0/44/26.5000/-1.0000/.3004/.4694/.2000/1/-1.0000/612/
2, .0000, 5/, 9/, 7/, 12/1/3/3/1/.0000/
2, .0000, 8/, 15/, 7/, 12/2/4/3/1/.0000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 12/, , 8/.0000/.7500/-1.0000/39/0/1/0/.7000/
12, .0000, 11/, 21/, 7/, 8/-1/.2500/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, .3500, 9/7/, 20/, , 12/.3004/.4694/-1.0000/109/8/1/1/.4475/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 24/, 7/, 9/1/0/1/
1, 1.0000, 3/, 27/, 7/, 11/.0000/.7500/-1.0000/39/0/1/0/.5000/
23, .0000, 3/, , , 999.0000/3/0/
12, .0000, 15/, , , 12/107/.3000/
1, .2000, 12/22/, , 23/, 8/.3004/.4694/-1.0000/87/5/1/0/1.0000/
0, .3700, 7/, 21/, ,
0, 3.7200, 7/, , ,
1, .0800, 17/25/, , 26/, 9/.3004/.4694/-1.0000/87/5/1/0/1.0000/
0, .2700, 7/, 24/, ,
0, 2.7000, 7/, , ,
1, .0900, 18/28/, , 29/, 11/.3004/.4694/-1.0000/87/5/1/0/1.0000/
0, .0500, 7/, 27/, ,
0, 2.4500, 7/, , ,
2023-03-26 21:26:04 ENGINE_3D::empty: empty, time: 3.789409
2023-03-26 21:26:04 ENGINE_3D::empty: empty, time: 3.839409
2023-03-26 21:26:04 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 3.400520
2023-03-26 21:26:04 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.789409
2023-03-26 21:26:04 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.578665
2023-03-26 21:26:05 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.400520
2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 7.027315
2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 10.377316
2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 6.927315
2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 9.357315
2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 6.707315
2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 9.107315
2023-03-26 21:26:07 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 113
2023-03-26 21:26:13 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 22
2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:16 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:26:19 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.0667/27.0667/0/0/0/0/\
23, .8000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.3500/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/8/10/14/15/16/17/19/20/, , 3.4000/1.0700/.0000/.0000/-0.3500/78/1/816/1.0000/.0000/
14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0500/0/
0, .1000, 4/, 6/9/, ,
0, .0500, 5/, , ,
7, .0000, 3/, 13/18/21/21/24/, , 9/20/39/5.6000/164.0000/.0000/.9842/.0535/.4000/0/100/0/0/0/
18, .0000, 3/, , 7/7/, 8/1/1/0/
2, .0000, 5/, 12/, , 12/1/3/1/1/.0000/
1, .2500, 3/, 11/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 10/, , 7/, 5/-1/.1000/
2, .0000, 9/, 25/26/27/, , 12/2/4/2/1/.2000/
20, .0000, 7/, , , 3/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 28/, 7/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, 1.0000, 3/, 34/, 7/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/
1, .2500, 3/, 23/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 7/, , , 1/
18, .5000, 3/, 31/, 7/18/, 10/1/0/0/
23, .0000, 3/, , 26/, 999.0000/3/0/
4, .5000, 7/7/, 22/29/30/32/33/35/36/, 8/, 8/-1.0000/134.8200/.0000/.5000/38/3/0/1/204/200/1/0/1/0/
1, .5333, 21/, , , 8/.0000/.0000/.0000/78/5/1/0/.0950/
1, .2500, 17/24/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 7/, 23/, ,
0, 1.0000, 12/, , ,
23, -1.2500, 12/, , 25/, 999.0000/4/0/
2, .5600, 12/, , , 12/1/1/0/1/.0000/
1, .2800, 15/29/, , 30/, 4/.9842/.0535/-1.0000/87/5/1/0/1.0000/
0, .4800, 21/, 28/, ,
0, 2.7800, 21/, , ,
1, .2000, 19/32/, , 33/, 10/.9842/.0535/-1.0000/87/5/1/0/1.0000/
0, .1800, 21/, 31/, ,
0, 3.0300, 21/, , ,
1, .2500, 16/35/, , 36/, 11/.9842/.0535/-1.0000/87/5/1/0/1.0000/
0, .3400, 21/, 34/, ,
0, 3.3400, 21/, , ,
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 3.305743
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 3.355743
2023-03-26 21:26:19 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.933521
2023-03-26 21:26:19 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.933521
2023-03-26 21:26:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.305743
2023-03-26 21:26:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.020701
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 3.483521
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 4.033521
2023-03-26 21:26:19 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.933521
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 6.293320
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 8.850451
2023-03-26 21:26:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.729455
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 8.843319
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 11.143319
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 8.543320
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 11.393319
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 8.703320
2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 11.703320
2023-03-26 21:26:22 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 113
2023-03-26 21:26:22 game_sound: Play: SID 3/cheer_light4.ogg, CH 3, VOL 48
2023-03-26 21:26:27 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 32
2023-03-26 21:26:31 game_sound: Play: SID 19/ambient5.ogg, CH 7, VOL 32
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:26:36 handle_3d_event: **/L21.6658/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.2333/27.0667/0/0/8/0/\
23, 2.2250, , 1/4/22/, , -1.0000/2/0/
14, .0000, 0/, 2/3/22/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, 22/, , 4/.0400/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/9/11/14/15/17/18/19/20/21/, , 4.8000/.5400/.0000/.0000/.0400/78/1/817/1.0000/.0000/
14, .1900, 0/, , , 36/.3700/13/1/0/.0000/0/
14, -0.3333, 3/, 6/, , 307/2.0000/12/1/0/.0300/0/
0, .1000, 5/, 7/10/, ,
0, .0500, 6/, 8/, ,
0, .0500, 7/, , ,
6, .0000, 3/, 22/22/, , 9/1/44/27.0000/-1.0000/.7699/.6429/.2000/1/-1.0000/201/
2, .0000, 6/, 12/, 9/, 12/1/3/3/1/.0000/
2, .0000, 3/, 13/, 9/, 13/2/3/3/1/.0000/
2, .0000, 10/, , 9/, 12/2/4/3/1/.0000/
2, .0000, 11/, , 9/, 13/3/4/3/1/.0000/
1, .2500, 3/, 22/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 16/, , 8/.0000/.7500/-1.0000/39/0/1/0/.7000/
12, .0000, 15/, 22/, 9/, 8/-1/.2500/
1, .2500, 3/, 22/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 22/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 22/, 9/, 10/1/0/1/
23, .0000, 3/, , 24/, 999.0000/3/0/
0, 1.0000, 1/2/14/17/18/16/9/20/0/9/, 23/24/, 12/13/3/3/,
11, .0000, 22/, , , 1/1/
23, .0000, 22/, , , -1.0000/51/0/
2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 3.733536
2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 3.783536
2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 3.833536
2023-03-26 21:26:36 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 3.414647
2023-03-26 21:26:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.733536
2023-03-26 21:26:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.414647
2023-03-26 21:26:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.027417
2023-03-26 21:26:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.192125
2023-03-26 21:26:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.414647
2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 7.731846
2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 7.731846
2023-03-26 21:26:39 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 113
2023-03-26 21:26:39 game_sound: Play: SID 12/rally24.ogg, CH 5, VOL 120
2023-03-26 21:26:47 game_sound: Play: SID 19/ambient_cc.ogg, CH 7, VOL 23
2023-03-26 21:26:52 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 23
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:26:58 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/L27.7000/0/0/0/0/0/\
23, .4750, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.1700/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 4.2000/.6300/.0000/.0000/-0.1700/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/7/9/11/12/13/14/15/16/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.3444, 4/, 6/, , 302/2.0000/12/1/0/.5000/0/
0, .1000, 5/, , ,
0, .2000, 4/, 8/10/, ,
0, .2000, 7/, , ,
0, .2000, 4/, , ,
1, .5000, 7/, , , 12/.8788/.7529/-1.0000/109/8/1/1/.3500/
23, .5500, 4/, , , -1.0000/51/0/
1, .4200, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/
1, .9700, 4/, , , 6/.9200/.1500/-1.0000/87/0/1/0/.2500/
1, .5700, 4/, 15/, , 7/.9400/.0700/-1.0000/87/0/1/0/.2500/
1, .8000, 14/4/, , , 7/.7200/.1500/-1.0000/108/0/1/0/.2500/
1, .9500, 4/, , 21/, 3/1.0000/.0100/-1.0000/27/5/1/0/1.0000/
4, 1.0667, 4/, 18/, 15/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
4, .5333, 17/, 19/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
4, .5333, 18/, 20/, 13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
4, .5333, 19/, 21/22/, 12/, 5/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
0, 1.1600, 20/, , ,
4, .5333, 20/, 23/24/25/, 16/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/
1, 1.0000, 22/, , , 3/.8788/.7529/-1.0000/87/5/0/0/1.0000/
12, .0000, 22/, , , 3/78/.2000/
23, .5000, 22/, , , -1.0000/51/0/
2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 3.534369
2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 2.923258
2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 3.123258
2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 2.923258
2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 3.273258
2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 10.385015
2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 10.919350
2023-03-26 21:27:01 game_sound: Play: SID 7/catch_ball4.ogg, CH 12, VOL 113
2023-03-26 21:27:01 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 113
2023-03-26 21:27:01 game_sound: Play: SID 4/cheer_heavy7.ogg, CH 3, VOL 40
2023-03-26 21:27:02 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 27
2023-03-26 21:27:10 game_sound: Play: SID 19/ambient3.ogg, CH 7, VOL 27
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:16 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/R28.3333/0/28.3333/0/0/0/\
23, .4000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.2400/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/10/13/14/15/16/18/23/, , 4.3000/.8900/.0000/.0000/-0.2400/78/1/816/1.0000/.0000/
14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0400/0/
0, .1000, 4/, 6/, ,
2, .0000, 5/, 8/12/, , 12/1/3/1/1/.0000/
7, .0000, 3/, 11/17/22/24/24/, 8/, 9/0/53/18.5000/145.0000/.0000/.8481/.1326/.2000/1/100/1/0/0/
0, -0.5000, 6/, , ,
18, .0000, 3/, , 7/7/, 8/1/0/0/
18, .0000, 3/, 14/, 7/, 7/1/1/0/
20, .0000, 7/, , , 2/
2, .0000, 6/, 25/26/27/, , 12/2/4/1/1/.0000/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/10/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
23, .0000, 3/, , 26/, 999.0000/3/0/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 7/, 19/21/, , 1/
0, .0000, 3/, 19/, 17/,
1, .3000, 18/17/, 20/, , 3/9.5821/.0000/-37.0753/-1/0/1/0/.5000/
12, .0000, 19/, 28/, 7/, 3/-1/.1400/
1, .3500, 17/, 31/, 22/, 5/.8481/.4900/-1.0000/29/0/1/0/1.0000/
0, .5000, 7/, , ,
18, .0000, 3/, 37/, 7/, 10/1/0/1/
4, .0000, 7/7/, 29/30/32/33/34/35/36/38/39/, 9/12/, 8/-1.0000/152.4000/.8481/.9800/30/3/1/1/204/200/1/0/0/0/
0, 1.0000, 12/, , ,
23, -1.2500, 12/, , 25/, 999.0000/4/0/
12, .0000, 12/, , , 12/107/.3000/
1, .2800, 20/29/, , 30/, 3/.8481/.1326/-1.0000/87/5/1/0/1.0000/
0, .2800, 24/, 28/, ,
0, 8.8700, 24/, , ,
1, .4900, 21/32/, , 33/, 5/.8481/.1326/-1.0000/87/5/1/0/1.0000/
0, .3300, 24/, 31/, ,
0, 3.0200, 24/, , ,
1, .4000, 24/35/, , 36/, 8/.8481/.1326/-1.0000/87/5/1/0/1.0000/
0, .3900, 24/, 34/, ,
0, 3.3900, 24/, , ,
1, .0100, 23/38/, , 39/, 10/.8481/.1326/-1.0000/87/5/1/0/1.0000/
0, .0100, 24/, 37/, ,
0, 3.9300, 24/, , ,
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 2.844861
2023-03-26 21:27:16 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.844861
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 6.058449
2023-03-26 21:27:16 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.558449
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 11.169324
2023-03-26 21:27:16 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.582639
2023-03-26 21:27:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.582639
2023-03-26 21:27:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.582639
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 4.216975
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 4.761754
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 4.761754
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 7.340044
2023-03-26 21:27:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.582639
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 10.449324
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 19.039324
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 10.499324
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 13.189323
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 10.559324
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 13.559324
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 10.179324
2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 14.099324
2023-03-26 21:27:19 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 112
2023-03-26 21:27:20 game_sound: Play: SID 6/boo_heavy3.ogg, CH 3, VOL 39
2023-03-26 21:27:29 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 26
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:39 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/R27.0667/27.0667/28.3333/0/0/0/\
0, .0000, , 1/2/3/5/13/, ,
23, .0000, 0/, , , -1.0000/2/0/
14, .0000, 0/, , , 32/.0000/4/1/0/.0000/0/
12, .0000, 0/, 4/6/7/8/9/10/11/12/14/, , 3/109/2.5000/
23, 1.0000, 3/, , , 999.0000/4/0/
2, .4500, 0/, 15/, , 12/1/1/5/0/.0000/
1, .3400, 3/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .4900, 3/, , , 6/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .7500, 3/, , , 8/.0000/.0000/.0000/107/1/1/0/.5000/
1, .3100, 3/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/
1, .9000, 3/, 12/, 11/, 3/.0800/.4900/-1.0000/6/5/1/0/1.0000/
0, 4.0900, 3/, , ,
1, 1.0000, 10/3/, , , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/
2, .1500, 0/, 14/, , 14/3/2/2/1/.1000/
2, .2000, 13/3/, 16/, , 14/2/1/0/0/.0000/
12, .0000, 5/, , , 12/106/.3000/
12, .0000, 14/, , , 14/107/.3000/
2023-03-26 21:27:39 ENGINE_3D::empty: empty, time: 0.000000
2023-03-26 21:27:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.450000
2023-03-26 21:27:40 ENGINE_3D::empty: empty, time: 4.190000
2023-03-26 21:27:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.150000
2023-03-26 21:27:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.660407
2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:27:53 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/R25.3333/27.0667/0/28.3333/0/5/\
23, .8250, , 1/4/5/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.3000/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 6/8/10/14/16/17/19/20/22/23/24/25/28/33/, , 4.4000/.4900/.0000/.0000/-0.3000/78/1/817/1.0000/.0000/
14, .0300, 0/, , , 36/.0900/13/1/0/.0000/0/
14, .1000, 0/, , , 36/.2900/14/1/0/.0000/0/
14, -0.2222, 3/, 7/, , 329/2.0000/12/1/0/.1000/0/
0, .1000, 6/, 9/, ,
6, .0000, 3/, 11/13/21/26/29/29/31/32/, , 10/0/45/28.4000/-1.0000/.0925/.9176/.2000/1/-1.0000/621/
2, .0000, 7/, 21/, 8/, 12/1/2/3/1/.0000/
2, .0000, 3/, 12/, 11/, 13/2/2/2/0/.4000/
20, .0000, 8/, 12/15/, , 3/
2, .0000, 10/11/, 31/, 13/, 13/1/3/0/0/.0000/
20, .0000, 8/, , , 2/
2, .0000, 3/, 15/, 11/, 14/3/2/2/0/.3200/
2, .0000, 14/11/, 26/, 13/, 14/2/0/0/0/.0000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 18/, , 8/.0925/.7500/-1.0000/29/0/1/0/.7000/
12, .0000, 17/, 42/, 8/, 8/-1/.2500/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 28/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, .3500, 9/8/, 36/, , 12/.0925/.9176/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 45/, 8/, 9/1/0/1/
1, 1.0000, 3/, 48/, 8/, 11/.0925/.7500/-1.0000/29/0/1/0/.5000/
23, .0000, 3/, , 30/, 999.0000/3/0/
2, .0000, 15/8/, 27/30/38/, , 14/3/4/0/0/.0000/
14, -0.9500, 26/, , , 13/.0000/14/1/0/.5000/0/
1, .2500, 3/20/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
4, .3917, 8/8/, 40/41/43/44/46/47/49/50/, 28/26/, 7/-1.0000/150.1000/.0000/.0000/108/0/0/1/204/200/0/0/0/0/
23, -1.0000, 26/, , , 999.0000/6/0/
2, .0000, 12/8/, 37/, , 13/2/4/2/0/.1500/
20, .0000, 8/, 34/, , 1/
0, .0000, 3/, 34/, 32/,
1, .3000, 33/32/, 35/, , 3/-21.1898/.0000/-10.0574/-1/0/1/0/.9000/
12, .0000, 34/, 39/, 29/, 3/-1/.1400/
12, .0000, 21/, , , 12/106/.3000/
2, .2700, 31/, , , 13/1/1/0/1/.0000/
12, .0000, 26/, , , 14/108/.3000/
1, .0800, 35/40/, , 41/, 3/.0925/.9176/-1.0000/87/5/1/0/1.0000/
0, .2200, 29/, 39/, ,
0, 8.6000, 29/, , ,
1, .0900, 18/43/, , 44/, 8/.0925/.9176/-1.0000/87/5/1/0/1.0000/
0, .3000, 29/, 42/, ,
0, 3.2900, 29/, , ,
1, .2200, 23/46/, , 47/, 9/.0925/.9176/-1.0000/87/5/1/0/1.0000/
0, .0800, 29/, 45/, ,
0, 3.5700, 29/, , ,
1, .2000, 24/49/, , 50/, 11/.0925/.9176/-1.0000/87/5/1/0/1.0000/
0, .3100, 29/, 48/, ,
0, 3.7100, 29/, , ,
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 2.296682
2023-03-26 21:27:53 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.996682
2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.296682
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 3.633008
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 4.451170
2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.996682
2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.633008
2023-03-26 21:27:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.996682
2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.269333
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 3.320995
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 5.269333
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 5.269333
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 9.111400
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 17.491400
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 9.191400
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 12.181399
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 8.971399
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 12.461399
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 9.201400
2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 12.601399
2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.996682
2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.633008
2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.622675
2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.133968
2023-03-26 21:27:55 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 113
2023-03-26 21:27:58 game_sound: Play: SID 3/cheer_light15.ogg, CH 3, VOL 48
2023-03-26 21:28:01 game_sound: Play: SID 15/safe3.ogg, CH 13, VOL 120
2023-03-26 21:28:01 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 120
2023-03-26 21:28:02 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 32
2023-03-26 21:28:08 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 32
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:10 facegen: make_photo started for Joe Kelly
2023-03-26 21:28:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache
2023-03-26 21:28:10 create_face: Started create face
2023-03-26 21:28:10 create_face: Finished create face
2023-03-26 21:28:11 make_photo: Photo created - #8, upd. 8 - Joe Kelly, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:28:11 facegen: finished make_photo
2023-03-26 21:28:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:14 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/L26.3667/27.0667/0/28.3333/0/0/\
23, 2.6000, , 1/4/5/22/, , -1.0000/2/0/
14, .0000, 0/, 2/3/22/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, 22/, , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 6/8/10/11/14/15/17/18/19/20/21/, , 3.5000/.4800/.0000/.0000/-0.1000/78/0/817/1.0000/.0000/
14, .0100, 0/, , , 36/.1600/13/1/0/.0000/0/
14, .0400, 0/, , , 36/.4500/15/1/0/.0000/0/
14, -0.5222, 3/, 7/, , 308/2.0000/12/1/0/.0500/0/
0, .1000, 6/, 9/, ,
6, .0000, 3/, 22/22/, , 9/0/45/29.7000/-1.0000/.9303/.5065/.2000/1/-1.0000/612/
2, .0000, 7/, 12/, 8/, 12/1/3/3/1/.0000/
2, .0000, 3/, 13/, 8/, 13/2/3/3/1/.0000/
2, .0000, 3/, , 8/8/, 15/0/2/3/0/.0000/
2, .0000, 9/, , 8/, 12/2/4/3/1/.0000/
2, .0000, 10/, , 8/, 13/3/4/3/1/.0000/
1, .2500, 3/, 22/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 16/, , 8/.9303/.7500/-1.0000/38/0/1/0/.7000/
12, .0000, 15/, 22/, 8/, 8/-1/.2500/
1, .2500, 3/, 22/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 22/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 22/, 8/, 10/1/0/1/
23, .0000, 3/, , 24/, 999.0000/3/0/
0, 1.0000, 1/2/14/17/18/16/8/20/0/8/, 23/24/, 12/13/3/11/,
11, .0000, 22/, , , 1/1/
23, .0000, 22/, , , -1.0000/51/0/
2023-03-26 21:28:14 ENGINE_3D::empty: empty, time: 4.323207
2023-03-26 21:28:14 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 3.717652
2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.323207
2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.717652
2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.717652
2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.560514
2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.495129
2023-03-26 21:28:14 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.717652
2023-03-26 21:28:14 ENGINE_3D::empty: empty, time: 8.026220
2023-03-26 21:28:14 ENGINE_3D::empty: empty, time: 8.026220
2023-03-26 21:28:17 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 113
2023-03-26 21:28:20 game_sound: Play: SID 4/cheer_heavy10.ogg, CH 3, VOL 40
2023-03-26 21:28:23 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 27
2023-03-26 21:28:29 game_sound: Play: SID 19/ambient_programs.ogg, CH 8, VOL 27
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:36 handle_3d_event: **/L21.6658/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/0/0/0/0/\
23, .7000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.3200/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/15/16/17/18/20/21/22/23/, , 5.7000/.9300/.0000/.0000/-0.3200/78/1/816/1.0000/.0000/
14, -0.5222, 3/, 5/, , 308/2.0000/12/1/0/.1000/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
7, .0000, 3/, 11/11/19/, , 8/40/87/1.2000/127.0000/.0000/.9447/.4317/.3000/0/100/0/0/1/
2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/
1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 9/, , 7/, 5/-1/.1000/
4, .2667, 7/7/, 12/14/26/27/29/30/32/33/35/36/38/39/41/42/44/45/, 10/, 5/-1.0000/160.5600/.0000/.0000/106/0/0/1/209/425/4/0/1/0/
0, .0000, 11/, , ,
1, .0000, 8/, 24/, , 12/.9447/.4317/-1.0000/109/8/1/1/.4475/
1, .5400, 11/, 31/, , 5/.0000/.0000/.0000/87/0/1/0/.1300/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 28/, 11/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
18, 1.0000, 3/, 25/, 7/, 3/1/0/0/
18, .2500, 3/, 34/, 7/19/, 6/1/1/0/
20, .0000, 7/, , , 1/
18, .5000, 3/, 37/, 7/19/, 9/1/0/0/
18, .5000, 3/, 40/, 7/19/, 10/1/0/0/
18, .5000, 3/, 43/, 7/19/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
12, .0000, 13/, , , 12/106/.3000/
1, .1000, 17/26/, , 27/, 3/.9447/.4317/-1.0000/87/5/1/0/1.0000/
0, .4100, 11/, 25/, ,
0, 6.4900, 11/, , ,
1, .0100, 16/29/, , 30/, 4/.9447/.4317/-1.0000/87/5/1/0/1.0000/
0, .2100, 11/, 28/, ,
0, 3.8100, 11/, , ,
1, .0800, 14/32/, , 33/, 5/.9447/.4317/-1.0000/87/5/1/0/1.0000/
0, .2700, 11/, 31/, ,
0, 2.9500, 11/, , ,
1, .1700, 18/35/, , 36/, 6/.9447/.4317/-1.0000/87/5/1/0/1.0000/
0, .3100, 11/, 34/, ,
0, 3.9900, 11/, , ,
1, .2100, 20/38/, , 39/, 9/.9447/.4317/-1.0000/87/5/1/0/1.0000/
0, .4500, 11/, 37/, ,
0, 3.9000, 11/, , ,
1, .3700, 21/41/, , 42/, 10/.9447/.4317/-1.0000/87/5/1/0/1.0000/
0, .2500, 11/, 40/, ,
0, 3.8700, 11/, , ,
1, .3200, 22/44/, , 45/, 11/.9447/.4317/-1.0000/87/5/1/0/1.0000/
0, .1700, 11/, 43/, ,
0, 3.3300, 11/, , ,
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 3.609790
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 3.659790
2023-03-26 21:28:36 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.954235
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.011027
2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 3.494235
2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235
2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235
2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.421027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 12.501026
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.221027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 9.821027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.281027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 8.961027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.321027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 10.001027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.461027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 9.911027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.261027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 9.881027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.181027
2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 9.341026
2023-03-26 21:28:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.609790
2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235
2023-03-26 21:28:39 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113
2023-03-26 21:28:42 game_sound: Play: SID 11/ooh2.ogg, CH 2, VOL 34
2023-03-26 21:28:45 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 23
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:28:49 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:28:52 handle_3d_event: **/L21.6658/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.3333/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.0300/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.5000/.5200/.0000/.0000/.0300/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/8/10/11/12/13/14/15/16/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.3000, 4/, 6/, , 327/2.0000/12/1/0/.2500/0/
0, .1000, 5/, 7/, ,
0, .0500, 6/, , ,
0, .2000, 4/, 9/, ,
1, .5000, 8/, , , 12/.4475/.6385/-1.0000/109/8/1/1/.4475/
23, .5500, 4/, , , -1.0000/51/0/
1, .5200, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/
1, .5800, 4/, , , 6/.9300/.0900/-1.0000/87/0/1/0/.2500/
1, .7900, 4/, 14/, , 7/.7800/.2800/-1.0000/87/0/1/0/.2500/
1, .6400, 13/4/, , , 7/.7000/.0800/-1.0000/108/0/1/0/.2500/
1, .8800, 4/, , 20/, 3/1.0000/.2800/-1.0000/27/5/1/0/1.0000/
4, 1.0667, 4/, 17/, 14/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
4, .5333, 16/, 18/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
4, .5333, 17/, 19/, 12/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
4, .5333, 18/, 20/21/, 16/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
0, 1.1900, 19/, , ,
4, .5333, 19/, 22/23/24/, 15/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/
1, 1.0000, 21/, , , 3/.4475/.6385/-1.0000/87/5/0/0/1.0000/
12, .0000, 21/, , , 3/78/.2000/
23, .5000, 21/, , , -1.0000/51/0/
2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 2.701599
2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 2.751599
2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 2.362710
2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 2.712710
2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 11.194593
2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 11.793156
2023-03-26 21:28:54 game_sound: Play: SID 7/catch_ball7.ogg, CH 12, VOL 113
2023-03-26 21:28:54 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 113
2023-03-26 21:28:55 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 22
2023-03-26 21:28:59 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 8, VOL 22
2023-03-26 21:29:07 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 22
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:08 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:29:12 handle_3d_event: **/L21.6658/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L25.9333/0/0/0/0/2/\
23, 1.2500, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/18/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, 18/, , 4/-0.1800/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/10/12/13/14/15/16/17/, , 3.9000/.6900/.0000/.0000/-0.1800/78/1/816/1.0000/.0000/
14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.1000/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
6, .0000, 3/, 18/18/, , 10/1/66/23.8000/-1.0000/.0826/.9931/.2000/1/147.0000/201/
2, .0000, 5/, , 7/, 12/1/2/3/1/.0000/
1, .2500, 3/, 18/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 11/, , 6/.5413/.5000/-1.0000/25/0/1/0/1.0000/
12, .0000, 10/, 18/, 7/, 6/-1/.2500/
1, .2500, 3/, 18/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 18/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 18/, 7/, 11/1/0/1/
1, 1.0000, 3/, 18/, 7/, 9/.5413/.5000/-1.0000/25/0/1/0/.5000/
23, .0000, 3/, , 20/, 999.0000/3/0/
0, 1.0000, 1/2/9/11/13/12/16/7/15/7/, 19/20/, 8/3/3/3/,
11, .0000, 18/, , , 1/1/
23, .0000, 18/, , , -1.0000/51/0/
2023-03-26 21:29:12 ENGINE_3D::empty: empty, time: 3.721810
2023-03-26 21:29:12 ENGINE_3D::empty: empty, time: 3.771810
2023-03-26 21:29:12 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 3.399588
2023-03-26 21:29:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.721810
2023-03-26 21:29:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.399588
2023-03-26 21:29:12 ENGINE_3D::empty: empty, time: 7.592695
2023-03-26 21:29:12 ENGINE_3D::empty: empty, time: 7.592695
2023-03-26 21:29:15 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 113
2023-03-26 21:29:20 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 22
2023-03-26 21:29:23 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 22
2023-03-26 21:29:27 game_sound: Play: SID 19/ambient6.ogg, CH 7, VOL 22
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:34 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/R26.4333/26.4333/0/0/0/0/\
23, .4250, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.2900/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.7000/.5600/.0000/.0000/-0.2900/78/0/816/1.0000/.0000/
4, .0000, 3/, 5/6/7/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
4, .5000, 4/, 8/9/10/11/12/13/14/17/18/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
23, 1.0000, 4/, , , 999.0000/4/0/
2, .4500, 4/, 15/, , 12/1/1/5/0/.0000/
1, .4000, 5/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .8300, 5/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .7400, 5/, , , 6/.0000/.0000/.0000/107/1/1/0/.5000/
1, .3600, 5/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/
1, .7500, 5/, 14/, 13/, 3/.6900/.4700/-1.0000/4/5/1/0/1.0000/
0, 4.2700, 5/, , ,
1, 1.0000, 12/5/, 16/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/
12, .0000, 7/, , , 12/106/.3000/
1, .2000, 14/17/, , 18/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/
0, .4200, 5/, 16/, ,
0, 5.4500, 5/, , ,
2023-03-26 21:29:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.078240
2023-03-26 21:29:34 ENGINE_3D::empty: empty, time: 8.220241
2023-03-26 21:29:34 ENGINE_3D::empty: empty, time: 4.370241
2023-03-26 21:29:34 ENGINE_3D::empty: empty, time: 9.400240
2023-03-26 21:29:34 ENGINE_3D::empty: empty, time: 14.905755
2023-03-26 21:29:36 game_sound: Play: SID 7/catch_ball4.ogg, CH 12, VOL 112
2023-03-26 21:29:37 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 21
2023-03-26 21:29:44 game_sound: Play: SID 19/ambient_p2.ogg, CH 8, VOL 21
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:51 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/L28.8000/26.4333/0/0/12/0/\
23, 1.8250, , 1/5/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 4/, , 3.4000/.3300/.0000/.0000/-0.1000/78/0/817/1.0000/.0000/
4, .0000, 3/, 6/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, .1500, 0/, , , 36/.4400/13/1/0/.0000/0/
14, -0.4667, 4/, 7/, , 301/2.0000/12/1/0/.2500/0/
0, .1000, 6/, , ,
2023-03-26 21:29:52 ENGINE_3D::empty: empty, time: 3.720059
2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:00 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/L28.8000/28.8000/26.4333/0/2/0/\
23, .0000, , 1/4/, , -1.0000/2/0/
14, .0000, 0/, 2/3/9/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.0300/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 5/7/10/12/13/14/15/16/18/, , 3.5000/.5000/.0000/.0000/.0300/78/0/817/1.0000/.0000/
14, .1900, 0/, , , 36/.3900/13/1/0/.0000/0/
14, -0.4667, 3/, 6/, , 301/2.0000/12/1/0/.0600/0/
0, .1000, 5/, 8/, ,
7, .0000, 3/, 11/17/, , 7/40/36/3.1000/70.0000/.0000/.1643/.8656/.1000/0/20/0/12/0/
2, .0000, 6/, 19/, , 12/1/3/0/0/.0000/
2, -0.8222, 1/, 20/, , 13/2/2/0/0/.0000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
4, .0000, 7/, 22/23/25/26/28/29/, 10/8/, 5/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/0/0/0/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .5000, 3/, 21/, 7/, 3/.1643/.8656/-1.0000/36/0/1/0/.4500/
1, .5000, 3/, 24/, 7/, 4/.1643/.8656/-1.0000/36/0/1/0/.4500/
1, .5000, 3/, , 11/, 11/.0000/.0000/-1.0000/106/0/1/0/.7500/
1, .2500, 3/, 27/, 17/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 7/, , , 1/
23, .0000, 3/, , , 999.0000/3/0/
12, .0000, 8/, , , 12/106/.3000/
12, .0000, 9/, , , 13/107/.3000/
1, .0500, 13/22/, , 23/, 3/.1643/.8656/-1.0000/87/5/1/0/1.0000/
0, .1700, 11/, 21/, ,
0, 8.1700, 11/, , ,
1, .0400, 14/25/, , 26/, 4/.1643/.8656/-1.0000/87/5/1/0/1.0000/
0, .3000, 11/, 24/, ,
0, 2.2700, 11/, , ,
1, .3400, 16/28/, , 29/, 6/.1643/.8656/-1.0000/87/5/1/0/1.0000/
0, .2000, 11/, 27/, ,
0, 2.4200, 11/, , ,
2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 1.657512
2023-03-26 21:30:00 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.108623
2023-03-26 21:30:00 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.657512
2023-03-26 21:30:00 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.622222
2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 1.548623
2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 5.418190
2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 13.418190
2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 5.548190
2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 7.518190
2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 5.448190
2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 7.668190
2023-03-26 21:30:01 game_sound: Play: SID 8/bunt3.ogg, CH 11, VOL 112
2023-03-26 21:30:04 game_sound: Play: SID 15/safe1.ogg, CH 13, VOL 112
2023-03-26 21:30:08 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 21
2023-03-26 21:30:12 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 21
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:18 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/R26.7000/26.7000/28.8000/26.4333/0/3/\
23, .6000, , 1/5/6/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/.4200/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 4/, , 3.2000/1.1600/.0000/.0000/.4200/78/0/817/1.0000/.0000/
4, .0000, 3/, 7/8/9/10/11/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, .1900, 0/, , , 36/.1000/13/1/0/.0000/0/
14, .0400, 0/, , , 36/.4300/14/1/0/.0000/0/
4, .5000, 4/, 12/13/14/15/16/17/18/23/24/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
23, 1.0000, 4/, , , 999.0000/4/0/
2, .4500, 4/, 19/, , 12/1/1/5/0/.0000/
2, .4500, 4/, 20/, , 13/2/1/0/0/.0000/
2, .4500, 4/, 21/, , 14/3/1/0/0/.0000/
1, .4000, 7/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .4100, 7/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .5100, 7/, , , 6/.0000/.0000/.0000/107/1/1/0/.7500/
1, .3700, 7/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/
1, .8300, 7/, 18/, 17/, 3/.8400/.1800/-1.0000/4/5/1/0/1.0000/
0, 4.1000, 7/, , ,
1, 1.0000, 16/7/, 22/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/
12, .0000, 9/, , , 12/106/.3000/
12, .0000, 10/, , , 13/107/.3000/
12, .0000, 11/, , , 14/108/.3000/
1, .3700, 18/23/, , 24/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/
0, .2800, 7/, 22/, ,
0, 6.7300, 7/, , ,
2023-03-26 21:30:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.197761
2023-03-26 21:30:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.197761
2023-03-26 21:30:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.197761
2023-03-26 21:30:18 ENGINE_3D::empty: empty, time: 7.221613
2023-03-26 21:30:18 ENGINE_3D::empty: empty, time: 3.401613
2023-03-26 21:30:18 ENGINE_3D::empty: empty, time: 9.851614
2023-03-26 21:30:18 ENGINE_3D::empty: empty, time: 12.191914
2023-03-26 21:30:20 game_sound: Play: SID 7/catch_ball2.ogg, CH 12, VOL 113
2023-03-26 21:30:22 game_sound: Play: SID 19/ambient5.ogg, CH 7, VOL 22
2023-03-26 21:30:29 game_sound: Play: SID 19/ambient3.ogg, CH 8, VOL 22
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:34 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/R29.5667/26.7000/28.8000/26.4333/1/0/\
23, .5750, , 1/5/6/7/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.1200/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 4/, , 4.8000/.5300/.0000/.0000/-0.1200/78/0/817/1.0000/.0000/
4, .0000, 3/, 8/10/12/14/23/24/25/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, .1200, 0/, , , 36/.2000/13/1/0/.0000/0/
14, .1200, 0/, , , 36/.1700/14/1/0/.0000/0/
14, .0700, 0/, , , 36/.5000/15/1/0/.0000/0/
14, -0.5000, 4/, 9/, , 310/2.0000/12/1/0/.2500/0/
0, .1000, 8/, , ,
0, .2000, 4/, 11/13/, ,
0, .2000, 10/, , ,
0, .2000, 4/, , ,
1, .5000, 10/, , , 12/.0864/.1814/-1.0000/109/8/1/1/.3500/
4, .5333, 4/, 15/16/17/18/19/20/21/22/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
1, .4200, 14/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/
1, .4900, 14/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/
1, .3200, 14/, , , 6/.0000/.0000/.0000/107/1/1/0/.7500/
1, .5400, 14/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/
1, .6300, 14/, 21/, 20/, 3/.9200/.1200/-1.0000/4/5/1/0/1.0000/
0, 1.6100, 14/, , ,
1, 1.0000, 19/14/, , , 3/.0864/.1814/-1.0000/87/5/0/0/1.0000/
23, .5000, 14/, , , -1.0000/51/0/
2, .6500, 4/, , , 13/1/1/0/1/.0000/
2, .6800, 4/, , , 14/2/1/0/1/.0000/
2, .6300, 4/, , , 15/3/1/0/1/.0000/
2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 2.501118
2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 2.006674
2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 2.206674
2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 2.006674
2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 4.816219
2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 3.706219
2023-03-26 21:30:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.456674
2023-03-26 21:30:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.486674
2023-03-26 21:30:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.436674
2023-03-26 21:30:35 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 112
2023-03-26 21:30:36 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 112
2023-03-26 21:30:36 game_sound: Play: SID 4/cheer_heavy1.ogg, CH 3, VOL 46
2023-03-26 21:30:37 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 30
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:30:47 handle_3d_event: **/R21.6942/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/L27.7000/26.7000/28.8000/26.4333/1/2/\
23, 2.6250, , 1/4/5/6/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, , , 4/-0.5600/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 7/9/11/15/16/18/19/21/23/28/29/30/31/36/, , 3.7000/1.3400/.0000/.0000/-0.5600/78/0/817/1.0000/.0000/
14, .0600, 0/, , , 36/.5000/13/1/0/.0000/0/
14, .2500, 0/, , , 36/.1700/14/1/0/.0000/0/
14, .2400, 0/, , , 36/.0300/15/1/0/.0000/0/
14, -0.5000, 3/, 8/, , 310/2.0000/12/1/0/.0400/0/
0, .1000, 7/, 10/, ,
6, .0000, 3/, 12/14/20/22/27/33/35/35/37/38/, , 10/2/62/24.1000/-1.0000/.8133/.3504/.2000/1/155.0000/608/
2, .0000, 8/, 20/, 9/, 12/1/2/3/1/.0000/
2, .0000, 3/, 13/, 12/, 15/0/3/2/0/.2800/
20, .0000, 9/, 13/32/, , 3/
2, .0000, 11/12/, 33/, 14/, 15/3/0/0/0/.0000/
20, .0000, 9/, , , 2/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 17/, , 8/.4067/.7500/-1.0000/42/0/1/0/1.0000/
12, .0000, 16/, , 9/9/, 8/-1/.2500/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, .3500, 10/9/, 39/, , 12/.8133/.3504/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
20, .0000, 9/, 24/26/, , 1/
0, .0000, 3/, 24/, 22/,
1, .4500, 23/22/, 25/, , 3/.6383/.0000/9.9796/-1/0/1/0/.9000/
12, .0000, 24/, 43/, 9/, 3/-1/.1400/
1, .3500, 22/, 46/, 27/, 5/.4067/.3750/-1.0000/87/0/1/0/1.0000/
0, .5000, 9/, , ,
18, .0000, 3/, 52/, 9/, 9/1/0/1/
1, 1.0000, 3/, 55/, 9/, 11/.4067/.7500/-1.0000/42/0/1/0/.5000/
23, .0000, 3/, , , 999.0000/3/0/
2, .0000, 3/, 32/, 12/, 14/3/2/2/0/.2800/
2, .0000, 31/12/, 41/, 14/, 14/2/0/0/0/.0000/
2, .0000, 13/9/, 34/, , 15/0/0/2/0/.1500/
2, .1500, 33/, 42/, , 15/3/4/0/0/.0000/
4, .5000, 9/9/, 44/45/47/48/49/50/51/53/54/56/57/, 17/, 8/-1.0000/158.0000/.4067/.7500/42/3/0/1/611/200/0/0/0/0/
2, .1500, 3/, 37/, , 13/2/2/2/0/.1000/
2, .2000, 36/9/, 40/, 38/, 13/1/1/0/0/.0000/
0, .5000, 9/, , ,
12, .0000, 20/, , , 12/106/.3000/
12, .0000, 37/, , , 13/106/.3000/
12, .0000, 32/, , , 14/107/.3000/
2, .6200, 34/, , , 15/3/1/0/1/.0000/
1, .1100, 25/44/, , 45/, 3/.8133/.3504/-1.0000/87/5/1/0/1.0000/
0, .2600, 35/, 43/, ,
0, 5.6600, 35/, , ,
1, .1400, 26/47/, , 48/, 5/.8133/.3504/-1.0000/87/5/1/0/1.0000/
0, .0400, 35/, 46/, ,
0, 3.8200, 35/, , ,
1, .0800, 35/50/, , 51/, 8/.8133/.3504/-1.0000/87/5/1/0/1.0000/
0, .3300, 35/, 49/, ,
0, 2.8900, 35/, , ,
1, .3600, 28/53/, , 54/, 9/.8133/.3504/-1.0000/87/5/1/0/1.0000/
0, .1600, 35/, 52/, ,
0, 3.0700, 35/, , ,
1, .1100, 29/56/, , 57/, 11/.8133/.3504/-1.0000/87/5/1/0/1.0000/
0, .3800, 35/, 55/, ,
0, 3.9000, 35/, , ,
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 4.244034
2023-03-26 21:30:47 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 3.759590
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.244034
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 5.067350
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 5.721231
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 6.375111
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 6.375111
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.355509
2023-03-26 21:30:47 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.759590
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.759590
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.067350
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.909590
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.355509
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.837598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 13.237598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.617598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 11.397598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.907598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 10.467598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.737598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 10.647598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.957598
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 11.477598
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.759590
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.067350
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.855509
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.793969
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.055509
2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.826832
2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 8.206832
2023-03-26 21:30:50 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 113
2023-03-26 21:30:53 game_sound: Play: SID 4/cheer_heavy8.ogg, CH 3, VOL 48
2023-03-26 21:30:54 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 28
2023-03-26 21:31:00 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 32
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:03 handle_3d_event: **/R21.6942/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/R28.3333/28.3333/28.8000/26.4333/0/0/\
23, .0000, , 1/4/5/6/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/
1, -0.8222, 1/, 28/, , 4/.1900/.0000/2.1504/-1/6/0/0/1.0000/
3, -0.8222, 1/, 7/9/11/13/14/16/17/18/19/20/21/23/24/25/, , 3.5000/.7100/.0000/.0000/.1900/78/0/817/1.0000/.0000/
14, .0900, 0/, , , 36/.1100/13/1/0/.0000/0/
14, .2200, 0/, , , 36/.2300/14/1/0/.0000/0/
14, .0700, 0/, , , 36/.0300/15/1/0/.0000/0/
14, -0.3889, 3/, 8/, , 311/2.0000/12/1/0/.1000/0/
0, .1000, 7/, 10/, ,
7, .0000, 3/, 15/22/27/, , 6/30/24/1.8000/142.0000/.0000/.7920/.0296/.3000/0/100/0/11/1/
2, .0000, 8/, , , 12/1/3/0/0/.0000/
2, .0000, 3/, 12/, 15/, 13/2/2/0/0/.0000/
14, -1.2167, 11/, , , 6/.0000/13/1/0/.5000/0/
2, .0000, 3/, , , 14/3/2/0/0/.0000/
2, .0000, 3/, , , 15/0/2/0/0/.0000/
1, .2500, 9/, 28/28/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
18, .0000, 3/, 28/, 9/, 7/1/1/0/
1, .2500, 3/, 26/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 28/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, 1.0000, 3/, 28/, 9/, 3/1/0/0/
18, .5000, 3/, 28/, 9/22/, 9/1/0/0/
20, .0000, 9/, , , 1/
18, .5000, 3/, 28/, 9/22/, 10/1/0/0/
18, .5000, 3/, 28/, 9/22/, 11/1/0/0/
23, .0000, 3/, , 30/, 999.0000/3/0/
1, .2500, 17/27/, 28/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 9/, 26/, ,
0, 1.0000, 20/2/18/15/16/26/21/23/24/15/, 29/30/, 10/11/13/14/,
11, .0000, 28/, , , 1/1/
23, .0000, 28/, , , -1.0000/51/0/
2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 1.430793
2023-03-26 21:31:03 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.430793
2023-03-26 21:31:03 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 1.628571
2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 2.811904
2023-03-26 21:31:03 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571
2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 2.846833
2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 5.144381
2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 5.144381
2023-03-26 21:31:04 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 113
2023-03-26 21:31:07 game_sound: Play: SID 4/cheer_heavy5.ogg, CH 3, VOL 48
2023-03-26 21:31:08 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 117
2023-03-26 21:31:11 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 32
2023-03-26 21:31:19 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 8, VOL 32
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:31:24 handle_3d_event: **/R21.6092/R19.7817/R20.8017/R21.4108/R21.0425/R22.8417/R22.6858/L22.7283/R23.1108/R29.9000/0/0/0/0/0/\
23, 2.3250, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.1900/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/8/10/16/17/18/19/21/22/23/, , 5.8000/.6100/.0000/.0000/.1900/78/0/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0200/0/
0, .1000, 4/, 6/9/, ,
0, .0500, 5/, 7/, ,
0, .0500, 6/, , ,
7, .0000, 3/, 12/12/20/25/, , 8/30/38/1.2000/169.0000/.0000/.7037/.1577/.3000/0/100/0/0/1/
2, .0000, 5/, 14/, 12/, 12/1/3/0/0/.0000/
1, .2500, 3/, 11/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 10/, , 8/, 5/-1/.1000/
4, .2667, 8/8/, 13/15/28/29/31/32/34/35/37/38/40/41/, 11/, 5/-1.0000/160.5600/.0000/.0000/106/0/0/1/204/403/0/0/1/0/
0, .0000, 12/, , ,
1, .0000, 9/, 26/, , 12/.7037/.1577/-1.0000/109/8/1/1/.4475/
1, .4700, 12/, 30/, , 5/.0000/.0000/.0000/87/0/1/0/.1200/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 27/, 12/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, 1.0000, 3/, 39/, 12/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/
1, .2500, 3/, 24/, 20/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 8/, , , 1/
18, .5000, 3/, 33/, 8/20/, 9/1/0/0/
18, .5000, 3/, 36/, 8/20/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 19/25/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 8/, 24/, ,
12, .0000, 14/, , , 12/106/.3000/
1, .0500, 17/28/, , 29/, 4/.7037/.1577/-1.0000/87/5/1/0/1.0000/
0, .0200, 12/, 27/, ,
0, 3.8800, 12/, , ,
1, .1500, 15/31/, , 32/, 5/.7037/.1577/-1.0000/87/5/1/0/1.0000/
0, .2000, 12/, 30/, ,
0, 3.2500, 12/, , ,
1, .0900, 21/34/, , 35/, 9/.7037/.1577/-1.0000/87/5/1/0/1.0000/
0, .1500, 12/, 33/, ,
0, 3.4100, 12/, , ,
1, .0200, 22/37/, , 38/, 10/.7037/.1577/-1.0000/87/5/1/0/1.0000/
0, .3700, 12/, 36/, ,
0, 3.1000, 12/, , ,
1, .0400, 18/40/, , 41/, 11/.7037/.1577/-1.0000/87/5/1/0/1.0000/
0, .3600, 12/, 39/, ,
0, 2.8900, 12/, , ,
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 5.050777
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 5.100777
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 5.150777
2023-03-26 21:31:24 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 4.586333
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 7.685089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 5.066333
2023-03-26 21:31:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.586333
2023-03-26 21:31:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.586333
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 6.318423
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 7.705089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 11.565089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 7.885089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 10.935089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 7.835089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 11.095089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 8.055089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 10.785089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 8.045089
2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 10.575089
2023-03-26 21:31:24 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.050777
2023-03-26 21:31:28 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 114
2023-03-26 21:31:28 game_sound: Play: SID 12/rally16.ogg, CH 5, VOL 120
2023-03-26 21:31:33 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 8, VOL 24
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:39 handle_3d_event: **/R21.6092/R19.7817/R20.8017/R21.4108/R21.0425/R22.8417/R22.6858/L22.7283/R23.1108/L26.3333/0/0/0/0/0/\
23, 1.4500, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.1100/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.6000/.4700/.0000/.0000/-0.1100/78/0/816/1.0000/.0000/
4, .0000, 3/, 5/8/10/11/12/13/14/15/16/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.3333, 4/, 6/, , 307/2.0000/12/1/0/.2500/0/
0, .1000, 5/, 7/, ,
0, .0500, 6/, , ,
0, .2000, 4/, 9/, ,
1, .5000, 8/, , , 12/.4221/.3454/-1.0000/109/8/1/1/.4475/
23, .5500, 4/, , , -1.0000/51/0/
1, .3000, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/
1, .5700, 4/, , , 6/.8000/.1000/-1.0000/87/0/1/0/.2500/
1, .5800, 4/, 14/, , 7/.5200/.2400/-1.0000/87/0/1/0/.2500/
1, 1.0300, 13/4/, , , 7/.7200/.3100/-1.0000/108/0/1/0/.2500/
1, .8600, 4/, , 20/, 3/.9300/.1600/-1.0000/4/5/1/0/1.0000/
4, 1.0667, 4/, 17/, 14/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
4, .5333, 16/, 18/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
4, .5333, 17/, 19/, 12/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
4, .5333, 18/, 20/21/, 11/, 5/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
0, 1.0100, 19/, , ,
4, .5333, 19/, 22/23/24/, 15/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
1, 1.0000, 21/, , , 3/.4221/.3454/-1.0000/87/5/0/0/1.0000/
12, .0000, 21/, , , 3/78/.2000/
23, .5000, 21/, , , -1.0000/51/0/
2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 4.172757
2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 4.222757
2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 3.833868
2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 4.183868
2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 11.659388
2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 12.453040
2023-03-26 21:31:42 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 113
2023-03-26 21:31:42 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 113
2023-03-26 21:31:42 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 7, VOL 22
2023-03-26 21:31:43 game_sound: Play: SID 12/rally7.ogg, CH 5, VOL 120
2023-03-26 21:31:49 game_sound: Play: SID 19/ambient6.ogg, CH 7, VOL 22
2023-03-26 21:31:56 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 22
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 facegen: make_photo started for Bryson Stott
2023-03-26 21:31:58 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache
2023-03-26 21:31:58 create_face: Started create face
2023-03-26 21:31:58 create_face: Finished create face
2023-03-26 21:31:58 make_photo: Photo created - #9, upd. 9 - Bryson Stott, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:31:58 facegen: finished make_photo
2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:31:58 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:32:01 handle_3d_event: **/R21.6092/R19.7817/R20.8017/R21.4108/R21.0425/R22.8417/R22.6858/L22.7283/R23.1108/L27.9000/0/0/0/12/0/\
23, .9500, , 1/21/, , -1.0000/2/0/
14, .0000, 0/, 2/3/21/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, 21/, , 4/-0.0300/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/10/11/13/14/15/16/17/, , 5.7000/1.0900/.0000/.0000/-0.0300/78/0/816/1.0000/.0000/
14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0700/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
6, .0000, 3/, 18/19/20/21/21/, , 9/1/44/24.5000/-1.0000/.8623/.7369/.2000/1/-1.0000/201/
2, .0000, 5/, 9/, 7/, 12/1/3/3/1/.0000/
2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/
1, .2500, 3/, 21/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 12/, , 8/.0000/.7500/-1.0000/39/0/1/0/.7000/
12, .0000, 11/, 21/, 7/, 8/-1/.2500/
1, .2500, 3/, 21/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 21/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 21/, 7/, 10/1/0/1/
23, .0000, 3/, , 19/23/, 999.0000/3/0/
17, .5000, 7/, , , .0000/.0000/.0000/1/0/
23, .0000, 7/, , , -1.0000/51/0/
0, .2000, 7/, , ,
0, 1.0000, 1/2/10/13/14/12/7/16/0/7/, 22/23/, 9/3/3/3/,
11, .0000, 21/, , , 1/0/
23, .0000, 21/, , , -1.0000/51/0/
2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 3.626930
2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 3.676930
2023-03-26 21:32:01 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 3.234708
2023-03-26 21:32:01 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.626930
2023-03-26 21:32:01 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.633491
2023-03-26 21:32:01 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.234708
2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 6.415071
2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 6.615071
2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 7.465071
2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 7.465071
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:32:04 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 113
2023-03-26 21:32:04 game_sound: Play: SID 12/rally1.ogg, CH 5, VOL 120
2023-03-26 21:32:07 game_sound: Play: SID 6/boo_heavy3.ogg, CH 3, VOL 40
2023-03-26 21:32:16 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 27
2023-03-26 21:32:18 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 27
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:32:25 Browser: add_panel_script added 122 panel scripts
2023-03-26 21:32:25 Browser: add_border_script added 0 images to this page and 42 border scripts
2023-03-26 21:36:25 save_database: Successfully created start flag file...
2023-03-26 21:36:25 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2023-03-26 21:36:25 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2023-03-26 21:36:25 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: coaches.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: faces.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: games_in_progress.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: human_managers.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: messages.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: names.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: offers.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: parks.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: players.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: retired.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: scouting.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: storylines.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: teams.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: text_data.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: trades.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: weather.dat
2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2023-03-26 21:36:25 save_critical_database_files: Moved file: world.dat
2023-03-26 21:36:25 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2023-03-26 21:36:25 zip_single_file: Called to zip C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\temp\text_data.sqlite3 to C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\text_data.dat
2023-03-26 21:36:25 zip_single_file: Successfully zipped file
2023-03-26 21:36:25 save_critical_database_files: Saving names...
2023-03-26 21:36:26 save_critical_database_files: Saving players...
2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\players.dat
2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\players.dat
2023-03-26 21:36:28 save_critical_database_files: Saving coaches...
2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\coaches.dat
2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\coaches.dat
2023-03-26 21:36:28 save_critical_database_files: Saving teams...
2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\teams.dat
2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\teams.dat
2023-03-26 21:36:28 save_critical_database_files: Saving weather...
2023-03-26 21:36:28 save_critical_database_files: Saving ballparks...
2023-03-26 21:36:28 save_critical_database_files: Saving scouting sets...
2023-03-26 21:36:28 save_critical_database_files: Saving contract offers...
2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\offers.dat
2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\offers.dat
2023-03-26 21:36:28 save_critical_database_files: Saving trades...
2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\trades.dat
2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\trades.dat
2023-03-26 21:36:28 save_critical_database_files: Saving messages...
2023-03-26 21:36:28 save_messages: Saved message text files: 0
2023-03-26 21:36:28 save_critical_database_files: Saving human managers...
2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\human_managers.dat
2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\human_managers.dat
2023-03-26 21:36:28 save_critical_database_files: Saving faces...
2023-03-26 21:36:30 save_critical_database_files: Saving storylines...
2023-03-26 21:36:30 save_critical_database_files: Saving world...
2023-03-26 21:36:30 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\world.dat
2023-03-26 21:36:30 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\world.dat
2023-03-26 21:36:30 save_critical_database_files: Successfully saved database files. Transaction ended!
2023-03-26 21:36:30 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1
2023-03-26 21:36:30 save_database: Saving news...
2023-03-26 21:36:30 save_database: Saving games in progress...
2023-03-26 21:36:30 save_database: Saving gm accounts data...
2023-03-26 21:36:30 save_database: Saving commish account data...
2023-03-26 21:36:30 save_database: Saving saved games list...
2023-03-26 21:36:30 save_database: Closing database...
2023-03-26 21:36:30 clear_faces: Closing faces objects
2023-03-26 21:36:30 clear_players: Closing player objects
2023-03-26 21:36:31 clear_teams: Closing team objects
2023-03-26 21:36:31 clear_coaches: Closing coaches objects
2023-03-26 21:36:31 clear_human_managers: Closing human manager objects
2023-03-26 21:36:31 clear_contract_offers: Closing contract offer objects
2023-03-26 21:36:31 clear_trades: Closing trade objects
2023-03-26 21:36:31 clear_names: Closing name objects
2023-03-26 21:36:31 clear_parks: Closing park objects
2023-03-26 21:36:31 clear_park_models: Closing park model objects
2023-03-26 21:36:31 clear_weather: Closing weather objects
2023-03-26 21:36:31 clear_injuries: Closing injury objects
2023-03-26 21:36:31 clear_off_field_injuries: Closing off-field injury objects
2023-03-26 21:36:31 clear_scouting_sets: Closing scouting set objects
2023-03-26 21:36:31 clear_messages: Closing message objects
2023-03-26 21:36:31 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
2023-03-26 21:36:31 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2023-03-26 21:36:31 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2023-03-26 21:36:31 WORLD::~WORLD: Closing world object
2023-03-26 21:36:31 WORLD::~WORLD: Closing games_in_progress
2023-03-26 21:36:31 WORLD::~WORLD: Closing languages
2023-03-26 21:36:31 WORLD::~WORLD: Closing continents
2023-03-26 21:36:31 WORLD::~WORLD: Closing nations
2023-03-26 21:36:31 WORLD::~WORLD: Closing states
2023-03-26 21:36:31 WORLD::~WORLD: Closing cities
2023-03-26 21:36:31 WORLD::~WORLD: Closing regions
2023-03-26 21:36:31 WORLD::~WORLD: Closing associations
2023-03-26 21:36:31 WORLD::~WORLD: Closing leagues
2023-03-26 21:36:31 WORLD::~WORLD: Closing schedule
2023-03-26 21:36:31 WORLD::~WORLD: Closing league_events
2023-03-26 21:36:31 WORLD::~WORLD: Closing schools
2023-03-26 21:36:31 WORLD::~WORLD: Closing ethnicities
2023-03-26 21:36:31 WORLD::~WORLD: Running clear_score_updates
2023-03-26 21:36:31 WORLD::~WORLD: Finished
2023-03-26 21:36:31 save_database: Successfully created save completed flag file...
2023-03-26 21:36:31 get_http_object: Successfully created HTTP object. Max connections: 10
2023-03-26 21:36:31 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2023-03-26 21:36:31 DATABASE::~DATABASE: Calling clear_almanac_list
2023-03-26 21:36:31 clear_almanac_list: Closing alamanc list
2023-03-26 21:36:31 DATABASE::~DATABASE: Calling clear_database()
2023-03-26 21:36:31 clear_faces: Closing faces objects
2023-03-26 21:36:31 clear_players: Closing player objects
2023-03-26 21:36:31 clear_teams: Closing team objects
2023-03-26 21:36:31 clear_coaches: Closing coaches objects
2023-03-26 21:36:31 clear_human_managers: Closing human manager objects
2023-03-26 21:36:31 clear_contract_offers: Closing contract offer objects
2023-03-26 21:36:31 clear_trades: Closing trade objects
2023-03-26 21:36:31 clear_names: Closing name objects
2023-03-26 21:36:31 clear_parks: Closing park objects
2023-03-26 21:36:31 clear_park_models: Closing park model objects
2023-03-26 21:36:31 clear_weather: Closing weather objects
2023-03-26 21:36:31 clear_injuries: Closing injury objects
2023-03-26 21:36:31 clear_off_field_injuries: Closing off-field injury objects
2023-03-26 21:36:31 clear_scouting_sets: Closing scouting set objects
2023-03-26 21:36:31 clear_messages: Closing message objects
2023-03-26 21:36:31 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
2023-03-26 21:36:31 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2023-03-26 21:36:31 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2023-03-26 21:36:31 DATABASE::~DATABASE: Closing misc. objects
2023-03-26 21:36:31 DATABASE::~DATABASE: Closing config_file
2023-03-26 21:36:31 DATABASE::~DATABASE: Closing storyline_engine
2023-03-26 21:36:31 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
2023-03-26 21:36:31 DATABASE::~DATABASE: Finished
2023-03-26 21:37:25 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS
2023-03-26 21:37:25 load_database: Error, could not update styles.css
2023-03-26 21:37:25 Twitter: ChilkatLog:
--ChilkatLog
2023-03-26 21:37:25 DATABASE::load_world: Loading world
2023-03-26 21:37:25 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 , The United States
2023-03-26 21:37:25 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 , The United States
2023-03-26 21:37:25 load_world: Max baseball quality in this world file is 5
2023-03-26 21:37:25 unzip_archive: Source file: text_data.dat - Success: unzipped 1 files
2023-03-26 21:37:25 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1
2023-03-26 21:37:25 load_templates: Found 6 default ballcaps templates.
2023-03-26 21:37:25 load_all_templates: Loaded Ballcap templates
2023-03-26 21:37:25 load_templates: Found 27 default jerseys templates.
2023-03-26 21:37:25 load_all_templates: Loaded Jersey templates
2023-03-26 21:37:25 load_templates: Found 3 default pants templates.
2023-03-26 21:37:25 load_all_templates: Loaded Pants templates
2023-03-26 21:37:25 startup: Default outfit item templates loaded successfully
2023-03-26 21:37:25 clear_names: Closing name objects
2023-03-26 21:37:25 load_names: Loading names
2023-03-26 21:37:26 update_names_language_data: Total number of names: 227060
2023-03-26 21:37:26 update_names_language_data: First names: 19841 - with language data: 19841
2023-03-26 21:37:26 update_names_language_data: Last names: 205603 - with language data: 205603
2023-03-26 21:37:26 update_names_language_data: Nicknames: 1616 - with language data: 1616
2023-03-26 21:37:26 update_names_language_data: LangID CountFN CountLN CommonFN CommonLN
2023-03-26 21:37:26 update_names_language_data: 19 765 1397 765 1397
2023-03-26 21:37:26 update_names_language_data: 21 195 242 195 242
2023-03-26 21:37:26 update_names_language_data: 17 558 950 558 950
2023-03-26 21:37:26 update_names_language_data: 26 823 2460 823 2460
2023-03-26 21:37:26 update_names_language_data: 28 33 281 33 281
2023-03-26 21:37:26 update_names_language_data: 31 11 194 11 194
2023-03-26 21:37:26 update_names_language_data: 29 95 290 95 290
2023-03-26 21:37:26 update_names_language_data: 32 184 554 210 554
2023-03-26 21:37:26 update_names_language_data: 4 588 251 601 283
2023-03-26 21:37:26 update_names_language_data: 14 150 5143 150 21647
2023-03-26 21:37:26 update_names_language_data: 25 33 160 33 160
2023-03-26 21:37:26 update_names_language_data: 6 495 6798 495 42630
2023-03-26 21:37:26 update_names_language_data: 34 87 739 87 739
2023-03-26 21:37:26 update_names_language_data: 11 214 546 214 546
2023-03-26 21:37:26 update_names_language_data: 8 354 772 844 1165
2023-03-26 21:37:26 update_names_language_data: 7 341 2162 341 2867
2023-03-26 21:37:26 update_names_language_data: 23 104 769 104 769
2023-03-26 21:37:26 update_names_language_data: 1 416 15369 40505 586928
2023-03-26 21:37:26 update_names_language_data: 27 1200 1909 1200 1909
2023-03-26 21:37:26 update_names_language_data: 36 137 42 137 42
2023-03-26 21:37:26 update_names_language_data: 18 476 1953 476 2108
2023-03-26 21:37:26 update_names_language_data: 40 1464 1347 2894 2228
2023-03-26 21:37:26 update_names_language_data: 9 361 1662 361 1662
2023-03-26 21:37:26 update_names_language_data: 2 2267 2688 11558 193809
2023-03-26 21:37:26 update_names_language_data: 3 648 52 803 553
2023-03-26 21:37:26 update_names_language_data: 37 175 160 175 160
2023-03-26 21:37:26 update_names_language_data: 15 203 13149 203 38286
2023-03-26 21:37:26 update_names_language_data: 30 843 1054 843 1054
2023-03-26 21:37:26 update_names_language_data: 5 481 4084 481 4084
2023-03-26 21:37:26 update_names_language_data: 35 162 1377 577 1882
2023-03-26 21:37:26 update_names_language_data: 13 230 3688 230 3688
2023-03-26 21:37:26 update_names_language_data: 10 236 440 318 2056
2023-03-26 21:37:26 update_names_language_data: 16 25 6 122 1248
2023-03-26 21:37:26 update_names_language_data: 22 78 214 78 214
2023-03-26 21:37:26 update_names_language_data: 12 61 601 61 601
2023-03-26 21:37:26 update_names_language_data: 24 675 251 675 251
2023-03-26 21:37:26 update_names_language_data: 39 571 3094 24396 6270
2023-03-26 21:37:26 update_names_language_data: 0 3794 127665 75933 2999545
2023-03-26 21:37:26 update_names_language_data: 20 39 534 39 950
2023-03-26 21:37:26 update_names_language_data: 38 143 47 143 47
2023-03-26 21:37:26 clear_teams: Closing team objects
2023-03-26 21:37:26 load_teams: Loading teams
Memory info "load_teams" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 4668880 -889954304 1661345792 837632 834304 153336 145048 -680624128 1077657600
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
constructor 1868 0 7553024 0 0 0 0 2863104 0
bitmap 17 0 65536 0 0 0 0 0 0
stats.batting 0 0 0 0 0 0 0 0 0
stats.pitching 0 0 0 0 0 0 0 0 0
stats.bullpen_pitching 0 0 0 0 0 0 0 0 0
stats.starting_pitching 0 0 0 0 0 0 0 0 0
stats.fielding 0 0 0 0 0 0 0 0 0
stats 0 0 -8192 0 0 0 0 0 0
results 174 0 663552 0 0 0 0 122880 0
history 32 0 131072 0 0 0 0 0 0
scouting reports 0 0 0 0 0 0 0 0 0
draft list 0 0 0 0 0 0 0 0 0
drafted players 0 0 0 0 0 0 0 0 0
not interested 34 0 122880 0 0 0 0 0 0
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 4671005 -889954304 1669873664 837632 834304 153336 145048 -677638144 1077657600
2023-03-26 21:37:26 clear_parks: Closing park objects
2023-03-26 21:37:26 load_parks: Loading parks
2023-03-26 21:37:26 clear_weather: Closing weather objects
2023-03-26 21:37:26 load_weather: Loading weather
2023-03-26 21:37:26 load_injuries: Loading injuries
2023-03-26 21:37:26 import_injuries: Loading injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\injuries_english.txt
2023-03-26 21:37:26 clear_injuries: Closing injury objects
2023-03-26 21:37:26 injuries: Loaded 281 injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\injuries_english.txt
2023-03-26 21:37:26 import_off_field: Loading off field injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\off_field_injuries_english.txt
2023-03-26 21:37:26 off_field_injuries: Loaded 143 off field injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\off_field_injuries_english.txt
2023-03-26 21:37:26 clear_coaches: Closing coaches objects
2023-03-26 21:37:26 load_coaches: Loading coaches
2023-03-26 21:37:26 clear_players: Closing player objects
2023-03-26 21:37:26 load_players: Loading players
2023-03-26 21:37:49 load_players: Total number of players: 160778
2023-03-26 21:37:49 load_players: Number of deleted players: 46625
2023-03-26 21:37:49 load_players: Number of retired, not-deleted players: 106928
Memory info "load_players" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 4704786 -889954304 1790652416 837632 834304 153336 145048 -528384000 1077657600
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
constructor 262834 0 1002086400 0 536 0 -384 1026506752 0
roster status 987 0 3735552 0 -560 0 48 1613824 0
ratings 561 0 2142208 0 0 0 -184 1957888 0
misc 783 0 3022848 0 -16 0 -96 3108864 0
splits 3 0 8192 0 0 0 0 0 0
other 4 0 4096 0 16 0 96 0 0
achievement 720 0 2867200 0 8 0 0 1212416 0
scouting report 4 0 4096 0 -8 0 -88 -8192 0
scouting history 797 0 3260416 0 0 0 -48 4096 0
real fielding ratings 7 0 12288 0 -16 0 -184 4096 0
player events 7 0 20480 0 -8 0 -88 20480 0
real_career_batting 566 0 2215936 0 -24 0 -360 430080 0
real_career_pitching 1045 0 4239360 0 8 0 184 3567616 0
real_career_fielding 1113 0 4521984 0 272 0 -184 3547136 0
career_batting 23270 0 93691904 0 -8 0 -232 97968128 0
game_batting 2 0 8192 0 24 0 408 0 0
at_bat_batting 1 0 -24576 0 -232 0 808 0 0
individual_career_batting 0 0 -8192 0 32 0 456 -45056 0
career_pitching 9965 0 40534016 0 32 0 416 42045440 0
game_pitching 6 0 4096 0 -16 0 -40 0 0
career_fielding 18490 0 75202560 0 264 0 -8 78356480 0
awards 43 0 159744 0 32 0 504 172032 0
streaks 78 0 278528 0 -288 0 -456 0 0
leaders 700 0 2543616 0 -40 0 -728 2457600 0
real_adjusted_career_batting 7 0 12288 0 8 0 296 20480 0
real_adjusted_career_pitching 10 0 28672 0 0 0 0 -16384 0
real_adjusted_career_fielding 7 0 0 0 0 0 0 4096 0
calculate_overall_ratings 7 0 16384 0 -16 0 -272 0 0
before end 0 0 0 0 0 0 0 0 0
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 5026803 -889954304 -1263726592 837632 834304 153336 144912 734543872 1077657600
2023-03-26 21:37:49 clear_scouting_sets: Closing scouting set objects
2023-03-26 21:37:49 load_scouting_sets: Loading scouting_sets
2023-03-26 21:37:49 load scouting set: Coach ID=-1, scouting reports=7226
2023-03-26 21:37:49 load scouting set: Size of scouted ratings struct=106
2023-03-26 21:37:49 load scouting set: Size of rating report object=184
2023-03-26 21:37:49 clear_human_managers: Closing human manager objects
2023-03-26 21:37:49 load_human_managers: Loading human_managers
2023-03-26 21:37:49 clear_contract_offers: Closing contract offer objects
2023-03-26 21:37:49 load_contract_offers: Loading contract_offers
2023-03-26 21:37:49 clear_trades: Closing trade objects
2023-03-26 21:37:49 load_trades: Loading trades
2023-03-26 21:37:49 clear_messages: Closing message objects
2023-03-26 21:37:49 load_messages: Loading messages
2023-03-26 21:37:49 init_names: Started init_names
2023-03-26 21:37:49 init_names: Finished init_names
2023-03-26 21:37:49 load_storylines: Loading storylines
2023-03-26 21:37:49 load_games_in_progress: Loading games_in_progress
2023-03-26 21:37:51 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out
2023-03-26 21:37:51 clear_faces: Closing faces objects
2023-03-26 21:37:51 load_faces: Loading faces
Memory info "load_database_files" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 4452607 -889954304 1294864384 837632 834240 153336 144776 -1060143104 1077657600
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
Loaded world 36913 0 147492864 0 0 0 0 150212608 0
Loaded outfit item templates 2478 0 36864 0 64 0 136 0 0
Loaded names 176212 0 218951680 0 0 0 136 229306368 0
Loaded teams 2795 0 8527872 0 0 0 0 2985984 0
Loaded parks 800 0 503808 0 0 0 0 876544 0
Loaded weather 715 0 184320 0 0 0 0 0 0
Loaded injuries 670 0 0 0 0 0 0 0 0
Loaded off-fields injuries 686 0 65536 0 0 0 0 0 0
Loaded coaches 30240 0 120025088 0 0 0 0 148377600 0
Loaded players 322687 0 1240588288 0 0 0 -136 1262927872 0
Loaded scouting sets 1094 0 1736704 0 0 0 0 1802240 0
Loaded human manager 696 0 106496 0 0 0 0 0 0
Loaded contract offers 753 0 335872 0 0 0 0 356352 0
Loaded trades 672 0 8192 0 0 0 0 0 0
Loaded messages 671 0 4096 0 0 0 0 0 0
Initialized names 702 0 131072 0 0 0 0 139264 0
Loaded storylines 750 0 323584 0 0 0 0 421888 0
Loaded games in progress 1420 0 3051520 0 0 0 0 2846720 0
Teams checked 713 0 143360 0 0 0 0 172032 0
League and team logos loaded 671 0 4096 0 0 0 0 0 0
Loaded faces 66189 0 267915264 0 0 0 816 267751424 0
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 5102522 -889954304 -989773824 837632 834304 153336 145728 1008222208 1077657600
2023-03-26 21:37:53 clear_almanac_list: Closing alamanc list
2023-03-26 21:37:53 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2023-03-26 21:37:53 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2023-03-26 21:37:53 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2023-03-26 21:37:53 clear_templates: Deleting template objects. Number of items: 5. Total buffer size: 4749
2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 51417
2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334
2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334
2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334
2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334
2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334
2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334
2023-03-26 21:37:53 load_database: templates loaded
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 0 Nations ', bbqual= 0 , number of nations= 111
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 1 Nations ', bbqual= 1 , number of nations= 77
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 1+ Nations ', bbqual= 1 , number of nations= 135
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 2 Nations ', bbqual= 2 , number of nations= 23
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 2+ Nations ', bbqual= 2 , number of nations= 58
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 3 Nations ', bbqual= 3 , number of nations= 16
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 3+ Nations ', bbqual= 3 , number of nations= 35
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 4 Nations ', bbqual= 4 , number of nations= 10
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 4+ Nations ', bbqual= 4 , number of nations= 19
2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 5 Nations ', bbqual= 5 , number of nations= 9
2023-03-26 21:37:53 deleted data: Number of Leagues: 1(plus deleted: 179)
2023-03-26 21:37:53 deleted data: Total number of teams: 921
2023-03-26 21:37:53 deleted data: Deleted teams without history which can be purged: 556
2023-03-26 21:37:53 deleted data: Deleted teams with history which can NOT be purged: 313
2023-03-26 21:37:53 deleted data: All-Star teams: 38
2023-03-26 21:37:53 deleted data: Number of regular teams: 14
2023-03-26 21:37:53 deleted data: Number of Players: 114081 (plus deleted: 46625, hidden: 72)
2023-03-26 21:37:53 deleted data: Number of Parks: 734
2023-03-26 21:37:53 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 1 from idle.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97583
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 35 from idle_stand_streight.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 36311
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 36 from stand_straight_to_idle_transition.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 71749
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 2 from walk.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 52163
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 3 from jog_slow.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 45503
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 4 from jog.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42483
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 5 from run.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 6 from slide.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 8 from HI_swing_1_0.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 14828
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 7 from hit_idle.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 10 from pitch.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 13 from dive.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 14 from stand_up.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 15 from jump_catch.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 16 from ready.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 17 from catch_low.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 18 from pass_throw.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 19 from catcher_pose.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 33 from catch_first.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 34 from fielding.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 22 from catch_over_head.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 32 from c_stand_up.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120398
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 101 from CA_blocking_and_get_up_and_turn_around_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 131982
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 102 from CA_blocking_down_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150154
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 103 from CA_crouch_get_up_and_throw_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173346
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 104 from CA_crouch_throw_from_knees_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 105 from CA_throw_back_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156470
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 201 from G_1_hand_of.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193502
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 202 from G_low_gb_catch.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 203 from G_one_hand_catch.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 204 from G_regular_throw_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158194
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 205 from G_regular_throw_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124538
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 206 from G_shuffle_step.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 127650
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 207 from G_side_arm_throw.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141612
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 301 from HI_bunt_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97728
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 302 from HI_Check _Swing_back.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 95492
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 303 from HI_Check _Swing_middle.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124540
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 304 from HI_Check_Swing_front_trim_59.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139248
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 305 from HI_Getting_HBP_back.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 242100
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 306 from HI_HR_admiring_swing_arms.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 243320
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 314 from HI_HR_admiring_swing_arms_lefty.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93048
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 307 from HI_smaller_step_swing_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161024
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 308 from HI_Step_swing_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121084
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 309 from HI_Step_swing_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 310 from HI_swing_1_0.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91124
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 311 from HI_swing_1_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114644
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 312 from HI_swing_run_RHB.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91592
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 313 from HI_swing_run_LHB.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 143654
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 401 from IF_1B_High.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 142850
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 402 from IF_1B_low.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152498
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 403 from IF_1B_stretch_and_catch_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121450
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 404 from IF_bunt_field_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167626
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 405 from IF_Charging_and_sidearming_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 406 from IF_DP_catch_and_throw_in_place_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146106
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 407 from IF_get_down_catch_left.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158074
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 408 from IF_get_down_catch_right.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124706
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 409 from IF_leaping_catch_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173706
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 410 from IF_Low_pickup_and_sidearm_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210498
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 411 from IF_low_pickup_and_throw_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161354
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 412 from IF_mid_pickup_and_throw_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145914
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 413 from IF_low_pickup_and_throw_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149170
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 414 from IF_regular_catch_and_throw.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 184142
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 601 from OF_1_hand_head_level.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167434
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 602 from OF_2_hands_of.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167650
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 603 from OF_bending_knee_pickup.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 92390
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 604 from OF_diving_catch_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167698
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 605 from OF_leaping_running_backward.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 118458
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 606 from OF_outfielder_turning_around.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150702
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 607 from OF_over_the_shoulder.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 201378
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 608 from OF_sac_fly_motion.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147446
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 609 from OF_shoestring_catch_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139642
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 610 from OF_sliding_catch.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83954
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 801 from PI_pickoff_1st.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109902
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 802 from PI_pickoff_2nd_base_left.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172198
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 803 from PI_pickoff_2nd_base_right.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106014
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 804 from PI_pickoff_3rd_nostep.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149782
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 805 from PI_set_position_no_throw_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132114
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 806 from PI_set_position_over_the_top.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161803
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 807 from PI_set_position_sidearm.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 166258
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 808 from PI_set_position_submarine.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172362
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 809 from PI_Stretch_3_4_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 229526
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 816 from PI_windup_3_4_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156658
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 810 from PI_Stretch_OTT_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208622
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 811 from PI_Windup_3_4.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 812 from PI_Windup_OTT_1.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 813 from PI_Windup_OTT_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 233618
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 814 from PI_Windup_sidearm.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263928
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 815 from PI_Windup_submarine.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63066
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 109 from CA_crouch_get_up_and_throw_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88518
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 108 from CA_crouch_throw_1st.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141198
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 208 from G_ready_crouch.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96114
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 209 from G_step_and_throw.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 176968
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 315 from HI_batter_tap_plate.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 116028
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 316 from HI_bunt_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86572
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 317 from HI_Getting_HBP_fall.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132760
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 318 from HI_Getting_HBP_jump.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156336
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 319 from HI_Getting_HBP_leg.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 179196
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 320 from HI_HR_admiring_swing_dance.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 236328
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 321 from HI_HR_admiring_swing_jump.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126096
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 322 from HI_HR_admiring_swing_short.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 256692
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 323 from HI_HR_admiring_swing_walk.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 227588
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 324 from HI_HR_admiring_swing_wave.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 128096
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 325 from HI_step_in.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69804
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 326 from HI_Step_swing_3.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87848
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 327 from HI_Step_swing_4.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69840
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 328 from HI_swing_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63224
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 329 from HI_swing_3.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63140
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 330 from HI_swing_4.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93940
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 331 from HI_swing_5.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 89206
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 422 from IF_1B_stretch_and_catch_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99858
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 423 from IF_1B_stretch_and_catch_step.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 81618
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 424 from IF_1B_stretch_and_low.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 78506
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 425 from IF_1B_very_high.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106082
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 427 from IF_DP_catch_and_leaping_throw.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 72306
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 428 from IF_DP_catch_and_throw_in_place_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183574
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 429 from IF_leaping_catch_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126022
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 430 from IF_low_pickup_and_sidearm_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 112186
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 431 from IF_low_pickup_and_throw_3.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 136866
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 432 from IF_low_pickup_and_throw_4.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109782
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 612 from OF_1_hand_ready_catch.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139274
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 613 from OF_catch_roll.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173442
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 614 from OF_charge_pick_up.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 615 from OF_diving_catch_3.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105986
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 616 from OF_holds_ball_laying.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 170910
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 617 from OF_leaping_running_backward2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133902
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 618 from OF_leaping_running_backward3.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167362
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 619 from OF_pick_up.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 70702
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 620 from OF_sliding_catch_and_get_up2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155082
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 621 from OF_waving_off_catch.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 153254
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 622 from OF_waving_off_catch2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 113670
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 817 from PI_Stretch_3_4_2.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124490
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 818 from PI_Stretch_OTT_4.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99906
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 819 from PI_Stretch_side.pod
2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 164082
2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 820 from PI_Windup_OTT_3.pod
2023-03-26 21:37:53 logo cache: Debug info:
leagues (deleted) 179
leagues (deleted) -> teams (deleted) 750
leagues (valid) 1
leagues (valid) -> teams (valid) 14
2023-03-26 21:37:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits_.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\jplay_bomber s__small.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\tomahawks__s mall.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache
2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache
2023-03-26 21:37:55 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits_.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_small.png and added it to the cache
2023-03-26 21:37:55 get_logo: Default size and found on disk - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_50.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_small.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\gladiators__ small.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\jplay_bomber s__small.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\kodai_moment s__small.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_island_ ducks__small.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\stealers__sm all.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\tomahawks__s mall.png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache
2023-03-26 21:37:55 get_logo: Default size and found on disk - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__50. png and added it to the cache
2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache
2023-03-26 21:37:57 load_accounts_data: Successfully loaded commish accounts data
2023-03-26 21:37:57 load_accounts_data: Successfully loaded GM accounts data
2023-03-26 21:38:11 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache
2023-03-26 21:38:11 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache
2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes_.png and added it to the cache
2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:11 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./oracle_park oracle_park.pod
2023-03-26 21:38:11 ENGINE_3D::load_stadium: Trying to load stadium
2023-03-26 21:38:11 ENGINE_3D::load_stadium: Stadium successfully loaded
2023-03-26 21:38:11 load_stadium: stadium loaded
2023-03-26 21:38:11 facegen: make_photo started for Jorge Polanco
2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes_.png and added it to the cache
2023-03-26 21:38:11 create_face: Started create face
2023-03-26 21:38:11 create_face: Finished create face
2023-03-26 21:38:11 make_photo: Photo created - #10, upd. 10 - Jorge Polanco, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:11 facegen: finished make_photo
2023-03-26 21:38:11 facegen: make_photo started for Jesse Winker
2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes_.png and added it to the cache
2023-03-26 21:38:11 create_face: Started create face
2023-03-26 21:38:11 create_face: Finished create face
2023-03-26 21:38:11 make_photo: Photo created - #11, upd. 11 - Jesse Winker, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:11 facegen: finished make_photo
2023-03-26 21:38:11 facegen: make_photo started for Luis Severino
2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes_.png and added it to the cache
2023-03-26 21:38:11 create_face: Started create face
2023-03-26 21:38:11 create_face: Finished create face
2023-03-26 21:38:11 make_photo: Photo created - #12, upd. 12 - Luis Severino, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:11 facegen: finished make_photo
2023-03-26 21:38:11 facegen: make_photo started for Tony Kemp
2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:11 create_face: Started create face
2023-03-26 21:38:12 create_face: Finished create face
2023-03-26 21:38:12 make_photo: Photo created - #13, upd. 13 - Tony Kemp, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:12 facegen: finished make_photo
2023-03-26 21:38:12 facegen: make_photo started for Carlos Correa
2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:12 create_face: Started create face
2023-03-26 21:38:12 create_face: Finished create face
2023-03-26 21:38:12 make_photo: Photo created - #14, upd. 14 - Carlos Correa, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:12 facegen: finished make_photo
2023-03-26 21:38:12 facegen: make_photo started for Freddie Freeman
2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:12 create_face: Started create face
2023-03-26 21:38:12 create_face: Finished create face
2023-03-26 21:38:12 make_photo: Photo created - #15, upd. 15 - Freddie Freeman, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:12 facegen: finished make_photo
2023-03-26 21:38:12 facegen: make_photo started for Yordan Alvarez
2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:12 create_face: Started create face
2023-03-26 21:38:12 create_face: Finished create face
2023-03-26 21:38:12 make_photo: Photo created - #16, upd. 16 - Yordan Alvarez, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:12 facegen: finished make_photo
2023-03-26 21:38:12 facegen: make_photo started for George Springer
2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:12 create_face: Started create face
2023-03-26 21:38:12 create_face: Finished create face
2023-03-26 21:38:12 make_photo: Photo created - #17, upd. 17 - George Springer, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:12 facegen: finished make_photo
2023-03-26 21:38:12 facegen: make_photo started for Kris Bryant
2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:12 create_face: Started create face
2023-03-26 21:38:12 create_face: Finished create face
2023-03-26 21:38:12 make_photo: Photo created - #18, upd. 18 - Kris Bryant, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:12 facegen: finished make_photo
2023-03-26 21:38:12 facegen: make_photo started for Oscar Gonzalez
2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:12 create_face: Started create face
2023-03-26 21:38:12 create_face: Finished create face
2023-03-26 21:38:12 make_photo: Photo created - #19, upd. 19 - Oscar Gonzalez, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:12 facegen: finished make_photo
2023-03-26 21:38:12 facegen: make_photo started for Sean Murphy
2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:12 create_face: Started create face
2023-03-26 21:38:13 create_face: Finished create face
2023-03-26 21:38:13 make_photo: Photo created - #20, upd. 20 - Sean Murphy, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:13 facegen: finished make_photo
2023-03-26 21:38:13 facegen: make_photo started for Jose Iglesias
2023-03-26 21:38:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache
2023-03-26 21:38:13 create_face: Started create face
2023-03-26 21:38:13 create_face: Finished create face
2023-03-26 21:38:13 make_photo: Photo created - #21, upd. 21 - Jose Iglesias, exp.ok=1, alt.face=0, prof.pic=1
2023-03-26 21:38:13 facegen: finished make_photo
2023-03-26 21:38:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache
2023-03-26 21:38:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache
2023-03-26 21:38:19 game_sound: Play: SID 2/crowd_game2.ogg, CH 1, VOL 90
2023-03-26 21:38:19 game_sound: Play: SID 1/crowd_main1.ogg, CH 0, VOL 31
2023-03-26 21:38:19 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./oracle_park oracle_park.pod
2023-03-26 21:38:19 ENGINE_3D::start3d: 4.6.0 Compatibility Profile Context 22.20.27.07.221020
GL_MAJOR_VERSION: 4
GL_MINOR_VERSION: 6
ATI Technologies Inc.
Radeon RX 580 Series
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0
GL_EXT_abgr
GL_EXT_blend_color
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_texture_object
GL_EXT_vertex_array
GL_EXT_compiled_vertex_array
GL_EXT_texture3D
GL_EXT_bgra
GL_EXT_draw_range_elements
GL_EXT_point_parameters
GL_EXT_texture_edge_clamp
GL_ARB_multitexture
GL_ARB_multisample
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_transpose_matrix
GL_EXT_blend_func_separate
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_secondary_color
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_NV_blend_square
WGL_EXT_swap_control
GL_ARB_point_parameters
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_depth_texture
GL_ARB_fragment_program
GL_ARB_vertex_program
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_env_combine3
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_texture_rectangle
GL_NV_primitive_restart
GL_S3_s3tc
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_occlusion_query
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two
GL_ARB_vertex_buffer_object
GL_ARB_vertex_shader
GL_EXT_blend_equation_separate
GL_EXT_depth_bounds_test
GL_ARB_color_buffer_float
GL_ARB_draw_buffers
GL_ARB_half_float_pixel
GL_ARB_pixel_buffer_object
GL_ARB_texture_float
GL_ARB_texture_rectangle
GL_EXT_framebuffer_object
GL_EXT_pixel_buffer_object
GL_OES_draw_texture
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_packed_depth_stencil
GL_EXT_texture_format_BGRA8888
GL_ATI_separate_stencil
GL_ATI_shader_texture_lod
GL_EXT_draw_buffers2
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_integer
GL_EXT_transform_feedback
GL_OES_EGL_image
GL_EXT_provoking_vertex
GL_EXT_texture_sRGB
GL_EXT_texture_shared_exponent
GL_ARB_depth_buffer_float
GL_ARB_draw_instanced
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_texture_buffer_object
GL_ARB_texture_compression_rgtc
GL_ARB_texture_rg
GL_ARB_transform_feedback
GL_ARB_vertex_array_object
GL_EXT_direct_state_access
GL_EXT_texture_snorm
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_clamp
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_fragment_coord_conventions
GL_ARB_sample_shading
GL_ARB_shader_texture_lod
GL_ARB_sync
GL_ARB_texture_cube_map_array
GL_ARB_texture_gather
GL_ARB_texture_multisample
GL_ARB_texture_multisample_no_array
GL_ARB_uniform_buffer_object
GL_ATI_meminfo
GL_EXT_texture_storage
GL_NV_copy_image
GL_AMD_blend_minmax_factor
GL_AMD_depth_clamp_separate
GL_AMD_sample_positions
GL_ARB_ES2_compatibility
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_debug_output
GL_ARB_draw_indirect
GL_ARB_explicit_attrib_location
GL_ARB_get_program_binary
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_occlusion_query2
GL_ARB_robustness
GL_ARB_sampler_objects
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_subroutine
GL_ARB_tessellation_shader
GL_ARB_texture_compression_bptc
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_vertex_attrib_64bit
GL_ARB_viewport_array
GL_EXT_shader_image_load_store
GL_EXT_texture_sRGB_decode
GL_AMD_bus_addressable_memory
GL_AMD_pinned_memory
GL_ARB_conservative_depth
GL_ARB_internalformat_query
GL_ARB_shader_atomic_counters
GL_ARB_shader_image_load_store
GL_ARB_shading_language_420pack
GL_ARB_texture_storage
GL_ARB_transform_feedback_instanced
GL_EXT_color_buffer_half_float
GL_EXT_debug_label
GL_AMD_shader_trinary_minmax
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_clear_buffer_object
GL_ARB_compute_shader
GL_ARB_copy_image
GL_ARB_explicit_uniform_location
GL_ARB_fragment_layer_viewport
GL_ARB_framebuffer_no_attachments
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_multi_draw_indirect
GL_ARB_program_interface_query
GL_ARB_shader_image_size
GL_ARB_shader_storage_buffer_object
GL_ARB_stencil_texturing
GL_ARB_texture_buffer_range
GL_ARB_texture_storage_multisample
GL_ARB_texture_view
GL_ARB_vertex_attrib_binding
GL_EXT_copy_buffer
GL_KHR_debug
GL_AMD_gpu_shader_half_float
GL_AMD_gpu_shader_int64
GL_ARB_bindless_texture
GL_ARB_buffer_storage
GL_ARB_clear_texture
GL_ARB_enhanced_layouts
GL_ARB_indirect_parameters
GL_ARB_multi_bind
GL_ARB_query_buffer_object
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_sparse_texture
GL_ARB_texture_stencil8
GL_EXT_copy_image
GL_EXT_draw_buffers_indexed
GL_EXT_geometry_point_size
GL_EXT_gpu_shader5
GL_EXT_sRGB_write_control
GL_EXT_shader_integer_mix
GL_EXT_shader_io_blocks
GL_EXT_tessellation_point_size
GL_EXT_tessellation_shader
GL_EXT_texture_border_clamp
GL_EXT_texture_buffer
GL_EXT_timer_query
GL_KHR_blend_equation_advanced
GL_NV_shader_atomic_int64
GL_ARB_clip_control
GL_ARB_conditional_render_inverted
GL_ARB_cull_distance
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_get_texture_sub_image
GL_ARB_pipeline_statistics_query
GL_ARB_shader_texture_image_samples
GL_ARB_sparse_buffer
GL_ARB_texture_barrier
GL_ARB_transform_feedback_overflow_query
GL_EXT_polygon_offset_clamp
GL_EXT_render_snorm
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_OVR_multiview
GL_ARB_gpu_shader_int64
GL_ARB_parallel_shader_compile
GL_ARB_shader_ballot
GL_ARB_shader_clock
GL_ARB_shader_viewport_layer_array
GL_ARB_texture_filter_minmax
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_RG8
GL_KHR_no_error
GL_OVR_multiview2
GL_OVR_multiview_multisampled_render_to_texture
GL_ARB_gl_spirv
GL_EXT_clip_cull_distance
GL_EXT_memory_object
GL_EXT_memory_object_win32
GL_EXT_semaphore
GL_EXT_semaphore_win32
GL_AMD_gpu_shader_int16
GL_ARB_polygon_offset_clamp
GL_ARB_texture_filter_anisotropic
GL_EXT_texture_compression_bptc
GL_KHR_parallel_shader_compile
GL_EXT_nonuniform_qualifier
GLSL Version: 4.60
Number of supported glsl versions: 13
Supported glsl versions:
4.60
4.50
4.40
4.30
4.20
4.10
4.00
3.30
1.50
1.40
1.30
1.20

GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4000
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4000
GL_MAX_VARYING_FLOATS_ARB: 64
Opengl profile information:
GL_CONTEXT_CORE_PROFILE_BIT: 0
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: 1
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: 0
GL_CONTEXT_FLAG_DEBUG_BIT: 1
2023-03-26 21:38:19 ENGINE_3D::start3d: start3d was called
2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: cranes_away .webp / .png / .jpg
2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: cranes_away_away .webp / .png / .jpg
2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: Cranes .webp / .png / .jpg
2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: nyc_amazins_home .webp / .png / .jpg
2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: nyc_amazins_home_home .webp / .png / .jpg
2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: NYC_Amazins .webp / .png / .jpg
2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 0
2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: chest_protector loaded successfully
2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 1
2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: leg_guards loaded successfully
2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 2
2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: catcher_helmet loaded successfully
2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 0
2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: chest_protector loaded successfully
2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 1
2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: leg_guards loaded successfully
2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 2
2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: catcher_helmet loaded successfully
2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: socks_gradient loaded successfully
2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: socks_gradient loaded successfully
2023-03-26 21:38:19 OBJECT_MANAGER::load_models: load_models started
2023-03-26 21:38:19 OBJECT_MANAGER::load_model: load model, baseball.obj
2023-03-26 21:38:19 MESH_READER::load_textures: numTextures before texture loading: 0
2023-03-26 21:38:19 MESH_READER::load_textures: --------------------------------------------
2023-03-26 21:38:19 MESH_READER::load_textures: num materials: 1
2023-03-26 21:38:19 MESH_READER::load_textures: material Nr.: 0
2023-03-26 21:38:19 MESH_READER::load_textures: num properties: 12
2023-03-26 21:38:19 texture loading: 1 DIFFUSE textures:
2023-03-26 21:38:19 MESH_READER::load_textures: index: 0
2023-03-26 21:38:19 MESH_READER::load_textures: path: material.png
2023-03-26 21:38:19 MESH_READER::load_textures: mapping type: 0
2023-03-26 21:38:19 MESH_READER::load_textures: uvindex: 0
2023-03-26 21:38:19 MESH_READER::load_textures: --------------------------------------------
2023-03-26 21:38:19 MESH_READER::load_textures: numTextures after texture loading: 1
2023-03-26 21:38:19 MESH_READER::load_textures: Current file material.png
2023-03-26 21:38:19 MESH_READER::load_textures: Opened folder file_name= material.png
2023-03-26 21:38:19 MESH_READER::load_textures: Loading material.webp
2023-03-26 21:38:19 MESH_READER::load_textures: load_textures finished
2023-03-26 21:38:19 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
2023-03-26 21:38:19 OBJECT_MANAGER::load_model: load model, shadow.obj
2023-03-26 21:38:19 MESH_READER::load_textures: numTextures before texture loading: 0
2023-03-26 21:38:19 MESH_READER::load_textures: --------------------------------------------
2023-03-26 21:38:19 MESH_READER::load_textures: num materials: 1
2023-03-26 21:38:19 MESH_READER::load_textures: material Nr.: 0
2023-03-26 21:38:19 MESH_READER::load_textures: num properties: 12
2023-03-26 21:38:19 texture loading: 1 DIFFUSE textures:
2023-03-26 21:38:19 MESH_READER::load_textures: index: 0
2023-03-26 21:38:19 MESH_READER::load_textures: path: images\shadow.png
2023-03-26 21:38:19 MESH_READER::load_textures: mapping type: 0
2023-03-26 21:38:19 MESH_READER::load_textures: uvindex: 0
2023-03-26 21:38:19 MESH_READER::load_textures: --------------------------------------------
2023-03-26 21:38:19 MESH_READER::load_textures: numTextures after texture loading: 1
2023-03-26 21:38:19 MESH_READER::load_textures: Current file images/shadow.png
2023-03-26 21:38:19 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
2023-03-26 21:38:19 load_textures: Load non webp image: shadow.png
2023-03-26 21:38:19 load_textures: Load non webp image: shadow.png
2023-03-26 21:38:19 MESH_READER::load_textures: load_textures finished
2023-03-26 21:38:19 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
2023-03-26 21:38:19 ENGINE_3D::load_stadium: Trying to load stadium
2023-03-26 21:38:19 OBJECT_MAPNAGER::read_pod_file: POD size: 1114798
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_day.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_night.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_day.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_night.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphatest.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: Back_AD
2023-03-26 21:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: Ground
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_green_c2u.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance1_green_c2u.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance2_green_c2u.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance3_green_c2u.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance4_green_c2u.webp
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Stand_day.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_night.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Material without pfx file: Stand_Lighting
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Ground_night.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Ground_day.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_night.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_day.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: AD_03.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: POD successfully loaded: oracle_park.pod
2023-03-26 21:38:20 OBJECT_MAPNAGER::read_pod_file: POD size: 24130
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity1_green.jpg
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_green.jpg
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity3_green.jpg
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity4_green.jpg
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: POD successfully loaded: audience.pod
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 load_stadium: start loading skyboxes
2023-03-26 21:38:20 load_stadium: no day skybox, loaded default skybox instead
2023-03-26 21:38:20 load_stadium: night skybox loading failed
2023-03-26 21:38:20 OBJECT_MANAGER::load_stadium: generate raypic geometry
2023-03-26 21:38:20 OBJECT_MANAGER::load_stadium: raypic geometry generated
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 ENGINE_3D::load_stadium: Stadium successfully loaded
2023-03-26 21:38:20 load_stadium: stadium loaded
2023-03-26 21:38:20 OBJECT_MAPNAGER::read_pod_file: POD size: 1154241
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: socks_gradient.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/socks_gradient_n.png
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player.pod
2023-03-26 21:38:20 OBJECT_MAPNAGER::read_pod_file: POD size: 1154241
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: socks_gradient.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/socks_gradient_n.png
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player.pod
2023-03-26 21:38:20 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations
2023-03-26 21:38:20 load_stadium: player models loaded
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: ball_sprite.png
2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 aa: view_port_tex_s FBO TEST!!!!!!!
2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:20 apply_trialpha: seating_attendance1_t.png
2023-03-26 21:38:20 apply_trialpha: seating_attendance2_t.png
2023-03-26 21:38:20 apply_trialpha: seating_attendance3_t.png
2023-03-26 21:38:21 apply_trialpha: seating_attendance4_t.png
2023-03-26 21:38:21 OBJECT_MANAGER::gen_vbos: make VBOs
2023-03-26 21:38:21 OBJECT_MANAGER::image_to_texture: loading texture: night_sky.jpg
2023-03-26 21:38:21 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 start3d: all loading complete
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 aa: view_port_tex_s FBO TEST!!!!!!!
2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache
2023-03-26 21:38:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache
2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:24 handle_3d_event: **/L21.9208/R20.4475/R20.5467/R21.8783/R21.1133/R21.5100/R21.7933/R22.0342/R21.9633/R28.0000/0/0/0/0/0/\
23, .0000, 6/, 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.3000/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/14/15/16/17/19/20/21/22/, , 3.7000/.4700/.0000/.0000/-0.3000/78/1/816/1.0000/.0000/
14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0100/0/
0, .1000, 4/, 8/, ,
23, .0000, , 0/, , 8.0000/1/149/
7, .0000, 3/, 11/11/18/24/, , 7/30/29/2.1000/165.0000/.0000/.5727/.0382/.3000/0/100/0/11/1/
2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/
1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 9/, , 7/, 5/-1/.1000/
4, .2667, 7/7/, 12/27/28/30/31/33/34/36/37/39/40/, 10/, 5/-1.0000/163.5600/.0000/.0000/106/0/0/1/209/402/2/0/1/0/
0, .0000, 11/, , ,
1, .0000, 8/, 25/, , 12/.5727/.0382/-1.0000/109/8/1/1/.4475/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 26/, 11/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, 1.0000, 3/, 38/, 11/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/
1, .2500, 3/, 23/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 7/, , , 1/
18, .2500, 3/, 29/, 7/18/, 8/1/1/0/
18, .5000, 3/, 32/, 7/18/, 9/1/0/0/
18, .5000, 3/, 35/, 7/18/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 17/24/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 7/, 23/, ,
12, .0000, 13/, , , 12/106/.3000/
1, .3300, 15/27/, , 28/, 4/.5727/.0382/-1.0000/87/5/1/0/1.0000/
0, .2400, 11/, 26/, ,
0, 3.3400, 11/, , ,
1, .2600, 19/30/, , 31/, 8/.5727/.0382/-1.0000/87/5/1/0/1.0000/
0, .0200, 11/, 29/, ,
0, 3.5000, 11/, , ,
1, .2300, 20/33/, , 34/, 9/.5727/.0382/-1.0000/87/5/1/0/1.0000/
0, .3800, 11/, 32/, ,
0, 3.4100, 11/, , ,
1, .3300, 21/36/, , 37/, 10/.5727/.0382/-1.0000/87/5/1/0/1.0000/
0, .3700, 11/, 35/, ,
0, 3.0300, 11/, , ,
1, .3600, 16/39/, , 40/, 11/.5727/.0382/-1.0000/87/5/1/0/1.0000/
0, .1200, 11/, 38/, ,
0, 3.2600, 11/, , ,
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 0.000000
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 2.587024
2023-03-26 21:38:24 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.132580
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.144247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 2.632580
2023-03-26 21:38:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.132580
2023-03-26 21:38:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.132580
2023-03-26 21:38:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.132580
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 3.935914
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.384247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.484247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.164247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.644247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.524247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.554247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.514247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.174247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.264247
2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.404247
2023-03-26 21:38:24 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.587024
2023-03-26 21:38:26 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 112
2023-03-26 21:38:29 game_sound: Play: SID 3/cheer_light8.ogg, CH 3, VOL 39
2023-03-26 21:38:31 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 7, VOL 26
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:37 handle_3d_event: **/L21.9208/R20.4475/R20.5467/R21.8783/R21.1133/R21.5100/R21.7933/R22.0342/R21.9633/R27.0667/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.1800/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/6/8/9/11/12/14/15/16/, , 6.2000/.3900/.0000/.0000/.1800/78/1/816/1.0000/.0000/
14, -0.2222, 3/, 5/, , 326/2.0000/12/1/0/.0500/0/
0, .1000, 4/, 7/, ,
6, .0000, 3/, 13/19/20/22/23/, , 9/2/54/32.3000/-1.0000/.5548/.3453/.2000/0/-1.0000/201/
2, .0000, 5/, 13/, 6/, 12/1/3/3/0/.0000/
1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 10/, , 8/.5548/.3125/-1.0000/29/0/1/0/.7000/
12, .0000, 9/, 18/, 6/, 8/-1/.2500/
1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
1, .3500, 7/6/, 17/, , 12/.5548/.3453/-1.0000/109/8/1/1/.4475/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 21/, 6/, 10/1/0/1/
23, .0000, 3/, , , 999.0000/3/0/
12, .0000, 13/, , , 12/106/.3000/
1, .2700, 10/19/, , 20/, 8/.5548/.3453/-1.0000/87/5/1/0/1.0000/
0, .0100, 6/, 18/, ,
0, 3.0200, 6/, , ,
1, .4800, 15/22/, , 23/, 10/.5548/.3453/-1.0000/87/5/1/0/1.0000/
0, .0700, 6/, 21/, ,
0, 2.4900, 6/, , ,
2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 2.579026
2023-03-26 21:38:37 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.284582
2023-03-26 21:38:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.579026
2023-03-26 21:38:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.284582
2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 5.487969
2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 8.497969
2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 5.547969
2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 7.967969
2023-03-26 21:38:39 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 112
2023-03-26 21:38:42 game_sound: Play: SID 3/cheer_light15.ogg, CH 3, VOL 39
2023-03-26 21:38:45 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 26
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:38:50 handle_3d_event: **/L21.9208/R20.4475/R20.5467/R21.8783/R21.1133/R21.5100/R21.7933/R22.0342/R21.9633/L27.0333/0/0/0/0/0/\
23, .0000, , 1/10/10/10/10/10/10/10/, , -1.0000/2/0/
14, .0000, 0/, 2/3/10/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.1800/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 4.3000/1.0500/.0000/.0000/.1800/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/7/9/10/10/13/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
0, .2000, 4/, 6/8/, ,
0, .2000, 5/, , ,
0, .2000, 4/, , ,
1, .5000, 5/, , , 12/.7498/.3348/-1.0000/109/8/1/0/.2350/
23, .5000, 4/, , , -1.0000/51/0/
0, 1.0000, 1/4/0/0/0/0/0/0/0/4/, 11/12/, 8/4/4/4/,
11, .0000, 10/, , , 1/1/
23, .0000, 10/, , , -1.0000/51/0/
23, .0000, 4/, , , 999.0000/3/0/
2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 2.445670
2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 2.645670
2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 2.445670
2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 2.745670
2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 5.335837
2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 5.335837
2023-03-26 21:38:52 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 112
2023-03-26 21:38:52 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 112
2023-03-26 21:38:54 game_sound: Play: SID 19/ambient1.ogg, CH 8, VOL 25
2023-03-26 21:39:03 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 25
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:06 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:07 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:07 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:07 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:07 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:39:10 handle_3d_event: **/R21.8358/R20.8583/R20.8158/R21.8075/R21.7508/R21.9917/L20.4475/R23.1250/R21.3683/L27.8667/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.3100/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/8/10/13/14/15/16/18/19/20/, , 3.4000/.4500/.0000/.0000/.3100/78/0/816/1.0000/.0000/
14, -0.2222, 3/, 5/, , 326/2.0000/12/1/0/.1000/0/
0, .1000, 4/, 6/9/, ,
0, .0500, 5/, 7/, ,
0, .0500, 6/, , ,
7, .0000, 3/, 11/17/, , 5/40/15/4.3000/136.0000/.0000/.2861/.3067/.3000/0/100/0/0/1/
2, .0000, 5/, 12/, 11/, 12/1/3/0/0/.0000/
18, .0000, 3/, 14/, 8/, 3/1/0/0/
1, .2500, 8/, 23/24/26/27/29/30/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .0000, 9/, 21/, , 12/.2861/.3067/-1.0000/109/8/1/1/.3500/
18, .0000, 3/, 22/, 8/, 6/1/1/0/
1, .1500, 10/3/, , 11/, 3/.0000/.0000/.0000/106/0/1/0/.7500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .5000, 3/, 25/, 8/17/, 10/1/0/0/
20, .0000, 8/, , , 1/
18, .5000, 3/, 28/, 8/17/, 11/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
12, .0000, 12/, , , 12/106/.3000/
1, .0900, 13/23/, , 24/, 6/.2861/.3067/-1.0000/87/5/1/0/1.0000/
0, .0400, 11/, 22/, ,
0, 3.0900, 11/, , ,
1, .4600, 16/26/, , 27/, 10/.2861/.3067/-1.0000/87/5/1/0/1.0000/
0, .2800, 11/, 25/, ,
0, 3.9500, 11/, , ,
1, .4400, 18/29/, , 30/, 11/.2861/.3067/-1.0000/87/5/1/0/1.0000/
0, .0700, 11/, 28/, ,
0, 2.2400, 11/, , ,
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 2.478420
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 2.528420
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 2.578420
2023-03-26 21:39:10 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.133976
2023-03-26 21:39:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.133976
2023-03-26 21:39:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.133976
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 2.693976
2023-03-26 21:39:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.133976
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 4.974281
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 8.024281
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 5.214281
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 8.884281
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 5.004281
2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 7.174281
2023-03-26 21:39:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.478420
2023-03-26 21:39:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.133976
2023-03-26 21:39:12 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 112
2023-03-26 21:39:16 game_sound: Play: SID 19/ambient9.ogg, CH 8, VOL 21
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:25 handle_3d_event: **/R21.8358/R20.8583/R20.8158/R21.8075/R21.7508/R21.9917/L20.4475/R23.1250/R21.3683/R26.5333/0/0/0/0/0/\
23, .0000, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/.3200/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/9/14/15/16/17/19/20/21/22/, , 3.6000/1.0300/.0000/.0000/.3200/78/0/816/1.0000/.0000/
14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0800/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
7, .0000, 3/, 11/11/18/24/, , 7/20/29/2.4000/129.0000/.0000/.5821/.5038/.3000/0/100/0/11/1/
2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/
1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
12, .0000, 9/, , 7/, 5/-1/.1000/
4, .2667, 7/7/, 12/27/28/30/31/33/34/36/37/39/40/, 10/, 5/-1.0000/158.2800/.0000/.0000/106/0/0/1/209/422/2/0/1/0/
0, .0000, 11/, , ,
1, .0000, 8/, 25/, , 12/.5821/.5038/-1.0000/109/8/1/1/.3500/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
1, 1.0000, 3/, 26/, 11/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/
1, 1.0000, 3/, 38/, 11/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/
1, .2500, 3/, 23/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/
20, .0000, 7/, , , 1/
18, .2500, 3/, 29/, 7/18/, 8/1/1/0/
18, .5000, 3/, 32/, 7/18/, 9/1/0/0/
18, .5000, 3/, 35/, 7/18/, 10/1/0/0/
23, .0000, 3/, , , 999.0000/3/0/
1, .2500, 17/24/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/
0, .2500, 7/, 23/, ,
12, .0000, 13/, , , 12/106/.3000/
1, .2200, 15/27/, , 28/, 4/.5821/.5038/-1.0000/87/5/1/0/1.0000/
0, .3800, 11/, 26/, ,
0, 3.2000, 11/, , ,
1, .2200, 19/30/, , 31/, 8/.5821/.5038/-1.0000/87/5/1/0/1.0000/
0, .3500, 11/, 29/, ,
0, 2.0600, 11/, , ,
1, .2800, 20/33/, , 34/, 9/.5821/.5038/-1.0000/87/5/1/0/1.0000/
0, .0200, 11/, 32/, ,
0, 2.1100, 11/, , ,
1, .0500, 21/36/, , 37/, 10/.5821/.5038/-1.0000/87/5/1/0/1.0000/
0, .1200, 11/, 35/, ,
0, 3.5400, 11/, , ,
1, .4600, 16/39/, , 40/, 11/.5821/.5038/-1.0000/87/5/1/0/1.0000/
0, .2100, 11/, 38/, ,
0, 3.0200, 11/, , ,
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 2.451792
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 2.501792
2023-03-26 21:39:25 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.149570
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.334374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 2.809570
2023-03-26 21:39:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149570
2023-03-26 21:39:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149570
2023-03-26 21:39:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149570
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 4.076041
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.714374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 8.534374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.684374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 7.394374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.354374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 7.444374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.454374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 8.874374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.544374
2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 8.354374
2023-03-26 21:39:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.451792
2023-03-26 21:39:27 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 112
2023-03-26 21:39:31 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 21
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:36 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:39:40 handle_3d_event: **/R21.8358/R20.8583/R20.8158/R21.8075/R21.7508/R21.9917/L20.4475/R23.1250/R21.3683/L26.2000/0/0/0/0/0/\
23, .0000, , 1/18/, , -1.0000/2/0/
14, .0000, 0/, 2/3/18/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, 18/, , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/7/10/11/13/14/15/16/17/, , 4.5000/.8700/.0000/.0000/-0.2300/78/0/816/1.0000/.0000/
14, -0.3556, 3/, 5/, , 331/2.0000/12/1/0/.0900/0/
0, .1000, 4/, 6/8/, ,
0, .0500, 5/, , ,
6, .0000, 3/, 18/18/, , 11/1/59/33.4000/-1.0000/.4223/.3841/.2000/1/-1.0000/201/
2, .0000, 5/, 9/, 7/, 12/1/3/3/1/.0000/
2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/
1, .2500, 3/, 18/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/
1, .5000, 3/, 12/, , 6/.2111/.6250/-1.0000/24/0/1/0/1.0000/
12, .0000, 11/, 18/, 7/, 6/-1/.2500/
1, .2500, 3/, 18/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/
1, .2500, 3/, 18/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/
14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/
18, .0000, 3/, 18/, 7/, 10/1/0/1/
23, .0000, 3/, , 20/, 999.0000/3/0/
0, 1.0000, 1/2/10/12/14/13/0/16/7/7/, 19/20/, 9/3/3/3/,
11, .0000, 18/, , , 1/1/
23, .0000, 18/, , , -1.0000/51/0/
2023-03-26 21:39:40 ENGINE_3D::empty: empty, time: 2.573040
2023-03-26 21:39:40 ENGINE_3D::empty: empty, time: 2.623040
2023-03-26 21:39:40 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.205262
2023-03-26 21:39:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.573040
2023-03-26 21:39:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.837302
2023-03-26 21:39:40 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.205262
2023-03-26 21:39:40 ENGINE_3D::empty: empty, time: 6.755908
2023-03-26 21:39:40 ENGINE_3D::empty: empty, time: 6.755908
2023-03-26 21:39:41 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 112
2023-03-26 21:39:44 game_sound: Play: SID 11/ooh15.ogg, CH 2, VOL 30
2023-03-26 21:39:48 game_sound: Play: SID 19/ambient5.ogg, CH 8, VOL 20
2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully
2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully
2023-03-26 21:40:03 handle_3d_event: **/L21.9208/R20.4475/R20.5467/R21.8783/R21.1133/R21.5100/R21.7933/R22.0342/R21.9633/R28.9667/0/0/0/0/0/\
23, .3500, , 1/, , -1.0000/2/0/
14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/
1, -1.0667, 1/, , , 4/-0.2900/.0000/2.1504/-1/6/0/0/1.0000/
3, -1.0667, 1/, 4/, , 3.5000/1.0300/.0000/.0000/-0.2900/78/1/816/1.0000/.0000/
4, .0000, 3/, 5/7/9/11/12/13/14/15/16/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/
14, -0.3000, 4/, 6/, , 327/2.0000/12/1/0/.2500/0/
0, .1000, 5/, , ,
0, .2000, 4/, 8/10/, ,
0, .2000, 7/, , ,
0, .2000, 4/, , ,
1, .5000, 7/, , , 12/.3871/.5774/-1.0000/109/8/1/1/.4475/
23, .5500, 4/, , , -1.0000/51/0/
1, .3800, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/
1, .8800, 4/, , , 6/.7700/.1600/-1.0000/87/0/1/0/.2500/
1, .5800, 4/, 15/, , 7/.5200/.0900/-1.0000/87/0/1/0/.2500/
1, 1.0500, 14/4/, , , 7/.8400/.3800/-1.0000/108/0/1/0/.2500/
1, .7200, 4/, , 21/, 3/1.0000/.1000/-1.0000/27/5/1/0/1.0000/
4, 1.0667, 4/, 18/, 15/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/
4, .5333, 17/, 19/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
4, .5333, 18/, 20/, 13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/
4, .5333, 19/, 21/22/, 17/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/
0, 1.3600, 20/, , ,
4, .5333, 20/, 23/24/25/, 16/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/
1, 1.0000, 22/, , , 3/.3871/.5774/-1.0000/87/5/0/0/1.0000/
12, .0000, 22/, , , 3/78/.2000/
23, .5000, 22/, , , -1.0000/51/0/
2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 3.060225
2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 2.721336
2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 2.921336
2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 2.721336
2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 3.071336
2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 11.158088
2023-03-26 21:40:04 ENGINE_3D::empty: empty, time: 11.551487
2023-03-26 21:40:06 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 112
2023-03-26 21:40:06 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 112
2023-03-26 21:40:06 game_sound: Play: SID 3/cheer_light10.ogg, CH 3, VOL 46
2023-03-26 21:40:06 game_sound: Play: SID 19/ambient2.ogg, CH 8, VOL 24
2023-03-26 21:40:16 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 31
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
banditelvis721 is offline   Reply With Quote
Old 03-27-2023, 08:36 AM   #10
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
Game crashes in the middle of game can i continue?

I having crashes over and over if a game crashes once i bring the game back up can i continue where it left off?
ty
banditelvis721 is offline   Reply With Quote
Old 03-27-2023, 10:53 AM   #11
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
all of a sudden it seems like crashing has stopped have no clue why
banditelvis721 is offline   Reply With Quote
Old 03-29-2023, 12:47 PM   #12
Lukas Berger
OOTP Developments
 
Lukas Berger's Avatar
 
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,357
Quote:
Originally Posted by banditelvis721 View Post
all of a sudden it seems like crashing has stopped have no clue why
Glad it seems to have stopped. Today's public beta patch should fix a few more possible instances of this, so please try it out and report back as well. Thanks!
__________________

lukas@ootpdevelopments.com

PreOrder Out of the Park Baseball 26!

Need to upload files for us to check out? Instructions can be found here
Lukas Berger is offline   Reply With Quote
Old 03-29-2023, 12:50 PM   #13
banditelvis721
Minors (Double A)
 
Join Date: Feb 2022
Posts: 108
Will do thank you so much
banditelvis721 is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:02 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments