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Bug Reports Forum Have a bug to report? Please post here. |
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#1 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
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Crashing cant even play a game
So frustrating, i changed all the settings with open gl an audience detail and animation but still nothing, please if anyone can help??
ty perry |
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#2 |
OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,812
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We just released a patch today which should fix some issues people were having.
If you have other issues, please feel free to share more details about when you see the issues and any other details about your setup and system. |
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#3 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
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I downloaded update and still doing it
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#4 |
OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,812
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When in the game is it crashing? If you could let us know which play mode (classic 3d, modern 3d, etc...) that would help us as well. It would help if you could generate a trace file as well, that may give a clue as to what is happening.
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#5 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
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How do I do a trace file??? Modern 3d thats the game I was using.
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#6 |
All Star Reserve
Join Date: Apr 2009
Posts: 521
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If you have the standalone, right-click on the OOTP24 shortcut on your desktop, click on properties and add 'tracemode' to the command line - Markus, on how to start a trace file
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#7 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
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ok just played the game and no crash this time going to try another
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#8 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
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ok it crashed
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#9 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
|
Out of the Park Baseball 24
Version 24.1 Build 42 (64 bit) (Windows) (C) 2023 Out of the Park Developments Ltd. All rights reserved. System info: Uses OpenGL for display Uses default image resize code CPU: 6 CPUs, 3696 MHz Free disk space: 59,218 MB Physical memory: 16,300 MB, free: 9,169 MB Virtual memory: 134,217,727 MB, free: 9,169 MB Desktop Resolution: -1 x -1, Window Resolution: 0 x 0 Chilkat version: 9.5.0.88 2023-03-26 21:07:41 startup: Starting game 2023-03-26 21:07:41 startup: OOTP supports MySQL (PLATFORM_SUPPORTS_MYSQL is defined) 2023-03-26 21:07:41 startup: Built with setting ONLINE_BACKEND_CLIENT 2023-03-26 21:07:41 startup: Built with setting PT_ENABLED 2023-03-26 21:07:41 startup: Built with setting PT_IAP_ENABLED 2023-03-26 21:07:41 startup: MOBILE_EDITION is false 2023-03-26 21:07:41 startup: Checking command line parameters: 2023-03-26 21:07:41 startup: gs_trace_mode set to TRUE 2023-03-26 21:07:41 startup: Using custom back buffer allocation function 2023-03-26 21:07:41 startup: Program started with command line parameters: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\ootp24.exe tracemode 2023-03-26 21:07:41 startup: Chilkat version: 9.5.0.88 2023-03-26 21:07:41 startup: Initial $USERAPP: C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 startup: $USERDATA: C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 startup: $USERPREFS: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 startup: $USERSAVES: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data 2023-03-26 21:07:41 startup: $SYSAPP: C:\Program Files\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 startup: $SYSDATA: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data 2023-03-26 21:07:41 startup: $SYSPREFS: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data 2023-03-26 21:07:41 startup: single_folder_setup is FALSE 2023-03-26 21:07:41 startup: Folder for app.cfg file set to config_files_path C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config 2023-03-26 21:07:41 startup: Folder for key.cfg file set to default: C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config 2023-03-26 21:07:41 startup: Folder for engine.cfg file set to config_files_path C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config 2023-03-26 21:07:41 startup: Folder for recent_paths.cfg file set to config_files_path C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config 2023-03-26 21:07:41 startup: Folder for paths.cfg file set to config_files_path C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config 2023-03-26 21:07:41 startup: app.cfg file exists and contains thankyou page status = 2 2023-03-26 21:07:41 startup: Set opengl_mode to EGLM_USE_OPENGL_ONLY_WHEN_NEEDED due to setting in app.cfg 2023-03-26 21:07:41 check_cust_data_folder: Success: found all folders and files 2023-03-26 21:07:41 startup: Successfully tried to open $USERPREFS/database, using C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 as DMPT_CUST_DATA now 2023-03-26 21:07:41 check_cust_data_folder: Success: found all folders and files 2023-03-26 21:07:41 check_cust_data_folder: Success: found all folders and files 2023-03-26 21:07:41 startup: Successfully tried to open $USERPREFS/saved_games, using C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 as DMPT_USER_DATA now 2023-03-26 21:07:41 startup: Set DMPT_CUST_DATA_RO to: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 create_pt_folders: DMPT_ONLINE_DATA set to C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\online_data 2023-03-26 21:07:41 startup: This is the DMPT_APP path now: C:\Program Files\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 startup: This is the DMPT_APP_DATA path now: C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data 2023-03-26 21:07:41 startup: This is the DMPT_PREF_DATA path now: C:\Users\JPRTrends14\AppData\Roaming\Out of the Park Developments\OOTP Baseball 24\config 2023-03-26 21:07:41 startup: This is the DMPT_CUST_DATA path now: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 startup: This is the DMPT_CUST_DATA_RO path now: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 startup: This is the DMPT_USER_DATA path now: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24 2023-03-26 21:07:41 startup: This is the DMPT_SAVED_GAMES path now: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games 2023-03-26 21:07:41 open_graphics: Starting open_graphics with setting window_size = 98 2023-03-26 21:07:41 open_graphics: get_desktop_width = 1920 2023-03-26 21:07:41 open_graphics: get_desktop_height = 1080 2023-03-26 21:07:41 open_graphics: Determined window width = 1904 2023-03-26 21:07:41 open_graphics: Determined window height = 993 2023-03-26 21:07:41 open_graphics: Fullscreen = Off 2023-03-26 21:07:41 set_opengl_modes: setting_opengl_mode = EGLM_USE_OPENGL_ONLY_WHEN_NEEDED 2023-03-26 21:07:41 glGetString(GL_VERSION): 4.6.0 Compatibility Profile Context 22.20.27.07.221020 2023-03-26 21:07:41 set_opengl_modes: Anisotropic filtering is supported: 16 2023-03-26 21:07:41 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ONLY_WHEN_NEEDED 2023-03-26 21:07:41 startup: Opened folder fonts 2023-03-26 21:07:41 startup: Opened folder font0 : C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data\fonts\font0 2023-03-26 21:07:41 startup: $FONTDATA is now C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data\fonts\font0 2023-03-26 21:07:41 startup: Initializing threading: USE_CPP11_THREAD is DISABLED. 2023-03-26 21:07:41 startup: Initializing threading: USE_CPP11_MUTEX is DISABLED. 2023-03-26 21:07:41 startup: Initializing threading: USE_CPP11_CV is DISABLED. 2023-03-26 21:07:41 startup: Initializing threading: Number of threads is 6 2023-03-26 21:07:41 startup: Looking for app_data patches... 2023-03-26 21:07:41 news system: Usage tracker is enabled. Loaded usage data from file. 2023-03-26 21:07:41 load_messages_from_server: Loading messages 2023-03-26 21:07:41 news system: News from server are enabled. Requesting news 2023-03-26 21:07:41 gui_skin: gui_skin is not loaded yet 2023-03-26 21:07:41 gui_skin: Try to load gui_skin ootp dark from file 2023-03-26 21:07:42 GUI_SKIN::load: Loaded skin.bin file from C:\Program Files\Out of the Park Developments\OOTP Baseball 24\data\skins\ootp dark 2023-03-26 21:07:42 gui_skin: Successfully loaded gui_skin ootp dark 2023-03-26 21:07:42 startup: Called loading_skin_callback 1524 times and blit_to_window 3 times while loading the skin 2023-03-26 21:07:42 startup: Number of fonts loaded: 22 2023-03-26 21:07:42 startup: Font # 0 : bb_bold 2023-03-26 21:07:42 startup: Font # 1 : bb_condensed 2023-03-26 21:07:42 startup: Font # 2 : bb_italic 2023-03-26 21:07:42 startup: Font # 3 : bb_light 2023-03-26 21:07:42 startup: Font # 4 : bb_medium 2023-03-26 21:07:42 startup: Font # 5 : bb_regular 2023-03-26 21:07:42 startup: Font # 6 : bold 2023-03-26 21:07:42 startup: Font # 7 : digit 2023-03-26 21:07:42 startup: Font # 8 : handwritten 2023-03-26 21:07:42 startup: Font # 9 : italic 2023-03-26 21:07:42 startup: Font # 10 : l_averia 2023-03-26 21:07:42 startup: Font # 11 : l_ball 2023-03-26 21:07:42 startup: Font # 12 : l_black 2023-03-26 21:07:42 startup: Font # 13 : l_college 2023-03-26 21:07:42 startup: Font # 14 : l_college2 2023-03-26 21:07:42 startup: Font # 15 : l_emilio 2023-03-26 21:07:42 startup: Font # 16 : l_font 2023-03-26 21:07:42 startup: Font # 17 : l_staubach 2023-03-26 21:07:42 startup: Font # 18 : light 2023-03-26 21:07:42 startup: Font # 19 : medium 2023-03-26 21:07:42 startup: Font # 20 : merriweather 2023-03-26 21:07:42 startup: Font # 21 : regular 2023-03-26 21:07:42 load_ootp_style_sets: Starting to load the non-mobile style sets... 2023-03-26 21:07:42 load_ootp_style_sets: Starting to load the common style sets... 2023-03-26 21:07:42 load_ootp_style_sets: Finished loading of the style sets 2023-03-26 21:07:44 startup: starting reading settings from config file 2023-03-26 21:07:44 startup: creating online league interface 2023-03-26 21:07:44 startup: loading hints... 2023-03-26 21:07:44 startup: Looking for cust_data patches... 2023-03-26 21:07:44 startup: loading facegen & opengl... 2023-03-26 21:07:44 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE 2023-03-26 21:07:44 startup: glewInit = 0 2023-03-26 21:07:44 startup: Successfully initialized GLEW, using GLEW 1.10.0 2023-03-26 21:07:44 startup: GLEW_ARB_vertex_buffer_object supported, 3d features will be available 2023-03-26 21:07:44 startup: OpenGL caps -------------------------------------------------------------------- 2023-03-26 21:07:44 startup: 4.6.0 Compatibility Profile Context 22.20.27.07.221020 GL_MAJOR_VERSION: 4 GL_MINOR_VERSION: 6 ATI Technologies Inc. Radeon RX 580 Series GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0 GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture3D GL_EXT_bgra GL_EXT_draw_range_elements GL_EXT_point_parameters GL_EXT_texture_edge_clamp GL_ARB_multitexture GL_ARB_multisample GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_NV_blend_square WGL_EXT_swap_control GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture_rectangle GL_NV_primitive_restart GL_S3_s3tc GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_ARB_color_buffer_float GL_ARB_draw_buffers GL_ARB_half_float_pixel GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_framebuffer_object GL_EXT_pixel_buffer_object GL_OES_draw_texture GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_EXT_draw_buffers2 GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_integer GL_EXT_transform_feedback GL_OES_EGL_image GL_EXT_provoking_vertex GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rg GL_ARB_transform_feedback GL_ARB_vertex_array_object GL_EXT_direct_state_access GL_EXT_texture_snorm GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions GL_ARB_sample_shading GL_ARB_shader_texture_lod GL_ARB_sync GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_multisample_no_array GL_ARB_uniform_buffer_object GL_ATI_meminfo GL_EXT_texture_storage GL_NV_copy_image GL_AMD_blend_minmax_factor GL_AMD_depth_clamp_separate GL_AMD_sample_positions GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_indirect GL_ARB_explicit_attrib_location GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_occlusion_query2 GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_tessellation_shader GL_ARB_texture_compression_bptc GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_EXT_shader_image_load_store GL_EXT_texture_sRGB_decode GL_AMD_bus_addressable_memory GL_AMD_pinned_memory GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_EXT_copy_buffer GL_KHR_debug GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_int64 GL_ARB_bindless_texture GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_enhanced_layouts GL_ARB_indirect_parameters GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_sparse_texture GL_ARB_texture_stencil8 GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_geometry_point_size GL_EXT_gpu_shader5 GL_EXT_sRGB_write_control GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_timer_query GL_KHR_blend_equation_advanced GL_NV_shader_atomic_int64 GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_sparse_buffer GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_EXT_render_snorm GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_OVR_multiview GL_ARB_gpu_shader_int64 GL_ARB_parallel_shader_compile GL_ARB_shader_ballot GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array GL_ARB_texture_filter_minmax GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_no_error GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_ARB_gl_spirv GL_EXT_clip_cull_distance GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_semaphore GL_EXT_semaphore_win32 GL_AMD_gpu_shader_int16 GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_EXT_texture_compression_bptc GL_KHR_parallel_shader_compile GL_EXT_nonuniform_qualifier GLSL Version: 4.60 Number of supported glsl versions: 13 Supported glsl versions: 4.60 4.50 4.40 4.30 4.20 4.10 4.00 3.30 1.50 1.40 1.30 1.20 GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4000 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4000 GL_MAX_VARYING_FLOATS_ARB: 64 Opengl profile information: GL_CONTEXT_CORE_PROFILE_BIT: 0 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: 1 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: 0 GL_CONTEXT_FLAG_DEBUG_BIT: 1 2023-03-26 21:07:44 startup: End of OpenGL caps ------------------------------------------------------------- 2023-03-26 21:07:44 startup: Going to initialize Facegen. 2023-03-26 21:07:44 startup: fg_opengl_init() succeeded 2023-03-26 21:07:44 myfacegen: myfacegen object created, opengl_major_version = 4 2023-03-26 21:07:44 MYFACAGEN::init: Trying to open C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\facegen\3d\si.ctl 2023-03-26 21:07:44 MYFACEGEN::init: Trying to load fg file C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\facegen\3d\fg0.fg 2023-03-26 21:07:44 MYFACEGEN::init: Finished loading fg file C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\facegen\3d\fg0.fg 2023-03-26 21:07:44 startup: myfacegen successfully initialized 2023-03-26 21:07:44 startup: myfacegen->load_modellists() successfully executed 2023-03-26 21:07:44 startup: Beard textures loaded successfully 2023-03-26 21:07:45 startup: Hair textures loaded successfully 2023-03-26 21:07:45 startup: facegen has been loaded 2023-03-26 21:07:45 startup: Help engine loaded 2023-03-26 21:07:45 startup: Help engine ID list filled 2023-03-26 21:07:45 check_help_files: ok, html files found in help_path 2023-03-26 21:07:45 startup: Help files checked 2023-03-26 21:07:45 startup: Creating db object from local_user.current_game_path 2023-03-26 21:07:45 startup: db object created successfully 2023-03-26 21:07:45 startup: saved games list updated 2023-03-26 21:07:45 startup: text file cache created 2023-03-26 21:07:45 startup: temporary player object created 2023-03-26 21:07:45 startup: browser history object created 2023-03-26 21:07:45 TEAM_NICK_NAMES::load_data: Successfully loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\team_nick_names.xml 2023-03-26 21:07:45 startup: Successfully loaded team nick names 2023-03-26 21:07:45 OOTP_TRANSLATION_PARSER: Unknown tag TUTORIAL_ITEMS 2023-03-26 21:07:45 TUTORIAL::load_data: Successfully loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\text\tutorial_data.xml 2023-03-26 21:07:45 startup: Importing WPA table 2023-03-26 21:07:45 startup: Loading Player Animations 2023-03-26 21:07:45 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 1 from idle.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97583 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 35 from idle_stand_streight.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 36311 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 36 from stand_straight_to_idle_transition.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 71749 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 2 from walk.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 52163 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 3 from jog_slow.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 45503 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 4 from jog.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42483 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 5 from run.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 6 from slide.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 8 from HI_swing_1_0.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 14828 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 7 from hit_idle.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 10 from pitch.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 13 from dive.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 14 from stand_up.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 15 from jump_catch.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 16 from ready.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 17 from catch_low.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 18 from pass_throw.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 19 from catcher_pose.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 33 from catch_first.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 34 from fielding.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 22 from catch_over_head.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 32 from c_stand_up.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120398 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 101 from CA_blocking_and_get_up_and_turn_around_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 131982 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 102 from CA_blocking_down_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150154 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 103 from CA_crouch_get_up_and_throw_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173346 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 104 from CA_crouch_throw_from_knees_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 105 from CA_throw_back_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156470 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 201 from G_1_hand_of.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193502 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 202 from G_low_gb_catch.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 203 from G_one_hand_catch.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 204 from G_regular_throw_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158194 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 205 from G_regular_throw_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124538 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 206 from G_shuffle_step.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 127650 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 207 from G_side_arm_throw.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141612 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 301 from HI_bunt_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97728 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 302 from HI_Check _Swing_back.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 95492 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 303 from HI_Check _Swing_middle.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124540 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 304 from HI_Check_Swing_front_trim_59.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139248 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 305 from HI_Getting_HBP_back.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 242100 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 306 from HI_HR_admiring_swing_arms.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 243320 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 314 from HI_HR_admiring_swing_arms_lefty.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93048 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 307 from HI_smaller_step_swing_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161024 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 308 from HI_Step_swing_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121084 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 309 from HI_Step_swing_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 310 from HI_swing_1_0.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91124 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 311 from HI_swing_1_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114644 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 312 from HI_swing_run_RHB.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91592 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 313 from HI_swing_run_LHB.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 143654 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 401 from IF_1B_High.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 142850 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 402 from IF_1B_low.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152498 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 403 from IF_1B_stretch_and_catch_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121450 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 404 from IF_bunt_field_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167626 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 405 from IF_Charging_and_sidearming_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 406 from IF_DP_catch_and_throw_in_place_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146106 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 407 from IF_get_down_catch_left.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158074 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 408 from IF_get_down_catch_right.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124706 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 409 from IF_leaping_catch_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173706 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 410 from IF_Low_pickup_and_sidearm_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210498 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 411 from IF_low_pickup_and_throw_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161354 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 412 from IF_mid_pickup_and_throw_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145914 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 413 from IF_low_pickup_and_throw_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149170 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 414 from IF_regular_catch_and_throw.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 184142 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 601 from OF_1_hand_head_level.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167434 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 602 from OF_2_hands_of.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167650 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 603 from OF_bending_knee_pickup.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 92390 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 604 from OF_diving_catch_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167698 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 605 from OF_leaping_running_backward.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 118458 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 606 from OF_outfielder_turning_around.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150702 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 607 from OF_over_the_shoulder.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 201378 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 608 from OF_sac_fly_motion.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147446 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 609 from OF_shoestring_catch_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139642 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 610 from OF_sliding_catch.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83954 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 801 from PI_pickoff_1st.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109902 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 802 from PI_pickoff_2nd_base_left.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172198 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 803 from PI_pickoff_2nd_base_right.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106014 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 804 from PI_pickoff_3rd_nostep.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149782 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 805 from PI_set_position_no_throw_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132114 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 806 from PI_set_position_over_the_top.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161803 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 807 from PI_set_position_sidearm.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 166258 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 808 from PI_set_position_submarine.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172362 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 809 from PI_Stretch_3_4_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 229526 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 816 from PI_windup_3_4_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156658 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 810 from PI_Stretch_OTT_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208622 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 811 from PI_Windup_3_4.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 812 from PI_Windup_OTT_1.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 813 from PI_Windup_OTT_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 233618 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 814 from PI_Windup_sidearm.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263928 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 815 from PI_Windup_submarine.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63066 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 109 from CA_crouch_get_up_and_throw_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88518 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 108 from CA_crouch_throw_1st.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141198 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 208 from G_ready_crouch.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96114 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 209 from G_step_and_throw.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 176968 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 315 from HI_batter_tap_plate.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 116028 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 316 from HI_bunt_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86572 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 317 from HI_Getting_HBP_fall.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132760 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 318 from HI_Getting_HBP_jump.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156336 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 319 from HI_Getting_HBP_leg.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 179196 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 320 from HI_HR_admiring_swing_dance.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 236328 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 321 from HI_HR_admiring_swing_jump.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126096 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 322 from HI_HR_admiring_swing_short.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 256692 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 323 from HI_HR_admiring_swing_walk.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 227588 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 324 from HI_HR_admiring_swing_wave.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 128096 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 325 from HI_step_in.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69804 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 326 from HI_Step_swing_3.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87848 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 327 from HI_Step_swing_4.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69840 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 328 from HI_swing_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63224 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 329 from HI_swing_3.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63140 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 330 from HI_swing_4.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93940 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 331 from HI_swing_5.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 89206 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 422 from IF_1B_stretch_and_catch_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99858 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 423 from IF_1B_stretch_and_catch_step.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 81618 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 424 from IF_1B_stretch_and_low.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 78506 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 425 from IF_1B_very_high.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106082 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 427 from IF_DP_catch_and_leaping_throw.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 72306 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 428 from IF_DP_catch_and_throw_in_place_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183574 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 429 from IF_leaping_catch_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126022 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 430 from IF_low_pickup_and_sidearm_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 112186 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 431 from IF_low_pickup_and_throw_3.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 136866 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 432 from IF_low_pickup_and_throw_4.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109782 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 612 from OF_1_hand_ready_catch.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139274 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 613 from OF_catch_roll.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173442 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 614 from OF_charge_pick_up.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 615 from OF_diving_catch_3.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105986 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 616 from OF_holds_ball_laying.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 170910 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 617 from OF_leaping_running_backward2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133902 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 618 from OF_leaping_running_backward3.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167362 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 619 from OF_pick_up.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 70702 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 620 from OF_sliding_catch_and_get_up2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155082 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 621 from OF_waving_off_catch.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 153254 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 622 from OF_waving_off_catch2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 113670 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 817 from PI_Stretch_3_4_2.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124490 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 818 from PI_Stretch_OTT_4.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99906 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 819 from PI_Stretch_side.pod 2023-03-26 21:07:45 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 164082 2023-03-26 21:07:45 OBJECT_MANAGER::load_animation: Successfully loaded anim 820 from PI_Windup_OTT_3.pod 2023-03-26 21:07:45 startup: Finished load_basic_game_data 2023-03-26 21:07:45 game_sounds: Searching sound folder ( sounds ): 155 items .ogg 2023-03-26 21:07:45 game_sounds: Searching sound folder ( sounds ): 0 items .wav 2023-03-26 21:07:45 news system: News article loaded: ID: 236, PT news, Exp. date 2023-03-29 ID: 235, Pop-up, Dismissed, Exp. date 2023-03-29 ID: 234, PT news, Pop-up, Exp. date 2023-03-29 ID: 231, PT news, Exp. date 2023-03-27 ID: 230, Pop-up, Dismissed, Exp. date 2023-03-27 ID: 228, Pop-up, Dismissed, Exp. date 2030-12-31 ID: 227, PT news, Exp. date 2023-03-24 ID: 226, Pop-up, Dismissed, Exp. date 2023-03-24 ID: 223, PT news, Exp. date 2023-03-21 ID: 222, Pop-up, Exp. date 2023-03-21 ID: 219, PT news, Exp. date 2023-03-23 ID: 218, Pop-up, Dismissed, Exp. date 2023-03-23 2023-03-26 21:07:45 news system: News article total count: 12 2023-03-26 21:07:45 news system: News article active non-PT news: 0 2023-03-26 21:07:45 news system: News article active non-PT pop-up news: 0 2023-03-26 21:07:45 news system: News article active PT news: 3 2023-03-26 21:07:45 news system: News article active PT pop-up news: 1 2023-03-26 21:07:45 load_messages_from_server: Saving messages 2023-03-26 21:07:45 news system: Usage tracker and/or news system run successful. 2023-03-26 21:07:45 news system: Closing data transfer object. 2023-03-26 21:07:45 news system: Data transfer object closed. 2023-03-26 21:07:45 startup: logo displaying complete 2023-03-26 21:07:45 ENTRY_PAGE::create: Creating online_backend object... 2023-03-26 21:07:45 online backend: Online backend is created... 2023-03-26 21:07:45 online backend: Using Live server... 2023-03-26 21:07:45 ENTRY_PAGE::create: Adding online backend listener... 2023-03-26 21:07:45 ENTRY_PAGE::create: Online backend - continue... 2023-03-26 21:07:46 entry_page: Called request_check_write_permission 2023-03-26 21:07:46 entry_page: request_check_write_permission was successful. We have write permission. 2023-03-26 21:07:49 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS 2023-03-26 21:07:49 load_database: Error, could not update styles.css 2023-03-26 21:07:49 Twitter: ChilkatLog: --ChilkatLog 2023-03-26 21:07:49 DATABASE::load_world: Loading world 2023-03-26 21:07:49 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 , The United States 2023-03-26 21:07:49 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 , The United States 2023-03-26 21:07:49 load_world: Max baseball quality in this world file is 5 2023-03-26 21:07:50 unzip_archive: Source file: text_data.dat - Success: unzipped 1 files 2023-03-26 21:07:50 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1 2023-03-26 21:07:50 load_tex_templates: Searching for default ballcaps in GLOBAL path = C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballcaps 2023-03-26 21:07:50 load_templates: Found 6 default ballcaps templates. 2023-03-26 21:07:50 load_all_templates: Loaded Ballcap templates 2023-03-26 21:07:50 load_tex_templates: Searching for default jerseys in GLOBAL path = C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\jerseys 2023-03-26 21:07:50 load_templates: Found 27 default jerseys templates. 2023-03-26 21:07:50 load_all_templates: Loaded Jersey templates 2023-03-26 21:07:50 load_tex_templates: Searching for default pants in GLOBAL path = C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\pants 2023-03-26 21:07:50 load_templates: Found 3 default pants templates. 2023-03-26 21:07:50 load_all_templates: Loaded Pants templates 2023-03-26 21:07:50 startup: Default outfit item templates loaded successfully 2023-03-26 21:07:50 clear_names: Closing name objects 2023-03-26 21:07:50 load_names: Loading names 2023-03-26 21:07:51 update_names_language_data: Total number of names: 227060 2023-03-26 21:07:51 update_names_language_data: First names: 19841 - with language data: 19841 2023-03-26 21:07:51 update_names_language_data: Last names: 205603 - with language data: 205603 2023-03-26 21:07:51 update_names_language_data: Nicknames: 1616 - with language data: 1616 2023-03-26 21:07:51 update_names_language_data: LangID CountFN CountLN CommonFN CommonLN 2023-03-26 21:07:51 update_names_language_data: 19 765 1397 765 1397 2023-03-26 21:07:51 update_names_language_data: 21 195 242 195 242 2023-03-26 21:07:51 update_names_language_data: 17 558 950 558 950 2023-03-26 21:07:51 update_names_language_data: 26 823 2460 823 2460 2023-03-26 21:07:51 update_names_language_data: 28 33 281 33 281 2023-03-26 21:07:51 update_names_language_data: 31 11 194 11 194 2023-03-26 21:07:51 update_names_language_data: 29 95 290 95 290 2023-03-26 21:07:51 update_names_language_data: 32 184 554 210 554 2023-03-26 21:07:51 update_names_language_data: 4 588 251 601 283 2023-03-26 21:07:51 update_names_language_data: 14 150 5143 150 21647 2023-03-26 21:07:51 update_names_language_data: 25 33 160 33 160 2023-03-26 21:07:51 update_names_language_data: 6 495 6798 495 42630 2023-03-26 21:07:51 update_names_language_data: 34 87 739 87 739 2023-03-26 21:07:51 update_names_language_data: 11 214 546 214 546 2023-03-26 21:07:51 update_names_language_data: 8 354 772 844 1165 2023-03-26 21:07:51 update_names_language_data: 7 341 2162 341 2867 2023-03-26 21:07:51 update_names_language_data: 23 104 769 104 769 2023-03-26 21:07:51 update_names_language_data: 1 416 15369 40505 586928 2023-03-26 21:07:51 update_names_language_data: 27 1200 1909 1200 1909 2023-03-26 21:07:51 update_names_language_data: 36 137 42 137 42 2023-03-26 21:07:51 update_names_language_data: 18 476 1953 476 2108 2023-03-26 21:07:51 update_names_language_data: 40 1464 1347 2894 2228 2023-03-26 21:07:51 update_names_language_data: 9 361 1662 361 1662 2023-03-26 21:07:51 update_names_language_data: 2 2267 2688 11558 193809 2023-03-26 21:07:51 update_names_language_data: 3 648 52 803 553 2023-03-26 21:07:51 update_names_language_data: 37 175 160 175 160 2023-03-26 21:07:51 update_names_language_data: 15 203 13149 203 38286 2023-03-26 21:07:51 update_names_language_data: 30 843 1054 843 1054 2023-03-26 21:07:51 update_names_language_data: 5 481 4084 481 4084 2023-03-26 21:07:51 update_names_language_data: 35 162 1377 577 1882 2023-03-26 21:07:51 update_names_language_data: 13 230 3688 230 3688 2023-03-26 21:07:51 update_names_language_data: 10 236 440 318 2056 2023-03-26 21:07:51 update_names_language_data: 16 25 6 122 1248 2023-03-26 21:07:51 update_names_language_data: 22 78 214 78 214 2023-03-26 21:07:51 update_names_language_data: 12 61 601 61 601 2023-03-26 21:07:51 update_names_language_data: 24 675 251 675 251 2023-03-26 21:07:51 update_names_language_data: 39 571 3094 24396 6270 2023-03-26 21:07:51 update_names_language_data: 0 3794 127665 75933 2999545 2023-03-26 21:07:51 update_names_language_data: 20 39 534 39 950 2023-03-26 21:07:51 update_names_language_data: 38 143 47 143 47 2023-03-26 21:07:51 clear_teams: Closing team objects 2023-03-26 21:07:51 load_teams: Loading teams Memory info "load_teams" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 420133 926072832 924712960 747776 747744 132952 74632 951779328 953208832 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff constructor 4805 18313216 19628032 16352 16384 0 136 19574784 18182144 bitmap 65 204800 262144 0 0 0 0 270336 233472 stats.batting 0 0 0 0 0 0 0 0 0 stats.pitching 0 0 0 0 0 0 0 0 0 stats.bullpen_pitching 0 0 0 0 0 0 0 0 0 stats.starting_pitching 0 0 0 0 0 0 0 0 0 stats.fielding 0 0 0 0 0 0 0 0 0 stats 199 794624 806912 0 0 0 0 827392 827392 results 316 1294336 1269760 0 0 0 0 1400832 1400832 history 181 741376 741376 0 0 0 0 757760 757760 scouting reports 0 0 0 0 0 0 0 0 0 draft list 0 0 0 0 0 0 0 0 0 drafted players 0 0 0 0 0 0 0 0 0 not interested 134 548864 548864 0 0 0 0 610304 610304 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 425833 947970048 947970048 764128 764128 132952 74768 975220736 975220736 2023-03-26 21:07:51 clear_parks: Closing park objects 2023-03-26 21:07:51 load_parks: Loading parks 2023-03-26 21:07:51 clear_weather: Closing weather objects 2023-03-26 21:07:51 load_weather: Loading weather 2023-03-26 21:07:51 load_injuries: Loading injuries 2023-03-26 21:07:51 import_injuries: Loading injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\injuries_english.txt 2023-03-26 21:07:51 clear_injuries: Closing injury objects 2023-03-26 21:07:51 injuries: Loaded 281 injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\injuries_english.txt 2023-03-26 21:07:51 import_off_field: Loading off field injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\off_field_injuries_english.txt 2023-03-26 21:07:51 off_field_injuries: Loaded 143 off field injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\off_field_injuries_english.txt 2023-03-26 21:07:51 clear_coaches: Closing coaches objects 2023-03-26 21:07:51 load_coaches: Loading coaches 2023-03-26 21:07:51 clear_players: Closing player objects 2023-03-26 21:07:51 load_players: Loading players 2023-03-26 21:08:15 load_players: Total number of players: 160778 2023-03-26 21:08:15 load_players: Number of deleted players: 46625 2023-03-26 21:08:15 load_players: Number of retired, not-deleted players: 106928 Memory info "load_players" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 476702 1140813824 1139453952 764136 764128 132952 76400 1170698240 1172131840 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff constructor 276677 1075900416 1054941184 24 -48 0 7976 1082597376 1105727488 roster status 1086 3993600 3973120 0 272 0 -88 2228224 2191360 ratings 333 1130496 1142784 0 3072 0 624 442368 442368 misc 692 2469888 2637824 0 -3064 0 -272 1597440 1363968 splits 13 28672 40960 0 -280 0 8 0 0 other 8 8192 20480 0 -24 0 -272 0 0 achievement 593 2371584 2322432 3056 0 0 0 2396160 2396160 scouting report 15 16384 -16384 0 16 0 456 65536 65536 scouting history 852 3444736 3444736 0 -24 0 -544 3543040 3608576 real fielding ratings 11 20480 -24576 0 8 0 -48 -57344 12288 player events 16 36864 -8192 0 16 0 544 135168 135168 real_career_batting 1330 5132288 5312512 240 -16 0 -224 5611520 5316608 real_career_pitching 1238 5029888 5046272 0 0 0 -272 5017600 5148672 real_career_fielding 1586 6467584 6406144 0 0 0 224 6742016 6807552 career_batting 19103 67416064 76079104 0 16 0 1968 81252352 70979584 game_batting 50 200704 147456 0 -8 0 -456 32768 163840 at_bat_batting 8 16384 32768 0 0 0 -152 65536 0 individual_career_batting 16 28672 49152 0 -16 0 -88 65536 0 career_pitching 7899 27107328 31887360 0 16 0 864 33247232 28143616 game_pitching 44 147456 172032 0 0 0 88 200704 135168 career_fielding 17169 61186048 69533696 0 16 0 1040 72384512 63971328 awards 91 331776 323584 0 -16 0 -272 233472 233472 streaks 113 430080 454656 0 16 0 272 430080 430080 leaders 555 2220032 1888256 0 32 0 456 2048000 2121728 real_adjusted_career_batting 17 32768 -86016 0 -40 0 -496 -40960 24576 real_adjusted_career_pitching 15 32768 -40960 0 -16 0 -592 -65536 53248 real_adjusted_career_fielding 17 40960 -86016 0 16 0 0 -192512 4096 calculate_overall_ratings 20 20480 -16384 0 8 0 -136 -126976 0 before end 4 0 16384 0 0 0 0 0 0 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 806273 -1888890880 -1889918976 767456 764080 132952 87008 -1824415744 -1823358976 2023-03-26 21:08:15 clear_scouting_sets: Closing scouting set objects 2023-03-26 21:08:15 load_scouting_sets: Loading scouting_sets 2023-03-26 21:08:15 load scouting set: Coach ID=-1, scouting reports=7226 2023-03-26 21:08:15 load scouting set: Size of scouted ratings struct=106 2023-03-26 21:08:15 load scouting set: Size of rating report object=184 2023-03-26 21:08:15 clear_human_managers: Closing human manager objects 2023-03-26 21:08:15 load_human_managers: Loading human_managers 2023-03-26 21:08:15 clear_contract_offers: Closing contract offer objects 2023-03-26 21:08:15 load_contract_offers: Loading contract_offers 2023-03-26 21:08:15 clear_trades: Closing trade objects 2023-03-26 21:08:15 load_trades: Loading trades 2023-03-26 21:08:15 clear_messages: Closing message objects 2023-03-26 21:08:15 load_messages: Loading messages 2023-03-26 21:08:15 init_names: Started init_names 2023-03-26 21:08:15 init_names: Finished init_names 2023-03-26 21:08:15 load_storylines: Loading storylines 2023-03-26 21:08:15 load_games_in_progress: Loading games_in_progress 2023-03-26 21:08:16 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out 2023-03-26 21:08:16 clear_faces: Closing faces objects 2023-03-26 21:08:16 load_faces: Loading faces Memory info "load_database_files" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 189306 510439424 488574976 732640 727200 132952 62256 506064896 528838656 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff Loaded world 17929 47992832 69857280 15040 20480 0 544 71757824 48984064 Loaded outfit item templates 37504 150564864 150564864 72 64 0 9928 150478848 150507520 Loaded names 174721 215707648 215703552 24 0 0 1904 223477760 223449088 Loaded teams 6377 23281664 23285760 16352 16384 0 136 23441408 23441408 Loaded parks 1223 2260992 2260992 0 0 0 0 2326528 2326528 Loaded weather 734 1421312 262144 0 0 0 0 217088 1404928 Loaded injuries 743 270336 294912 0 0 0 0 286720 303104 Loaded off-fields injuries 687 303104 69632 0 0 0 0 69632 249856 Loaded coaches 46785 187117568 188485632 8 0 0 1632 192577536 191193088 Loaded players 330264 1266716672 1265688576 3320 -48 0 10608 1299853312 1300910080 Loaded scouting sets 1122 823296 1851392 0 0 0 0 1904640 847872 Loaded human manager 704 1478656 139264 0 0 0 0 0 1433600 Loaded contract offers 705 36864 135168 0 0 0 0 135168 0 Loaded trades 701 253952 126976 0 0 0 0 122880 217088 Loaded messages 675 12288 20480 0 0 0 0 0 28672 Initialized names 674 20480 16384 0 0 0 0 139264 131072 Loaded storylines 847 16384 720896 0 0 0 136 700416 12288 Loaded games in progress 1230 1609728 2269184 0 0 0 0 1708032 983040 Teams checked 795 1531904 479232 0 0 0 0 241664 1585152 League and team logos loaded 673 327680 12288 0 0 0 0 0 49152 Loaded faces 65863 265113600 266481664 0 0 0 2720 266612736 265220096 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 881656 -1616105472 -1617477632 767456 764080 132952 89864 -1552666624 -1551265792 2023-03-26 21:08:19 clear_almanac_list: Closing alamanc list 2023-03-26 21:08:19 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2023-03-26 21:08:19 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2023-03-26 21:08:19 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2023-03-26 21:08:19 load_database: templates loaded 2023-03-26 21:08:19 startup: text engine loaded 2023-03-26 21:08:19 load_text_file: Trying to load text file C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\text\english.xml 2023-03-26 21:08:19 load_text_file: Successfully loaded text file C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\text\english.xml 2023-03-26 21:08:19 load_text_file: Categories without text objects: 2023-03-26 21:08:19 load_text_file: Categories with one or more text objects: 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 92, 93, 94, 95, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 241, 243, 244, 245, 246, 247, 248, 249, 250, 251, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 450, 451, 452, 453, 454, 455, 456, 460, 461, 462, 463, 464, 465, 466, 470, 471, 472, 473, 474, 475, 476, 480, 481, 482, 483, 484, 485, 486, 490, 491, 492, 493, 494, 495, 496, 500, 501, 502, 503, 504, 505, 506, 510, 511, 512, 513, 514, 515, 516, 520, 521, 522, 523, 524, 525, 526, 530, 531, 532, 533, 534, 535, 536, 540, 541, 542, 543, 544, 545, 546, 550, 551, 552, 553, 554, 555, 556, 560, 561, 562, 563, 564, 565, 566, 570, 571, 572, 573, 574, 575, 576, 580, 581, 582, 583, 584, 585, 586, 590, 591, 592, 593, 594, 595, 596, 600, 601, 602, 603, 604, 605, 606, 610, 611, 612, 613, 614, 615, 616, 620, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 656, 657, 658, 659, 660, 661, 662, 663, 664, 665, 666, 668, 669, 671, 672, 673, 674, 675, 676, 678, 679, 680, 681, 682, 683, 684, 685, 686, 687, 688, 689, 690, 691, 692, 693, 694, 695, 696, 697, 698, 699, 700, 701, 702, 703, 704, 705, 706, 707, 708, 709, 710, 711, 712, 713, 714, 715, 717, 718, 719, 720, 721, 722, 723, 724, 725, 726, 727, 728, 729, 730, 731, 732, 733, 734, 735, 736, 737, 738, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 750, 751, 752, 753, 755, 756, 757, 758, 759, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 798, 799, 800, 801, 802, 803, 804, 805, 806, 807, 808, 809, 810, 811, 812, 813, 814, 815, 822, 823, 828, 829, 830, 831, 832, 833, 834, 835, 836, 837, 838, 839, 840, 841, 842, 843, 844, 845, 846, 847, 848, 849, 850, 851, 852, 853, 854, 855, 856, 857, 858, 859, 860, 861, 862, 863, 864, 865, 866, 867, 868, 869, 870, 871, 872, 873, 874, 875, 876, 877, 878, 879, 880, 881, 882, 883, 884, 885, 886, 887, 888, 889, 890, 891, 892, 893, 894, 895, 896, 897, 899, 900, 901, 902, 903, 904, 905, 906, 908, 909, 911, 912, 913, 914, 915, 916, 917, 918, 919, 920, 921, 922, 923, 924, 925, 926, 927, 928, 929, 930, 931, 932, 933, 934, 935, 937, 938, 939, 940, 941, 942, 943, 944, 945, 946, 947, 948, 949, 950, 951, 952, 953, 954, 955, 956, 957, 958, 959, 960, 961, 962, 963, 964, 965, 966, 967, 968, 969, 970, 971, 972, 973, 974, 975, 976, 977, 978, 979, 980, 981, 982, 983, 984, 985, 986, 987, 988, 989, 990, 991, 992, 993, 994, 995, 996, 997, 998, 999, 1000, 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1126 2023-03-26 21:08:19 load_database: default text file loaded 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 0 Nations ', bbqual= 0 , number of nations= 111 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 1 Nations ', bbqual= 1 , number of nations= 77 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 1+ Nations ', bbqual= 1 , number of nations= 135 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 2 Nations ', bbqual= 2 , number of nations= 23 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 2+ Nations ', bbqual= 2 , number of nations= 58 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 3 Nations ', bbqual= 3 , number of nations= 16 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 3+ Nations ', bbqual= 3 , number of nations= 35 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 4 Nations ', bbqual= 4 , number of nations= 10 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 4+ Nations ', bbqual= 4 , number of nations= 19 2023-03-26 21:08:19 auto_regions: Name=' AUTO-REGION: Baseball Quality 5 Nations ', bbqual= 5 , number of nations= 9 2023-03-26 21:08:19 deleted data: Number of Leagues: 1(plus deleted: 179) 2023-03-26 21:08:19 deleted data: Total number of teams: 921 2023-03-26 21:08:19 deleted data: Deleted teams without history which can be purged: 556 2023-03-26 21:08:19 deleted data: Deleted teams with history which can NOT be purged: 313 2023-03-26 21:08:19 deleted data: All-Star teams: 38 2023-03-26 21:08:19 deleted data: Number of regular teams: 14 2023-03-26 21:08:19 deleted data: Number of Players: 114081 (plus deleted: 46625, hidden: 72) 2023-03-26 21:08:19 deleted data: Number of Parks: 734 2023-03-26 21:08:19 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 1 from idle.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97583 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 35 from idle_stand_streight.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 36311 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 36 from stand_straight_to_idle_transition.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 71749 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 2 from walk.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 52163 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 3 from jog_slow.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 45503 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 4 from jog.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42483 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 5 from run.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 6 from slide.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 8 from HI_swing_1_0.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 14828 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 7 from hit_idle.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 10 from pitch.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 13 from dive.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 14 from stand_up.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 15 from jump_catch.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 16 from ready.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 17 from catch_low.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 18 from pass_throw.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 19 from catcher_pose.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 33 from catch_first.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 34 from fielding.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 22 from catch_over_head.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 32 from c_stand_up.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120398 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 101 from CA_blocking_and_get_up_and_turn_around_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 131982 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 102 from CA_blocking_down_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150154 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 103 from CA_crouch_get_up_and_throw_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173346 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 104 from CA_crouch_throw_from_knees_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 105 from CA_throw_back_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156470 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 201 from G_1_hand_of.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193502 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 202 from G_low_gb_catch.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 203 from G_one_hand_catch.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 204 from G_regular_throw_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158194 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 205 from G_regular_throw_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124538 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 206 from G_shuffle_step.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 127650 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 207 from G_side_arm_throw.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141612 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 301 from HI_bunt_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97728 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 302 from HI_Check _Swing_back.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 95492 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 303 from HI_Check _Swing_middle.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124540 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 304 from HI_Check_Swing_front_trim_59.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139248 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 305 from HI_Getting_HBP_back.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 242100 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 306 from HI_HR_admiring_swing_arms.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 243320 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 314 from HI_HR_admiring_swing_arms_lefty.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93048 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 307 from HI_smaller_step_swing_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161024 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 308 from HI_Step_swing_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121084 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 309 from HI_Step_swing_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 310 from HI_swing_1_0.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91124 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 311 from HI_swing_1_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114644 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 312 from HI_swing_run_RHB.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91592 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 313 from HI_swing_run_LHB.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 143654 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 401 from IF_1B_High.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 142850 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 402 from IF_1B_low.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152498 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 403 from IF_1B_stretch_and_catch_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121450 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 404 from IF_bunt_field_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167626 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 405 from IF_Charging_and_sidearming_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 406 from IF_DP_catch_and_throw_in_place_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146106 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 407 from IF_get_down_catch_left.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158074 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 408 from IF_get_down_catch_right.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124706 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 409 from IF_leaping_catch_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173706 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 410 from IF_Low_pickup_and_sidearm_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210498 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 411 from IF_low_pickup_and_throw_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161354 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 412 from IF_mid_pickup_and_throw_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145914 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 413 from IF_low_pickup_and_throw_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149170 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 414 from IF_regular_catch_and_throw.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 184142 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 601 from OF_1_hand_head_level.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167434 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 602 from OF_2_hands_of.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167650 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 603 from OF_bending_knee_pickup.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 92390 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 604 from OF_diving_catch_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167698 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 605 from OF_leaping_running_backward.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 118458 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 606 from OF_outfielder_turning_around.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150702 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 607 from OF_over_the_shoulder.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 201378 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 608 from OF_sac_fly_motion.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147446 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 609 from OF_shoestring_catch_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139642 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 610 from OF_sliding_catch.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83954 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 801 from PI_pickoff_1st.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109902 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 802 from PI_pickoff_2nd_base_left.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172198 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 803 from PI_pickoff_2nd_base_right.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106014 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 804 from PI_pickoff_3rd_nostep.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149782 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 805 from PI_set_position_no_throw_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132114 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 806 from PI_set_position_over_the_top.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161803 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 807 from PI_set_position_sidearm.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 166258 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 808 from PI_set_position_submarine.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172362 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 809 from PI_Stretch_3_4_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 229526 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 816 from PI_windup_3_4_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156658 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 810 from PI_Stretch_OTT_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208622 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 811 from PI_Windup_3_4.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 812 from PI_Windup_OTT_1.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 813 from PI_Windup_OTT_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 233618 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 814 from PI_Windup_sidearm.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263928 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 815 from PI_Windup_submarine.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63066 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 109 from CA_crouch_get_up_and_throw_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88518 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 108 from CA_crouch_throw_1st.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141198 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 208 from G_ready_crouch.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96114 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 209 from G_step_and_throw.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 176968 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 315 from HI_batter_tap_plate.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 116028 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 316 from HI_bunt_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86572 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 317 from HI_Getting_HBP_fall.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132760 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 318 from HI_Getting_HBP_jump.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156336 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 319 from HI_Getting_HBP_leg.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 179196 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 320 from HI_HR_admiring_swing_dance.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 236328 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 321 from HI_HR_admiring_swing_jump.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126096 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 322 from HI_HR_admiring_swing_short.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 256692 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 323 from HI_HR_admiring_swing_walk.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 227588 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 324 from HI_HR_admiring_swing_wave.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 128096 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 325 from HI_step_in.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69804 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 326 from HI_Step_swing_3.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87848 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 327 from HI_Step_swing_4.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69840 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 328 from HI_swing_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63224 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 329 from HI_swing_3.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63140 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 330 from HI_swing_4.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93940 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 331 from HI_swing_5.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 89206 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 422 from IF_1B_stretch_and_catch_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99858 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 423 from IF_1B_stretch_and_catch_step.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 81618 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 424 from IF_1B_stretch_and_low.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 78506 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 425 from IF_1B_very_high.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106082 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 427 from IF_DP_catch_and_leaping_throw.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 72306 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 428 from IF_DP_catch_and_throw_in_place_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183574 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 429 from IF_leaping_catch_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126022 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 430 from IF_low_pickup_and_sidearm_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 112186 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 431 from IF_low_pickup_and_throw_3.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 136866 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 432 from IF_low_pickup_and_throw_4.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109782 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 612 from OF_1_hand_ready_catch.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139274 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 613 from OF_catch_roll.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173442 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 614 from OF_charge_pick_up.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 615 from OF_diving_catch_3.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105986 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 616 from OF_holds_ball_laying.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 170910 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 617 from OF_leaping_running_backward2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133902 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 618 from OF_leaping_running_backward3.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167362 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 619 from OF_pick_up.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 70702 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 620 from OF_sliding_catch_and_get_up2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155082 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 621 from OF_waving_off_catch.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 153254 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 622 from OF_waving_off_catch2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 113670 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 817 from PI_Stretch_3_4_2.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124490 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 818 from PI_Stretch_OTT_4.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99906 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 819 from PI_Stretch_side.pod 2023-03-26 21:08:19 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 164082 2023-03-26 21:08:19 OBJECT_MANAGER::load_animation: Successfully loaded anim 820 from PI_Windup_OTT_3.pod 2023-03-26 21:08:19 logo cache: Debug info: leagues (deleted) 179 leagues (deleted) -> teams (deleted) 750 leagues (valid) 1 leagues (valid) -> teams (valid) 14 2023-03-26 21:08:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits_.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\jplay_bomber s__small.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\tomahawks__s mall.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache 2023-03-26 21:08:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache 2023-03-26 21:08:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits_.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_small.png and added it to the cache 2023-03-26 21:08:21 get_logo: Default size and found on disk - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_50.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_small.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\gladiators__ small.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\jplay_bomber s__small.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\kodai_moment s__small.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_island_ ducks__small.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\stealers__sm all.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\tomahawks__s mall.png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache 2023-03-26 21:08:21 get_logo: Default size and found on disk - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__50. png and added it to the cache 2023-03-26 21:08:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache 2023-03-26 21:08:22 load_accounts_data: Successfully loaded commish accounts data 2023-03-26 21:08:22 load_accounts_data: Successfully loaded GM accounts data 2023-03-26 21:08:29 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache 2023-03-26 21:08:29 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:08:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache 2023-03-26 21:08:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache 2023-03-26 21:08:29 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./citizens_bank_park citizens_bank_park.pod 2023-03-26 21:08:29 ENGINE_3D::load_stadium: Trying to load stadium 2023-03-26 21:08:29 ENGINE_3D::load_stadium: Stadium successfully loaded 2023-03-26 21:08:29 load_stadium: stadium loaded 2023-03-26 21:08:29 facegen: make_photo started for Justin Steele 2023-03-26 21:08:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache 2023-03-26 21:08:29 create_face: Started create face 2023-03-26 21:08:29 create_face: Finished create face 2023-03-26 21:08:29 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file 2023-03-26 21:08:29 SHADER_DB::init: Item 0: audience_seats.vert audience_seats.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 1: audience_floor.vert audience_floor.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 2: background.vert background.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 3: ball.vert ball.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 4: ball_sprite.vert ball_sprite.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 5: ball_sprite_1.vert ball_sprite_1.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 6: batting_helmet.vert batting_helmet.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 7: bloom.vert bloom.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 8: blur_x.vert blur_x.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 9: blur_x_card.vert blur_x_card.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 10: blur_x_rgb.vert blur_x_rgb.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 11: blur_y_rgb.vert blur_y_rgb.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 12: blur_y.vert blur_y.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 13: blur_y_card.vert blur_y_card.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 14: c2u_alpha_shadow.vert c2u_alpha_shadow.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 15: card_glow.vert card_glow.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 16: color.vert color.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 17: color_only_skin.vert color_only_skin.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 18: confetti_gold.vert confetti_gold.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 19: confetti_silver.vert confetti_silver.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 20: confetti_diamond.vert confetti_diamond.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 21: confetti_perfect.vert confetti_perfect.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 22: depth_copy.vert depth_copy.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 23: dof_fast.vert dof_fast.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 24: facegen.vert facegen.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 25: facegen_normal.vert facegen_normal.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 26: fast.vert fast.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 27: fast_alpha.vert fast_alpha.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 28: fast_alpha_shadow.vert fast_alpha_shadow.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 29: fast_alpha_shadow_0.vert fast_alpha_shadow_0.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 30: fast_alpha_shadow_e.vert fast_alpha_shadow_e.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 31: fast_a_s_y_height.vert fast_a_s_y_height.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 32: fast_a_y_height.vert fast_a_y_height.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 33: fast_alpha_e.vert fast_alpha_e.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 34: fast_fbo.vert fast_fbo.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 35: fast_instanced.vert fast_instanced.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 36: fast_mat_fix.vert fast_mat_fix.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 37: fence.vert fence.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 38: field_shadow.vert field_shadow.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 39: flashlight.vert flashlight.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 40: fps.vert fps.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 41: fxaa.vert fxaa.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 42: f_shader.vert f_shader.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 43: get_tex_res.vert get_tex_res.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 44: glitter.vert glitter.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 45: gleam_back.vert gleam_back.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 46: gleam_front.vert gleam_front.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 47: laser.vert laser.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 48: line.vert line.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 49: line_thick.vert line_thick.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 50: pack.vert pack.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 51: particles.vert particles.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 52: particles_smoke.vert particles_smoke.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 53: pingpong.vert pingpong.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 54: pingpong_fireworks.vert pingpong_fireworks.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 55: pingpong_smoke.vert pingpong_smoke.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 56: player_shadow.vert player_shadow.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 57: point.vert point.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 58: point_light.vert point_light.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 59: point_light_paralax.vert point_light_paralax.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 60: point_light_paralax_e.vert point_light_paralax_e.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 61: point_light_paralax_field.vert point_light_paralax_field.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 62: point_light_paralax_field_e.vert point_light_paralax_field_e.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 63: point_light_paralax_shadow.vert point_light_paralax_shadow.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 64: point_light_paralax_shadow_e.vert point_light_paralax_shadow_e.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 65: point_light_p_s_y_height.vert point_light_p_s_y_height.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 66: sw_shadow_map_y_height.vert sw_shadow_map_y_height.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 67: pt_background.vert pt_background.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 68: pt_shadow.vert pt_shadow.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 69: pt_shadow_y.vert pt_shadow_y.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 70: quad_transparent.vert quad_transparent.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 71: rg_replace.vert rg_replace.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 72: rgba_depth_copy.vert rgba_depth_copy.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 73: sector.vert sector.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 74: shadow_map_skin.vert shadow_map_skin.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 75: skin.vert skin.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 76: skin_jersey.vert skin_jersey.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 77: skin_normal.vert skin_normal.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 78: skin_normal_back_num.vert skin_normal_back_num.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 79: skin_instanced.vert skin_instanced.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 80: spotlight.vert spotlight.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 81: stand_lighting.vert stand_lighting.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 82: sky_box.vert sky_box.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 SHADER_DB::init: Item 83: symbol.vert symbol.frag 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::check_shader_compile_status: compilation succesfull! 2023-03-26 21:08:29 SHADER_DB::init: Shader link successful 2023-03-26 21:08:29 make_photo: Photo created - #1, upd. 1 - Justin Steele, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:08:29 facegen: finished make_photo 2023-03-26 21:08:29 facegen: make_photo started for German Marquez 2023-03-26 21:08:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache 2023-03-26 21:08:29 create_face: Started create face 2023-03-26 21:08:30 create_face: Finished create face 2023-03-26 21:08:30 make_photo: Photo created - #2, upd. 2 - German Marquez, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:08:30 facegen: finished make_photo 2023-03-26 21:08:30 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:08:30 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache 2023-03-26 21:08:35 game_sound: Play: SID 2/crowd_game2.ogg, CH 1, VOL 91 2023-03-26 21:08:35 game_sound: Play: SID 1/crowd_main1.ogg, CH 0, VOL 33 2023-03-26 21:08:35 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./citizens_bank_park citizens_bank_park.pod 2023-03-26 21:08:35 ENGINE_3D::start3d: 4.6.0 Compatibility Profile Context 22.20.27.07.221020 GL_MAJOR_VERSION: 4 GL_MINOR_VERSION: 6 ATI Technologies Inc. Radeon RX 580 Series GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0 GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture3D GL_EXT_bgra GL_EXT_draw_range_elements GL_EXT_point_parameters GL_EXT_texture_edge_clamp GL_ARB_multitexture GL_ARB_multisample GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_NV_blend_square WGL_EXT_swap_control GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture_rectangle GL_NV_primitive_restart GL_S3_s3tc GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_ARB_color_buffer_float GL_ARB_draw_buffers GL_ARB_half_float_pixel GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_framebuffer_object GL_EXT_pixel_buffer_object GL_OES_draw_texture GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_EXT_draw_buffers2 GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_integer GL_EXT_transform_feedback GL_OES_EGL_image GL_EXT_provoking_vertex GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rg GL_ARB_transform_feedback GL_ARB_vertex_array_object GL_EXT_direct_state_access GL_EXT_texture_snorm GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions GL_ARB_sample_shading GL_ARB_shader_texture_lod GL_ARB_sync GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_multisample_no_array GL_ARB_uniform_buffer_object GL_ATI_meminfo GL_EXT_texture_storage GL_NV_copy_image GL_AMD_blend_minmax_factor GL_AMD_depth_clamp_separate GL_AMD_sample_positions GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_indirect GL_ARB_explicit_attrib_location GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_occlusion_query2 GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_tessellation_shader GL_ARB_texture_compression_bptc GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_EXT_shader_image_load_store GL_EXT_texture_sRGB_decode GL_AMD_bus_addressable_memory GL_AMD_pinned_memory GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_EXT_copy_buffer GL_KHR_debug GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_int64 GL_ARB_bindless_texture GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_enhanced_layouts GL_ARB_indirect_parameters GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_sparse_texture GL_ARB_texture_stencil8 GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_geometry_point_size GL_EXT_gpu_shader5 GL_EXT_sRGB_write_control GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_timer_query GL_KHR_blend_equation_advanced GL_NV_shader_atomic_int64 GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_sparse_buffer GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_EXT_render_snorm GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_OVR_multiview GL_ARB_gpu_shader_int64 GL_ARB_parallel_shader_compile GL_ARB_shader_ballot GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array GL_ARB_texture_filter_minmax GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_no_error GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_ARB_gl_spirv GL_EXT_clip_cull_distance GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_semaphore GL_EXT_semaphore_win32 GL_AMD_gpu_shader_int16 GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_EXT_texture_compression_bptc GL_KHR_parallel_shader_compile GL_EXT_nonuniform_qualifier GLSL Version: 4.60 Number of supported glsl versions: 13 Supported glsl versions: 4.60 4.50 4.40 4.30 4.20 4.10 4.00 3.30 1.50 1.40 1.30 1.20 GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4000 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4000 GL_MAX_VARYING_FLOATS_ARB: 64 Opengl profile information: GL_CONTEXT_CORE_PROFILE_BIT: 0 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: 1 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: 0 GL_CONTEXT_FLAG_DEBUG_BIT: 1 2023-03-26 21:08:35 ENGINE_3D::start3d: start3d was called 2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: adirondack_stars_away .webp / .png / .jpg 2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: adirondack_stars_away_away .webp / .png / .jpg 2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: Adirondack_Stars .webp / .png / .jpg 2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: knights_home .webp / .png / .jpg 2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: knights_home_home .webp / .png / .jpg 2023-03-26 21:08:35 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: Knights .webp / .png / .jpg 2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 0 2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: chest_protector loaded successfully 2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 1 2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: leg_guards loaded successfully 2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 2 2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: catcher_helmet loaded successfully 2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 0 2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: chest_protector loaded successfully 2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 1 2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: leg_guards loaded successfully 2023-03-26 21:08:35 OBJECT_MANAGER::setup_fx_card_0: j 2 2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: catcher_helmet loaded successfully 2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: socks_gradient loaded successfully 2023-03-26 21:08:35 OIMAGE::load_image_file_type_independent: socks_gradient loaded successfully 2023-03-26 21:08:35 OBJECT_MANAGER::load_models: load_models started 2023-03-26 21:08:35 OBJECT_MANAGER::load_model: load model, baseball.obj 2023-03-26 21:08:35 MESH_READER::load_textures: numTextures before texture loading: 0 2023-03-26 21:08:35 MESH_READER::load_textures: -------------------------------------------- 2023-03-26 21:08:35 MESH_READER::load_textures: num materials: 1 2023-03-26 21:08:35 MESH_READER::load_textures: material Nr.: 0 2023-03-26 21:08:35 MESH_READER::load_textures: num properties: 12 2023-03-26 21:08:35 texture loading: 1 DIFFUSE textures: 2023-03-26 21:08:35 MESH_READER::load_textures: index: 0 2023-03-26 21:08:35 MESH_READER::load_textures: path: material.png 2023-03-26 21:08:35 MESH_READER::load_textures: mapping type: 0 2023-03-26 21:08:35 MESH_READER::load_textures: uvindex: 0 2023-03-26 21:08:35 MESH_READER::load_textures: -------------------------------------------- 2023-03-26 21:08:35 MESH_READER::load_textures: numTextures after texture loading: 1 2023-03-26 21:08:35 MESH_READER::load_textures: Current file material.png 2023-03-26 21:08:35 MESH_READER::load_textures: Opened folder file_name= material.png 2023-03-26 21:08:35 MESH_READER::load_textures: Loading material.webp 2023-03-26 21:08:35 MESH_READER::load_textures: load_textures finished 2023-03-26 21:08:35 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms 2023-03-26 21:08:35 OBJECT_MANAGER::load_model: load model, shadow.obj 2023-03-26 21:08:35 MESH_READER::load_textures: numTextures before texture loading: 0 2023-03-26 21:08:35 MESH_READER::load_textures: -------------------------------------------- 2023-03-26 21:08:35 MESH_READER::load_textures: num materials: 1 2023-03-26 21:08:35 MESH_READER::load_textures: material Nr.: 0 2023-03-26 21:08:35 MESH_READER::load_textures: num properties: 12 2023-03-26 21:08:35 texture loading: 1 DIFFUSE textures: 2023-03-26 21:08:35 MESH_READER::load_textures: index: 0 2023-03-26 21:08:35 MESH_READER::load_textures: path: images\shadow.png 2023-03-26 21:08:35 MESH_READER::load_textures: mapping type: 0 2023-03-26 21:08:35 MESH_READER::load_textures: uvindex: 0 2023-03-26 21:08:35 MESH_READER::load_textures: -------------------------------------------- 2023-03-26 21:08:35 MESH_READER::load_textures: numTextures after texture loading: 1 2023-03-26 21:08:35 MESH_READER::load_textures: Current file images/shadow.png 2023-03-26 21:08:35 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png 2023-03-26 21:08:35 load_textures: Load non webp image: shadow.png 2023-03-26 21:08:35 load_textures: Load non webp image: shadow.png 2023-03-26 21:08:35 MESH_READER::load_textures: load_textures finished 2023-03-26 21:08:35 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms 2023-03-26 21:08:35 ENGINE_3D::load_stadium: Trying to load stadium 2023-03-26 21:08:35 OBJECT_MAPNAGER::read_pod_file: POD size: 1405475 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_day.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_night.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_day.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_night.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Alphatest.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::read_pod_file: Material without pfx file: Back_AD 2023-03-26 21:08:35 OBJECT_MANAGER::read_pod_file: Material without pfx file: Ground 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_green_c2u.webp 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:35 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance1_blue_c2u.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance2_blue_c2u.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance3_blue_c2u.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance4_blue_c2u.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_day.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_night.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: Stand_Lighting 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Ground_night.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Ground_day.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_night.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_day.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: AD_03.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: POD successfully loaded: citizens_bank_park.pod 2023-03-26 21:08:36 OBJECT_MAPNAGER::read_pod_file: POD size: 115220 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity1_blue.jpg 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_blue.jpg 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity3_blue.jpg 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity4_blue.jpg 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: POD successfully loaded: audience.pod 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 load_stadium: start loading skyboxes 2023-03-26 21:08:36 load_stadium: no day skybox, loaded default skybox instead 2023-03-26 21:08:36 load_stadium: night skybox loading failed 2023-03-26 21:08:36 OBJECT_MANAGER::load_stadium: generate raypic geometry 2023-03-26 21:08:36 OBJECT_MANAGER::load_stadium: raypic geometry generated 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 ENGINE_3D::load_stadium: Stadium successfully loaded 2023-03-26 21:08:36 load_stadium: stadium loaded 2023-03-26 21:08:36 OBJECT_MAPNAGER::read_pod_file: POD size: 1154241 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: socks_gradient.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/socks_gradient_n.png 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player.pod 2023-03-26 21:08:36 OBJECT_MAPNAGER::read_pod_file: POD size: 1154241 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: socks_gradient.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/socks_gradient_n.png 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player.pod 2023-03-26 21:08:36 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations 2023-03-26 21:08:36 load_stadium: player models loaded 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loading texture: ball_sprite.png 2023-03-26 21:08:36 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 aa: view_port_tex_s FBO TEST!!!!!!! 2023-03-26 21:08:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:36 apply_trialpha: seating_attendance1_t.png 2023-03-26 21:08:36 apply_trialpha: seating_attendance2_t.png 2023-03-26 21:08:36 apply_trialpha: seating_attendance3_t.png 2023-03-26 21:08:37 apply_trialpha: seating_attendance4_t.png 2023-03-26 21:08:37 OBJECT_MANAGER::gen_vbos: make VBOs 2023-03-26 21:08:37 OBJECT_MANAGER::image_to_texture: loading texture: night_sky.jpg 2023-03-26 21:08:37 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 start3d: all loading complete 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:37 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:08:38 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:38 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:08:38 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:38 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:38 aa: view_port_tex_s FBO TEST!!!!!!! 2023-03-26 21:08:38 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache 2023-03-26 21:08:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:41 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R29.5667/0/0/0/0/0/\ 23, .0000, 6/, 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.1800/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/14/15/16/18/19/20/21/22/, , 3.6000/.4400/.0000/.0000/-0.1800/78/0/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0100/0/ 0, .1000, 4/, 8/, , 23, .0000, , 0/, , 8.0000/1/118/ 7, .0000, 3/, 11/11/17/, , 3/50/1/2.4000/110.0000/.0000/.8550/.9986/1.3667/0/20/0/0/0/ 2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 9/, , 7/, 5/-1/.1000/ 4, .2667, 7/7/, 12/25/26/28/29/31/32/34/35/, 10/, 5/-1.0000/153.8400/.0000/.0000/106/0/0/1/209/422/1/0/1/0/ 0, .0000, 11/, , , 1, .0000, 8/, 23/, , 12/.8550/.9986/-1.0000/109/8/1/1/.3500/ 18, .0000, 3/, 22/, 7/, 8/1/1/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, 1.0000, 3/, 24/, 7/17/, 4/1/0/0/ 20, .0000, 7/, , , 1/ 18, .2500, 3/, 27/, 7/17/, 6/1/1/0/ 18, .5000, 3/, 30/, 7/17/, 10/1/0/0/ 18, .5000, 3/, 33/, 7/17/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/14/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 13/, , , 12/106/.3000/ 1, .2100, 16/25/, , 26/, 4/.8550/.9986/-1.0000/87/5/1/0/1.0000/ 0, .1700, 11/, 24/, , 0, 3.1800, 11/, , , 1, .3600, 18/28/, , 29/, 6/.8550/.9986/-1.0000/87/5/1/0/1.0000/ 0, .4900, 11/, 27/, , 0, 2.6000, 11/, , , 1, .4300, 19/31/, , 32/, 10/.8550/.9986/-1.0000/87/5/1/0/1.0000/ 0, .1700, 11/, 30/, , 0, 3.7300, 11/, , , 1, .1500, 20/34/, , 35/, 11/.8550/.9986/-1.0000/87/5/1/0/1.0000/ 0, .1800, 11/, 33/, , 0, 3.5200, 11/, , , 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 0.000000 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 2.596702 2023-03-26 21:08:41 ENGINE_3D: ![]() 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 4.907143 2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 2.399815 2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258 2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258 2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 5.077143 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 8.087143 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 5.397142 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 7.507143 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 5.077143 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 8.637142 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 5.087142 2023-03-26 21:08:41 ENGINE_3D::empty: empty, time: 8.427143 2023-03-26 21:08:41 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.596702 2023-03-26 21:08:41 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.142258 2023-03-26 21:08:43 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 113 2023-03-26 21:08:45 game_sound: Play: SID 3/cheer_light8.ogg, CH 3, VOL 40 2023-03-26 21:08:48 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 27 2023-03-26 21:08:51 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 27 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:52 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:08:56 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L27.7000/27.7000/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.2100/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/7/8/10/14/16/19/20/23/, , 3.7000/.7900/.0000/.0000/-0.2100/78/0/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0800/0/ 0, .1000, 4/, 9/, , 7, .0000, 3/, 13/15/21/21/, , 11/0/14/24.9000/155.0000/.0000/.9574/.8702/.4000/0/100/0/8/0/ 18, .0000, 3/, 10/, 6/, 5/1/0/0/ 18, .0000, 3/, , 6/6/, 6/1/0/0/ 2, .0000, 5/, 12/, , 12/1/3/1/1/.0000/ 1, .2500, 3/7/, 11/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 10/, , 6/, 5/-1/.1000/ 2, .0000, 9/, 24/25/26/, , 12/2/4/2/1/.1000/ 20, .0000, 6/, , , 3/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 6/, 17/, , 1/ 0, .0000, 3/, 17/, 15/, 1, .1500, 16/15/, 18/, , 3/-7.4223/.0000/-33.2345/-1/0/1/0/.5000/ 12, .0000, 17/, 27/, 6/, 3/-1/.1400/ 18, .5000, 3/, 30/, 6/15/, 10/1/0/0/ 23, .0000, 3/, , 25/, 999.0000/3/0/ 4, .5000, 6/6/, 22/28/29/31/32/, 8/, 6/-1.0000/138.6000/.9574/.0000/23/3/0/1/209/200/1/0/1/0/ 1, .5333, 21/, , , 6/.0000/.0000/.0000/78/5/1/0/.0950/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, 1.0000, 12/, , , 23, -1.2500, 12/, , 24/, 999.0000/4/0/ 2, .6400, 12/, , , 12/1/1/0/1/.0000/ 1, .4200, 18/28/, , 29/, 3/.9574/.8702/-1.0000/87/5/1/0/1.0000/ 0, .4500, 21/, 27/, , 0, 6.3600, 21/, , , 1, .3600, 19/31/, , 32/, 10/.9574/.8702/-1.0000/87/5/1/0/1.0000/ 0, .2500, 21/, 30/, , 0, 3.1400, 21/, , , 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 2.674368 2023-03-26 21:08:56 ENGINE_3D: ![]() 2023-03-26 21:08:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149924 2023-03-26 21:08:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149924 2023-03-26 21:08:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.674368 2023-03-26 21:08:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.342113 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 3.599924 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 5.049924 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 5.049924 2023-03-26 21:08:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149924 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 7.747502 2023-03-26 21:08:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.036009 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 8.409964 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 14.319963 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 8.209964 2023-03-26 21:08:56 ENGINE_3D::empty: empty, time: 11.099964 2023-03-26 21:08:58 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 113 2023-03-26 21:08:59 game_sound: Play: SID 5/boo_light5.ogg, CH 3, VOL 25 2023-03-26 21:09:03 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 17 2023-03-26 21:09:08 game_sound: Play: SID 19/ambient2.ogg, CH 8, VOL 17 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:15 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R28.3333/0/28.3333/0/0/0/\ 23, .0000, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/8/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.1800/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/9/11/16/17/18/19/21/26/27/28/30/, , 4.1000/.6700/.0000/.0000/-0.1800/78/0/817/1.0000/.0000/ 14, .0100, 0/, , , 36/.4200/13/1/0/.0000/0/ 14, -0.3889, 3/, 6/, , 311/2.0000/12/1/0/.0900/0/ 0, .1000, 5/, 7/, , 2, .0000, 6/, 10/13/, , 12/1/3/1/1/.0000/ 2, -0.8222, 1/, 15/, , 13/2/3/0/1/.0000/ 7, .0000, 3/, 12/20/25/31/31/, 10/, 10/0/44/16.1000/168.0000/.0000/.2528/.5038/.4000/1/100/1/0/0/ 0, -0.5000, 7/, , , 18, .0000, 3/, 17/, 9/, 7/1/0/0/ 20, .0000, 9/, , , 2/ 2, .0000, 7/, 14/34/, , 12/2/4/1/1/.0000/ 14, -1.2167, 13/, , , 6/.0000/12/1/0/.5000/0/ 2, .0000, 8/, 29/, , 13/3/0/0/1/.0000/ 1, .2500, 3/, 30/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/11/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 23, .0000, 3/, , , 999.0000/3/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 9/, 22/24/, , 1/ 0, .0000, 3/, 22/, 20/, 1, .6000, 21/20/, 23/, , 3/2.2141/.0000/9.7518/-1/0/1/0/.9000/ 12, .0000, 22/, 35/, 9/, 3/-1/.1400/ 1, .3500, 20/, 38/, 25/, 5/.2528/.4900/-1.0000/2/0/1/0/1.0000/ 0, .5000, 9/, , , 18, .0000, 3/, 44/, 9/, 9/1/0/1/ 1, 1.0000, 3/, 47/, 9/, 11/.2528/.9800/-1.0000/39/0/1/0/.5000/ 1, .2500, 3/, , 12/9/, 8/.2528/.5038/-1.0000/44/0/1/0/.2000/ 2, .0000, 15/, 33/, , 13/0/4/0/1/.0000/ 1, .2500, 3/16/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 4, .0000, 9/9/, 32/41/, 28/, 8/-1.0000/141.9300/.0000/.9800/39/3/1/1/209/200/1/0/1/0/ 4, .5958, 31/, 36/37/39/40/42/43/45/46/48/49/, 30/13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/209/200/0/0/0/0/ 1, .2500, 29/, , , 13/.2500/.5038/-1.0000/109/1/0/0/1.0000/ 12, .0000, 13/, , , 12/107/.3000/ 1, .0400, 23/36/, , 37/, 3/.2528/.5038/-1.0000/87/5/1/0/1.0000/ 0, .4500, 32/, 35/, , 0, 7.1700, 32/, , , 1, .1100, 24/39/, , 40/, 5/.2528/.5038/-1.0000/87/5/1/0/1.0000/ 0, .2100, 32/, 38/, , 0, 2.1500, 32/, , , 1, .3100, 31/42/, , 43/, 8/.2528/.5038/-1.0000/87/5/1/0/1.0000/ 0, .1200, 32/, 41/, , 0, 3.6500, 32/, , , 1, .2200, 26/45/, , 46/, 9/.2528/.5038/-1.0000/87/5/1/0/1.0000/ 0, .0900, 32/, 44/, , 0, 3.9600, 32/, , , 1, .1900, 27/48/, , 49/, 11/.2528/.5038/-1.0000/87/5/1/0/1.0000/ 0, .0400, 32/, 47/, , 0, 3.1200, 32/, , , 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 1.456607 2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.456607 2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.622222 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 4.670196 2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.170196 2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.117777 2023-03-26 21:09:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.579369 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 2.995259 2023-03-26 21:09:15 ENGINE_3D: ![]() 2023-03-26 21:09:15 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.144385 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 3.109681 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 3.764779 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 3.764779 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 7.480675 2023-03-26 21:09:15 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.144385 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 11.002223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 17.722223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 10.762223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 12.702223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 10.672223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 14.202223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 10.642223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 14.512223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 10.592223 2023-03-26 21:09:15 ENGINE_3D::empty: empty, time: 13.672223 2023-03-26 21:09:16 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 113 2023-03-26 21:09:18 game_sound: Play: SID 5/boo_light2.ogg, CH 3, VOL 40 2023-03-26 21:09:23 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 116 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:37 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R27.0667/0/28.3333/0/0/0/\ 23, .7250, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.2200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/7/9/14/15/17/18/19/20/23/, , 3.6000/.3800/.0000/.0000/-0.2200/78/0/817/1.0000/.0000/ 14, .1400, 0/, , , 36/.3400/14/1/0/.0000/0/ 14, -0.2222, 3/, 6/, , 326/2.0000/12/1/0/.0600/0/ 0, .1000, 5/, 8/, , 7, .0000, 3/, 11/11/16/22/24/, , 7/30/29/4.9000/164.0000/.0000/.0872/.1230/.3000/0/100/0/0/1/ 2, .0000, 6/, 13/, 11/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 9/, , 7/, 5/-1/.1000/ 4, .2667, 7/7/, 12/28/29/31/32/34/35/, 10/, 5/-1.0000/158.2800/.0000/.0000/106/0/0/1/204/422/2/0/1/0/ 0, .0000, 11/, , , 1, .0000, 8/, 25/, , 12/.0872/.1230/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, .2500, 3/, 21/, 16/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 7/, , , 1/ 18, .2500, 3/, 27/, 7/16/, 8/1/1/0/ 18, .5000, 3/, 30/, 7/16/, 9/1/0/0/ 18, .5000, 3/, 33/, 7/16/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 15/22/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 7/, 21/, , 2, .1500, 3/, 24/, , 14/3/2/2/1/.1000/ 2, .2000, 23/7/, 26/, , 14/2/1/0/0/.0000/ 12, .0000, 13/, , , 12/106/.3000/ 12, .0000, 24/, , , 14/107/.3000/ 1, .0300, 17/28/, , 29/, 8/.0872/.1230/-1.0000/87/5/1/0/1.0000/ 0, .3300, 11/, 27/, , 0, 3.8400, 11/, , , 1, .4700, 18/31/, , 32/, 9/.0872/.1230/-1.0000/87/5/1/0/1.0000/ 0, .1400, 11/, 30/, , 0, 3.2900, 11/, , , 1, .4100, 19/34/, , 35/, 10/.0872/.1230/-1.0000/87/5/1/0/1.0000/ 0, .4300, 11/, 33/, , 0, 2.2200, 11/, , , 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 2.147326 2023-03-26 21:09:37 ENGINE_3D: ![]() 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 4.612277 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 2.502882 2023-03-26 21:09:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.842882 2023-03-26 21:09:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.842882 2023-03-26 21:09:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.842882 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 3.312277 2023-03-26 21:09:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.992882 2023-03-26 21:09:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.262277 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 4.942277 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 8.452277 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 4.752277 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 7.902277 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 5.042277 2023-03-26 21:09:37 ENGINE_3D::empty: empty, time: 6.832277 2023-03-26 21:09:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.147326 2023-03-26 21:09:39 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 113 2023-03-26 21:09:41 game_sound: Play: SID 3/cheer_light12.ogg, CH 3, VOL 40 2023-03-26 21:09:45 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 27 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:09:52 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R25.3333/0/25.3333/0/0/5/\ 23, .6750, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.3600/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/8/9/11/16/17/18/19/21/26/27/28/29/, , 3.3000/1.0400/.0000/.0000/.3600/78/0/817/1.0000/.0000/ 14, .1800, 0/, , , 36/.2400/14/1/0/.0000/0/ 14, -0.2222, 3/, 6/, , 329/2.0000/12/1/0/.0400/0/ 0, .1000, 5/, 7/, , 2, .0000, 6/, 10/13/, , 12/1/3/1/1/.0000/ 2, .0000, 3/, 15/, , 14/3/3/0/1/.0000/ 7, .0000, 3/, 12/20/25/31/31/, 10/, 11/0/57/14.2000/155.0000/.0000/.0547/.6860/.4000/1/100/1/0/0/ 0, -0.5000, 7/, , , 18, .0000, 3/, 17/, 9/, 7/1/1/0/ 20, .0000, 9/, , , 2/ 2, .0000, 7/, 14/33/, , 12/2/4/1/1/.0000/ 14, -1.2167, 13/, , , 6/.0000/12/1/0/.5000/0/ 2, .0000, 8/, 32/, , 14/0/4/0/1/.0000/ 1, .2500, 3/, 28/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/11/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 23, .0000, 3/, , , 999.0000/3/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 9/, 22/24/, , 1/ 0, .0000, 3/, 22/, 20/, 1, .6000, 21/20/, 23/, , 3/-4.0018/.0000/9.1644/-1/0/1/0/.9000/ 12, .0000, 22/, 34/, 9/, 3/-1/.1400/ 1, .3500, 20/, 37/, 25/, 5/.0274/.4900/-1.0000/0/0/1/0/1.0000/ 0, .5000, 9/, , , 18, .0000, 3/, 43/, 9/, 10/1/0/1/ 1, .2500, 3/, 29/, 12/, 6/.0547/.6860/-1.0000/57/0/1/0/.2000/ 1, .2500, 3/16/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .5000, 27/3/, 30/, , 6/.0274/.9800/-1.0000/23/0/1/0/1.0000/ 12, .0000, 29/, 40/, 9/, 6/-1/.2500/ 4, .3917, 9/9/, 35/36/38/39/41/42/44/45/, 28/13/, 8/-1.0000/146.3000/.0000/.0000/107/0/0/1/209/200/0/0/0/0/ 1, .2500, 15/, , , 14/.5000/.6860/-1.0000/109/1/0/0/1.0000/ 12, .0000, 13/, , , 12/107/.3000/ 1, .2500, 23/35/, , 36/, 3/.0547/.6860/-1.0000/87/5/1/0/1.0000/ 0, .1300, 31/, 34/, , 0, 8.4100, 31/, , , 1, .3200, 24/38/, , 39/, 5/.0547/.6860/-1.0000/87/5/1/0/1.0000/ 0, .4900, 31/, 37/, , 0, 3.6500, 31/, , , 1, .2600, 30/41/, , 42/, 6/.0547/.6860/-1.0000/87/5/1/0/1.0000/ 0, .3300, 31/, 40/, , 0, 2.3000, 31/, , , 1, .1100, 26/44/, , 45/, 10/.0547/.6860/-1.0000/87/5/1/0/1.0000/ 0, .2400, 31/, 43/, , 0, 3.4200, 31/, , , 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 2.004639 2023-03-26 21:09:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.004639 2023-03-26 21:09:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.764639 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 5.462600 2023-03-26 21:09:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.962600 2023-03-26 21:09:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.945451 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 3.512728 2023-03-26 21:09:52 ENGINE_3D: ![]() 2023-03-26 21:09:52 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.764639 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 3.632488 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 4.255105 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 4.255105 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 8.145933 2023-03-26 21:09:52 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.764639 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 10.459374 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 18.739374 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 10.819374 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 13.979374 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 10.659374 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 12.629375 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 10.569374 2023-03-26 21:09:52 ENGINE_3D::empty: empty, time: 13.749374 2023-03-26 21:09:53 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 113 2023-03-26 21:09:55 game_sound: Play: SID 5/boo_light1.ogg, CH 3, VOL 40 2023-03-26 21:10:00 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 113 2023-03-26 21:10:06 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 7, VOL 22 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:15 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L26.3667/0/25.3333/0/0/0/\ 23, .0000, , 1/4/20/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/20/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, 20/, , 4/-0.3600/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/7/9/12/13/15/16/17/18/19/, , 4.2000/.9300/.0000/.0000/-0.3600/78/0/817/1.0000/.0000/ 14, .1000, 0/, , , 36/.3900/14/1/0/.0000/0/ 14, -0.5222, 3/, 6/, , 308/2.0000/12/1/0/.0900/0/ 0, .1000, 5/, 8/, , 6, .0000, 3/, 20/20/, , 9/0/55/29.0000/-1.0000/.0018/.9938/.2000/1/-1.0000/612/ 2, .0000, 6/, 10/, 7/, 12/1/3/3/1/.0000/ 2, .0000, 3/, 11/, 7/, 14/3/3/3/1/.0000/ 2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/ 2, .0000, 9/, , 7/, 14/0/4/3/1/.0000/ 1, .2500, 3/, 20/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 14/, , 8/.0018/.5000/-1.0000/6/0/1/0/.7000/ 12, .0000, 13/, 20/, 7/, 8/-1/.2500/ 1, .2500, 3/, 20/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 20/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 20/, 7/, 10/1/0/1/ 23, .0000, 3/, , 22/, 999.0000/3/0/ 0, 1.0000, 1/2/12/15/16/14/7/18/0/7/, 21/22/, 10/3/11/3/, 11, .0000, 20/, , , 1/1/ 23, .0000, 20/, , , -1.0000/51/0/ 2023-03-26 21:10:15 ENGINE_3D::empty: empty, time: 1.807356 2023-03-26 21:10:15 ENGINE_3D: ![]() 2023-03-26 21:10:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.807356 2023-03-26 21:10:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.161800 2023-03-26 21:10:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.948125 2023-03-26 21:10:15 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.719288 2023-03-26 21:10:15 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.161800 2023-03-26 21:10:15 ENGINE_3D::empty: empty, time: 6.448550 2023-03-26 21:10:15 ENGINE_3D::empty: empty, time: 6.448550 2023-03-26 21:10:16 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 113 2023-03-26 21:10:19 game_sound: Play: SID 3/cheer_light6.ogg, CH 3, VOL 48 2023-03-26 21:10:23 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 32 2023-03-26 21:10:30 game_sound: Play: SID 19/ambient_p2.ogg, CH 8, VOL 32 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:32 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:10:32 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:36 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L29.5000/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/-0.3300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/6/8/13/14/15/16/17/19/20/21/, , 5.1000/.4600/.0000/.0000/-0.3300/78/1/813/1.0000/.0000/ 14, -0.3333, 3/, 5/, , 307/2.0000/12/1/0/.1000/0/ 0, .1000, 4/, 7/, , 7, .0000, 3/, 10/10/18/, , 6/30/22/1.3000/136.0000/.0000/.4930/.0647/.3000/0/100/0/0/1/ 2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 8/, , 6/, 5/-1/.1000/ 4, .2667, 6/6/, 11/24/25/27/28/30/31/33/34/, 9/, 5/-1.0000/154.6800/.0000/.0000/106/0/0/1/204/422/0/0/1/0/ 0, .0000, 10/, , , 1, .0000, 7/, 22/, , 12/.4930/.0647/-1.0000/109/8/1/1/.4475/ 18, .0000, 3/, 26/, 6/, 7/1/1/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 23/, 10/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, .5000, 3/, , , 3/.0000/.0000/-1.0000/106/0/1/0/.2500/ 18, .5000, 3/, 29/, 6/18/, 10/1/0/0/ 20, .0000, 6/, , , 1/ 18, .5000, 3/, 32/, 6/18/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 12/, , , 12/106/.3000/ 1, .4400, 15/24/, , 25/, 4/.4930/.0647/-1.0000/87/5/1/0/1.0000/ 0, .4500, 10/, 23/, , 0, 3.1700, 10/, , , 1, .0500, 13/27/, , 28/, 7/.4930/.0647/-1.0000/87/5/1/0/1.0000/ 0, .1800, 10/, 26/, , 0, 2.5600, 10/, , , 1, .3100, 17/30/, , 31/, 10/.4930/.0647/-1.0000/87/5/1/0/1.0000/ 0, .3800, 10/, 29/, , 0, 3.0300, 10/, , , 1, .0200, 19/33/, , 34/, 11/.4930/.0647/-1.0000/87/5/1/0/1.0000/ 0, .0800, 10/, 32/, , 0, 2.9500, 10/, , , 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 3.315507 2023-03-26 21:10:36 ENGINE_3D: ![]() 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.333251 2023-03-26 21:10:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.926618 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 3.346618 2023-03-26 21:10:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.926618 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.783250 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 8.503250 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.513250 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 7.893250 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.713251 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 8.363251 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 5.413250 2023-03-26 21:10:36 ENGINE_3D::empty: empty, time: 8.283251 2023-03-26 21:10:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.315507 2023-03-26 21:10:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.926618 2023-03-26 21:10:39 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 113 2023-03-26 21:10:42 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 22 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:10:46 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:10:50 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.0667/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/.2400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/6/8/13/14/15/16/18/19/20/, , 5.4000/.5200/.0000/.0000/.2400/78/1/813/1.0000/.0000/ 14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0300/0/ 0, .1000, 4/, 7/, , 7, .0000, 3/, 10/10/17/22/, , 8/30/38/4.2000/134.0000/.0000/.2311/.5110/.3000/0/100/0/0/1/ 2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 8/, , 6/, 5/-1/.1000/ 4, .2667, 6/6/, 11/25/26/28/29/31/32/34/35/, 9/, 5/-1.0000/160.5600/.0000/.0000/106/0/0/1/204/422/0/0/1/0/ 0, .0000, 10/, , , 1, .0000, 7/, 23/, , 12/.2311/.5110/-1.0000/109/8/1/1/.4475/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 24/, 10/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, 1.0000, 3/, 33/, 10/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/ 1, .2500, 3/, 21/, 17/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 6/, , , 1/ 18, .5000, 3/, 27/, 6/17/, 9/1/0/0/ 18, .5000, 3/, 30/, 6/17/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 16/22/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 6/, 21/, , 12, .0000, 12/, , , 12/106/.3000/ 1, .2900, 14/25/, , 26/, 4/.2311/.5110/-1.0000/87/5/1/0/1.0000/ 0, .4900, 10/, 24/, , 0, 3.1100, 10/, , , 1, .2300, 18/28/, , 29/, 9/.2311/.5110/-1.0000/87/5/1/0/1.0000/ 0, .0600, 10/, 27/, , 0, 2.9400, 10/, , , 1, .1300, 19/31/, , 32/, 10/.2311/.5110/-1.0000/87/5/1/0/1.0000/ 0, .1300, 10/, 30/, , 0, 2.2100, 10/, , , 1, .0600, 15/34/, , 35/, 11/.2311/.5110/-1.0000/87/5/1/0/1.0000/ 0, .0800, 10/, 33/, , 0, 3.6200, 10/, , , 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 3.303523 2023-03-26 21:10:50 ENGINE_3D: ![]() 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 5.820816 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 3.651301 2023-03-26 21:10:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.951301 2023-03-26 21:10:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.951301 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 4.454149 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 6.310816 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 8.930816 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 5.880816 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 8.760817 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 5.950816 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 8.030816 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 5.900816 2023-03-26 21:10:50 ENGINE_3D::empty: empty, time: 9.440816 2023-03-26 21:10:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.303523 2023-03-26 21:10:52 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 113 2023-03-26 21:10:57 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 22 2023-03-26 21:11:00 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 22 2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:11:04 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.2333/0/0/0/8/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/18/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, 18/, , 4/.2400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/6/9/10/12/13/14/15/16/17/, , 3.8000/.3700/.0000/.0000/.2400/78/1/813/1.0000/.0000/ 14, -0.3333, 3/, 5/, , 307/2.0000/12/1/0/.0200/0/ 0, .1000, 4/, 7/, , 6, .0000, 3/, 18/18/, , 10/0/62/29.8000/-1.0000/.6356/.3560/.2000/1/-1.0000/612/ 2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/ 2, .0000, 7/, , 6/, 12/2/4/3/1/.0000/ 1, .2500, 3/, 18/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 11/, , 8/.3178/.5000/-1.0000/41/0/1/0/1.0000/ 12, .0000, 10/, 18/, 6/, 8/-1/.2500/ 1, .2500, 3/, 18/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 18/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 18/, 6/, 9/1/0/1/ 1, 1.0000, 3/, 18/, 6/, 11/.3178/.5000/-1.0000/41/0/1/0/.5000/ 23, .0000, 3/, , 20/, 999.0000/3/0/ 0, 1.0000, 1/2/9/12/13/11/15/6/16/6/, 19/20/, 8/3/3/3/, 11, .0000, 18/, , , 1/1/ 23, .0000, 18/, , , -1.0000/51/0/ 2023-03-26 21:11:04 ENGINE_3D::empty: empty, time: 3.171513 2023-03-26 21:11:04 ENGINE_3D: ![]() 2023-03-26 21:11:04 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.171513 2023-03-26 21:11:04 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.467476 2023-03-26 21:11:04 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.862624 2023-03-26 21:11:04 ENGINE_3D::empty: empty, time: 7.319307 2023-03-26 21:11:04 ENGINE_3D::empty: empty, time: 7.319307 2023-03-26 21:11:06 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 112 2023-03-26 21:11:13 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 7, VOL 21 2023-03-26 21:11:17 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 21 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:11:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:25 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.4333/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.0100/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/8/13/14/15/16/18/19/20/21/22/23/, , 5.8000/.8800/.0000/.0000/.0100/78/0/816/1.0000/.0000/ 14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0700/0/ 0, .1000, 4/, 7/, , 7, .0000, 3/, 10/10/17/, , 3/50/3/2.1000/107.0000/.0000/.1375/.8894/1.3667/0/20/0/0/0/ 2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 8/, , 6/, 5/-1/.1000/ 4, .2667, 6/6/, 11/26/27/29/30/32/33/35/36/38/39/41/42/, 9/, 5/-1.0000/153.8400/.0000/.0000/106/0/0/1/204/422/1/0/1/0/ 0, .0000, 10/, , , 1, .0000, 7/, 24/, , 12/.1375/.8894/-1.0000/109/8/1/1/.3500/ 18, .0000, 3/, 23/, 6/, 6/1/0/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 40/, 10/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/ 18, 1.0000, 3/, 25/, 6/17/, 4/1/0/0/ 20, .0000, 6/, , , 1/ 18, .2500, 3/, 28/, 6/17/, 7/1/1/0/ 18, .2500, 3/, 31/, 6/17/, 8/1/1/0/ 18, .5000, 3/, 34/, 6/17/, 9/1/0/0/ 18, .5000, 3/, 37/, 6/17/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/13/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 12/, , , 12/106/.3000/ 1, .1200, 16/26/, , 27/, 4/.1375/.8894/-1.0000/87/5/1/0/1.0000/ 0, .2500, 10/, 25/, , 0, 2.2500, 10/, , , 1, .2800, 18/29/, , 30/, 7/.1375/.8894/-1.0000/87/5/1/0/1.0000/ 0, .0600, 10/, 28/, , 0, 3.0600, 10/, , , 1, .1500, 19/32/, , 33/, 8/.1375/.8894/-1.0000/87/5/1/0/1.0000/ 0, .2800, 10/, 31/, , 0, 2.5500, 10/, , , 1, .3700, 20/35/, , 36/, 9/.1375/.8894/-1.0000/87/5/1/0/1.0000/ 0, .4200, 10/, 34/, , 0, 2.9500, 10/, , , 1, .4900, 21/38/, , 39/, 10/.1375/.8894/-1.0000/87/5/1/0/1.0000/ 0, .0400, 10/, 37/, , 0, 3.6900, 10/, , , 1, .5000, 15/41/, , 42/, 11/.1375/.8894/-1.0000/87/5/1/0/1.0000/ 0, .1600, 10/, 40/, , 0, 2.4900, 10/, , , 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 2.647026 2023-03-26 21:11:25 ENGINE_3D: ![]() 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 4.831111 2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 2.477660 2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804 2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804 2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804 2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 5.081111 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.081111 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 4.891111 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.891111 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 5.111112 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.381111 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 5.251112 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.781112 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 4.871111 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 8.521111 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 4.991111 2023-03-26 21:11:25 ENGINE_3D::empty: empty, time: 7.321112 2023-03-26 21:11:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.647026 2023-03-26 21:11:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254804 2023-03-26 21:11:27 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113 2023-03-26 21:11:29 game_sound: Play: SID 3/cheer_light10.ogg, CH 3, VOL 40 2023-03-26 21:11:30 game_sound: Play: SID 19/ambient4.ogg, CH 7, VOL 27 2023-03-26 21:11:34 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 27 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:39 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L28.8000/0/0/0/12/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.3200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.5000/.4600/.0000/.0000/.3200/78/0/816/1.0000/.0000/ 4, .0000, 3/, 5/7/9/11/12/13/14/15/16/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.2222, 4/, 6/, , 326/2.0000/12/1/0/.2500/0/ 0, .1000, 5/, , , 0, .2000, 4/, 8/10/, , 0, .2000, 7/, , , 0, .2000, 4/, , , 1, .5000, 7/, , , 12/.4437/.7295/-1.0000/109/8/1/1/.3500/ 23, .5500, 4/, , , -1.0000/51/0/ 1, .3700, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/ 1, .8000, 4/, , , 6/.6900/.2100/-1.0000/87/0/1/0/.2500/ 1, .8900, 4/, 15/, , 7/.6400/.3500/-1.0000/87/0/1/0/.2500/ 1, .9400, 14/4/, , , 7/.7100/.2100/-1.0000/108/0/1/0/.2500/ 1, .7000, 4/, , 21/, 3/.8300/.2800/-1.0000/4/5/1/0/1.0000/ 4, 1.0667, 4/, 18/, 15/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 4, .5333, 17/, 19/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 4, .5333, 18/, 20/, 13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 4, .5333, 19/, 21/22/, 17/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 0, 1.0300, 20/, , , 4, .5333, 20/, 23/24/25/, 16/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 1, 1.0000, 22/, , , 3/.4437/.7295/-1.0000/87/5/0/0/1.0000/ 12, .0000, 22/, , , 3/78/.2000/ 23, .5000, 22/, , , -1.0000/51/0/ 2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.658385 2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.363941 2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.563941 2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.363941 2023-03-26 21:11:39 ENGINE_3D::empty: empty, time: 2.713941 2023-03-26 21:11:40 ENGINE_3D::empty: empty, time: 11.063604 2023-03-26 21:11:40 ENGINE_3D::empty: empty, time: 11.938712 2023-03-26 21:11:41 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 112 2023-03-26 21:11:42 game_sound: Play: SID 16/strike_three2.ogg, CH 13, VOL 112 2023-03-26 21:11:42 game_sound: Play: SID 3/cheer_light11.ogg, CH 3, VOL 46 2023-03-26 21:11:43 game_sound: Play: SID 19/ambient_programs.ogg, CH 8, VOL 27 2023-03-26 21:11:48 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 31 2023-03-26 21:11:51 game_sound: Play: SID 19/ambient4.ogg, CH 7, VOL 31 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:11:59 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:12:02 handle_3d_event: **/R21.5242/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.7000/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/18/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, 18/, , 4/.2700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/9/10/12/13/14/15/16/17/, , 3.4000/.5300/.0000/.0000/.2700/78/0/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0500/0/ 0, .1000, 4/, 7/, , 6, .0000, 3/, 18/18/, , 10/0/66/32.9000/-1.0000/.9569/.7672/.2000/1/-1.0000/612/ 2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/ 2, .0000, 7/, , 6/, 12/2/4/3/1/.0000/ 1, .2500, 3/, 18/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 11/, , 6/.9785/.5000/-1.0000/25/0/1/0/1.0000/ 12, .0000, 10/, 18/, 6/, 6/-1/.2500/ 1, .2500, 3/, 18/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 18/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 18/, 6/, 11/1/0/1/ 1, 1.0000, 3/, 18/, 6/, 9/.9785/.5000/-1.0000/25/0/1/0/.5000/ 23, .0000, 3/, , 20/, 999.0000/3/0/ 0, 1.0000, 1/2/9/11/13/12/16/6/15/6/, 19/20/, 8/3/3/3/, 11, .0000, 18/, , , 1/1/ 23, .0000, 18/, , , -1.0000/51/0/ 2023-03-26 21:12:02 ENGINE_3D::empty: empty, time: 2.620913 2023-03-26 21:12:02 ENGINE_3D: ![]() 2023-03-26 21:12:02 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.620913 2023-03-26 21:12:02 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.000564 2023-03-26 21:12:02 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.126468 2023-03-26 21:12:02 ENGINE_3D::empty: empty, time: 7.436134 2023-03-26 21:12:02 ENGINE_3D::empty: empty, time: 7.436134 2023-03-26 21:12:04 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 112 2023-03-26 21:12:08 game_sound: Play: SID 3/cheer_light13.ogg, CH 3, VOL 46 2023-03-26 21:12:11 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 31 2023-03-26 21:12:16 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 31 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:23 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/7/10/13/15/16/18/19/20/, , 5.0000/.5900/.0000/.0000/-0.1000/78/1/813/1.0000/.0000/ 14, -0.5222, 3/, 5/, , 308/2.0000/12/1/0/.0900/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 6, .0000, 3/, 11/14/17/22/25/26/28/29/31/32/, , 8/0/42/71.0485/-1.0000/.6282/.0756/.2000/0/-1.0000/201/ 2, .0000, 5/, 9/, 7/, 12/1/3/3/1/.0000/ 2, .0000, 8/, 14/, 7/, 12/2/4/3/1/.0000/ 1, .2000, 3/, 12/, 11/, 6/.6282/.0756/-1.0000/42/0/1/0/.9000/ 20, .0000, 7/, 12/, , 2/ 1, .0000, 10/11/, 21/, 7/, 6/.8019/.0000/-26.5267/-1/1/1/0/.9000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .3500, 9/7/, 23/, , 12/.6282/.0756/-1.0000/109/8/1/1/.4475/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .5000, 3/, 24/, 7/17/, 9/1/0/0/ 20, .0000, 7/, , , 1/ 18, .5000, 3/, 27/, 7/17/, 10/1/0/0/ 18, .5000, 3/, 30/, 7/17/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 12/22/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 7/, 21/, , 12, .0000, 14/, , , 12/107/.3000/ 1, .4800, 16/25/, , 26/, 9/.6282/.0756/-1.0000/87/5/1/0/1.0000/ 0, .4000, 7/, 24/, , 0, 3.4100, 7/, , , 1, .1500, 18/28/, , 29/, 10/.6282/.0756/-1.0000/87/5/1/0/1.0000/ 0, .0600, 7/, 27/, , 0, 2.4800, 7/, , , 1, .1400, 19/31/, , 32/, 11/.6282/.0756/-1.0000/87/5/1/0/1.0000/ 0, .4100, 7/, 30/, , 0, 2.4600, 7/, , , 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 3.588251 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 3.638251 2023-03-26 21:12:23 ENGINE_3D: ![]() 2023-03-26 21:12:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.588251 2023-03-26 21:12:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.034513 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 5.667972 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.576397 2023-03-26 21:12:23 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.942695 2023-03-26 21:12:23 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.942695 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.826397 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.976397 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 9.986397 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.636397 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 9.056396 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 6.986397 2023-03-26 21:12:23 ENGINE_3D::empty: empty, time: 9.036397 2023-03-26 21:12:23 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.942695 2023-03-26 21:12:26 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113 2023-03-26 21:12:30 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 22 2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:34 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:12:37 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.1667/0/0/0/8/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/.3700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/7/9/10/12/13/15/16/17/18/, , 3.9000/.6100/.0000/.0000/.3700/78/1/813/1.0000/.0000/ 14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0700/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 6, .0000, 3/, 14/21/22/24/25/27/28/, , 10/0/62/31.4000/-1.0000/.7720/.2145/.2000/1/-1.0000/612/ 2, .0000, 5/, 14/, 7/, 12/1/2/3/1/.0000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 11/, , 8/.3860/.5000/-1.0000/41/0/1/0/1.0000/ 12, .0000, 10/, 20/, 7/, 8/-1/.2500/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, .3500, 8/7/, 19/, , 12/.7720/.2145/-1.0000/109/8/1/1/.4475/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 23/, 7/, 9/1/0/1/ 1, 1.0000, 3/, 26/, 7/, 11/.3860/.5000/-1.0000/41/0/1/0/.5000/ 23, .0000, 3/, , , 999.0000/3/0/ 12, .0000, 14/, , , 12/106/.3000/ 1, .0100, 11/21/, , 22/, 8/.7720/.2145/-1.0000/87/5/1/0/1.0000/ 0, .0900, 7/, 20/, , 0, 2.2800, 7/, , , 1, .1900, 16/24/, , 25/, 9/.7720/.2145/-1.0000/87/5/1/0/1.0000/ 0, .0700, 7/, 23/, , 0, 3.2700, 7/, , , 1, .4500, 17/27/, , 28/, 11/.7720/.2145/-1.0000/87/5/1/0/1.0000/ 0, .3400, 7/, 26/, , 0, 2.5500, 7/, , , 2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 3.254800 2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 3.304800 2023-03-26 21:12:37 ENGINE_3D: ![]() 2023-03-26 21:12:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.254800 2023-03-26 21:12:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.862578 2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 6.257037 2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 8.447037 2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 6.237037 2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 9.437037 2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 6.507037 2023-03-26 21:12:37 ENGINE_3D::empty: empty, time: 8.717037 2023-03-26 21:12:39 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113 2023-03-26 21:12:44 game_sound: Play: SID 19/ambient_p2.ogg, CH 8, VOL 22 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:12:47 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:12:50 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L25.9333/25.9333/0/0/0/2/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/-0.1100/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/7/8/9/11/15/16/17/18/20/21/24/, , 5.5000/.5500/.0000/.0000/-0.1100/78/1/813/1.0000/.0000/ 14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0400/0/ 0, .1000, 4/, 6/10/, , 0, .0500, 5/, , , 7, .0000, 3/, 14/19/22/22/, , 10/50/25/8.8000/174.0000/.0000/.5766/.7034/.4000/0/100/0/0/0/ 18, .0000, 3/, , 7/7/, 6/1/0/0/ 18, .0000, 3/, 24/, 7/, 8/1/0/0/ 2, .0000, 5/, 13/, , 12/1/3/1/1/.0000/ 1, .2500, 3/, 12/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 11/, , 7/, 5/-1/.1000/ 2, .0000, 10/, 25/26/27/, , 12/2/4/2/1/.2000/ 20, .0000, 7/, , , 3/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 31/, 7/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 18, 1.0000, 3/, 28/, 7/, 3/1/0/0/ 18, .5000, 3/, 34/, 7/19/, 9/1/0/0/ 20, .0000, 7/, , , 1/ 18, .5000, 3/, 37/, 7/19/, 11/1/0/0/ 23, .0000, 3/, , 26/, 999.0000/3/0/ 4, .5000, 7/7/, 23/29/30/32/33/35/36/38/39/, 8/, 6/-1.0000/136.6200/.7883/.0000/25/3/0/1/209/200/1/0/1/0/ 1, .5333, 22/, , , 6/.0000/.0000/.0000/78/5/1/0/.0950/ 1, .2500, 3/9/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, 1.0000, 13/, , , 23, -1.2500, 13/, , 25/, 999.0000/4/0/ 2, .5400, 13/, , , 12/1/1/0/1/.0000/ 1, .0100, 17/29/, , 30/, 3/.5766/.7034/-1.0000/87/5/1/0/1.0000/ 0, .1700, 22/, 28/, , 0, 8.1500, 22/, , , 1, .4400, 16/32/, , 33/, 4/.5766/.7034/-1.0000/87/5/1/0/1.0000/ 0, .0300, 22/, 31/, , 0, 2.5800, 22/, , , 1, .4800, 18/35/, , 36/, 9/.5766/.7034/-1.0000/87/5/1/0/1.0000/ 0, .3600, 22/, 34/, , 0, 3.9800, 22/, , , 1, .1200, 20/38/, , 39/, 11/.5766/.7034/-1.0000/87/5/1/0/1.0000/ 0, .4900, 22/, 37/, , 0, 2.9600, 22/, , , 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 3.221144 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 3.271144 2023-03-26 21:12:50 ENGINE_3D: ![]() 2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922 2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922 2023-03-26 21:12:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.221144 2023-03-26 21:12:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.026344 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 3.568922 2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 4.178922 2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.892357 2023-03-26 21:12:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.896406 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.670228 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 16.650227 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.530228 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 11.080228 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.860228 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 12.480228 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 8.990228 2023-03-26 21:12:50 ENGINE_3D::empty: empty, time: 11.460228 2023-03-26 21:12:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.958922 2023-03-26 21:12:53 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 112 2023-03-26 21:12:53 game_sound: Play: SID 3/cheer_light12.ogg, CH 3, VOL 46 2023-03-26 21:12:57 game_sound: Play: SID 19/ambient9.ogg, CH 8, VOL 31 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:13:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:08 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:13:11 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R29.9000/29.9000/0/0/0/0/\ 23, .0000, , 1/4/22/22/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/22/, , 810/.5000/3/1/0/.0000/0/ 1, -0.5333, 1/, 22/, , 4/.1100/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.5333, 1/, 5/8/10/12/16/17/18/20/21/, , 4.4000/1.0700/.0000/.0000/.1100/78/1/810/1.0000/.0000/ 14, .0700, 0/, , , 36/.2100/13/1/0/.0000/0/ 14, -0.5000, 3/, 6/, , 310/2.0000/12/1/0/.0400/0/ 0, .1000, 5/, 7/9/, , 0, .0500, 6/, , , 7, .0000, 3/, 14/14/19/22/, , 8/30/38/2.7000/145.0000/.0000/.3701/.8051/.3000/0/100/0/0/1/ 2, .0000, 6/, , , 12/1/3/0/0/.0000/ 2, .0000, 3/, 11/, 14/, 13/2/2/0/0/.0000/ 14, -1.2167, 10/, , , 6/.0000/13/1/0/.5000/0/ 1, .2500, 3/, 13/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 12/, , 8/, 6/-1/.1000/ 4, .2667, 8/8/, 15/22/22/, 13/, 6/-1.0000/160.5600/.0000/.0000/107/0/0/1/207/200/0/0/1/0/ 0, .0000, 14/, , , 1, .2500, 3/, 22/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .5000, 3/, 22/, 8/19/, 9/1/0/0/ 20, .0000, 8/, , , 1/ 18, .5000, 3/, 22/, 8/19/, 10/1/0/0/ 23, .0000, 3/, , 24/, 999.0000/3/0/ 0, 1.0000, 1/2/16/14/0/8/18/20/0/14/, 23/24/, 9/10/3/3/, 11, .0000, 22/, , , 1/1/ 23, .0000, 22/, , , -1.0000/51/0/ 2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 2.391661 2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 2.441661 2023-03-26 21:13:11 ENGINE_3D: ![]() 2023-03-26 21:13:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.391661 2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 4.539438 2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 2.627216 2023-03-26 21:13:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.907216 2023-03-26 21:13:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.907216 2023-03-26 21:13:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.907216 2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 6.127666 2023-03-26 21:13:11 ENGINE_3D::empty: empty, time: 6.127666 2023-03-26 21:13:13 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113 2023-03-26 21:13:17 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 113 2023-03-26 21:13:19 game_sound: Play: SID 19/ambient6.ogg, CH 7, VOL 22 2023-03-26 21:13:25 game_sound: Play: SID 19/ambient4.ogg, CH 8, VOL 22 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:29 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:13:29 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:32 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R29.5667/29.5667/0/0/0/0/\ 23, .5500, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.6000/.4000/.0000/.0000/-0.2300/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/7/8/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.3444, 4/, 6/, , 302/2.0000/12/1/0/.5000/0/ 0, .1000, 5/, 9/, , 4, .5000, 4/, 10/11/12/13/14/15/16/19/20/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/ 23, 1.0000, 4/, , , 999.0000/4/0/ 2, .4500, 6/, 17/, , 12/1/1/5/0/.0000/ 1, .2600, 7/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .9100, 7/, , , 6/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .6600, 7/, , , 8/.0000/.0000/.0000/107/1/1/0/.5000/ 1, .4100, 7/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/ 1, .8300, 7/, 16/, 15/, 3/1.0000/.5000/-1.0000/27/5/1/0/1.0000/ 0, 4.8600, 7/, , , 1, 1.0000, 14/7/, 18/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/ 12, .0000, 9/, , , 12/106/.3000/ 1, .2600, 16/19/, , 20/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/ 0, .2900, 7/, 18/, , 0, 6.2900, 7/, , , 2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 3.559418 2023-03-26 21:13:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.009418 2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 8.924809 2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 4.354808 2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 10.354808 2023-03-26 21:13:32 ENGINE_3D::empty: empty, time: 15.145757 2023-03-26 21:13:35 game_sound: Play: SID 7/catch_ball2.ogg, CH 12, VOL 113 2023-03-26 21:13:36 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 8, VOL 22 2023-03-26 21:13:38 game_sound: Play: SID 19/ambient9.ogg, CH 8, VOL 22 2023-03-26 21:13:47 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 22 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:50 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L27.7000/0/0/0/0/0/\ 23, .0000, , 1/5/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/7/11/12/13/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.0900/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 4/, , 3.5000/.3800/.0000/.0000/.0900/78/1/817/1.0000/.0000/ 4, .0000, 3/, 6/8/8/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, .0700, 0/, , , 36/.4400/13/1/0/.0000/0/ 23, .0000, 4/, , 17/, 999.0000/3/0/ 1, -0.6222, 1/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 4, .0904, 4/4/, 9/10/15/16/20/21/, 7/, 8/-1.0000/156.0000/.0000/.0000/107/0/0/1/106/17/3/0/0/0/ 0, .0000, 8/, , , 12, .0000, 8/, , , 8/106/.1000/ 1, .5000, 1/, 19/, 8/, 6/1.0000/.5000/-1.0000/24/0/1/0/1.0000/ 1, .5000, 1/, , 8/, 10/.0000/.0000/-1.0000/107/0/1/0/.7500/ 2, -0.8222, 1/, 14/16/17/18/, 15/, 13/2/2/0/0/.0000/ 14, -0.9500, 13/, , , 13/.0000/13/1/0/.5000/0/ 0, .2500, 8/, , , 14, -0.6333, 13/8/, , , 34/3.0000/8/1/0/.6000/0/ 23, -0.5000, 13/, , , 999.0000/5/0/ 12, .0000, 13/, , , 13/107/.3000/ 1, .3200, 11/20/, , 21/, 6/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/ 0, .1000, 8/, 19/, , 0, 2.3200, 8/, , , 2023-03-26 21:13:50 ENGINE_3D::empty: empty, time: 2.647505 2023-03-26 21:13:50 ENGINE_3D::empty: empty, time: 2.897505 2023-03-26 21:13:50 ENGINE_3D::empty: empty, time: 2.747505 2023-03-26 21:13:50 ENGINE_3D::empty: empty, time: 4.967505 2023-03-26 21:13:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.622222 2023-03-26 21:13:53 game_sound: Play: SID 3/cheer_light10.ogg, CH 3, VOL 40 2023-03-26 21:13:54 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 116 2023-03-26 21:13:55 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 27 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:13:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:01 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L27.7000/27.7000/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.3700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.3000/.7900/.0000/.0000/.3700/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/6/7/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 4, .5000, 4/, 8/9/10/11/12/13/14/17/18/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/ 23, 1.0000, 4/, , , 999.0000/4/0/ 2, .4500, 4/, 15/, , 12/1/1/5/0/.0000/ 1, .5500, 5/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .5900, 5/, , , 6/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .9800, 5/, , , 8/.0000/.0000/.0000/107/1/1/0/.5000/ 1, .6000, 5/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/ 1, .8200, 5/, 14/, 13/, 3/.3300/.3200/-1.0000/6/5/1/0/1.0000/ 0, 4.0000, 5/, , , 1, 1.0000, 12/5/, 16/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/ 12, .0000, 7/, , , 12/106/.3000/ 1, .3700, 14/17/, , 18/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/ 0, .1800, 5/, 16/, , 0, 8.9600, 5/, , , 2023-03-26 21:14:02 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.629427 2023-03-26 21:14:02 ENGINE_3D::empty: empty, time: 7.502273 2023-03-26 21:14:02 ENGINE_3D::empty: empty, time: 3.682272 2023-03-26 21:14:02 ENGINE_3D::empty: empty, time: 12.462273 2023-03-26 21:14:02 ENGINE_3D::empty: empty, time: 12.889271 2023-03-26 21:14:03 game_sound: Play: SID 7/catch_ball1.ogg, CH 12, VOL 112 2023-03-26 21:14:05 game_sound: Play: SID 19/ambient9.ogg, CH 7, VOL 21 2023-03-26 21:14:07 game_sound: Play: SID 19/ambient_programs.ogg, CH 8, VOL 21 2023-03-26 21:14:12 game_sound: Play: SID 19/ambient1.ogg, CH 8, VOL 21 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:18 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R28.3333/0/0/0/7/0/\ 23, 2.1250, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.0300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/7/8/13/19/21/22/23/24/25/, , 3.7000/.4900/.0000/.0000/.0300/78/1/817/1.0000/.0000/ 14, .1000, 0/, , , 36/.0800/13/1/0/.0000/0/ 14, -0.3889, 3/, 6/, , 311/2.0000/12/1/0/.0900/0/ 0, .1000, 5/, 12/, , 23, .0000, 3/, , 10/, 999.0000/3/0/ 3, .0000, 3/, 9/11/26/31/32/34/35/37/38/40/41/, , 31.7500/.0000/.9526/.4700/.1612/100/1/0/1.0000/167.0000/ 20, .0000, 8/, 10/, , 2/ 23, .0000, 9/, , 11/, 999.0000/12/0/ 23, 1.0000, 8/, , , 999.0000/4/0/ 2, .0000, 6/, 14/, , 12/1/3/1/1/.0000/ 2, .0000, 3/, 15/, , 13/2/3/0/1/.0000/ 2, .0000, 12/, 16/, , 12/2/0/1/1/.0000/ 2, .0000, 13/, 17/, , 13/3/0/0/1/.0000/ 2, .0000, 14/, 18/, , 12/3/4/1/1/.0000/ 2, .0000, 15/, 28/, , 13/0/4/0/1/.0000/ 2, .0000, 16/, 27/, , 12/0/1/1/0/.0000/ 1, .2000, 3/, 20/, 8/, 9/.9526/.0000/.1612/100/0/1/0/.8825/ 12, .0000, 19/, , 8/, 9/-1/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.2900, 3/, 30/, 9/, 6/.9526/.4700/.1612/47/5/1/0/.0500/ 1, 1.2900, 3/, 33/, 9/, 7/.9526/.4700/.1612/47/5/1/0/.0500/ 1, 1.2900, 3/, 36/, 9/, 8/.9526/.4700/.1612/47/5/1/0/.0500/ 1, 1.2900, 3/, 39/, 26/, 10/.9526/.4700/.1612/47/5/1/0/.0500/ 20, .0000, 8/, , , 1/ 1, .2500, 18/, 29/, , 12/.0000/.4700/-1.0000/109/1/0/0/1.0000/ 1, .6100, 17/, , 29/, 13/.2500/.4700/-1.0000/109/1/0/0/1.0000/ 0, 1.2200, 27/, , , 1, .2800, 22/31/, , 32/, 6/.9526/.4700/-1.0000/87/5/1/0/1.0000/ 0, .0800, 8/, 30/, , 0, 2.5300, 8/, , , 1, .3500, 23/34/, , 35/, 7/.9526/.4700/-1.0000/87/5/1/0/1.0000/ 0, .0400, 8/, 33/, , 0, 3.8300, 8/, , , 1, .3100, 24/37/, , 38/, 8/.9526/.4700/-1.0000/87/5/1/0/1.0000/ 0, .0500, 8/, 36/, , 0, 2.3200, 8/, , , 1, .2200, 25/40/, , 41/, 10/.9526/.4700/-1.0000/87/5/1/0/1.0000/ 0, .0100, 8/, 39/, , 0, 2.3100, 8/, , , 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 3.563886 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 6.406299 2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.563886 2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.251664 2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.277475 2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.767545 2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.692262 2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.258427 2023-03-26 21:14:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 14.397197 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.457843 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 26.410721 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.537843 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 9.987844 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.497843 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 11.287844 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.507843 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 9.777843 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 7.467844 2023-03-26 21:14:18 ENGINE_3D::empty: empty, time: 9.767843 2023-03-26 21:14:20 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 113 2023-03-26 21:14:24 game_sound: Play: SID 5/boo_light4.ogg, CH 3, VOL 48 2023-03-26 21:14:29 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 32 2023-03-26 21:14:32 game_sound: Play: SID 19/ambient9.ogg, CH 7, VOL 32 2023-03-26 21:14:35 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 32 2023-03-26 21:14:40 game_sound: Play: SID 19/ambient1.ogg, CH 8, VOL 32 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:14:47 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R27.0667/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.3600/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.7000/.4400/.0000/.0000/.3600/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/7/9/11/12/13/14/15/16/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.2222, 4/, 6/, , 326/2.0000/12/1/0/.2500/0/ 0, .1000, 5/, , , 0, .2000, 4/, 8/10/, , 0, .2000, 7/, , , 0, .2000, 4/, , , 1, .5000, 7/, , , 12/.4923/.3407/-1.0000/109/8/1/1/.3500/ 23, .5500, 4/, , , -1.0000/51/0/ 1, .3500, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/ 1, .8700, 4/, , , 6/.5400/.2700/-1.0000/87/0/1/0/.2500/ 1, 1.0500, 4/, 15/, , 7/.5200/.4500/-1.0000/87/0/1/0/.2500/ 1, .6000, 14/4/, , , 7/.7800/.5000/-1.0000/108/0/1/0/.2500/ 1, .9900, 4/, , 21/, 3/1.0000/.3700/-1.0000/27/5/1/0/1.0000/ 4, 1.0667, 4/, 18/, 15/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 4, .5333, 17/, 19/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 4, .5333, 18/, 20/, 13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 4, .5333, 19/, 21/22/, 17/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 0, 1.2000, 20/, , , 4, .5333, 20/, 23/24/25/, 16/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/ 1, 1.0000, 22/, , , 3/.4923/.3407/-1.0000/87/5/0/0/1.0000/ 12, .0000, 22/, , , 3/78/.2000/ 23, .5000, 22/, , , -1.0000/51/0/ 2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.711463 2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.417019 2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.617019 2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.417019 2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 2.767019 2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 11.289701 2023-03-26 21:14:47 ENGINE_3D::empty: empty, time: 11.879946 2023-03-26 21:14:49 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 110 2023-03-26 21:14:49 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 110 2023-03-26 21:14:49 game_sound: Play: SID 3/cheer_light12.ogg, CH 3, VOL 36 2023-03-26 21:14:50 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 22 2023-03-26 21:14:54 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 24 2023-03-26 21:15:04 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 7, VOL 24 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:08 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R25.3333/0/0/0/0/5/\ 23, .0000, , 1/12/12/12/12/12/12/12/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/12/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.8000/.7900/.0000/.0000/-0.2300/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/7/9/11/12/12/15/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.2222, 4/, 6/, , 329/2.0000/12/1/0/.2500/0/ 0, .1000, 5/, , , 0, .2000, 4/, 8/10/, , 0, .2000, 7/, , , 0, .2000, 4/, , , 1, .5000, 7/, , , 12/.3961/.3686/-1.0000/109/8/1/0/.1000/ 23, .5000, 4/, , , -1.0000/51/0/ 0, 1.0000, 1/4/0/0/0/0/0/0/0/4/, 13/14/, 10/4/4/4/, 11, .0000, 12/, , , 1/1/ 23, .0000, 12/, , , -1.0000/51/0/ 23, .0000, 4/, , , 999.0000/3/0/ 2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.650928 2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.400928 2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.600929 2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.400928 2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 2.700928 2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 3.733333 2023-03-26 21:15:08 ENGINE_3D::empty: empty, time: 3.733333 2023-03-26 21:15:10 game_sound: Play: SID 7/catch_ball6.ogg, CH 12, VOL 110 2023-03-26 21:15:10 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 110 2023-03-26 21:15:10 game_sound: Play: SID 4/cheer_heavy1.ogg, CH 3, VOL 36 2023-03-26 21:15:12 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 24 2023-03-26 21:15:18 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 24 2023-03-26 21:15:21 game_sound: Play: SID 19/ambient_programs.ogg, CH 8, VOL 24 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:24 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:15:27 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.2667/0/0/0/12/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/, , 5.1000/.5300/.0000/.0000/-0.1000/78/1/813/1.0000/.0000/ 4, .0000, 3/, 5/7/8/9/10/11/12/13/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 0, .2000, 4/, 6/, , 1, .5000, 5/, , , 12/.2286/.6966/-1.0000/109/8/1/1/.4475/ 23, .5500, 4/, , , -1.0000/51/0/ 1, .7100, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/ 1, .8600, 4/, , , 6/.8200/.1000/-1.0000/87/0/1/0/.2500/ 1, .9500, 4/, 11/, , 7/.8300/.3900/-1.0000/87/0/1/0/.2500/ 1, 1.0100, 10/4/, , , 7/.5400/.3000/-1.0000/108/0/1/0/.2500/ 1, .9100, 4/, , 17/, 3/.0500/.4900/-1.0000/6/5/1/0/1.0000/ 4, 1.0667, 4/, 14/, 11/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 4, .5333, 13/, 15/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 4, .5333, 14/, 16/, 9/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 4, .5333, 15/, 17/18/, 13/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 0, 1.1400, 16/, , , 4, .5333, 16/, 19/20/21/, 12/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/ 1, 1.0000, 18/, , , 3/.2286/.6966/-1.0000/87/5/0/0/1.0000/ 12, .0000, 18/, , , 3/78/.2000/ 23, .5000, 18/, , , -1.0000/51/0/ 2023-03-26 21:15:27 ENGINE_3D::empty: empty, time: 3.204353 2023-03-26 21:15:27 ENGINE_3D::empty: empty, time: 3.554353 2023-03-26 21:15:27 ENGINE_3D::empty: empty, time: 12.041581 2023-03-26 21:15:27 ENGINE_3D::empty: empty, time: 12.638595 2023-03-26 21:15:30 game_sound: Play: SID 7/catch_ball1.ogg, CH 12, VOL 112 2023-03-26 21:15:30 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 112 2023-03-26 21:15:30 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 21 2023-03-26 21:15:37 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 21 2023-03-26 21:15:45 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 8, VOL 21 2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:15:50 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.1667/27.1667/0/0/8/5/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/-0.0300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/7/10/13/14/17/18/20/21/24/, , 3.7000/.5700/.0000/.0000/-0.0300/78/1/813/1.0000/.0000/ 14, -0.3556, 3/, 5/, , 331/2.0000/12/1/0/.1000/0/ 0, .1000, 4/, 6/9/, , 0, .0500, 5/, , , 7, .0000, 3/, 8/19/22/22/, , 9/0/56/16.5000/162.0000/.0000/.1042/.7118/.4000/0/100/0/0/0/ 20, .0000, 7/, 15/, , 1/ 2, .0000, 5/, 12/, , 12/1/3/1/1/.0000/ 1, .2500, 3/, 11/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 10/, , 7/, 5/-1/.1000/ 2, .0000, 9/, 25/26/27/, , 12/2/4/2/1/.2000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 0, .0000, 3/, 15/, 8/, 1, .3000, 14/8/, 16/, , 3/9.6597/.0000/-37.3494/-1/0/1/0/.5000/ 12, .0000, 15/, 28/, 7/, 3/-1/.1400/ 18, .0000, 3/, 34/, 7/, 10/1/0/1/ 1, .2500, 3/, 31/, 19/, 7/.1042/.7118/-1.0000/56/0/1/0/.4000/ 20, .0000, 7/, , , 2/ 1, .2500, 3/, , 19/7/, 8/.1042/.7118/-1.0000/56/0/1/0/.4000/ 23, .0000, 3/, , 26/, 999.0000/3/0/ 4, .5000, 7/7/, 23/29/30/32/33/35/36/, 20/, 8/-1.0000/134.8200/.1042/.3125/38/3/0/1/204/200/0/0/1/0/ 1, .5333, 22/, , , 8/.0000/.0000/.0000/78/5/1/0/.0950/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, 1.0000, 12/, , , 23, -1.2500, 12/, , 25/, 999.0000/4/0/ 2, .6700, 12/, , , 12/1/1/0/1/.0000/ 1, .4200, 16/29/, , 30/, 3/.1042/.7118/-1.0000/87/5/1/0/1.0000/ 0, .2300, 22/, 28/, , 0, 7.2900, 22/, , , 1, .2300, 18/32/, , 33/, 7/.1042/.7118/-1.0000/87/5/1/0/1.0000/ 0, .2500, 22/, 31/, , 0, 2.7900, 22/, , , 1, .0500, 17/35/, , 36/, 10/.1042/.7118/-1.0000/87/5/1/0/1.0000/ 0, .1000, 22/, 34/, , 0, 3.3900, 22/, , , 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 3.215651 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 3.265651 2023-03-26 21:15:50 ENGINE_3D: ![]() 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 5.217874 2023-03-26 21:15:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.215651 2023-03-26 21:15:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.017860 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 5.217874 2023-03-26 21:15:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.837873 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 4.622873 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 8.835894 2023-03-26 21:15:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.778028 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 8.990700 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 16.050701 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 9.010700 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 11.550700 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 8.860701 2023-03-26 21:15:50 ENGINE_3D::empty: empty, time: 12.150701 2023-03-26 21:15:52 game_sound: Play: SID 10/hit_hard4.ogg, CH 11, VOL 112 2023-03-26 21:15:54 game_sound: Play: SID 3/cheer_light6.ogg, CH 3, VOL 45 2023-03-26 21:15:57 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 30 2023-03-26 21:16:02 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 30 2023-03-26 21:16:06 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 30 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:10 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L29.5000/0/0/0/0/0/\ 23, 1.0750, , 1/4/27/27/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/27/, , 810/.5000/3/1/0/.0000/0/ 1, -0.5333, 1/, 27/, , 4/-0.1500/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.5333, 1/, 5/8/10/12/16/20/21/23/26/, , 3.8000/.3600/.0000/.0000/-0.1500/78/1/810/1.0000/.0000/ 14, .0100, 0/, , , 36/.3000/13/1/0/.0000/0/ 14, -0.4667, 3/, 6/9/, , 312/1.0000/12/1/0/.0700/0/ 0, .1000, 5/, 7/, , 0, .0500, 6/, , , 7, .0000, 3/, 14/14/22/27/, , 8/40/38/-9.6000/172.0000/.0000/.7561/.0181/.1000/0/100/0/0/0/ 2, .0000, 5/, 24/, 18/, 12/1/0/5/2/.0000/ 2, .0000, 3/, 11/25/, 14/, 13/2/2/0/2/.0000/ 14, -1.2167, 10/, , , 6/.0000/13/1/0/.5000/0/ 1, .2500, 3/, 13/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 12/, , 8/, 6/-1/.1000/ 4, .0000, 8/8/, 15/17/18/18/27/, 13/, 6/-1.0000/133.8000/.0000/.0000/107/0/0/1/207/428/2/0/0/0/ 0, .0000, 14/, , , 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 14/, , 14/, 5/106/.5333/ 4, .2667, 14/14/, 19/27/27/, 17/, 5/-1.0000/128.9000/.0000/.0000/106/0/0/1/438/403/2/0/0/0/ 0, .0000, 18/, , , 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .5000, 3/, 27/, 8/22/, 9/1/0/0/ 20, .0000, 8/, , , 1/ 18, .5000, 3/, 27/, 8/22/, 10/1/0/0/ 1, .2500, 9/, , , 12/.7561/.0181/-1.0000/109/8/1/1/.4475/ 1, .4500, 10/, , , 13/.7561/.0181/-1.0000/109/8/1/1/.4475/ 23, .0000, 3/, , 29/, 999.0000/3/0/ 0, 1.0000, 1/2/18/14/0/8/21/23/0/18/, 28/29/, 24/25/3/3/, 11, .0000, 27/, , , 1/1/ 23, .0000, 27/, , , -1.0000/51/0/ 2023-03-26 21:16:10 ENGINE_3D::empty: empty, time: 3.628376 2023-03-26 21:16:10 ENGINE_3D::empty: empty, time: 3.678376 2023-03-26 21:16:10 ENGINE_3D: ![]() 2023-03-26 21:16:10 ENGINE_3D::empty: empty, time: 4.780453 2023-03-26 21:16:11 ENGINE_3D::empty: empty, time: 5.810452 2023-03-26 21:16:11 ENGINE_3D::empty: empty, time: 3.370291 2023-03-26 21:16:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.941709 2023-03-26 21:16:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.528376 2023-03-26 21:16:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.941709 2023-03-26 21:16:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.941709 2023-03-26 21:16:11 ENGINE_3D::empty: empty, time: 11.392649 2023-03-26 21:16:11 ENGINE_3D::empty: empty, time: 11.392649 2023-03-26 21:16:13 game_sound: Play: SID 10/hit_hard4.ogg, CH 11, VOL 112 2023-03-26 21:16:16 game_sound: Play: SID 14/out2.ogg, CH 13, VOL 112 2023-03-26 21:16:16 game_sound: Play: SID 11/ooh15.ogg, CH 2, VOL 31 2023-03-26 21:16:16 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 112 2023-03-26 21:16:20 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 21 2023-03-26 21:16:26 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 21 2023-03-26 21:16:29 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 21 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:33 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:16:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:36 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.3667/0/0/0/0/0/\ 23, 1.3250, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.2000/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.5000/.5300/.0000/.0000/.2000/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/7/9/10/11/12/13/14/15/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 0, .2000, 4/, 6/8/, , 0, .2000, 5/, , , 0, .2000, 4/, , , 1, .5000, 5/, , , 12/.6628/.1309/-1.0000/109/8/1/1/.3500/ 23, .5500, 4/, , , -1.0000/51/0/ 1, .6600, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/ 1, .8100, 4/, , , 6/.9100/.0200/-1.0000/87/0/1/0/.2500/ 1, .5900, 4/, 13/, , 7/.5800/.0800/-1.0000/87/0/1/0/.2500/ 1, .6100, 12/4/, , , 7/.8900/.0600/-1.0000/108/0/1/0/.2500/ 1, .7300, 4/, , 18/, 3/1.0000/.3200/-1.0000/27/5/1/0/1.0000/ 4, 1.0667, 4/, 16/, 13/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 4, .5333, 15/, 17/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 4, .5333, 16/, 18/19/, 11/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 0, 1.5000, 17/, , , 4, .5333, 17/, 20/21/22/, 14/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/ 1, 1.0000, 19/, , , 3/.6628/.1309/-1.0000/87/5/0/0/1.0000/ 12, .0000, 19/, , , 3/78/.2000/ 23, .5000, 19/, , , -1.0000/51/0/ 2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 3.713540 2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 3.913540 2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 3.713540 2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 4.063540 2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 10.263802 2023-03-26 21:16:36 ENGINE_3D::empty: empty, time: 10.763802 2023-03-26 21:16:39 game_sound: Play: SID 7/catch_ball5.ogg, CH 12, VOL 112 2023-03-26 21:16:39 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 112 2023-03-26 21:16:39 game_sound: Play: SID 3/cheer_light1.ogg, CH 3, VOL 37 2023-03-26 21:16:40 game_sound: Play: SID 19/ambient2.ogg, CH 8, VOL 25 2023-03-26 21:16:45 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 25 2023-03-26 21:16:51 game_sound: Play: SID 19/ambient6.ogg, CH 7, VOL 25 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:16:56 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.4333/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.1900/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/9/12/14/15/17/18/19/, , 5.9000/.7700/.0000/.0000/.1900/78/1/816/1.0000/.0000/ 14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0600/0/ 0, .1000, 4/, 7/, , 6, .0000, 3/, 10/13/16/21/24/25/27/28/30/31/, , 6/0/24/56.8759/-1.0000/.7557/.4511/.2000/0/-1.0000/201/ 2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/ 2, .0000, 7/, 13/, 6/, 12/2/4/3/1/.0000/ 1, .2000, 3/, 11/, 10/, 8/.7557/.4511/-1.0000/24/0/1/0/.9000/ 20, .0000, 6/, 11/, , 2/ 1, .0000, 9/10/, 20/, 6/, 8/-3.3222/.0000/-42.5300/-1/1/1/0/.9000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .3500, 8/6/, 22/, , 12/.7557/.4511/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .5000, 3/, 23/, 6/16/, 9/1/0/0/ 20, .0000, 6/, , , 1/ 18, .5000, 3/, 26/, 6/16/, 10/1/0/0/ 18, .5000, 3/, 29/, 6/16/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 11/21/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 6/, 20/, , 12, .0000, 13/, , , 12/107/.3000/ 1, .0600, 15/24/, , 25/, 9/.7557/.4511/-1.0000/87/5/1/0/1.0000/ 0, .1500, 6/, 23/, , 0, 2.3300, 6/, , , 1, .0900, 17/27/, , 28/, 10/.7557/.4511/-1.0000/87/5/1/0/1.0000/ 0, .0900, 6/, 26/, , 0, 3.8900, 6/, , , 1, .2400, 18/30/, , 31/, 11/.7557/.4511/-1.0000/87/5/1/0/1.0000/ 0, .5000, 6/, 29/, , 0, 3.2200, 6/, , , 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 2.645640 2023-03-26 21:16:56 ENGINE_3D: ![]() 2023-03-26 21:16:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.645640 2023-03-26 21:16:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.069475 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 5.617565 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 6.735614 2023-03-26 21:16:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.263418 2023-03-26 21:16:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.263418 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 6.985614 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 6.885614 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 9.065615 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 6.825614 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 10.625614 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 7.235614 2023-03-26 21:16:56 ENGINE_3D::empty: empty, time: 9.955614 2023-03-26 21:16:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.263418 2023-03-26 21:16:58 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 110 2023-03-26 21:17:02 game_sound: Play: SID 3/cheer_light7.ogg, CH 3, VOL 36 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:11 handle_3d_event: **/L21.5667/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R28.8000/0/0/0/0/0/\ 23, .0000, , 1/17/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/17/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, 17/, , 4/-0.1800/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/9/10/12/13/14/15/16/, , 5.5000/.9500/.0000/.0000/-0.1800/78/1/816/1.0000/.0000/ 14, -0.2222, 3/, 5/, , 326/2.0000/12/1/0/.0800/0/ 0, .1000, 4/, 7/, , 6, .0000, 3/, 17/17/, , 11/0/58/32.0000/-1.0000/.3734/.1894/.2000/1/-1.0000/612/ 2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/ 2, .0000, 7/, , 6/, 12/2/4/3/1/.0000/ 1, .2500, 3/, 17/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 11/, , 6/.1867/.7500/-1.0000/24/0/1/0/1.0000/ 12, .0000, 10/, 17/, 6/, 6/-1/.2500/ 1, .2500, 3/, 17/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 17/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 17/, 6/, 10/1/0/1/ 23, .0000, 3/, , 19/, 999.0000/3/0/ 0, 1.0000, 1/2/9/11/13/12/0/15/6/6/, 18/19/, 8/3/3/3/, 11, .0000, 17/, , , 1/1/ 23, .0000, 17/, , , -1.0000/51/0/ 2023-03-26 21:17:11 ENGINE_3D::empty: empty, time: 2.588218 2023-03-26 21:17:11 ENGINE_3D: ![]() 2023-03-26 21:17:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.588218 2023-03-26 21:17:11 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.648520 2023-03-26 21:17:11 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.263774 2023-03-26 21:17:11 ENGINE_3D::empty: empty, time: 6.645859 2023-03-26 21:17:11 ENGINE_3D::empty: empty, time: 6.645859 2023-03-26 21:17:13 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 110 2023-03-26 21:17:16 game_sound: Play: SID 3/cheer_light13.ogg, CH 3, VOL 43 2023-03-26 21:17:20 game_sound: Play: SID 19/ambient_cc.ogg, CH 7, VOL 29 2023-03-26 21:17:25 game_sound: Play: SID 19/ambient3.ogg, CH 7, VOL 29 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:28 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:17:32 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.0667/0/0/0/0/0/\ 23, 1.1000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/-0.0400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/7/9/14/15/16/17/18/20/21/22/, , 4.5000/.4800/.0000/.0000/-0.0400/78/1/813/1.0000/.0000/ 14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0300/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 7, .0000, 3/, 11/11/19/, , 6/30/22/.7000/134.0000/.0000/.3184/.0260/.3000/0/100/0/0/1/ 2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 9/, , 7/, 5/-1/.1000/ 4, .2667, 7/7/, 12/25/26/28/29/31/32/34/35/, 10/, 5/-1.0000/154.6800/.0000/.0000/106/0/0/1/204/422/0/0/1/0/ 0, .0000, 11/, , , 1, .0000, 8/, 23/, , 12/.3184/.0260/-1.0000/109/8/1/1/.4475/ 18, .0000, 3/, 27/, 7/, 7/1/0/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 24/, 11/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, .5000, 3/, , , 3/.0000/.0000/-1.0000/106/0/1/0/.2500/ 18, .5000, 3/, 30/, 7/19/, 10/1/0/0/ 20, .0000, 7/, , , 1/ 18, .5000, 3/, 33/, 7/19/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 13/, , , 12/106/.3000/ 1, .4200, 16/25/, , 26/, 4/.3184/.0260/-1.0000/87/5/1/0/1.0000/ 0, .2100, 11/, 24/, , 0, 3.4000, 11/, , , 1, .1800, 14/28/, , 29/, 7/.3184/.0260/-1.0000/87/5/1/0/1.0000/ 0, .1300, 11/, 27/, , 0, 3.8900, 11/, , , 1, .2600, 18/31/, , 32/, 10/.3184/.0260/-1.0000/87/5/1/0/1.0000/ 0, .1100, 11/, 30/, , 0, 3.5000, 11/, , , 1, .2500, 20/34/, , 35/, 11/.3184/.0260/-1.0000/87/5/1/0/1.0000/ 0, .1700, 11/, 33/, , 0, 3.9500, 11/, , , 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 4.362839 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 4.412839 2023-03-26 21:17:32 ENGINE_3D: ![]() 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.499401 2023-03-26 21:17:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.010617 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 4.370617 2023-03-26 21:17:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.010617 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.709401 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 9.899401 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.629401 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 10.389400 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.609401 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 9.999401 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 6.669401 2023-03-26 21:17:32 ENGINE_3D::empty: empty, time: 10.449401 2023-03-26 21:17:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.362839 2023-03-26 21:17:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.010617 2023-03-26 21:17:35 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 112 2023-03-26 21:17:40 game_sound: Play: SID 19/ambient3.ogg, CH 8, VOL 21 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:17:43 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:17:47 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.2333/27.2333/0/0/8/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 813/.5000/3/1/0/.0000/0/ 1, -0.8444, 1/, , , 4/.0200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8444, 1/, 4/7/9/13/15/18/19/20/22/23/24/, , 3.5000/.3700/.0000/.0000/.0200/78/1/813/1.0000/.0000/ 14, -0.3333, 3/, 5/, , 307/2.0000/12/1/0/.0300/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 7, .0000, 3/, 12/14/21/25/25/28/, , 10/0/67/17.3000/169.0000/.0000/.5865/.6203/.4000/0/100/0/8/0/ 2, .0000, 5/, 11/, , 12/1/3/1/1/.0000/ 1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 9/, , 7/, 5/-1/.1000/ 2, .0000, 8/, 29/30/31/, , 12/2/4/2/1/.2000/ 20, .0000, 7/, , , 3/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 7/, 16/, , 1/ 0, .0000, 3/, 16/, 14/, 1, .3000, 15/14/, 17/, , 3/-1.4115/.0000/-30.0361/-1/0/1/0/.5000/ 12, .0000, 16/, 32/, 7/, 3/-1/.1400/ 18, .0000, 3/, 41/, 7/, 11/1/0/1/ 1, 1.0000, 3/, 38/, 7/, 9/.7933/.2500/-1.0000/25/0/1/0/.5000/ 1, .2500, 3/, , 21/7/, 6/.5865/.6203/-1.0000/67/0/1/0/.4000/ 20, .0000, 7/, , , 2/ 18, .2500, 3/, 35/, 7/21/, 7/1/0/0/ 1, .2500, 3/, 27/, 21/, 8/.5865/.6203/-1.0000/67/0/1/0/.4000/ 23, .0000, 3/, , 30/, 999.0000/3/0/ 4, .5000, 7/7/, 26/33/34/36/37/39/40/42/43/, 20/, 6/-1.0000/136.6200/.7933/.2500/25/3/0/1/204/200/0/0/1/0/ 1, .5333, 25/, , , 6/.0000/.0000/.0000/78/5/1/0/.0950/ 1, .2500, 23/28/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 7/, 27/, , 0, 1.0000, 11/, , , 23, -1.2500, 11/, , 29/, 999.0000/4/0/ 2, .4500, 11/, , , 12/1/1/0/1/.0000/ 1, .3500, 17/33/, , 34/, 3/.5865/.6203/-1.0000/87/5/1/0/1.0000/ 0, .2800, 25/, 32/, , 0, 5.0400, 25/, , , 1, .2100, 22/36/, , 37/, 7/.5865/.6203/-1.0000/87/5/1/0/1.0000/ 0, .3800, 25/, 35/, , 0, 2.0800, 25/, , , 1, .3700, 19/39/, , 40/, 9/.5865/.6203/-1.0000/87/5/1/0/1.0000/ 0, .2900, 25/, 38/, , 0, 3.9800, 25/, , , 1, .0200, 18/42/, , 43/, 11/.5865/.6203/-1.0000/87/5/1/0/1.0000/ 0, .1000, 25/, 41/, , 0, 2.5900, 25/, , , 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 3.157026 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 3.207026 2023-03-26 21:17:47 ENGINE_3D: ![]() 2023-03-26 21:17:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.157026 2023-03-26 21:17:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.955007 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 4.108137 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 5.378137 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 5.378137 2023-03-26 21:17:47 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.838137 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 4.743136 2023-03-26 21:17:47 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.838137 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 6.272581 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 8.798368 2023-03-26 21:17:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.621811 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 8.935914 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 13.695914 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 9.035914 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 10.735914 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 8.945914 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 12.635914 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 8.755915 2023-03-26 21:17:47 ENGINE_3D::empty: empty, time: 11.245914 2023-03-26 21:17:49 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 112 2023-03-26 21:17:50 game_sound: Play: SID 3/cheer_light15.ogg, CH 3, VOL 45 2023-03-26 21:17:54 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 30 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:02 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:18:05 handle_3d_event: **/L21.6092/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/27.2333/0/0/0/0/\ 23, .9750, , 1/5/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 810/.5000/3/1/0/.0000/0/ 1, -0.5333, 1/, , , 4/.0500/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.5333, 1/, 4/, , 4.9000/.4500/.0000/.0000/.0500/78/1/810/1.0000/.0000/ 4, .0000, 3/, 6/9/11/20/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, .1800, 0/, , , 36/.2900/13/1/0/.0000/0/ 14, -0.5222, 4/, 7/, , 308/2.0000/12/1/0/.2500/0/ 0, .1000, 6/, 8/, , 0, .0500, 7/, , , 0, .2000, 4/, 10/, , 1, .5000, 9/, , , 12/.1585/.2977/-1.0000/109/8/1/1/.4475/ 4, .5333, 4/, 12/13/14/15/16/17/18/19/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/ 1, .3500, 11/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .6700, 11/, , , 6/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .3000, 11/, , , 8/.0000/.0000/.0000/107/1/1/0/.7500/ 1, .6000, 11/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/ 1, .6300, 11/, 18/, 17/, 3/.3900/.3000/-1.0000/6/5/1/0/1.0000/ 0, 2.1100, 11/, , , 1, 1.0000, 16/11/, , , 3/.1585/.2977/-1.0000/87/5/0/0/1.0000/ 23, .5000, 11/, , , -1.0000/51/0/ 2, .3800, 4/, , , 13/1/1/0/1/.0000/ 2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 3.781281 2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 3.831281 2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 3.175726 2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 6.460818 2023-03-26 21:18:05 ENGINE_3D::empty: empty, time: 4.850818 2023-03-26 21:18:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.355726 2023-03-26 21:18:08 game_sound: Play: SID 7/catch_ball5.ogg, CH 12, VOL 112 2023-03-26 21:18:08 game_sound: Play: SID 16/strike_three2.ogg, CH 13, VOL 112 2023-03-26 21:18:10 game_sound: Play: SID 19/ambient5.ogg, CH 7, VOL 21 2023-03-26 21:18:15 game_sound: Play: SID 19/ambient_hd.ogg, CH 8, VOL 21 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:16 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:18:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:16 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:18:16 facegen: make_photo started for Yimi Garcia 2023-03-26 21:18:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache 2023-03-26 21:18:16 create_face: Started create face 2023-03-26 21:18:16 create_face: Finished create face 2023-03-26 21:18:16 make_photo: Photo created - #3, upd. 3 - Yimi Garcia, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:18:16 facegen: finished make_photo 2023-03-26 21:18:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:16 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:18:19 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.1667/27.2333/0/0/8/0/\ 23, .0000, , 1/4/20/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/20/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, 20/, , 4/.1400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/7/9/12/13/15/16/17/18/19/, , 5.4000/.4700/.0000/.0000/.1400/78/0/817/1.0000/.0000/ 14, .1600, 0/, , , 36/.2600/13/1/0/.0000/0/ 14, -0.4889, 3/, 6/, , 309/2.0000/12/1/0/.0600/0/ 0, .1000, 5/, 8/, , 6, .0000, 3/, 20/20/, , 11/1/74/33.4000/-1.0000/.9435/.4094/.2000/1/-1.0000/201/ 2, .0000, 6/, 10/, 7/, 12/1/3/3/1/.0000/ 2, .0000, 3/, 11/, 7/, 13/2/3/3/1/.0000/ 2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/ 2, .0000, 9/, , 7/, 13/3/4/3/1/.0000/ 1, .2500, 3/, 20/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 14/, , 6/.9435/.6250/-1.0000/13/0/1/0/1.0000/ 12, .0000, 13/, 20/, 7/, 6/-1/.2500/ 1, .2500, 3/, 20/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 20/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 20/, 7/, 10/1/0/1/ 23, .0000, 3/, , 22/, 999.0000/3/0/ 0, 1.0000, 1/2/12/14/16/15/0/18/7/7/, 21/22/, 10/11/3/3/, 11, .0000, 20/, , , 1/1/ 23, .0000, 20/, , , -1.0000/51/0/ 2023-03-26 21:18:19 ENGINE_3D::empty: empty, time: 1.607991 2023-03-26 21:18:19 ENGINE_3D: ![]() 2023-03-26 21:18:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.607991 2023-03-26 21:18:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.225769 2023-03-26 21:18:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.079077 2023-03-26 21:18:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.021477 2023-03-26 21:18:19 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.225769 2023-03-26 21:18:19 ENGINE_3D::empty: empty, time: 5.418818 2023-03-26 21:18:19 ENGINE_3D::empty: empty, time: 5.418818 2023-03-26 21:18:20 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 112 2023-03-26 21:18:27 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 21 2023-03-26 21:18:29 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 7, VOL 21 2023-03-26 21:18:33 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 8, VOL 21 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:18:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:36 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:18:39 handle_3d_event: **/L23.0967/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R26.7000/0/0/0/0/0/\ 23, 1.6500, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.0400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/8/13/14/15/16/17/19/20/21/, , 3.7000/1.1500/.0000/.0000/.0400/78/1/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0700/0/ 0, .1000, 4/, 7/, , 7, .0000, 3/, 10/10/18/23/, , 8/40/43/5.0000/148.0000/.0000/.1461/.6161/.3000/0/100/0/0/1/ 2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 8/, , 6/, 5/-1/.1000/ 4, .2667, 6/6/, 11/26/27/29/30/32/33/35/36/38/39/, 9/, 5/-1.0000/159.0000/.0000/.0000/106/0/0/1/204/422/1/0/1/0/ 0, .0000, 10/, , , 1, .0000, 7/, 24/, , 12/.1461/.6161/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 28/, 10/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, 1.0000, 3/, 37/, 10/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/ 18, 1.0000, 3/, 25/, 6/, 3/1/0/0/ 1, .2500, 3/, 22/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 6/, , , 1/ 18, .5000, 3/, 31/, 6/18/, 9/1/0/0/ 18, .5000, 3/, 34/, 6/18/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 17/23/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 6/, 22/, , 12, .0000, 12/, , , 12/106/.3000/ 1, .4700, 16/26/, , 27/, 3/.1461/.6161/-1.0000/87/5/1/0/1.0000/ 0, .2200, 10/, 25/, , 0, 7.3300, 10/, , , 1, .5000, 14/29/, , 30/, 4/.1461/.6161/-1.0000/87/5/1/0/1.0000/ 0, .4200, 10/, 28/, , 0, 3.1400, 10/, , , 1, .0300, 19/32/, , 33/, 9/.1461/.6161/-1.0000/87/5/1/0/1.0000/ 0, .2000, 10/, 31/, , 0, 2.2100, 10/, , , 1, .1200, 20/35/, , 36/, 10/.1461/.6161/-1.0000/87/5/1/0/1.0000/ 0, .4800, 10/, 34/, , 0, 2.0600, 10/, , , 1, .0800, 15/38/, , 39/, 11/.1461/.6161/-1.0000/87/5/1/0/1.0000/ 0, .1300, 10/, 37/, , 0, 2.6300, 10/, , , 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 4.320717 2023-03-26 21:18:39 ENGINE_3D: ![]() 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.566893 2023-03-26 21:18:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806272 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 4.526273 2023-03-26 21:18:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806272 2023-03-26 21:18:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806272 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 5.413559 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.786892 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 13.896893 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.986893 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 9.706893 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.766892 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 8.776893 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 7.046893 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 8.626892 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 6.696893 2023-03-26 21:18:39 ENGINE_3D::empty: empty, time: 9.196893 2023-03-26 21:18:39 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.320717 2023-03-26 21:18:43 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 112 2023-03-26 21:18:45 game_sound: Play: SID 3/cheer_light12.ogg, CH 3, VOL 37 2023-03-26 21:18:46 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 7, VOL 24 2023-03-26 21:18:50 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 7, VOL 25 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:53 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:18:56 handle_3d_event: **/L23.0967/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R29.5667/0/0/0/0/0/\ 23, .4250, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.0200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/9/10/12/13/14/15/, , 6.1000/.4700/.0000/.0000/-0.0200/78/1/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0700/0/ 0, .1000, 4/, 7/, , 6, .0000, 3/, 8/11/18/19/21/22/24/25/, , 5/4/14/14.2000/-1.0000/.1409/.0562/.2000/1/134.0000/2/ 2, .0000, 5/, 8/, 6/, 12/1/3/3/0/.0000/ 1, .3500, 7/6/, 16/, , 12/.1409/.0562/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, .2500, 3/, 17/, 11/, 6/.1409/.0562/-1.0000/14/0/1/0/.5000/ 20, .0000, 6/, , , 1/ 18, .5000, 3/, 20/, 6/11/, 10/1/0/0/ 18, .5000, 3/, 23/, 6/11/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 8/, , , 12/106/.3000/ 1, .0200, 10/18/, , 19/, 6/.1409/.0562/-1.0000/87/5/1/0/1.0000/ 0, .0600, 6/, 17/, , 0, 3.5800, 6/, , , 1, .2600, 12/21/, , 22/, 10/.1409/.0562/-1.0000/87/5/1/0/1.0000/ 0, .3400, 6/, 20/, , 0, 3.2300, 6/, , , 1, .1300, 13/24/, , 25/, 11/.1409/.0562/-1.0000/87/5/1/0/1.0000/ 0, .1900, 6/, 23/, , 0, 2.8500, 6/, , , 2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 3.224858 2023-03-26 21:18:56 ENGINE_3D: ![]() 2023-03-26 21:18:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.224858 2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 3.811898 2023-03-26 21:18:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.710414 2023-03-26 21:18:56 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.710414 2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 4.535231 2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 8.055231 2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 4.815231 2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 7.705231 2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 4.665231 2023-03-26 21:18:56 ENGINE_3D::empty: empty, time: 7.325231 2023-03-26 21:18:59 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 110 2023-03-26 21:19:00 game_sound: Play: SID 4/cheer_heavy8.ogg, CH 3, VOL 36 2023-03-26 21:19:01 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 24 2023-03-26 21:19:04 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 24 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:05 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:08 handle_3d_event: **/L23.0967/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/L27.7000/0/0/0/0/0/\ 23, .0000, , 1/19/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/19/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, 19/, , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/8/9/11/12/13/17/18/, , 3.5000/.1000/.0000/.0000/-0.2300/78/1/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0400/0/ 0, .1000, 4/, 7/, , 6, .0000, 3/, 14/16/19/19/, , 11/0/72/26.5000/-1.0000/.8179/.4938/.2000/1/153.0000/604/ 2, .0000, 5/, , 6/, 12/1/2/3/1/.0000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 10/, , 6/.8179/.7500/-1.0000/13/0/1/0/1.0000/ 12, .0000, 9/, 19/, 6/, 6/-1/.2500/ 1, .2500, 3/, 19/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 19/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 6/, 15/, , 1/ 1, .3500, 14/, 19/, 16/, 5/.8179/.3750/-1.0000/13/0/1/0/1.0000/ 0, .5000, 6/, , , 18, .0000, 3/, 19/, 6/, 10/1/0/1/ 23, .0000, 3/, , 21/, 999.0000/3/0/ 0, 1.0000, 1/2/15/10/12/11/0/17/6/6/, 20/21/, 7/3/3/3/, 11, .0000, 19/, , , 1/1/ 23, .0000, 19/, , , -1.0000/51/0/ 2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 2.626103 2023-03-26 21:19:08 ENGINE_3D: ![]() 2023-03-26 21:19:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.626103 2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 4.455396 2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 5.405903 2023-03-26 21:19:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.141659 2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 6.405903 2023-03-26 21:19:08 ENGINE_3D::empty: empty, time: 6.405903 2023-03-26 21:19:10 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 110 2023-03-26 21:19:13 game_sound: Play: SID 3/cheer_light10.ogg, CH 3, VOL 43 2023-03-26 21:19:17 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 29 2023-03-26 21:19:20 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 7, VOL 29 2023-03-26 21:19:25 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 7, VOL 29 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:26 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:19:29 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L25.9333/0/0/0/0/2/\ 23, 1.2250, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.0400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/14/16/17/19/20/21/22/, , 3.5000/.4700/.0000/.0000/.0400/78/0/816/1.0000/.0000/ 14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0600/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 7, .0000, 3/, 11/11/18/, , 3/40/0/2.6000/111.0000/.0000/.6522/.1203/1.3667/0/20/0/0/0/ 2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 9/, , 7/, 5/-1/.1000/ 4, .2667, 7/7/, 12/15/25/26/28/29/31/32/34/35/, 10/, 5/-1.0000/154.8000/.0000/.0000/106/0/0/1/204/425/0/0/1/0/ 0, .0000, 11/, , , 1, .0000, 8/, 23/, , 12/.6522/.1203/-1.0000/109/8/1/1/.4475/ 18, .0000, 3/, 22/, 7/, 8/1/1/0/ 1, .3700, 11/, 24/, , 5/.0000/.0000/.0000/87/0/1/0/.1400/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .2500, 3/, 27/, 7/18/, 6/1/1/0/ 20, .0000, 7/, , , 1/ 18, .5000, 3/, 30/, 7/18/, 10/1/0/0/ 18, .5000, 3/, 33/, 7/18/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/14/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 13/, , , 12/106/.3000/ 1, .0300, 15/25/, , 26/, 5/.6522/.1203/-1.0000/87/5/1/0/1.0000/ 0, .1300, 11/, 24/, , 0, 2.5900, 11/, , , 1, .0500, 17/28/, , 29/, 6/.6522/.1203/-1.0000/87/5/1/0/1.0000/ 0, .1800, 11/, 27/, , 0, 3.2600, 11/, , , 1, .3600, 19/31/, , 32/, 10/.6522/.1203/-1.0000/87/5/1/0/1.0000/ 0, .4500, 11/, 30/, , 0, 2.0200, 11/, , , 1, .2100, 20/34/, , 35/, 11/.6522/.1203/-1.0000/87/5/1/0/1.0000/ 0, .1900, 11/, 33/, , 0, 2.3100, 11/, , , 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 3.642115 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 3.692115 2023-03-26 21:19:29 ENGINE_3D: ![]() 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.408333 2023-03-26 21:19:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359893 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 3.665964 2023-03-26 21:19:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359893 2023-03-26 21:19:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359893 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.538333 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 8.998333 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.588333 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 9.668333 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.858333 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 8.428333 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 6.598333 2023-03-26 21:19:29 ENGINE_3D::empty: empty, time: 8.718333 2023-03-26 21:19:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.642115 2023-03-26 21:19:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359893 2023-03-26 21:19:32 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 112 2023-03-26 21:19:36 game_sound: Play: SID 19/ambient_cc.ogg, CH 7, VOL 21 2023-03-26 21:19:39 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 7, VOL 21 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:19:40 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:19:43 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R29.9000/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/7/18/20/21/22/, , 3.4000/.5500/.0000/.0000/-0.1000/78/0/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0100/0/ 0, .1000, 4/, 14/, , 23, .0000, 3/, , 9/, 999.0000/3/0/ 3, .0000, 3/, 8/10/11/12/13/25/26/28/29/, , 31.8000/.0000/.2088/.4200/.9076/105/1/0/1.0000/148.0000/ 20, .0000, 7/, 9/, , 2/ 23, .0000, 8/, , 13/, 999.0000/12/0/ 22, 1.5000, 7/, , , 5.0000/ 0, .0000, 7/, , , 0, .0000, 7/, , , 23, 1.0000, 7/, , , 999.0000/4/0/ 2, .0000, 5/, 15/, , 12/1/3/1/1/.0000/ 2, .0000, 14/, 16/, , 12/2/0/1/1/.0000/ 2, .0000, 15/, 17/, , 12/3/4/1/1/.0000/ 2, .0000, 16/, 23/, , 12/0/1/1/0/.0000/ 1, .2000, 3/, 19/, 7/, 11/.2088/.0000/.9076/105/0/1/0/.8950/ 12, .0000, 18/, , 7/, 11/-1/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.2500, 3/, 24/, 8/, 5/.2088/.4200/.9076/70/5/1/0/.0500/ 1, 1.2500, 3/, 27/, 8/, 6/.2088/.4200/.9076/70/5/1/0/.0500/ 1, .2500, 17/, , , 12/.0000/.4200/-1.0000/109/1/0/0/1.0000/ 1, .3100, 21/25/, , 26/, 5/.2088/.4200/-1.0000/87/5/1/0/1.0000/ 0, .0800, 7/, 24/, , 0, 3.5200, 7/, , , 1, .3200, 22/28/, , 29/, 6/.2088/.4200/-1.0000/87/5/1/0/1.0000/ 0, .2500, 7/, 27/, , 0, 2.5000, 7/, , , 2023-03-26 21:19:43 ENGINE_3D::empty: empty, time: 2.581021 2023-03-26 21:19:43 ENGINE_3D::empty: empty, time: 5.157364 2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 6.167626 2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 6.167626 2023-03-26 21:19:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.581021 2023-03-26 21:19:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.144888 2023-03-26 21:19:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.522612 2023-03-26 21:19:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 13.062773 2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 6.247626 2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 9.687626 2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 6.417626 2023-03-26 21:19:44 ENGINE_3D::empty: empty, time: 8.667625 2023-03-26 21:19:45 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 112 2023-03-26 21:19:47 game_sound: Play: SID 22/anticip1.ogg, CH 6, VOL 30 2023-03-26 21:19:49 game_sound: Play: SID 23/antic_HR.ogg, CH 3, VOL 45 2023-03-26 21:19:49 game_sound: Play: SID 27/horn.ogg - 80 2023-03-26 21:19:54 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 30 2023-03-26 21:20:00 game_sound: Play: SID 19/ambient9.ogg, CH 7, VOL 30 2023-03-26 21:20:04 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 30 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:07 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:20:10 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.2667/27.2667/0/0/12/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.2700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/7/8/11/14/15/16/17/18/21/, , 3.5000/1.0700/.0000/.0000/.2700/78/0/816/1.0000/.0000/ 14, -0.2222, 3/, 5/, , 329/2.0000/12/1/0/.0300/0/ 0, .1000, 4/, 10/, , 7, .0000, 3/, 9/19/19/, , 11/20/14/9.0000/157.0000/.0000/.7063/.0571/.4000/0/100/0/0/0/ 18, .0000, 3/, 11/, 6/, 5/1/1/0/ 18, .0000, 3/, , 6/6/, 6/1/1/0/ 20, .0000, 6/, , , 1/ 2, .0000, 5/, 13/, , 12/1/3/1/1/.0000/ 1, .2500, 3/7/, 12/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 11/, , 6/, 5/-1/.1000/ 2, .0000, 10/, 22/23/24/, , 12/2/4/2/1/.1000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 25/, 6/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, .5000, 3/, , , 3/.0000/.0000/-1.0000/106/0/1/0/.2500/ 18, .5000, 3/, 28/, 6/9/, 10/1/0/0/ 23, .0000, 3/, , 23/, 999.0000/3/0/ 4, .5000, 6/6/, 20/26/27/29/30/, 8/, 6/-1.0000/138.2400/.7063/.0000/23/3/0/1/204/200/1/0/1/0/ 1, .5333, 19/, , , 6/.0000/.0000/.0000/78/5/1/0/.0950/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, 1.0000, 13/, , , 23, -1.2500, 13/, , 22/, 999.0000/4/0/ 2, .4700, 13/, , , 12/1/1/0/1/.0000/ 1, .2100, 15/26/, , 27/, 4/.7063/.0571/-1.0000/87/5/1/0/1.0000/ 0, .4300, 19/, 25/, , 0, 3.6300, 19/, , , 1, .0600, 17/29/, , 30/, 10/.7063/.0571/-1.0000/87/5/1/0/1.0000/ 0, .1500, 19/, 28/, , 0, 2.8500, 19/, , , 2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 2.356688 2023-03-26 21:20:10 ENGINE_3D: ![]() 2023-03-26 21:20:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.126688 2023-03-26 21:20:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.126688 2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 3.606688 2023-03-26 21:20:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.356688 2023-03-26 21:20:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.008734 2023-03-26 21:20:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.126688 2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 7.429752 2023-03-26 21:20:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.688917 2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 7.663656 2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 10.863657 2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 7.383657 2023-03-26 21:20:10 ENGINE_3D::empty: empty, time: 10.083656 2023-03-26 21:20:12 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 112 2023-03-26 21:20:13 game_sound: Play: SID 3/cheer_light15.ogg, CH 3, VOL 46 2023-03-26 21:20:17 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 31 2023-03-26 21:20:21 game_sound: Play: SID 19/ambient2.ogg, CH 8, VOL 31 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:23 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:20:26 handle_3d_event: **/R21.5808/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.1667/0/27.1667/27.2667/8/5/\ 23, .0000, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.0500/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/8/9/11/14/15/16/17/19/22/25/27/29/30/, , 3.3000/1.0600/.0000/.0000/-0.0500/78/0/817/1.0000/.0000/ 14, .1900, 0/, , , 36/.4300/13/1/0/.0000/0/ 14, -0.3556, 3/, 6/, , 331/2.0000/12/1/0/.0700/0/ 0, .1000, 5/, 7/, , 2, .0000, 6/, 10/12/, , 12/1/3/1/1/.0000/ 2, .0000, 3/, 13/, , 13/2/3/0/1/.0000/ 7, .0000, 3/, 18/26/26/, 10/, 9/30/35/5.7000/177.0000/.0000/.7028/.8015/.2000/1/100/1/0/0/ 0, -0.5000, 7/, , , 18, .0000, 3/, 15/, 9/, 7/1/1/0/ 2, .0000, 7/, 33/34/35/, , 12/2/4/1/1/.0000/ 2, .0000, 8/, 23/, , 13/3/0/0/1/.0000/ 1, .2500, 3/, 29/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/11/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 23, .0000, 3/, , 34/, 999.0000/3/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 9/, 20/, , 1/ 0, .0000, 3/, 20/, 18/, 1, .0000, 19/18/, 21/, , 3/5.7455/.0000/8.1847/-1/0/1/0/.9000/ 12, .0000, 20/, 37/, 9/, 3/-1/.1400/ 1, .2500, 3/, 27/, 18/, 5/.0000/.0000/-1.0000/106/0/1/0/.2500/ 2, .0000, 13/, 24/, , 13/0/0/2/1/.1500/ 2, .1500, 23/, 36/, , 13/3/4/0/1/.0000/ 1, .5000, 3/, , 9/, 8/.8514/.9800/-1.0000/30/0/1/0/.7000/ 4, .0000, 9/9/, 30/32/, 25/, 8/-1.0000/142.3100/.8514/.9800/30/3/0/1/204/200/1/0/1/0/ 1, .5000, 22/3/, 28/, , 5/.8514/.4900/-1.0000/6/0/1/0/.7000/ 12, .0000, 27/, 40/, 9/, 5/-1/.2500/ 1, .2500, 3/14/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .5000, 26/3/, 31/, , 8/.7028/.9800/-1.0000/30/0/1/0/.7000/ 12, .0000, 30/, 32/43/, 9/, 8/-1/.2500/ 4, .5958, 26/31/, 38/39/41/42/44/45/, 29/12/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/0/0/0/ 0, 1.0000, 12/, , , 23, -1.2500, 12/, , 33/, 999.0000/4/0/ 12, .0000, 12/, , , 12/107/.3000/ 2, .6900, 24/, , , 13/3/1/0/1/.0000/ 1, .1600, 21/38/, , 39/, 3/.7028/.8015/-1.0000/87/5/1/0/1.0000/ 0, .3900, 32/, 37/, , 0, 5.0100, 32/, , , 1, .3800, 28/41/, , 42/, 5/.7028/.8015/-1.0000/87/5/1/0/1.0000/ 0, .2300, 32/, 40/, , 0, 2.0300, 32/, , , 1, .4900, 31/44/, , 45/, 8/.7028/.8015/-1.0000/87/5/1/0/1.0000/ 0, .3100, 32/, 43/, , 0, 3.2600, 32/, , , 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 1.437314 2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.437314 2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.089536 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 4.740567 2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.240567 2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.614421 2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.096539 2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.919216 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 2.547200 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 10.024427 2023-03-26 21:20:27 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.130050 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 9.440050 2023-03-26 21:20:27 ENGINE_3D: ![]() 2023-03-26 21:20:27 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.089536 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 1.809536 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 1.809536 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 9.930029 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 14.550029 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 9.770028 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 11.570028 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 9.850029 2023-03-26 21:20:27 ENGINE_3D::empty: empty, time: 12.800029 2023-03-26 21:20:28 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 113 2023-03-26 21:20:29 game_sound: Play: SID 4/cheer_heavy8.ogg, CH 3, VOL 48 2023-03-26 21:20:41 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 32 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:45 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:20:45 facegen: make_photo started for A.J. Puk 2023-03-26 21:20:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache 2023-03-26 21:20:45 create_face: Started create face 2023-03-26 21:20:45 create_face: Finished create face 2023-03-26 21:20:45 make_photo: Photo created - #4, upd. 4 - A.J. Puk, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:20:45 facegen: finished make_photo 2023-03-26 21:20:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:20:48 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L29.5000/29.5000/0/27.1667/0/2/\ 23, 2.2500, , 1/4/5/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.1100/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 6/10/12/13/15/19/20/21/22/23/25/26/27/, , 3.3000/.5300/.0000/.0000/.1100/78/1/817/1.0000/.0000/ 14, .2000, 0/, , , 36/.1900/14/1/0/.0000/0/ 14, .0800, 0/, , , 36/.0500/15/1/0/.0000/0/ 14, -0.3333, 3/, 7/, , 307/2.0000/12/1/0/.0400/0/ 0, .1000, 6/, 8/11/, , 0, .0500, 7/, 9/, , 0, .0500, 8/, , , 7, .0000, 3/, 17/17/24/, , 6/40/27/2.6000/121.0000/.0000/.0741/.6983/.3000/0/100/0/9/0/ 2, .0000, 7/, 29/, , 12/1/3/0/0/.0000/ 2, .0000, 3/, 30/, , 14/3/2/0/0/.0000/ 2, .0000, 3/, 14/28/, , 15/0/2/0/0/.0000/ 14, -0.9500, 13/, , , 13/.0000/15/1/0/.5000/0/ 1, .2500, 3/, 16/, , 4/.0000/.0000/.0000/78/0/0/0/1.0000/ 12, .0000, 15/, , 10/, 4/-1/.1000/ 4, .2667, 10/10/, 18/32/33/35/36/38/39/41/42/, 16/13/, 4/-1.0000/154.6800/.0000/.0000/78/0/0/1/400/200/2/0/1/0/ 0, .0000, 17/, , , 18, .0000, 3/, 21/, 10/, 5/1/1/0/ 18, .0000, 3/, 34/, 10/, 7/1/1/0/ 1, .2500, 3/19/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 18, 1.0000, 3/, 31/, 10/, 3/1/0/0/ 18, .5000, 3/, 37/, 10/24/, 10/1/0/0/ 20, .0000, 10/, , , 1/ 18, .5000, 3/, 40/, 10/24/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 13/, , , 15/.7500/.6983/-1.0000/109/1/0/0/1.0000/ 12, .0000, 11/, , , 12/106/.3000/ 12, .0000, 12/, , , 14/108/.3000/ 1, .0800, 22/32/, , 33/, 3/.0741/.6983/-1.0000/87/5/1/0/1.0000/ 0, .3700, 17/, 31/, , 0, 7.2500, 17/, , , 1, .4500, 20/35/, , 36/, 7/.0741/.6983/-1.0000/87/5/1/0/1.0000/ 0, .0500, 17/, 34/, , 0, 3.4000, 17/, , , 1, .4700, 23/38/, , 39/, 10/.0741/.6983/-1.0000/87/5/1/0/1.0000/ 0, .2900, 17/, 37/, , 0, 3.4700, 17/, , , 1, .3200, 25/41/, , 42/, 11/.0741/.6983/-1.0000/87/5/1/0/1.0000/ 0, .3100, 17/, 40/, , 0, 3.2700, 17/, , , 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 3.688071 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 3.738071 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 3.788071 2023-03-26 21:20:49 ENGINE_3D: ![]() 2023-03-26 21:20:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.688071 2023-03-26 21:20:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.359182 2023-03-26 21:20:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.359182 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 6.765166 2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182 2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182 2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 3.859182 2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 7.135166 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 14.015166 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 6.815166 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 10.165167 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 7.055166 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 10.235167 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 7.075166 2023-03-26 21:20:49 ENGINE_3D::empty: empty, time: 10.035166 2023-03-26 21:20:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.359182 2023-03-26 21:20:52 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 114 2023-03-26 21:20:52 game_sound: Play: SID 12/rally18.ogg, CH 5, VOL 120 2023-03-26 21:20:55 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 114 2023-03-26 21:20:57 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 24 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:04 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:07 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.0667/27.0667/29.5000/27.1667/2/0/\ 23, .0000, , 1/5/6/, , -1.0000/2/0/ 14, .0000, 0/, 2/, , 817/.5000/3/1/0/.0000/0/ 4, -0.8222, 1/, 3/, 0/, 12/-1.0000/.0000/-1.0000/-1.0000/138/2/1/1/817/0/0/0/0/0/ 3, .0000, 2/, 4/, , .0000/.0000/.0000/.0000/.0000/111/1/0/1.0000/.0000/ 14, -0.2000, 3/, 7/8/9/10/11/12/13/14/15/16/17/18/23/24/, , 305/4.0000/12/1/0/.2000/0/ 14, .0700, 0/, , , 36/.0500/13/1/0/.0000/0/ 14, .2300, 0/, , , 36/.3300/15/1/0/.0000/0/ 23, 1.0000, 4/, , , 999.0000/4/0/ 2, .7500, 4/, 19/, , 12/1/1/5/0/.0000/ 2, .7500, 4/, 20/, , 13/2/1/0/0/.0000/ 1, .5900, 4/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .6900, 4/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .5000, 4/, , , 6/.0000/.0000/.0000/107/1/1/0/.7500/ 1, .4500, 4/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/ 1, .7500, 4/, 16/, 15/, 3/.1600/.2900/-1.0000/6/5/1/0/1.0000/ 0, 3.9700, 4/, , , 1, 1.0000, 14/4/, 22/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/ 2, .1500, 4/, 18/, , 15/0/2/2/0/.1000/ 2, .2000, 17/4/, 21/, , 15/3/1/0/0/.0000/ 12, .0000, 8/, , , 12/106/.3000/ 12, .0000, 9/, , , 13/107/.3000/ 12, .0000, 18/, , , 15/108/.3000/ 1, .0300, 16/23/, , 24/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/ 0, .4500, 4/, 22/, , 0, 8.8300, 4/, , , 2023-03-26 21:21:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.291505 2023-03-26 21:21:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.291505 2023-03-26 21:21:08 ENGINE_3D::empty: empty, time: 5.511505 2023-03-26 21:21:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.691505 2023-03-26 21:21:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.416400 2023-03-26 21:21:08 ENGINE_3D::empty: empty, time: 1.991505 2023-03-26 21:21:08 ENGINE_3D::empty: empty, time: 10.371505 2023-03-26 21:21:09 game_sound: Play: SID 11/ooh5.ogg, CH 2, VOL 37 2023-03-26 21:21:10 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 25 2023-03-26 21:21:14 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 25 2023-03-26 21:21:18 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 25 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:20 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:21:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:23 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.2333/27.0667/29.5000/27.1667/1/0/\ 23, .7750, , 1/4/5/6/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.2500/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 7/10/12/16/17/19/20/22/23/24/25/30/, , 3.0000/.6800/.0000/.0000/.2500/78/1/817/1.0000/.0000/ 14, .0800, 0/, , , 36/.2700/13/1/0/.0000/0/ 14, .2200, 0/, , , 36/.0900/14/1/0/.0000/0/ 14, .0700, 0/, , , 36/.4900/15/1/0/.0000/0/ 14, -0.3333, 3/, 8/, , 307/2.0000/12/1/0/.0200/0/ 0, .1000, 7/, 9/11/, , 0, .0500, 8/, , , 6, .0000, 3/, 13/15/21/27/29/29/31/, , 11/1/77/31.7000/-1.0000/.4095/.0426/.2000/1/-1.0000/608/ 2, .0000, 8/, 21/, 10/, 12/1/3/3/0/.0000/ 2, .0000, 3/, 14/, 13/, 15/0/3/2/0/.3000/ 20, .0000, 10/, 14/26/, , 3/ 2, .0000, 12/13/, 27/, 15/, 15/3/0/0/0/.0000/ 20, .0000, 10/, , , 2/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 18/, , 6/.4095/.2500/-1.0000/13/0/1/0/1.0000/ 12, .0000, 17/, , 10/10/, 6/-1/.2500/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, .3500, 11/10/, 32/, , 12/.4095/.0426/-1.0000/109/8/1/1/.4475/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 39/, 10/, 10/1/0/1/ 23, .0000, 3/, , , 999.0000/3/0/ 2, .0000, 3/, 26/, 13/, 14/3/2/2/0/.3000/ 2, .0000, 25/13/, 34/, 15/, 14/2/0/0/0/.0000/ 2, .0000, 14/10/, 28/, , 15/0/0/2/0/.1500/ 2, .1500, 27/, 35/, , 15/3/4/0/0/.0000/ 4, .5000, 10/10/, 36/37/38/40/41/, 18/, 6/-1.0000/153.6000/.4095/.2500/13/3/0/1/611/200/0/0/0/0/ 2, .1500, 3/, 31/, , 13/2/2/2/0/.1000/ 2, .2000, 30/10/, 33/, , 13/1/1/0/0/.0000/ 12, .0000, 21/, , , 12/106/.3000/ 12, .0000, 31/, , , 13/106/.3000/ 12, .0000, 26/, , , 14/107/.3000/ 2, .5200, 28/, , , 15/3/1/0/1/.0000/ 1, .4700, 29/37/, , 38/, 6/.4095/.0426/-1.0000/87/5/1/0/1.0000/ 0, .4800, 29/, 36/, , 0, 2.8200, 29/, , , 1, .4400, 23/40/, , 41/, 10/.4095/.0426/-1.0000/87/5/1/0/1.0000/ 0, .2600, 29/, 39/, , 0, 3.8100, 29/, , , 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 2.165619 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 2.215619 2023-03-26 21:21:23 ENGINE_3D: ![]() 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.165619 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 3.523781 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 4.357306 2023-03-26 21:21:23 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.856730 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.856730 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.523781 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.006730 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.835892 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 6.541367 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 8.881367 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 6.321367 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 9.871367 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.856730 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.523781 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.635892 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.472088 2023-03-26 21:21:23 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.474787 2023-03-26 21:21:23 ENGINE_3D::empty: empty, time: 6.954787 2023-03-26 21:21:25 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 117 2023-03-26 21:21:25 game_sound: Play: SID 12/rally19.ogg, CH 5, VOL 120 2023-03-26 21:21:29 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 28 2023-03-26 21:21:33 game_sound: Play: SID 19/ambient5.ogg, CH 8, VOL 28 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:37 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/27.0667/29.5000/0/0/\ 23, .0000, , 1/5/6/7/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.2800/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 4/, , 4.9000/.2800/.0000/.0000/.2800/78/1/817/1.0000/.0000/ 4, .0000, 3/, 8/10/11/13/14/15/17/19/20/21/22/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/101/0/0/0/0/ 14, .1300, 0/, , , 36/.2700/13/1/0/.0000/0/ 14, .0900, 0/, , , 36/.2600/14/1/0/.0000/0/ 14, .2200, 0/, , , 36/.3300/15/1/0/.0000/0/ 14, -0.3444, 4/, 9/, , 303/2.0000/12/1/0/.5000/0/ 0, .1000, 8/, , , 23, .0000, 4/, , , 999.0000/3/0/ 13, .0000, 4/, 12/18/, , 4/190.0000/-1.0000/7.3000/.8500/153/ 12, .0000, 11/, 18/, , 4/78/.2000/ 2, .1500, 4/, 25/, , 13/2/2/0/1/.0000/ 2, .1500, 4/, 26/, , 14/3/2/0/1/.0000/ 2, .1500, 4/, 16/24/, , 15/0/2/0/0/.0000/ 14, -0.9500, 15/, , , 13/.0000/15/1/0/.5000/0/ 1, .2500, 4/, , , 3/.0000/.0000/.0000/78/0/0/0/1.0000/ 4, .0000, 11/12/, 20/27/, 17/15/15/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/0/0/0/ 1, .2500, 4/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, 1.0000, 4/18/, , , 3/.0000/.0000/.0000/78/0/0/0/1.0000/ 1, .2500, 4/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .5500, 4/, 23/, , 12/1.0000/1.0000/-1.0000/9/4/1/0/.2000/ 12, .0000, 22/, , , 12/78/.0500/ 1, .2500, 15/, , , 15/.7500/-1.0000/-1.0000/109/1/0/0/1.0000/ 12, .0000, 13/, , , 13/107/.3000/ 12, .0000, 14/, , , 14/108/.3000/ 1, 1.0000, 18/, , , 4/-1.0000/-1.0000/-1.0000/78/5/1/0/1.0000/ 2023-03-26 21:21:37 ENGINE_3D::empty: empty, time: 2.050280 2023-03-26 21:21:37 ENGINE_3D: ![]() 2023-03-26 21:21:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.400280 2023-03-26 21:21:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.400280 2023-03-26 21:21:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.400280 2023-03-26 21:21:37 ENGINE_3D::empty: empty, time: 4.812728 2023-03-26 21:21:40 game_sound: Play: SID 4/cheer_heavy7.ogg, CH 3, VOL 51 2023-03-26 21:21:41 game_sound: Play: SID 15/safe3.ogg, CH 13, VOL 121 2023-03-26 21:21:41 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 121 2023-03-26 21:21:49 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 34 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:50 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:21:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:21:53 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/27.0667/29.5000/0/0/\ 23, 1.3500, , 1/4/5/24/24/24/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/24/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, 24/, , 4/-0.0200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 6/9/11/12/13/17/18/20/21/, , 3.2000/.5700/.0000/.0000/-0.0200/78/1/817/1.0000/.0000/ 14, .0600, 0/, , , 36/.2000/14/1/0/.0000/0/ 14, .1400, 0/, , , 36/.2000/15/1/0/.0000/0/ 14, -0.5222, 3/, 7/, , 308/2.0000/12/1/0/.0700/0/ 0, .1000, 6/, 8/10/, , 0, .0500, 7/, , , 7, .0000, 3/, 15/15/19/23/24/, , 7/30/28/5.0000/135.0000/.0000/.1890/.7969/.3000/0/100/0/0/1/ 2, .0000, 7/, , 15/, 12/1/3/0/0/.0000/ 2, .0000, 3/, , , 14/3/2/0/0/.0000/ 2, .0000, 3/, , , 15/0/2/0/0/.0000/ 1, .2500, 3/, 14/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 13/, , 9/, 5/-1/.1000/ 4, .2667, 9/9/, 16/24/24/, 14/, 5/-1.0000/158.6400/.0000/.0000/106/0/0/1/209/402/0/0/1/0/ 0, .0000, 15/, , , 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, .2500, 3/, 22/, 19/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 9/, , , 1/ 18, .5000, 3/, 24/, 9/19/, 9/1/0/0/ 23, .0000, 3/, , 26/, 999.0000/3/0/ 1, .2500, 18/23/, 24/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 9/, 22/, , 0, 1.0000, 1/2/15/22/9/0/20/0/0/15/, 25/26/, 10/3/11/12/, 11, .0000, 24/, , , 1/1/ 23, .0000, 24/, , , -1.0000/51/0/ 2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 3.075500 2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 3.125500 2023-03-26 21:21:53 ENGINE_3D: ![]() 2023-03-26 21:21:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.449945 2023-03-26 21:21:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.449945 2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 5.440337 2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 3.149945 2023-03-26 21:21:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.449945 2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 4.147004 2023-03-26 21:21:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.075500 2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 7.521762 2023-03-26 21:21:53 ENGINE_3D::empty: empty, time: 7.521762 2023-03-26 21:21:55 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 116 2023-03-26 21:21:56 game_sound: Play: SID 12/rally21.ogg, CH 5, VOL 120 2023-03-26 21:22:03 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 26 2023-03-26 21:22:07 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 26 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:12 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:22:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:15 handle_3d_event: **/R21.8642/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R28.3333/0/0/0/0/0/\ 23, 1.8000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.1600/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/8/13/14/15/16/17/19/20/21/22/, , 5.8000/.3100/.0000/.0000/.1600/78/0/816/1.0000/.0000/ 14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0400/0/ 0, .1000, 4/, 7/, , 7, .0000, 3/, 10/10/18/24/, , 7/40/2/.1000/128.0000/.0000/.1885/.5842/.3000/0/100/0/11/1/ 2, .0000, 5/, 12/, 10/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 9/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 8/, , 6/, 5/-1/.1000/ 4, .2667, 6/6/, 11/27/28/30/31/33/34/36/37/39/40/42/43/, 9/, 5/-1.0000/158.2800/.0000/.0000/106/0/0/1/209/422/4/0/1/0/ 0, .0000, 10/, , , 1, .0000, 7/, 25/, , 12/.1885/.5842/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 29/, 10/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, 1.0000, 3/, 41/, 10/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/ 18, 1.0000, 3/, 26/, 6/, 3/1/0/0/ 1, .2500, 3/, 23/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 6/, , , 1/ 18, .2500, 3/, 32/, 6/18/, 8/1/0/0/ 18, .5000, 3/, 35/, 6/18/, 9/1/0/0/ 18, .5000, 3/, 38/, 6/18/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 17/24/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 6/, 23/, , 12, .0000, 12/, , , 12/106/.3000/ 1, .1700, 16/27/, , 28/, 3/.1885/.5842/-1.0000/87/5/1/0/1.0000/ 0, .3400, 10/, 26/, , 0, 6.2000, 10/, , , 1, .0600, 14/30/, , 31/, 4/.1885/.5842/-1.0000/87/5/1/0/1.0000/ 0, .4800, 10/, 29/, , 0, 2.9700, 10/, , , 1, .1100, 19/33/, , 34/, 8/.1885/.5842/-1.0000/87/5/1/0/1.0000/ 0, .0100, 10/, 32/, , 0, 2.5100, 10/, , , 1, .1000, 20/36/, , 37/, 9/.1885/.5842/-1.0000/87/5/1/0/1.0000/ 0, .3800, 10/, 35/, , 0, 2.2700, 10/, , , 1, .3700, 21/39/, , 40/, 10/.1885/.5842/-1.0000/87/5/1/0/1.0000/ 0, .2200, 10/, 38/, , 0, 3.2400, 10/, , , 1, .3000, 15/42/, , 43/, 11/.1885/.5842/-1.0000/87/5/1/0/1.0000/ 0, .5000, 10/, 41/, , 0, 3.2500, 10/, , , 2023-03-26 21:22:15 ENGINE_3D::empty: empty, time: 4.324085 2023-03-26 21:22:15 ENGINE_3D: ![]() 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 6.746529 2023-03-26 21:22:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.061863 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 4.301863 2023-03-26 21:22:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.061863 2023-03-26 21:22:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.061863 2023-03-26 21:22:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.061863 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 5.533196 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 7.086529 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 12.946528 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 7.226529 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.716529 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 6.756529 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.256529 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 7.126529 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.016529 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 6.966528 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.986528 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 7.246529 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 9.996529 2023-03-26 21:22:16 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.324085 2023-03-26 21:22:16 ENGINE_3D::empty: empty, time: 4.301863 2023-03-26 21:22:19 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 113 2023-03-26 21:22:21 game_sound: Play: SID 3/cheer_light3.ogg, CH 3, VOL 48 2023-03-26 21:22:22 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 27 2023-03-26 21:22:26 game_sound: Play: SID 19/ambient5.ogg, CH 8, VOL 32 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:28 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:32 handle_3d_event: **/R21.8642/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R27.0667/0/0/0/0/0/\ 23, .5250, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.1700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/9/10/12/13/15/16/17/18/, , 3.1000/.9300/.0000/.0000/-0.1700/78/0/816/1.0000/.0000/ 14, -0.2222, 3/, 5/, , 326/2.0000/12/1/0/.0800/0/ 0, .1000, 4/, 7/, , 6, .0000, 3/, 14/21/22/24/25/27/28/, , 10/0/65/28.0000/-1.0000/.6393/.9213/.2000/1/-1.0000/201/ 2, .0000, 5/, 8/, 6/, 12/1/3/3/1/.0000/ 2, .0000, 7/, 14/, 6/, 12/2/4/3/1/.0000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 11/, , 6/.8197/.7500/-1.0000/25/0/1/0/1.0000/ 12, .0000, 10/, 20/, 6/, 6/-1/.2500/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, .3500, 8/6/, 19/, , 12/.6393/.9213/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 26/, 6/, 11/1/0/1/ 1, 1.0000, 3/, 23/, 6/, 9/.8197/.7500/-1.0000/25/0/1/0/.5000/ 23, .0000, 3/, , , 999.0000/3/0/ 12, .0000, 14/, , , 12/107/.3000/ 1, .0700, 11/21/, , 22/, 6/.6393/.9213/-1.0000/87/5/1/0/1.0000/ 0, .3000, 6/, 20/, , 0, 3.6200, 6/, , , 1, .0600, 17/24/, , 25/, 9/.6393/.9213/-1.0000/87/5/1/0/1.0000/ 0, .1700, 6/, 23/, , 0, 3.1500, 6/, , , 1, .2100, 16/27/, , 28/, 11/.6393/.9213/-1.0000/87/5/1/0/1.0000/ 0, .0600, 6/, 26/, , 0, 2.5400, 6/, , , 2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 2.949461 2023-03-26 21:22:32 ENGINE_3D: ![]() 2023-03-26 21:22:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.949461 2023-03-26 21:22:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.269781 2023-03-26 21:22:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.625016 2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 7.312708 2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 10.632708 2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 7.182708 2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 10.162708 2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 7.072708 2023-03-26 21:22:32 ENGINE_3D::empty: empty, time: 9.552708 2023-03-26 21:22:34 game_sound: Play: SID 10/hit_hard4.ogg, CH 11, VOL 113 2023-03-26 21:22:38 game_sound: Play: SID 3/cheer_light8.ogg, CH 3, VOL 48 2023-03-26 21:22:39 game_sound: Play: SID 19/ambient3.ogg, CH 7, VOL 29 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:22:47 handle_3d_event: **/R21.8642/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/L21.7225/R21.4108/R25.3333/0/0/0/0/5/\ 23, .0000, , 1/12/12/12/12/12/12/12/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/12/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.1700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.4000/.5100/.0000/.0000/.1700/78/0/816/1.0000/.0000/ 4, .0000, 3/, 5/7/9/11/12/12/15/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.2222, 4/, 6/, , 329/2.0000/12/1/0/.2500/0/ 0, .1000, 5/, , , 0, .2000, 4/, 8/10/, , 0, .2000, 7/, , , 0, .2000, 4/, , , 1, .5000, 7/, , , 12/.9147/.1255/-1.0000/109/8/1/0/.1000/ 23, .5000, 4/, , , -1.0000/51/0/ 0, 1.0000, 1/4/0/0/0/0/0/0/0/4/, 13/14/, 10/4/4/4/, 11, .0000, 12/, , , 1/1/ 23, .0000, 12/, , , -1.0000/51/0/ 23, .0000, 4/, , , 999.0000/3/0/ 2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.612185 2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.362185 2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.562185 2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.362185 2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 2.662185 2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 3.733333 2023-03-26 21:22:47 ENGINE_3D::empty: empty, time: 3.733333 2023-03-26 21:22:48 game_sound: Play: SID 7/catch_ball6.ogg, CH 12, VOL 112 2023-03-26 21:22:49 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 112 2023-03-26 21:22:51 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 31 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:02 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:23:06 handle_3d_event: **/L21.7367/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.1667/26.1667/0/0/8/0/\ 23, .5000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.5000/.1700/.0000/.0000/-0.2300/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/6/7/8/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/102/0/0/0/0/ 0, .0500, 4/, , , 4, .5000, 4/, 9/10/11/12/13/14/15/18/19/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/ 23, 1.0000, 4/, , , 999.0000/4/0/ 2, .4500, 4/, 16/, , 12/1/1/5/0/.0000/ 1, .6600, 6/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .6200, 6/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .9900, 6/, , , 6/.0000/.0000/.0000/107/1/1/0/.5000/ 1, .6500, 6/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/ 1, .5800, 6/, 15/, 14/, 3/.2000/.4400/-1.0000/6/5/1/0/1.0000/ 0, 4.4100, 6/, , , 1, 1.0000, 13/6/, 17/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/ 12, .0000, 8/, , , 12/106/.3000/ 1, .3200, 15/18/, , 19/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/ 0, .4000, 6/, 17/, , 0, 5.7000, 6/, , , 2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 2.754957 2023-03-26 21:23:06 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.154957 2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 8.436131 2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 4.426131 2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 9.726130 2023-03-26 21:23:06 ENGINE_3D::empty: empty, time: 16.080328 2023-03-26 21:23:08 game_sound: Play: SID 7/catch_ball2.ogg, CH 12, VOL 113 2023-03-26 21:23:09 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 23 2023-03-26 21:23:14 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 23 2023-03-26 21:23:20 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 23 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:23:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:23:21 facegen: make_photo started for Alex Vesia 2023-03-26 21:23:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars_.png and added it to the cache 2023-03-26 21:23:21 create_face: Started create face 2023-03-26 21:23:21 create_face: Finished create face 2023-03-26 21:23:21 make_photo: Photo created - #5, upd. 5 - Alex Vesia, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:23:21 facegen: finished make_photo 2023-03-26 21:23:22 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:25 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L25.9333/0/26.1667/0/2/0/\ 23, 2.2000, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/11/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.3400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/9/12/17/18/19/21/22/23/, , 4.9000/1.0100/.0000/.0000/-0.3400/78/1/817/1.0000/.0000/ 14, .0300, 0/, , , 36/.2400/13/1/0/.0000/0/ 14, -0.3889, 3/, 6/, , 311/2.0000/12/1/0/.0500/0/ 0, .1000, 5/, 7/10/, , 0, .0500, 6/, 8/, , 0, .0500, 7/, , , 7, .0000, 3/, 14/14/20/, , 7/30/29/4.6000/156.0000/.0000/.9059/.1008/.3000/0/100/0/0/1/ 2, .0000, 6/, 16/, 14/, 12/1/3/0/0/.0000/ 2, -0.8222, 1/, 25/, , 13/2/2/0/0/.0000/ 1, .2500, 3/, 13/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 12/, , 9/, 5/-1/.1000/ 4, .2667, 9/9/, 15/27/28/30/31/33/34/, 13/, 5/-1.0000/158.6400/.0000/.0000/106/0/0/1/204/422/2/0/1/0/ 0, .0000, 14/, , , 1, .0000, 10/, 24/, , 12/.9059/.1008/-1.0000/109/8/1/1/.4475/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .2500, 3/, 26/, 9/20/, 8/1/1/0/ 20, .0000, 9/, , , 1/ 18, .5000, 3/, 29/, 9/20/, 9/1/0/0/ 18, .5000, 3/, 32/, 9/20/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 12, .0000, 16/, , , 12/106/.3000/ 12, .0000, 11/, , , 13/107/.3000/ 1, .4100, 19/27/, , 28/, 8/.9059/.1008/-1.0000/87/5/1/0/1.0000/ 0, .2500, 14/, 26/, , 0, 2.4400, 14/, , , 1, .2200, 21/30/, , 31/, 9/.9059/.1008/-1.0000/87/5/1/0/1.0000/ 0, .2200, 14/, 29/, , 0, 3.3300, 14/, , , 1, .4400, 22/33/, , 34/, 10/.9059/.1008/-1.0000/87/5/1/0/1.0000/ 0, .0700, 14/, 32/, , 0, 2.7800, 14/, , , 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 3.661014 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 3.711014 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 3.761014 2023-03-26 21:23:25 ENGINE_3D: ![]() 2023-03-26 21:23:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.822222 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 5.858967 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 3.948792 2023-03-26 21:23:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.388792 2023-03-26 21:23:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.388792 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 6.108967 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 8.298967 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 6.078967 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 9.188967 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 5.928967 2023-03-26 21:23:25 ENGINE_3D::empty: empty, time: 8.638967 2023-03-26 21:23:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.661014 2023-03-26 21:23:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.388792 2023-03-26 21:23:28 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 114 2023-03-26 21:23:28 game_sound: Play: SID 12/rally25.ogg, CH 5, VOL 120 2023-03-26 21:23:32 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 25 2023-03-26 21:23:35 game_sound: Play: SID 19/ambient_p2.ogg, CH 8, VOL 25 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:23:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:36 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:23:39 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R29.9000/0/0/26.1667/0/0/\ 23, 1.1000, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.2800/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/8/10/11/12/17/18/19/21/22/23/24/, , 3.7000/.3300/.0000/.0000/.2800/78/1/817/1.0000/.0000/ 14, .2500, 0/, , , 36/.0200/14/1/0/.0000/0/ 14, -0.5000, 3/, 6/, , 310/2.0000/12/1/0/.0700/0/ 0, .1000, 5/, 7/9/, , 0, .0500, 6/, , , 7, .0000, 3/, 14/14/20/, , 5/40/15/1.2000/116.0000/.0000/.7873/.8550/.3000/0/100/0/0/0/ 2, .0000, 6/, 16/, 14/, 12/1/3/0/0/.0000/ 2, .0000, 3/, 26/, , 14/3/2/0/0/.0000/ 18, .0000, 3/, 12/, 8/, 3/1/0/0/ 1, .0500, 3/11/, 13/, , 3/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 12/, , 8/, 3/-1/.1000/ 4, .2667, 8/8/, 15/28/29/31/32/34/35/, 13/, 3/-1.0000/154.2000/.0000/.0000/106/0/0/0/207/403/4/0/1/0/ 0, .0000, 14/, , , 1, .0000, 9/, 25/, , 12/.7873/.8550/-1.0000/109/8/1/1/.4475/ 18, .0000, 3/, 27/, 8/, 6/1/0/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .5000, 3/, 30/, 8/20/, 10/1/0/0/ 20, .0000, 8/, , , 1/ 18, .5000, 3/, 33/, 8/20/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 12, .0000, 16/, , , 12/106/.3000/ 12, .0000, 10/, , , 14/108/.3000/ 1, .3000, 17/28/, , 29/, 6/.7873/.8550/-1.0000/87/5/1/0/1.0000/ 0, .2900, 14/, 27/, , 0, 2.8000, 14/, , , 1, .3200, 19/31/, , 32/, 10/.7873/.8550/-1.0000/87/5/1/0/1.0000/ 0, .2200, 14/, 30/, , 0, 2.1300, 14/, , , 1, .1200, 21/34/, , 35/, 11/.7873/.8550/-1.0000/87/5/1/0/1.0000/ 0, .0600, 14/, 33/, , 0, 3.6400, 14/, , , 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 2.741652 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 2.791651 2023-03-26 21:23:39 ENGINE_3D: ![]() 2023-03-26 21:23:39 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.227207 2023-03-26 21:23:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227207 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 5.103267 2023-03-26 21:23:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227207 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 2.557207 2023-03-26 21:23:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227207 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 5.393267 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 7.903267 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 5.323267 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 7.233267 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 5.163267 2023-03-26 21:23:39 ENGINE_3D::empty: empty, time: 8.743267 2023-03-26 21:23:39 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.741652 2023-03-26 21:23:39 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227207 2023-03-26 21:23:41 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 114 2023-03-26 21:23:42 game_sound: Play: SID 12/rally5.ogg, CH 5, VOL 120 2023-03-26 21:23:46 game_sound: Play: SID 19/ambient7.ogg, CH 8, VOL 24 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:50 facegen: make_photo started for Danny Jansen 2023-03-26 21:23:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache 2023-03-26 21:23:50 create_face: Started create face 2023-03-26 21:23:50 create_face: Finished create face 2023-03-26 21:23:50 make_photo: Photo created - #6, upd. 6 - Danny Jansen, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:23:50 facegen: finished make_photo 2023-03-26 21:23:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:23:50 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:23:54 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/0/26.1667/0/6/\ 23, .3750, , 1/5/14/14/14/14/14/14/14/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/14/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.3500/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 4/, , 4.9000/1.1000/.0000/.0000/-0.3500/78/1/817/1.0000/.0000/ 4, .0000, 3/, 6/9/11/12/14/14/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, .0200, 0/, , , 36/.3600/15/1/0/.0000/0/ 14, -0.4000, 4/, 7/, , 304/2.0000/12/1/0/.5000/0/ 0, .1000, 6/, 8/, , 0, .0500, 7/, , , 0, .2000, 4/, 10/13/, , 1, .5000, 9/, , , 12/.9765/.3175/-1.0000/109/8/1/0/.2350/ 23, .5000, 4/, , , -1.0000/51/0/ 2, .1500, 4/, 13/, , 15/0/2/2/0/.1000/ 2, .2000, 12/9/, , , 15/3/1/0/0/.0000/ 0, 1.0000, 1/4/0/0/0/0/0/0/0/4/, 15/16/, 10/4/4/13/, 11, .0000, 14/, , , 1/1/ 23, .0000, 14/, , , -1.0000/51/0/ 23, .0000, 4/, , , 999.0000/3/0/ 2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 2.572147 2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 2.622147 2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 1.838814 2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 2.138814 2023-03-26 21:23:54 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.788814 2023-03-26 21:23:54 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.648419 2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 4.320335 2023-03-26 21:23:54 ENGINE_3D::empty: empty, time: 4.320335 2023-03-26 21:23:55 game_sound: Play: SID 7/catch_ball7.ogg, CH 12, VOL 114 2023-03-26 21:23:55 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 114 2023-03-26 21:23:58 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 25 2023-03-26 21:24:04 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 25 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:24:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:10 facegen: make_photo started for Yoan Moncada 2023-03-26 21:24:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache 2023-03-26 21:24:10 create_face: Started create face 2023-03-26 21:24:10 create_face: Finished create face 2023-03-26 21:24:10 make_photo: Photo created - #7, upd. 7 - Yoan Moncada, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:24:10 facegen: finished make_photo 2023-03-26 21:24:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:14 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R26.3667/0/26.3667/0/0/0/\ 23, 1.6250, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.2700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/13/14/15/16/18/23/24/25/, , 4.4000/1.0900/.0000/.0000/.2700/78/1/816/1.0000/.0000/ 14, -0.5222, 3/, 5/, , 308/2.0000/12/1/0/.0300/0/ 0, .1000, 4/, 6/, , 2, .0000, 5/, 8/11/, , 12/1/3/1/1/.0000/ 7, .0000, 3/, 10/17/22/26/26/, 8/, 9/0/51/15.5000/168.0000/.0000/.5094/.5910/.2000/1/100/1/0/0/ 0, -0.5000, 6/, , , 18, .0000, 3/, 14/, 7/, 7/1/1/0/ 20, .0000, 7/, , , 2/ 2, .0000, 6/, 12/28/29/30/, , 12/2/4/1/1/.0000/ 14, -1.2167, 11/, , , 6/.0000/12/1/0/.5000/0/ 1, .2500, 3/, 24/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/9/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 23, .0000, 3/, , 29/, 999.0000/3/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 7/, 19/21/, , 1/ 0, .0000, 3/, 19/, 17/, 1, .6000, 18/17/, 20/, , 3/9.2243/.0000/-36.0743/-1/0/1/0/.5000/ 12, .0000, 19/, 31/, 7/, 3/-1/.1400/ 1, .3500, 17/, 34/, 22/, 5/.5094/.4900/-1.0000/29/0/1/0/1.0000/ 0, .5000, 7/, , , 18, .0000, 3/, 40/, 7/, 10/1/0/1/ 1, .2500, 3/13/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .5000, 3/, , 7/, 8/.5094/.9800/-1.0000/30/0/1/0/.7000/ 4, .0000, 7/7/, 27/37/, 25/, 8/-1.0000/144.7800/.5094/.9800/30/3/1/1/204/200/1/0/1/0/ 4, .5958, 26/, 32/33/35/36/38/39/41/42/, 24/11/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/0/0/0/ 0, 1.0000, 11/, , , 23, -1.2500, 11/, , 28/, 999.0000/4/0/ 12, .0000, 11/, , , 12/107/.3000/ 1, .1300, 20/32/, , 33/, 3/.5094/.5910/-1.0000/87/5/1/0/1.0000/ 0, .1400, 27/, 31/, , 0, 8.2200, 27/, , , 1, .2500, 21/35/, , 36/, 5/.5094/.5910/-1.0000/87/5/1/0/1.0000/ 0, .3300, 27/, 34/, , 0, 2.1400, 27/, , , 1, .5000, 26/38/, , 39/, 8/.5094/.5910/-1.0000/87/5/1/0/1.0000/ 0, .4900, 27/, 37/, , 0, 2.9300, 27/, , , 1, .4000, 23/41/, , 42/, 10/.5094/.5910/-1.0000/87/5/1/0/1.0000/ 0, .2200, 27/, 40/, , 0, 3.6300, 27/, , , 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 4.392538 2023-03-26 21:24:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.392538 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 7.761124 2023-03-26 21:24:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.261124 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 5.609554 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 13.088828 2023-03-26 21:24:14 ENGINE_3D: ![]() 2023-03-26 21:24:14 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806982 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 5.547365 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 6.127492 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 6.127492 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 8.977790 2023-03-26 21:24:14 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.806982 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 12.672426 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 20.752426 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 12.862426 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 14.672426 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 13.022426 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 15.462426 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 12.752426 2023-03-26 21:24:14 ENGINE_3D::empty: empty, time: 16.162426 2023-03-26 21:24:17 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 113 2023-03-26 21:24:19 game_sound: Play: SID 6/boo_heavy4.ogg, CH 3, VOL 40 2023-03-26 21:24:24 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 116 2023-03-26 21:24:29 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 27 2023-03-26 21:24:32 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 8, VOL 27 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:35 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:38 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R26.4333/0/26.3667/0/0/0/\ 23, 1.5500, , 1/5/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.1700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 4/, , 4.5000/.9200/.0000/.0000/.1700/78/1/817/1.0000/.0000/ 4, .0000, 3/, 6/8/10/19/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, .2000, 0/, , , 36/.5000/14/1/0/.0000/0/ 0, .2000, 4/, 7/9/, , 0, .2000, 6/, , , 0, .2000, 4/, , , 1, .5000, 6/, , , 12/.5853/.7568/-1.0000/109/8/1/1/.3500/ 4, .5333, 4/, 11/12/13/14/15/16/17/18/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/ 1, .5100, 10/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .6400, 10/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, 1.0500, 10/, , , 6/.0000/.0000/.0000/107/1/1/0/.5000/ 1, .3300, 10/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/ 1, .6300, 10/, 17/, 16/, 3/.1700/.0100/-1.0000/6/5/1/0/1.0000/ 0, 2.8100, 10/, , , 1, 1.0000, 15/10/, , , 3/.5853/.7568/-1.0000/87/5/0/0/1.0000/ 23, .5000, 10/, , , -1.0000/51/0/ 2, .5700, 4/, , , 14/2/1/0/1/.0000/ 2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 2.983717 2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 3.183717 2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 2.983717 2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 7.000810 2023-03-26 21:24:38 ENGINE_3D::empty: empty, time: 4.690810 2023-03-26 21:24:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.353717 2023-03-26 21:24:41 game_sound: Play: SID 7/catch_ball6.ogg, CH 12, VOL 113 2023-03-26 21:24:41 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 113 2023-03-26 21:24:41 game_sound: Play: SID 4/cheer_heavy11.ogg, CH 3, VOL 40 2023-03-26 21:24:41 game_sound: Play: SID 19/ambient3.ogg, CH 8, VOL 24 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:24:53 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R28.8000/0/28.8000/0/0/0/\ 23, 2.3500, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.0700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/8/9/11/15/16/17/18/20/25/26/, , 3.3000/1.0200/.0000/.0000/-0.0700/78/1/817/1.0000/.0000/ 14, .1300, 0/, , , 36/.4700/14/1/0/.0000/0/ 14, -0.2222, 3/, 6/, , 326/2.0000/12/1/0/.0200/0/ 0, .1000, 5/, 7/, , 2, .0000, 6/, 10/13/, , 12/1/3/1/1/.0000/ 2, .0000, 3/, 14/, , 14/3/3/0/1/.0000/ 7, .0000, 3/, 12/19/24/27/27/, 10/, 11/0/57/15.0000/156.0000/.0000/.4047/.7687/.4000/1/100/1/0/0/ 0, -0.5000, 7/, , , 18, .0000, 3/, 16/, 9/, 7/1/0/0/ 20, .0000, 9/, , , 2/ 2, .0000, 7/, 31/, , 12/2/4/1/1/.0000/ 2, .0000, 8/, 28/30/, , 14/0/4/0/1/.0000/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/11/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 23, .0000, 3/, , , 999.0000/3/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 9/, 21/23/, , 1/ 0, .0000, 3/, 21/, 19/, 1, .6000, 20/19/, 22/, , 3/-25.2554/.0000/-11.4864/-1/0/1/0/.9000/ 12, .0000, 21/, 32/, 9/, 3/-1/.1400/ 1, .3500, 19/, 35/, 24/, 5/.4047/.4900/-1.0000/6/0/1/0/1.0000/ 0, .5000, 9/, , , 18, .0000, 3/, 38/, 9/, 10/1/0/1/ 1, .2500, 3/, , 12/9/, 6/.4047/.7687/-1.0000/57/0/1/0/.2000/ 4, .0000, 9/9/, 29/33/34/36/37/39/40/, 26/28/13/, 6/-1.0000/154.0000/.4047/.9800/25/3/0/1/209/200/1/0/0/0/ 0, -2.0000, 14/, , , 1, 1.0667, 27/, , , 6/.0000/.0000/.0000/78/0/1/0/.1000/ 1, .2500, 14/, , , 14/.5000/.7687/-1.0000/109/1/0/0/1.0000/ 12, .0000, 13/, , , 12/107/.3000/ 1, .4200, 22/33/, , 34/, 3/.4047/.7687/-1.0000/87/5/1/0/1.0000/ 0, .0500, 27/, 32/, , 0, 7.1900, 27/, , , 1, .4100, 23/36/, , 37/, 5/.4047/.7687/-1.0000/87/5/1/0/1.0000/ 0, .1300, 27/, 35/, , 0, 2.5700, 27/, , , 1, .4500, 25/39/, , 40/, 10/.4047/.7687/-1.0000/87/5/1/0/1.0000/ 0, .3900, 27/, 38/, , 0, 2.9000, 27/, , , 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 3.713115 2023-03-26 21:24:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.713115 2023-03-26 21:24:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.448671 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 6.893267 2023-03-26 21:24:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.393266 2023-03-26 21:24:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.807704 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 8.567726 2023-03-26 21:24:53 ENGINE_3D: ![]() 2023-03-26 21:24:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.448671 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 5.378069 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 6.021202 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 6.021202 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 10.390886 2023-03-26 21:24:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.448671 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 11.392435 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 18.532434 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 11.472435 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 13.912435 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 11.732435 2023-03-26 21:24:53 ENGINE_3D::empty: empty, time: 14.242435 2023-03-26 21:24:56 game_sound: Play: SID 10/hit_hard2.ogg, CH 11, VOL 113 2023-03-26 21:24:58 game_sound: Play: SID 6/boo_heavy1.ogg, CH 3, VOL 40 2023-03-26 21:25:08 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 8, VOL 32 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:12 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:25:12 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:16 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R26.7000/0/28.8000/0/0/0/\ 23, .5000, , 1/5/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.3300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 4/, , 3.5000/.5600/.0000/.0000/-0.3300/78/1/817/1.0000/.0000/ 4, .0000, 3/, 6/8/10/12/21/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, .1600, 0/, , , 36/.4200/14/1/0/.0000/0/ 14, -0.5000, 4/, 7/, , 310/2.0000/12/1/0/.2500/0/ 0, .1000, 6/, , , 0, .2000, 4/, 9/11/, , 0, .2000, 8/, , , 0, .2000, 4/, , , 1, .5000, 8/, , , 12/.7883/.0864/-1.0000/109/8/1/1/.3500/ 4, .5333, 4/, 13/14/15/16/17/18/19/20/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/105/200/0/1/0/0/ 1, .4000, 12/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .5200, 12/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .6900, 12/, , , 6/.0000/.0000/.0000/107/1/1/0/.5000/ 1, .6100, 12/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/ 1, .9300, 12/, 19/, 18/, 3/1.0000/.1600/-1.0000/27/5/1/0/1.0000/ 0, 2.1300, 12/, , , 1, 1.0000, 17/12/, , , 3/.7883/.0864/-1.0000/87/5/0/0/1.0000/ 23, .5000, 12/, , , -1.0000/51/0/ 2, .4700, 4/, , , 14/2/1/0/1/.0000/ 2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 2.360201 2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 1.865757 2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 2.065757 2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 1.865757 2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 5.202900 2023-03-26 21:25:16 ENGINE_3D::empty: empty, time: 3.572900 2023-03-26 21:25:16 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.135757 2023-03-26 21:25:17 game_sound: Play: SID 7/catch_ball1.ogg, CH 12, VOL 113 2023-03-26 21:25:17 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 113 2023-03-26 21:25:17 game_sound: Play: SID 4/cheer_heavy4.ogg, CH 3, VOL 40 2023-03-26 21:25:18 game_sound: Play: SID 19/ambient3.ogg, CH 7, VOL 27 2023-03-26 21:25:24 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 8, VOL 27 2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:29 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.2125/R21.9917/L22.9833/R21.4108/R21.4108/R29.5667/0/28.8000/0/0/0/\ 23, 1.1500, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/21/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, 21/, , 4/.0200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/7/9/12/13/15/16/17/18/19/20/, , 4.1000/1.0600/.0000/.0000/.0200/78/1/817/1.0000/.0000/ 14, .1800, 0/, , , 36/.3400/14/1/0/.0000/0/ 14, -0.5000, 3/, 6/, , 310/2.0000/12/1/0/.0700/0/ 0, .1000, 5/, 8/, , 6, .0000, 3/, 21/21/, , 10/0/66/29.9000/-1.0000/.4859/.9367/.2000/1/-1.0000/612/ 2, .0000, 6/, 10/, 7/, 12/1/3/3/1/.0000/ 2, .0000, 3/, 11/, 7/, 14/3/3/3/1/.0000/ 2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/ 2, .0000, 9/, , 7/, 14/0/4/3/1/.0000/ 1, .2500, 3/, 21/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 14/, , 6/.0000/.7500/-1.0000/38/0/1/0/.7000/ 12, .0000, 13/, 21/, 7/, 6/-1/.2500/ 1, .2500, 3/, 21/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 21/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 21/, 7/, 11/1/0/1/ 1, 1.0000, 3/, 21/, 7/, 9/.0000/.7500/-1.0000/38/0/1/0/.5000/ 23, .0000, 3/, , 23/, 999.0000/3/0/ 0, 1.0000, 1/2/12/14/16/15/19/7/18/7/, 22/23/, 10/3/11/3/, 11, .0000, 21/, , , 1/1/ 23, .0000, 21/, , , -1.0000/51/0/ 2023-03-26 21:25:29 ENGINE_3D::empty: empty, time: 2.807998 2023-03-26 21:25:29 ENGINE_3D: ![]() 2023-03-26 21:25:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.807998 2023-03-26 21:25:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.293554 2023-03-26 21:25:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.763016 2023-03-26 21:25:29 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.422825 2023-03-26 21:25:29 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.293554 2023-03-26 21:25:29 ENGINE_3D::empty: empty, time: 6.759771 2023-03-26 21:25:29 ENGINE_3D::empty: empty, time: 6.759771 2023-03-26 21:25:31 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 113 2023-03-26 21:25:34 game_sound: Play: SID 4/cheer_heavy8.ogg, CH 3, VOL 40 2023-03-26 21:25:35 game_sound: Play: SID 18/stretch2.ogg, CH 9, VOL 63 2023-03-26 21:25:39 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 8, VOL 27 2023-03-26 21:25:43 game_sound: Play: SID 19/ambient_souvenir.ogg, CH 8, VOL 27 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:25:50 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.1667/0/0/0/8/5/\ 23, 1.8000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.0700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/10/12/13/15/16/17/, , 4.7000/.3500/.0000/.0000/.0700/78/1/816/1.0000/.0000/ 14, -0.3556, 3/, 5/, , 331/2.0000/12/1/0/.0400/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 6, .0000, 3/, 14/20/21/23/24/, , 9/2/54/32.1000/-1.0000/.6006/.9540/.2000/0/-1.0000/201/ 2, .0000, 5/, 14/, 7/, 12/1/3/3/0/.0000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 11/, , 8/.6006/.3125/-1.0000/29/0/1/0/.7000/ 12, .0000, 10/, 19/, 7/, 8/-1/.2500/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, .3500, 8/7/, 18/, , 12/.6006/.9540/-1.0000/109/8/1/1/.4475/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 22/, 7/, 10/1/0/1/ 23, .0000, 3/, , , 999.0000/3/0/ 12, .0000, 14/, , , 12/106/.3000/ 1, .2300, 11/20/, , 21/, 8/.6006/.9540/-1.0000/87/5/1/0/1.0000/ 0, .4600, 7/, 19/, , 0, 3.2600, 7/, , , 1, .2300, 16/23/, , 24/, 10/.6006/.9540/-1.0000/87/5/1/0/1.0000/ 0, .2200, 7/, 22/, , 0, 2.8700, 7/, , , 2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 4.307731 2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 4.357731 2023-03-26 21:25:50 ENGINE_3D: ![]() 2023-03-26 21:25:50 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.307731 2023-03-26 21:25:50 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.989953 2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 7.298895 2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 10.098895 2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 7.058895 2023-03-26 21:25:50 ENGINE_3D::empty: empty, time: 9.708895 2023-03-26 21:25:53 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 113 2023-03-26 21:25:58 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 23 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:04 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L29.5000/0/0/0/0/0/\ 23, 1.2750, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.0500/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/10/11/13/14/16/17/18/19/, , 3.5000/.4800/.0000/.0000/-0.0500/78/1/816/1.0000/.0000/ 14, -0.3333, 3/, 5/, , 307/2.0000/12/1/0/.1000/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 6, .0000, 3/, 15/22/23/25/26/28/29/, , 10/0/44/26.5000/-1.0000/.3004/.4694/.2000/1/-1.0000/612/ 2, .0000, 5/, 9/, 7/, 12/1/3/3/1/.0000/ 2, .0000, 8/, 15/, 7/, 12/2/4/3/1/.0000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 12/, , 8/.0000/.7500/-1.0000/39/0/1/0/.7000/ 12, .0000, 11/, 21/, 7/, 8/-1/.2500/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, .3500, 9/7/, 20/, , 12/.3004/.4694/-1.0000/109/8/1/1/.4475/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 24/, 7/, 9/1/0/1/ 1, 1.0000, 3/, 27/, 7/, 11/.0000/.7500/-1.0000/39/0/1/0/.5000/ 23, .0000, 3/, , , 999.0000/3/0/ 12, .0000, 15/, , , 12/107/.3000/ 1, .2000, 12/22/, , 23/, 8/.3004/.4694/-1.0000/87/5/1/0/1.0000/ 0, .3700, 7/, 21/, , 0, 3.7200, 7/, , , 1, .0800, 17/25/, , 26/, 9/.3004/.4694/-1.0000/87/5/1/0/1.0000/ 0, .2700, 7/, 24/, , 0, 2.7000, 7/, , , 1, .0900, 18/28/, , 29/, 11/.3004/.4694/-1.0000/87/5/1/0/1.0000/ 0, .0500, 7/, 27/, , 0, 2.4500, 7/, , , 2023-03-26 21:26:04 ENGINE_3D::empty: empty, time: 3.789409 2023-03-26 21:26:04 ENGINE_3D::empty: empty, time: 3.839409 2023-03-26 21:26:04 ENGINE_3D: ![]() 2023-03-26 21:26:04 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.789409 2023-03-26 21:26:04 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.578665 2023-03-26 21:26:05 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.400520 2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 7.027315 2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 10.377316 2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 6.927315 2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 9.357315 2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 6.707315 2023-03-26 21:26:05 ENGINE_3D::empty: empty, time: 9.107315 2023-03-26 21:26:07 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 113 2023-03-26 21:26:13 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 22 2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:16 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:16 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:26:19 handle_3d_event: **/L21.5667/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L27.0667/27.0667/0/0/0/0/\ 23, .8000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.3500/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/8/10/14/15/16/17/19/20/, , 3.4000/1.0700/.0000/.0000/-0.3500/78/1/816/1.0000/.0000/ 14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0500/0/ 0, .1000, 4/, 6/9/, , 0, .0500, 5/, , , 7, .0000, 3/, 13/18/21/21/24/, , 9/20/39/5.6000/164.0000/.0000/.9842/.0535/.4000/0/100/0/0/0/ 18, .0000, 3/, , 7/7/, 8/1/1/0/ 2, .0000, 5/, 12/, , 12/1/3/1/1/.0000/ 1, .2500, 3/, 11/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 10/, , 7/, 5/-1/.1000/ 2, .0000, 9/, 25/26/27/, , 12/2/4/2/1/.2000/ 20, .0000, 7/, , , 3/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 28/, 7/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, 1.0000, 3/, 34/, 7/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/ 1, .2500, 3/, 23/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 7/, , , 1/ 18, .5000, 3/, 31/, 7/18/, 10/1/0/0/ 23, .0000, 3/, , 26/, 999.0000/3/0/ 4, .5000, 7/7/, 22/29/30/32/33/35/36/, 8/, 8/-1.0000/134.8200/.0000/.5000/38/3/0/1/204/200/1/0/1/0/ 1, .5333, 21/, , , 8/.0000/.0000/.0000/78/5/1/0/.0950/ 1, .2500, 17/24/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 7/, 23/, , 0, 1.0000, 12/, , , 23, -1.2500, 12/, , 25/, 999.0000/4/0/ 2, .5600, 12/, , , 12/1/1/0/1/.0000/ 1, .2800, 15/29/, , 30/, 4/.9842/.0535/-1.0000/87/5/1/0/1.0000/ 0, .4800, 21/, 28/, , 0, 2.7800, 21/, , , 1, .2000, 19/32/, , 33/, 10/.9842/.0535/-1.0000/87/5/1/0/1.0000/ 0, .1800, 21/, 31/, , 0, 3.0300, 21/, , , 1, .2500, 16/35/, , 36/, 11/.9842/.0535/-1.0000/87/5/1/0/1.0000/ 0, .3400, 21/, 34/, , 0, 3.3400, 21/, , , 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 3.305743 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 3.355743 2023-03-26 21:26:19 ENGINE_3D: ![]() 2023-03-26 21:26:19 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.933521 2023-03-26 21:26:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.305743 2023-03-26 21:26:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.020701 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 3.483521 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 4.033521 2023-03-26 21:26:19 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.933521 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 6.293320 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 8.850451 2023-03-26 21:26:19 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.729455 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 8.843319 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 11.143319 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 8.543320 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 11.393319 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 8.703320 2023-03-26 21:26:19 ENGINE_3D::empty: empty, time: 11.703320 2023-03-26 21:26:22 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 113 2023-03-26 21:26:22 game_sound: Play: SID 3/cheer_light4.ogg, CH 3, VOL 48 2023-03-26 21:26:27 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 32 2023-03-26 21:26:31 game_sound: Play: SID 19/ambient5.ogg, CH 7, VOL 32 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:26:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:26:36 handle_3d_event: **/L21.6658/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.2333/27.0667/0/0/8/0/\ 23, 2.2250, , 1/4/22/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/22/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, 22/, , 4/.0400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/9/11/14/15/17/18/19/20/21/, , 4.8000/.5400/.0000/.0000/.0400/78/1/817/1.0000/.0000/ 14, .1900, 0/, , , 36/.3700/13/1/0/.0000/0/ 14, -0.3333, 3/, 6/, , 307/2.0000/12/1/0/.0300/0/ 0, .1000, 5/, 7/10/, , 0, .0500, 6/, 8/, , 0, .0500, 7/, , , 6, .0000, 3/, 22/22/, , 9/1/44/27.0000/-1.0000/.7699/.6429/.2000/1/-1.0000/201/ 2, .0000, 6/, 12/, 9/, 12/1/3/3/1/.0000/ 2, .0000, 3/, 13/, 9/, 13/2/3/3/1/.0000/ 2, .0000, 10/, , 9/, 12/2/4/3/1/.0000/ 2, .0000, 11/, , 9/, 13/3/4/3/1/.0000/ 1, .2500, 3/, 22/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 16/, , 8/.0000/.7500/-1.0000/39/0/1/0/.7000/ 12, .0000, 15/, 22/, 9/, 8/-1/.2500/ 1, .2500, 3/, 22/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 22/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 22/, 9/, 10/1/0/1/ 23, .0000, 3/, , 24/, 999.0000/3/0/ 0, 1.0000, 1/2/14/17/18/16/9/20/0/9/, 23/24/, 12/13/3/3/, 11, .0000, 22/, , , 1/1/ 23, .0000, 22/, , , -1.0000/51/0/ 2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 3.733536 2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 3.783536 2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 3.833536 2023-03-26 21:26:36 ENGINE_3D: ![]() 2023-03-26 21:26:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.733536 2023-03-26 21:26:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.414647 2023-03-26 21:26:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.027417 2023-03-26 21:26:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.192125 2023-03-26 21:26:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.414647 2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 7.731846 2023-03-26 21:26:36 ENGINE_3D::empty: empty, time: 7.731846 2023-03-26 21:26:39 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 113 2023-03-26 21:26:39 game_sound: Play: SID 12/rally24.ogg, CH 5, VOL 120 2023-03-26 21:26:47 game_sound: Play: SID 19/ambient_cc.ogg, CH 7, VOL 23 2023-03-26 21:26:52 game_sound: Play: SID 19/ambient7.ogg, CH 7, VOL 23 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:55 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:26:55 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:26:58 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/L27.7000/0/0/0/0/0/\ 23, .4750, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.1700/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 4.2000/.6300/.0000/.0000/-0.1700/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/7/9/11/12/13/14/15/16/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.3444, 4/, 6/, , 302/2.0000/12/1/0/.5000/0/ 0, .1000, 5/, , , 0, .2000, 4/, 8/10/, , 0, .2000, 7/, , , 0, .2000, 4/, , , 1, .5000, 7/, , , 12/.8788/.7529/-1.0000/109/8/1/1/.3500/ 23, .5500, 4/, , , -1.0000/51/0/ 1, .4200, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/ 1, .9700, 4/, , , 6/.9200/.1500/-1.0000/87/0/1/0/.2500/ 1, .5700, 4/, 15/, , 7/.9400/.0700/-1.0000/87/0/1/0/.2500/ 1, .8000, 14/4/, , , 7/.7200/.1500/-1.0000/108/0/1/0/.2500/ 1, .9500, 4/, , 21/, 3/1.0000/.0100/-1.0000/27/5/1/0/1.0000/ 4, 1.0667, 4/, 18/, 15/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 4, .5333, 17/, 19/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 4, .5333, 18/, 20/, 13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 4, .5333, 19/, 21/22/, 12/, 5/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 0, 1.1600, 20/, , , 4, .5333, 20/, 23/24/25/, 16/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/ 1, 1.0000, 22/, , , 3/.8788/.7529/-1.0000/87/5/0/0/1.0000/ 12, .0000, 22/, , , 3/78/.2000/ 23, .5000, 22/, , , -1.0000/51/0/ 2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 3.534369 2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 2.923258 2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 3.123258 2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 2.923258 2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 3.273258 2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 10.385015 2023-03-26 21:26:58 ENGINE_3D::empty: empty, time: 10.919350 2023-03-26 21:27:01 game_sound: Play: SID 7/catch_ball4.ogg, CH 12, VOL 113 2023-03-26 21:27:01 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 113 2023-03-26 21:27:01 game_sound: Play: SID 4/cheer_heavy7.ogg, CH 3, VOL 40 2023-03-26 21:27:02 game_sound: Play: SID 19/ambient8.ogg, CH 8, VOL 27 2023-03-26 21:27:10 game_sound: Play: SID 19/ambient3.ogg, CH 7, VOL 27 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:13 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:16 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/R28.3333/0/28.3333/0/0/0/\ 23, .4000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.2400/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/10/13/14/15/16/18/23/, , 4.3000/.8900/.0000/.0000/-0.2400/78/1/816/1.0000/.0000/ 14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0400/0/ 0, .1000, 4/, 6/, , 2, .0000, 5/, 8/12/, , 12/1/3/1/1/.0000/ 7, .0000, 3/, 11/17/22/24/24/, 8/, 9/0/53/18.5000/145.0000/.0000/.8481/.1326/.2000/1/100/1/0/0/ 0, -0.5000, 6/, , , 18, .0000, 3/, , 7/7/, 8/1/0/0/ 18, .0000, 3/, 14/, 7/, 7/1/1/0/ 20, .0000, 7/, , , 2/ 2, .0000, 6/, 25/26/27/, , 12/2/4/1/1/.0000/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/10/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 23, .0000, 3/, , 26/, 999.0000/3/0/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 7/, 19/21/, , 1/ 0, .0000, 3/, 19/, 17/, 1, .3000, 18/17/, 20/, , 3/9.5821/.0000/-37.0753/-1/0/1/0/.5000/ 12, .0000, 19/, 28/, 7/, 3/-1/.1400/ 1, .3500, 17/, 31/, 22/, 5/.8481/.4900/-1.0000/29/0/1/0/1.0000/ 0, .5000, 7/, , , 18, .0000, 3/, 37/, 7/, 10/1/0/1/ 4, .0000, 7/7/, 29/30/32/33/34/35/36/38/39/, 9/12/, 8/-1.0000/152.4000/.8481/.9800/30/3/1/1/204/200/1/0/0/0/ 0, 1.0000, 12/, , , 23, -1.2500, 12/, , 25/, 999.0000/4/0/ 12, .0000, 12/, , , 12/107/.3000/ 1, .2800, 20/29/, , 30/, 3/.8481/.1326/-1.0000/87/5/1/0/1.0000/ 0, .2800, 24/, 28/, , 0, 8.8700, 24/, , , 1, .4900, 21/32/, , 33/, 5/.8481/.1326/-1.0000/87/5/1/0/1.0000/ 0, .3300, 24/, 31/, , 0, 3.0200, 24/, , , 1, .4000, 24/35/, , 36/, 8/.8481/.1326/-1.0000/87/5/1/0/1.0000/ 0, .3900, 24/, 34/, , 0, 3.3900, 24/, , , 1, .0100, 23/38/, , 39/, 10/.8481/.1326/-1.0000/87/5/1/0/1.0000/ 0, .0100, 24/, 37/, , 0, 3.9300, 24/, , , 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 2.844861 2023-03-26 21:27:16 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.844861 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 6.058449 2023-03-26 21:27:16 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.558449 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 11.169324 2023-03-26 21:27:16 ENGINE_3D: ![]() 2023-03-26 21:27:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.582639 2023-03-26 21:27:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.582639 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 4.216975 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 4.761754 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 4.761754 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 7.340044 2023-03-26 21:27:16 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.582639 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 10.449324 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 19.039324 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 10.499324 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 13.189323 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 10.559324 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 13.559324 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 10.179324 2023-03-26 21:27:16 ENGINE_3D::empty: empty, time: 14.099324 2023-03-26 21:27:19 game_sound: Play: SID 9/hit_normal1.ogg, CH 11, VOL 112 2023-03-26 21:27:20 game_sound: Play: SID 6/boo_heavy3.ogg, CH 3, VOL 39 2023-03-26 21:27:29 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 26 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:39 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/R27.0667/27.0667/28.3333/0/0/0/\ 0, .0000, , 1/2/3/5/13/, , 23, .0000, 0/, , , -1.0000/2/0/ 14, .0000, 0/, , , 32/.0000/4/1/0/.0000/0/ 12, .0000, 0/, 4/6/7/8/9/10/11/12/14/, , 3/109/2.5000/ 23, 1.0000, 3/, , , 999.0000/4/0/ 2, .4500, 0/, 15/, , 12/1/1/5/0/.0000/ 1, .3400, 3/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .4900, 3/, , , 6/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .7500, 3/, , , 8/.0000/.0000/.0000/107/1/1/0/.5000/ 1, .3100, 3/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/ 1, .9000, 3/, 12/, 11/, 3/.0800/.4900/-1.0000/6/5/1/0/1.0000/ 0, 4.0900, 3/, , , 1, 1.0000, 10/3/, , , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/ 2, .1500, 0/, 14/, , 14/3/2/2/1/.1000/ 2, .2000, 13/3/, 16/, , 14/2/1/0/0/.0000/ 12, .0000, 5/, , , 12/106/.3000/ 12, .0000, 14/, , , 14/107/.3000/ 2023-03-26 21:27:39 ENGINE_3D::empty: empty, time: 0.000000 2023-03-26 21:27:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.450000 2023-03-26 21:27:40 ENGINE_3D::empty: empty, time: 4.190000 2023-03-26 21:27:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.150000 2023-03-26 21:27:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.660407 2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:50 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:27:53 handle_3d_event: **/L21.7367/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/R25.3333/27.0667/0/28.3333/0/5/\ 23, .8250, , 1/4/5/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.3000/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 6/8/10/14/16/17/19/20/22/23/24/25/28/33/, , 4.4000/.4900/.0000/.0000/-0.3000/78/1/817/1.0000/.0000/ 14, .0300, 0/, , , 36/.0900/13/1/0/.0000/0/ 14, .1000, 0/, , , 36/.2900/14/1/0/.0000/0/ 14, -0.2222, 3/, 7/, , 329/2.0000/12/1/0/.1000/0/ 0, .1000, 6/, 9/, , 6, .0000, 3/, 11/13/21/26/29/29/31/32/, , 10/0/45/28.4000/-1.0000/.0925/.9176/.2000/1/-1.0000/621/ 2, .0000, 7/, 21/, 8/, 12/1/2/3/1/.0000/ 2, .0000, 3/, 12/, 11/, 13/2/2/2/0/.4000/ 20, .0000, 8/, 12/15/, , 3/ 2, .0000, 10/11/, 31/, 13/, 13/1/3/0/0/.0000/ 20, .0000, 8/, , , 2/ 2, .0000, 3/, 15/, 11/, 14/3/2/2/0/.3200/ 2, .0000, 14/11/, 26/, 13/, 14/2/0/0/0/.0000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 18/, , 8/.0925/.7500/-1.0000/29/0/1/0/.7000/ 12, .0000, 17/, 42/, 8/, 8/-1/.2500/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 28/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, .3500, 9/8/, 36/, , 12/.0925/.9176/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 45/, 8/, 9/1/0/1/ 1, 1.0000, 3/, 48/, 8/, 11/.0925/.7500/-1.0000/29/0/1/0/.5000/ 23, .0000, 3/, , 30/, 999.0000/3/0/ 2, .0000, 15/8/, 27/30/38/, , 14/3/4/0/0/.0000/ 14, -0.9500, 26/, , , 13/.0000/14/1/0/.5000/0/ 1, .2500, 3/20/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 4, .3917, 8/8/, 40/41/43/44/46/47/49/50/, 28/26/, 7/-1.0000/150.1000/.0000/.0000/108/0/0/1/204/200/0/0/0/0/ 23, -1.0000, 26/, , , 999.0000/6/0/ 2, .0000, 12/8/, 37/, , 13/2/4/2/0/.1500/ 20, .0000, 8/, 34/, , 1/ 0, .0000, 3/, 34/, 32/, 1, .3000, 33/32/, 35/, , 3/-21.1898/.0000/-10.0574/-1/0/1/0/.9000/ 12, .0000, 34/, 39/, 29/, 3/-1/.1400/ 12, .0000, 21/, , , 12/106/.3000/ 2, .2700, 31/, , , 13/1/1/0/1/.0000/ 12, .0000, 26/, , , 14/108/.3000/ 1, .0800, 35/40/, , 41/, 3/.0925/.9176/-1.0000/87/5/1/0/1.0000/ 0, .2200, 29/, 39/, , 0, 8.6000, 29/, , , 1, .0900, 18/43/, , 44/, 8/.0925/.9176/-1.0000/87/5/1/0/1.0000/ 0, .3000, 29/, 42/, , 0, 3.2900, 29/, , , 1, .2200, 23/46/, , 47/, 9/.0925/.9176/-1.0000/87/5/1/0/1.0000/ 0, .0800, 29/, 45/, , 0, 3.5700, 29/, , , 1, .2000, 24/49/, , 50/, 11/.0925/.9176/-1.0000/87/5/1/0/1.0000/ 0, .3100, 29/, 48/, , 0, 3.7100, 29/, , , 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 2.296682 2023-03-26 21:27:53 ENGINE_3D: ![]() 2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.296682 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 3.633008 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 4.451170 2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.996682 2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.633008 2023-03-26 21:27:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.996682 2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.269333 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 3.320995 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 5.269333 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 5.269333 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 9.111400 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 17.491400 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 9.191400 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 12.181399 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 8.971399 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 12.461399 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 9.201400 2023-03-26 21:27:53 ENGINE_3D::empty: empty, time: 12.601399 2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.996682 2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.633008 2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.622675 2023-03-26 21:27:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.133968 2023-03-26 21:27:55 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 113 2023-03-26 21:27:58 game_sound: Play: SID 3/cheer_light15.ogg, CH 3, VOL 48 2023-03-26 21:28:01 game_sound: Play: SID 15/safe3.ogg, CH 13, VOL 120 2023-03-26 21:28:01 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 120 2023-03-26 21:28:02 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 32 2023-03-26 21:28:08 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 32 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:10 facegen: make_photo started for Joe Kelly 2023-03-26 21:28:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache 2023-03-26 21:28:10 create_face: Started create face 2023-03-26 21:28:10 create_face: Finished create face 2023-03-26 21:28:11 make_photo: Photo created - #8, upd. 8 - Joe Kelly, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:28:11 facegen: finished make_photo 2023-03-26 21:28:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:14 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/L22.9833/R21.4108/R21.4108/L26.3667/27.0667/0/28.3333/0/0/\ 23, 2.6000, , 1/4/5/22/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/22/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, 22/, , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 6/8/10/11/14/15/17/18/19/20/21/, , 3.5000/.4800/.0000/.0000/-0.1000/78/0/817/1.0000/.0000/ 14, .0100, 0/, , , 36/.1600/13/1/0/.0000/0/ 14, .0400, 0/, , , 36/.4500/15/1/0/.0000/0/ 14, -0.5222, 3/, 7/, , 308/2.0000/12/1/0/.0500/0/ 0, .1000, 6/, 9/, , 6, .0000, 3/, 22/22/, , 9/0/45/29.7000/-1.0000/.9303/.5065/.2000/1/-1.0000/612/ 2, .0000, 7/, 12/, 8/, 12/1/3/3/1/.0000/ 2, .0000, 3/, 13/, 8/, 13/2/3/3/1/.0000/ 2, .0000, 3/, , 8/8/, 15/0/2/3/0/.0000/ 2, .0000, 9/, , 8/, 12/2/4/3/1/.0000/ 2, .0000, 10/, , 8/, 13/3/4/3/1/.0000/ 1, .2500, 3/, 22/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 16/, , 8/.9303/.7500/-1.0000/38/0/1/0/.7000/ 12, .0000, 15/, 22/, 8/, 8/-1/.2500/ 1, .2500, 3/, 22/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 22/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 22/, 8/, 10/1/0/1/ 23, .0000, 3/, , 24/, 999.0000/3/0/ 0, 1.0000, 1/2/14/17/18/16/8/20/0/8/, 23/24/, 12/13/3/11/, 11, .0000, 22/, , , 1/1/ 23, .0000, 22/, , , -1.0000/51/0/ 2023-03-26 21:28:14 ENGINE_3D::empty: empty, time: 4.323207 2023-03-26 21:28:14 ENGINE_3D: ![]() 2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.323207 2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.717652 2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.717652 2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.560514 2023-03-26 21:28:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.495129 2023-03-26 21:28:14 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.717652 2023-03-26 21:28:14 ENGINE_3D::empty: empty, time: 8.026220 2023-03-26 21:28:14 ENGINE_3D::empty: empty, time: 8.026220 2023-03-26 21:28:17 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 113 2023-03-26 21:28:20 game_sound: Play: SID 4/cheer_heavy10.ogg, CH 3, VOL 40 2023-03-26 21:28:23 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 27 2023-03-26 21:28:29 game_sound: Play: SID 19/ambient_programs.ogg, CH 8, VOL 27 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:33 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:36 handle_3d_event: **/L21.6658/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R26.3000/0/0/0/0/0/\ 23, .7000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.3200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/15/16/17/18/20/21/22/23/, , 5.7000/.9300/.0000/.0000/-0.3200/78/1/816/1.0000/.0000/ 14, -0.5222, 3/, 5/, , 308/2.0000/12/1/0/.1000/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 7, .0000, 3/, 11/11/19/, , 8/40/87/1.2000/127.0000/.0000/.9447/.4317/.3000/0/100/0/0/1/ 2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 9/, , 7/, 5/-1/.1000/ 4, .2667, 7/7/, 12/14/26/27/29/30/32/33/35/36/38/39/41/42/44/45/, 10/, 5/-1.0000/160.5600/.0000/.0000/106/0/0/1/209/425/4/0/1/0/ 0, .0000, 11/, , , 1, .0000, 8/, 24/, , 12/.9447/.4317/-1.0000/109/8/1/1/.4475/ 1, .5400, 11/, 31/, , 5/.0000/.0000/.0000/87/0/1/0/.1300/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 28/, 11/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 18, 1.0000, 3/, 25/, 7/, 3/1/0/0/ 18, .2500, 3/, 34/, 7/19/, 6/1/1/0/ 20, .0000, 7/, , , 1/ 18, .5000, 3/, 37/, 7/19/, 9/1/0/0/ 18, .5000, 3/, 40/, 7/19/, 10/1/0/0/ 18, .5000, 3/, 43/, 7/19/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 12, .0000, 13/, , , 12/106/.3000/ 1, .1000, 17/26/, , 27/, 3/.9447/.4317/-1.0000/87/5/1/0/1.0000/ 0, .4100, 11/, 25/, , 0, 6.4900, 11/, , , 1, .0100, 16/29/, , 30/, 4/.9447/.4317/-1.0000/87/5/1/0/1.0000/ 0, .2100, 11/, 28/, , 0, 3.8100, 11/, , , 1, .0800, 14/32/, , 33/, 5/.9447/.4317/-1.0000/87/5/1/0/1.0000/ 0, .2700, 11/, 31/, , 0, 2.9500, 11/, , , 1, .1700, 18/35/, , 36/, 6/.9447/.4317/-1.0000/87/5/1/0/1.0000/ 0, .3100, 11/, 34/, , 0, 3.9900, 11/, , , 1, .2100, 20/38/, , 39/, 9/.9447/.4317/-1.0000/87/5/1/0/1.0000/ 0, .4500, 11/, 37/, , 0, 3.9000, 11/, , , 1, .3700, 21/41/, , 42/, 10/.9447/.4317/-1.0000/87/5/1/0/1.0000/ 0, .2500, 11/, 40/, , 0, 3.8700, 11/, , , 1, .3200, 22/44/, , 45/, 11/.9447/.4317/-1.0000/87/5/1/0/1.0000/ 0, .1700, 11/, 43/, , 0, 3.3300, 11/, , , 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 3.609790 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 3.659790 2023-03-26 21:28:36 ENGINE_3D: ![]() 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.011027 2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 3.494235 2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235 2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235 2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.421027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 12.501026 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.221027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 9.821027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.281027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 8.961027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.321027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 10.001027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.461027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 9.911027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.261027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 9.881027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 6.181027 2023-03-26 21:28:36 ENGINE_3D::empty: empty, time: 9.341026 2023-03-26 21:28:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.609790 2023-03-26 21:28:36 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.954235 2023-03-26 21:28:39 game_sound: Play: SID 9/hit_normal6.ogg, CH 11, VOL 113 2023-03-26 21:28:42 game_sound: Play: SID 11/ooh2.ogg, CH 2, VOL 34 2023-03-26 21:28:45 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 23 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:28:49 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:28:52 handle_3d_event: **/L21.6658/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/R27.3333/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.0300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.5000/.5200/.0000/.0000/.0300/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/8/10/11/12/13/14/15/16/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.3000, 4/, 6/, , 327/2.0000/12/1/0/.2500/0/ 0, .1000, 5/, 7/, , 0, .0500, 6/, , , 0, .2000, 4/, 9/, , 1, .5000, 8/, , , 12/.4475/.6385/-1.0000/109/8/1/1/.4475/ 23, .5500, 4/, , , -1.0000/51/0/ 1, .5200, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/ 1, .5800, 4/, , , 6/.9300/.0900/-1.0000/87/0/1/0/.2500/ 1, .7900, 4/, 14/, , 7/.7800/.2800/-1.0000/87/0/1/0/.2500/ 1, .6400, 13/4/, , , 7/.7000/.0800/-1.0000/108/0/1/0/.2500/ 1, .8800, 4/, , 20/, 3/1.0000/.2800/-1.0000/27/5/1/0/1.0000/ 4, 1.0667, 4/, 17/, 14/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 4, .5333, 16/, 18/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 4, .5333, 17/, 19/, 12/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 4, .5333, 18/, 20/21/, 16/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 0, 1.1900, 19/, , , 4, .5333, 19/, 22/23/24/, 15/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/ 1, 1.0000, 21/, , , 3/.4475/.6385/-1.0000/87/5/0/0/1.0000/ 12, .0000, 21/, , , 3/78/.2000/ 23, .5000, 21/, , , -1.0000/51/0/ 2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 2.701599 2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 2.751599 2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 2.362710 2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 2.712710 2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 11.194593 2023-03-26 21:28:52 ENGINE_3D::empty: empty, time: 11.793156 2023-03-26 21:28:54 game_sound: Play: SID 7/catch_ball7.ogg, CH 12, VOL 113 2023-03-26 21:28:54 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 113 2023-03-26 21:28:55 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 22 2023-03-26 21:28:59 game_sound: Play: SID 19/ambient_scorecard.ogg, CH 8, VOL 22 2023-03-26 21:29:07 game_sound: Play: SID 19/ambient_p2.ogg, CH 7, VOL 22 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:08 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:29:12 handle_3d_event: **/L21.6658/R19.7817/R20.8017/R21.8783/R21.0425/R22.8417/R21.1558/R21.4108/R23.1108/L25.9333/0/0/0/0/2/\ 23, 1.2500, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/18/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, 18/, , 4/-0.1800/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/10/12/13/14/15/16/17/, , 3.9000/.6900/.0000/.0000/-0.1800/78/1/816/1.0000/.0000/ 14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.1000/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 6, .0000, 3/, 18/18/, , 10/1/66/23.8000/-1.0000/.0826/.9931/.2000/1/147.0000/201/ 2, .0000, 5/, , 7/, 12/1/2/3/1/.0000/ 1, .2500, 3/, 18/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 11/, , 6/.5413/.5000/-1.0000/25/0/1/0/1.0000/ 12, .0000, 10/, 18/, 7/, 6/-1/.2500/ 1, .2500, 3/, 18/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 18/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 18/, 7/, 11/1/0/1/ 1, 1.0000, 3/, 18/, 7/, 9/.5413/.5000/-1.0000/25/0/1/0/.5000/ 23, .0000, 3/, , 20/, 999.0000/3/0/ 0, 1.0000, 1/2/9/11/13/12/16/7/15/7/, 19/20/, 8/3/3/3/, 11, .0000, 18/, , , 1/1/ 23, .0000, 18/, , , -1.0000/51/0/ 2023-03-26 21:29:12 ENGINE_3D::empty: empty, time: 3.721810 2023-03-26 21:29:12 ENGINE_3D::empty: empty, time: 3.771810 2023-03-26 21:29:12 ENGINE_3D: ![]() 2023-03-26 21:29:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.721810 2023-03-26 21:29:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.399588 2023-03-26 21:29:12 ENGINE_3D::empty: empty, time: 7.592695 2023-03-26 21:29:12 ENGINE_3D::empty: empty, time: 7.592695 2023-03-26 21:29:15 game_sound: Play: SID 9/hit_normal7.ogg, CH 11, VOL 113 2023-03-26 21:29:20 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 22 2023-03-26 21:29:23 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 22 2023-03-26 21:29:27 game_sound: Play: SID 19/ambient6.ogg, CH 7, VOL 22 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:30 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:29:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:34 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/R26.4333/26.4333/0/0/0/0/\ 23, .4250, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.2900/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.7000/.5600/.0000/.0000/-0.2900/78/0/816/1.0000/.0000/ 4, .0000, 3/, 5/6/7/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 4, .5000, 4/, 8/9/10/11/12/13/14/17/18/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 23, 1.0000, 4/, , , 999.0000/4/0/ 2, .4500, 4/, 15/, , 12/1/1/5/0/.0000/ 1, .4000, 5/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .8300, 5/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .7400, 5/, , , 6/.0000/.0000/.0000/107/1/1/0/.5000/ 1, .3600, 5/, , , 7/.0000/.0000/.0000/108/5/1/0/.7500/ 1, .7500, 5/, 14/, 13/, 3/.6900/.4700/-1.0000/4/5/1/0/1.0000/ 0, 4.2700, 5/, , , 1, 1.0000, 12/5/, 16/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/ 12, .0000, 7/, , , 12/106/.3000/ 1, .2000, 14/17/, , 18/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/ 0, .4200, 5/, 16/, , 0, 5.4500, 5/, , , 2023-03-26 21:29:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.078240 2023-03-26 21:29:34 ENGINE_3D::empty: empty, time: 8.220241 2023-03-26 21:29:34 ENGINE_3D::empty: empty, time: 4.370241 2023-03-26 21:29:34 ENGINE_3D::empty: empty, time: 9.400240 2023-03-26 21:29:34 ENGINE_3D::empty: empty, time: 14.905755 2023-03-26 21:29:36 game_sound: Play: SID 7/catch_ball4.ogg, CH 12, VOL 112 2023-03-26 21:29:37 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 21 2023-03-26 21:29:44 game_sound: Play: SID 19/ambient_p2.ogg, CH 8, VOL 21 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:48 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:51 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/L28.8000/26.4333/0/0/12/0/\ 23, 1.8250, , 1/5/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.1000/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 4/, , 3.4000/.3300/.0000/.0000/-0.1000/78/0/817/1.0000/.0000/ 4, .0000, 3/, 6/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, .1500, 0/, , , 36/.4400/13/1/0/.0000/0/ 14, -0.4667, 4/, 7/, , 301/2.0000/12/1/0/.2500/0/ 0, .1000, 6/, , , 2023-03-26 21:29:52 ENGINE_3D::empty: empty, time: 3.720059 2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:56 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:29:57 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:00 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/L28.8000/28.8000/26.4333/0/2/0/\ 23, .0000, , 1/4/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/9/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.0300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 5/7/10/12/13/14/15/16/18/, , 3.5000/.5000/.0000/.0000/.0300/78/0/817/1.0000/.0000/ 14, .1900, 0/, , , 36/.3900/13/1/0/.0000/0/ 14, -0.4667, 3/, 6/, , 301/2.0000/12/1/0/.0600/0/ 0, .1000, 5/, 8/, , 7, .0000, 3/, 11/17/, , 7/40/36/3.1000/70.0000/.0000/.1643/.8656/.1000/0/20/0/12/0/ 2, .0000, 6/, 19/, , 12/1/3/0/0/.0000/ 2, -0.8222, 1/, 20/, , 13/2/2/0/0/.0000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 4, .0000, 7/, 22/23/25/26/28/29/, 10/8/, 5/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/0/0/0/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .5000, 3/, 21/, 7/, 3/.1643/.8656/-1.0000/36/0/1/0/.4500/ 1, .5000, 3/, 24/, 7/, 4/.1643/.8656/-1.0000/36/0/1/0/.4500/ 1, .5000, 3/, , 11/, 11/.0000/.0000/-1.0000/106/0/1/0/.7500/ 1, .2500, 3/, 27/, 17/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 7/, , , 1/ 23, .0000, 3/, , , 999.0000/3/0/ 12, .0000, 8/, , , 12/106/.3000/ 12, .0000, 9/, , , 13/107/.3000/ 1, .0500, 13/22/, , 23/, 3/.1643/.8656/-1.0000/87/5/1/0/1.0000/ 0, .1700, 11/, 21/, , 0, 8.1700, 11/, , , 1, .0400, 14/25/, , 26/, 4/.1643/.8656/-1.0000/87/5/1/0/1.0000/ 0, .3000, 11/, 24/, , 0, 2.2700, 11/, , , 1, .3400, 16/28/, , 29/, 6/.1643/.8656/-1.0000/87/5/1/0/1.0000/ 0, .2000, 11/, 27/, , 0, 2.4200, 11/, , , 2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 1.657512 2023-03-26 21:30:00 ENGINE_3D: ![]() 2023-03-26 21:30:00 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.657512 2023-03-26 21:30:00 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.622222 2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 1.548623 2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 5.418190 2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 13.418190 2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 5.548190 2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 7.518190 2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 5.448190 2023-03-26 21:30:00 ENGINE_3D::empty: empty, time: 7.668190 2023-03-26 21:30:01 game_sound: Play: SID 8/bunt3.ogg, CH 11, VOL 112 2023-03-26 21:30:04 game_sound: Play: SID 15/safe1.ogg, CH 13, VOL 112 2023-03-26 21:30:08 game_sound: Play: SID 19/ambient_hd.ogg, CH 7, VOL 21 2023-03-26 21:30:12 game_sound: Play: SID 19/ambient8.ogg, CH 7, VOL 21 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:15 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:18 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/R26.7000/26.7000/28.8000/26.4333/0/3/\ 23, .6000, , 1/5/6/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/.4200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 4/, , 3.2000/1.1600/.0000/.0000/.4200/78/0/817/1.0000/.0000/ 4, .0000, 3/, 7/8/9/10/11/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, .1900, 0/, , , 36/.1000/13/1/0/.0000/0/ 14, .0400, 0/, , , 36/.4300/14/1/0/.0000/0/ 4, .5000, 4/, 12/13/14/15/16/17/18/23/24/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 23, 1.0000, 4/, , , 999.0000/4/0/ 2, .4500, 4/, 19/, , 12/1/1/5/0/.0000/ 2, .4500, 4/, 20/, , 13/2/1/0/0/.0000/ 2, .4500, 4/, 21/, , 14/3/1/0/0/.0000/ 1, .4000, 7/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .4100, 7/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .5100, 7/, , , 6/.0000/.0000/.0000/107/1/1/0/.7500/ 1, .3700, 7/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/ 1, .8300, 7/, 18/, 17/, 3/.8400/.1800/-1.0000/4/5/1/0/1.0000/ 0, 4.1000, 7/, , , 1, 1.0000, 16/7/, 22/, , 3/-1.0000/-1.0000/-1.0000/87/5/0/0/1.0000/ 12, .0000, 9/, , , 12/106/.3000/ 12, .0000, 10/, , , 13/107/.3000/ 12, .0000, 11/, , , 14/108/.3000/ 1, .3700, 18/23/, , 24/, 3/-1.0000/-1.0000/-1.0000/87/5/1/0/1.0000/ 0, .2800, 7/, 22/, , 0, 6.7300, 7/, , , 2023-03-26 21:30:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.197761 2023-03-26 21:30:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.197761 2023-03-26 21:30:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.197761 2023-03-26 21:30:18 ENGINE_3D::empty: empty, time: 7.221613 2023-03-26 21:30:18 ENGINE_3D::empty: empty, time: 3.401613 2023-03-26 21:30:18 ENGINE_3D::empty: empty, time: 9.851614 2023-03-26 21:30:18 ENGINE_3D::empty: empty, time: 12.191914 2023-03-26 21:30:20 game_sound: Play: SID 7/catch_ball2.ogg, CH 12, VOL 113 2023-03-26 21:30:22 game_sound: Play: SID 19/ambient5.ogg, CH 7, VOL 22 2023-03-26 21:30:29 game_sound: Play: SID 19/ambient3.ogg, CH 8, VOL 22 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:30 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:34 handle_3d_event: **/R22.3317/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/R29.5667/26.7000/28.8000/26.4333/1/0/\ 23, .5750, , 1/5/6/7/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.1200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 4/, , 4.8000/.5300/.0000/.0000/-0.1200/78/0/817/1.0000/.0000/ 4, .0000, 3/, 8/10/12/14/23/24/25/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, .1200, 0/, , , 36/.2000/13/1/0/.0000/0/ 14, .1200, 0/, , , 36/.1700/14/1/0/.0000/0/ 14, .0700, 0/, , , 36/.5000/15/1/0/.0000/0/ 14, -0.5000, 4/, 9/, , 310/2.0000/12/1/0/.2500/0/ 0, .1000, 8/, , , 0, .2000, 4/, 11/13/, , 0, .2000, 10/, , , 0, .2000, 4/, , , 1, .5000, 10/, , , 12/.0864/.1814/-1.0000/109/8/1/1/.3500/ 4, .5333, 4/, 15/16/17/18/19/20/21/22/, 1/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 1, .4200, 14/, , , 5/.0000/.0000/.0000/106/5/0/0/1.0000/ 1, .4900, 14/, , , 8/.0000/.0000/.0000/107/5/0/0/1.0000/ 1, .3200, 14/, , , 6/.0000/.0000/.0000/107/1/1/0/.7500/ 1, .5400, 14/, , , 7/.0000/.0000/.0000/108/5/0/0/1.0000/ 1, .6300, 14/, 21/, 20/, 3/.9200/.1200/-1.0000/4/5/1/0/1.0000/ 0, 1.6100, 14/, , , 1, 1.0000, 19/14/, , , 3/.0864/.1814/-1.0000/87/5/0/0/1.0000/ 23, .5000, 14/, , , -1.0000/51/0/ 2, .6500, 4/, , , 13/1/1/0/1/.0000/ 2, .6800, 4/, , , 14/2/1/0/1/.0000/ 2, .6300, 4/, , , 15/3/1/0/1/.0000/ 2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 2.501118 2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 2.006674 2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 2.206674 2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 2.006674 2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 4.816219 2023-03-26 21:30:34 ENGINE_3D::empty: empty, time: 3.706219 2023-03-26 21:30:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.456674 2023-03-26 21:30:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.486674 2023-03-26 21:30:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.436674 2023-03-26 21:30:35 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 112 2023-03-26 21:30:36 game_sound: Play: SID 16/strike_three3.ogg, CH 13, VOL 112 2023-03-26 21:30:36 game_sound: Play: SID 4/cheer_heavy1.ogg, CH 3, VOL 46 2023-03-26 21:30:37 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 30 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:43 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:30:47 handle_3d_event: **/R21.6942/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/L27.7000/26.7000/28.8000/26.4333/1/2/\ 23, 2.6250, , 1/4/5/6/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, , , 4/-0.5600/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 7/9/11/15/16/18/19/21/23/28/29/30/31/36/, , 3.7000/1.3400/.0000/.0000/-0.5600/78/0/817/1.0000/.0000/ 14, .0600, 0/, , , 36/.5000/13/1/0/.0000/0/ 14, .2500, 0/, , , 36/.1700/14/1/0/.0000/0/ 14, .2400, 0/, , , 36/.0300/15/1/0/.0000/0/ 14, -0.5000, 3/, 8/, , 310/2.0000/12/1/0/.0400/0/ 0, .1000, 7/, 10/, , 6, .0000, 3/, 12/14/20/22/27/33/35/35/37/38/, , 10/2/62/24.1000/-1.0000/.8133/.3504/.2000/1/155.0000/608/ 2, .0000, 8/, 20/, 9/, 12/1/2/3/1/.0000/ 2, .0000, 3/, 13/, 12/, 15/0/3/2/0/.2800/ 20, .0000, 9/, 13/32/, , 3/ 2, .0000, 11/12/, 33/, 14/, 15/3/0/0/0/.0000/ 20, .0000, 9/, , , 2/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 17/, , 8/.4067/.7500/-1.0000/42/0/1/0/1.0000/ 12, .0000, 16/, , 9/9/, 8/-1/.2500/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, .3500, 10/9/, 39/, , 12/.8133/.3504/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 20, .0000, 9/, 24/26/, , 1/ 0, .0000, 3/, 24/, 22/, 1, .4500, 23/22/, 25/, , 3/.6383/.0000/9.9796/-1/0/1/0/.9000/ 12, .0000, 24/, 43/, 9/, 3/-1/.1400/ 1, .3500, 22/, 46/, 27/, 5/.4067/.3750/-1.0000/87/0/1/0/1.0000/ 0, .5000, 9/, , , 18, .0000, 3/, 52/, 9/, 9/1/0/1/ 1, 1.0000, 3/, 55/, 9/, 11/.4067/.7500/-1.0000/42/0/1/0/.5000/ 23, .0000, 3/, , , 999.0000/3/0/ 2, .0000, 3/, 32/, 12/, 14/3/2/2/0/.2800/ 2, .0000, 31/12/, 41/, 14/, 14/2/0/0/0/.0000/ 2, .0000, 13/9/, 34/, , 15/0/0/2/0/.1500/ 2, .1500, 33/, 42/, , 15/3/4/0/0/.0000/ 4, .5000, 9/9/, 44/45/47/48/49/50/51/53/54/56/57/, 17/, 8/-1.0000/158.0000/.4067/.7500/42/3/0/1/611/200/0/0/0/0/ 2, .1500, 3/, 37/, , 13/2/2/2/0/.1000/ 2, .2000, 36/9/, 40/, 38/, 13/1/1/0/0/.0000/ 0, .5000, 9/, , , 12, .0000, 20/, , , 12/106/.3000/ 12, .0000, 37/, , , 13/106/.3000/ 12, .0000, 32/, , , 14/107/.3000/ 2, .6200, 34/, , , 15/3/1/0/1/.0000/ 1, .1100, 25/44/, , 45/, 3/.8133/.3504/-1.0000/87/5/1/0/1.0000/ 0, .2600, 35/, 43/, , 0, 5.6600, 35/, , , 1, .1400, 26/47/, , 48/, 5/.8133/.3504/-1.0000/87/5/1/0/1.0000/ 0, .0400, 35/, 46/, , 0, 3.8200, 35/, , , 1, .0800, 35/50/, , 51/, 8/.8133/.3504/-1.0000/87/5/1/0/1.0000/ 0, .3300, 35/, 49/, , 0, 2.8900, 35/, , , 1, .3600, 28/53/, , 54/, 9/.8133/.3504/-1.0000/87/5/1/0/1.0000/ 0, .1600, 35/, 52/, , 0, 3.0700, 35/, , , 1, .1100, 29/56/, , 57/, 11/.8133/.3504/-1.0000/87/5/1/0/1.0000/ 0, .3800, 35/, 55/, , 0, 3.9000, 35/, , , 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 4.244034 2023-03-26 21:30:47 ENGINE_3D: ![]() 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.244034 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 5.067350 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 5.721231 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 6.375111 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 6.375111 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.355509 2023-03-26 21:30:47 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.759590 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.759590 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.067350 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.909590 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.355509 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.837598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 13.237598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.617598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 11.397598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.907598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 10.467598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.737598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 10.647598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 7.957598 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 11.477598 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.759590 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.067350 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.855509 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.793969 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.055509 2023-03-26 21:30:47 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.826832 2023-03-26 21:30:47 ENGINE_3D::empty: empty, time: 8.206832 2023-03-26 21:30:50 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 113 2023-03-26 21:30:53 game_sound: Play: SID 4/cheer_heavy8.ogg, CH 3, VOL 48 2023-03-26 21:30:54 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 28 2023-03-26 21:31:00 game_sound: Play: SID 19/ambient_peanuts.ogg, CH 8, VOL 32 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:03 handle_3d_event: **/R21.6942/R21.6658/R20.6600/R21.0425/R21.5383/R21.9917/R21.0992/R21.4108/R21.4108/R28.3333/28.3333/28.8000/26.4333/0/0/\ 23, .0000, , 1/4/5/6/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 817/.5000/3/1/0/.0000/0/ 1, -0.8222, 1/, 28/, , 4/.1900/.0000/2.1504/-1/6/0/0/1.0000/ 3, -0.8222, 1/, 7/9/11/13/14/16/17/18/19/20/21/23/24/25/, , 3.5000/.7100/.0000/.0000/.1900/78/0/817/1.0000/.0000/ 14, .0900, 0/, , , 36/.1100/13/1/0/.0000/0/ 14, .2200, 0/, , , 36/.2300/14/1/0/.0000/0/ 14, .0700, 0/, , , 36/.0300/15/1/0/.0000/0/ 14, -0.3889, 3/, 8/, , 311/2.0000/12/1/0/.1000/0/ 0, .1000, 7/, 10/, , 7, .0000, 3/, 15/22/27/, , 6/30/24/1.8000/142.0000/.0000/.7920/.0296/.3000/0/100/0/11/1/ 2, .0000, 8/, , , 12/1/3/0/0/.0000/ 2, .0000, 3/, 12/, 15/, 13/2/2/0/0/.0000/ 14, -1.2167, 11/, , , 6/.0000/13/1/0/.5000/0/ 2, .0000, 3/, , , 14/3/2/0/0/.0000/ 2, .0000, 3/, , , 15/0/2/0/0/.0000/ 1, .2500, 9/, 28/28/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 18, .0000, 3/, 28/, 9/, 7/1/1/0/ 1, .2500, 3/, 26/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 28/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, 1.0000, 3/, 28/, 9/, 3/1/0/0/ 18, .5000, 3/, 28/, 9/22/, 9/1/0/0/ 20, .0000, 9/, , , 1/ 18, .5000, 3/, 28/, 9/22/, 10/1/0/0/ 18, .5000, 3/, 28/, 9/22/, 11/1/0/0/ 23, .0000, 3/, , 30/, 999.0000/3/0/ 1, .2500, 17/27/, 28/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 9/, 26/, , 0, 1.0000, 20/2/18/15/16/26/21/23/24/15/, 29/30/, 10/11/13/14/, 11, .0000, 28/, , , 1/1/ 23, .0000, 28/, , , -1.0000/51/0/ 2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 1.430793 2023-03-26 21:31:03 ENGINE_3D: ![]() 2023-03-26 21:31:03 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.430793 2023-03-26 21:31:03 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.108571 2023-03-26 21:31:03 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.108571 2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571 2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571 2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 1.628571 2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571 2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571 2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 2.811904 2023-03-26 21:31:03 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.108571 2023-03-26 21:31:03 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.108571 2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 2.846833 2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 5.144381 2023-03-26 21:31:03 ENGINE_3D::empty: empty, time: 5.144381 2023-03-26 21:31:04 game_sound: Play: SID 9/hit_normal4.ogg, CH 11, VOL 113 2023-03-26 21:31:07 game_sound: Play: SID 4/cheer_heavy5.ogg, CH 3, VOL 48 2023-03-26 21:31:08 game_sound: Play: SID 17/slide1.ogg, CH 12, VOL 117 2023-03-26 21:31:11 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 32 2023-03-26 21:31:19 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 8, VOL 32 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:20 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:31:24 handle_3d_event: **/R21.6092/R19.7817/R20.8017/R21.4108/R21.0425/R22.8417/R22.6858/L22.7283/R23.1108/R29.9000/0/0/0/0/0/\ 23, 2.3250, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.1900/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/8/10/16/17/18/19/21/22/23/, , 5.8000/.6100/.0000/.0000/.1900/78/0/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0200/0/ 0, .1000, 4/, 6/9/, , 0, .0500, 5/, 7/, , 0, .0500, 6/, , , 7, .0000, 3/, 12/12/20/25/, , 8/30/38/1.2000/169.0000/.0000/.7037/.1577/.3000/0/100/0/0/1/ 2, .0000, 5/, 14/, 12/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 11/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 10/, , 8/, 5/-1/.1000/ 4, .2667, 8/8/, 13/15/28/29/31/32/34/35/37/38/40/41/, 11/, 5/-1.0000/160.5600/.0000/.0000/106/0/0/1/204/403/0/0/1/0/ 0, .0000, 12/, , , 1, .0000, 9/, 26/, , 12/.7037/.1577/-1.0000/109/8/1/1/.4475/ 1, .4700, 12/, 30/, , 5/.0000/.0000/.0000/87/0/1/0/.1200/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 27/, 12/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, 1.0000, 3/, 39/, 12/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/ 1, .2500, 3/, 24/, 20/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 8/, , , 1/ 18, .5000, 3/, 33/, 8/20/, 9/1/0/0/ 18, .5000, 3/, 36/, 8/20/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 19/25/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 8/, 24/, , 12, .0000, 14/, , , 12/106/.3000/ 1, .0500, 17/28/, , 29/, 4/.7037/.1577/-1.0000/87/5/1/0/1.0000/ 0, .0200, 12/, 27/, , 0, 3.8800, 12/, , , 1, .1500, 15/31/, , 32/, 5/.7037/.1577/-1.0000/87/5/1/0/1.0000/ 0, .2000, 12/, 30/, , 0, 3.2500, 12/, , , 1, .0900, 21/34/, , 35/, 9/.7037/.1577/-1.0000/87/5/1/0/1.0000/ 0, .1500, 12/, 33/, , 0, 3.4100, 12/, , , 1, .0200, 22/37/, , 38/, 10/.7037/.1577/-1.0000/87/5/1/0/1.0000/ 0, .3700, 12/, 36/, , 0, 3.1000, 12/, , , 1, .0400, 18/40/, , 41/, 11/.7037/.1577/-1.0000/87/5/1/0/1.0000/ 0, .3600, 12/, 39/, , 0, 2.8900, 12/, , , 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 5.050777 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 5.100777 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 5.150777 2023-03-26 21:31:24 ENGINE_3D: ![]() 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 7.685089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 5.066333 2023-03-26 21:31:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.586333 2023-03-26 21:31:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.586333 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 6.318423 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 7.705089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 11.565089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 7.885089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 10.935089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 7.835089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 11.095089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 8.055089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 10.785089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 8.045089 2023-03-26 21:31:24 ENGINE_3D::empty: empty, time: 10.575089 2023-03-26 21:31:24 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.050777 2023-03-26 21:31:28 game_sound: Play: SID 10/hit_hard1.ogg, CH 11, VOL 114 2023-03-26 21:31:28 game_sound: Play: SID 12/rally16.ogg, CH 5, VOL 120 2023-03-26 21:31:33 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 8, VOL 24 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:39 handle_3d_event: **/R21.6092/R19.7817/R20.8017/R21.4108/R21.0425/R22.8417/R22.6858/L22.7283/R23.1108/L26.3333/0/0/0/0/0/\ 23, 1.4500, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.1100/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.6000/.4700/.0000/.0000/-0.1100/78/0/816/1.0000/.0000/ 4, .0000, 3/, 5/8/10/11/12/13/14/15/16/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.3333, 4/, 6/, , 307/2.0000/12/1/0/.2500/0/ 0, .1000, 5/, 7/, , 0, .0500, 6/, , , 0, .2000, 4/, 9/, , 1, .5000, 8/, , , 12/.4221/.3454/-1.0000/109/8/1/1/.4475/ 23, .5500, 4/, , , -1.0000/51/0/ 1, .3000, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/ 1, .5700, 4/, , , 6/.8000/.1000/-1.0000/87/0/1/0/.2500/ 1, .5800, 4/, 14/, , 7/.5200/.2400/-1.0000/87/0/1/0/.2500/ 1, 1.0300, 13/4/, , , 7/.7200/.3100/-1.0000/108/0/1/0/.2500/ 1, .8600, 4/, , 20/, 3/.9300/.1600/-1.0000/4/5/1/0/1.0000/ 4, 1.0667, 4/, 17/, 14/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 4, .5333, 16/, 18/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 4, .5333, 17/, 19/, 12/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 4, .5333, 18/, 20/21/, 11/, 5/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 0, 1.0100, 19/, , , 4, .5333, 19/, 22/23/24/, 15/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 1, 1.0000, 21/, , , 3/.4221/.3454/-1.0000/87/5/0/0/1.0000/ 12, .0000, 21/, , , 3/78/.2000/ 23, .5000, 21/, , , -1.0000/51/0/ 2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 4.172757 2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 4.222757 2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 3.833868 2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 4.183868 2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 11.659388 2023-03-26 21:31:39 ENGINE_3D::empty: empty, time: 12.453040 2023-03-26 21:31:42 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 113 2023-03-26 21:31:42 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 113 2023-03-26 21:31:42 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 7, VOL 22 2023-03-26 21:31:43 game_sound: Play: SID 12/rally7.ogg, CH 5, VOL 120 2023-03-26 21:31:49 game_sound: Play: SID 19/ambient6.ogg, CH 7, VOL 22 2023-03-26 21:31:56 game_sound: Play: SID 19/ambient6.ogg, CH 8, VOL 22 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 facegen: make_photo started for Bryson Stott 2023-03-26 21:31:58 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights_.png and added it to the cache 2023-03-26 21:31:58 create_face: Started create face 2023-03-26 21:31:58 create_face: Finished create face 2023-03-26 21:31:58 make_photo: Photo created - #9, upd. 9 - Bryson Stott, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:31:58 facegen: finished make_photo 2023-03-26 21:31:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:31:58 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:32:01 handle_3d_event: **/R21.6092/R19.7817/R20.8017/R21.4108/R21.0425/R22.8417/R22.6858/L22.7283/R23.1108/L27.9000/0/0/0/12/0/\ 23, .9500, , 1/21/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/21/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, 21/, , 4/-0.0300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/10/11/13/14/15/16/17/, , 5.7000/1.0900/.0000/.0000/-0.0300/78/0/816/1.0000/.0000/ 14, -0.4889, 3/, 5/, , 309/2.0000/12/1/0/.0700/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 6, .0000, 3/, 18/19/20/21/21/, , 9/1/44/24.5000/-1.0000/.8623/.7369/.2000/1/-1.0000/201/ 2, .0000, 5/, 9/, 7/, 12/1/3/3/1/.0000/ 2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/ 1, .2500, 3/, 21/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 12/, , 8/.0000/.7500/-1.0000/39/0/1/0/.7000/ 12, .0000, 11/, 21/, 7/, 8/-1/.2500/ 1, .2500, 3/, 21/, , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 21/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 21/, 7/, 10/1/0/1/ 23, .0000, 3/, , 19/23/, 999.0000/3/0/ 17, .5000, 7/, , , .0000/.0000/.0000/1/0/ 23, .0000, 7/, , , -1.0000/51/0/ 0, .2000, 7/, , , 0, 1.0000, 1/2/10/13/14/12/7/16/0/7/, 22/23/, 9/3/3/3/, 11, .0000, 21/, , , 1/0/ 23, .0000, 21/, , , -1.0000/51/0/ 2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 3.626930 2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 3.676930 2023-03-26 21:32:01 ENGINE_3D: ![]() 2023-03-26 21:32:01 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.626930 2023-03-26 21:32:01 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 7.633491 2023-03-26 21:32:01 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.234708 2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 6.415071 2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 6.615071 2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 7.465071 2023-03-26 21:32:01 ENGINE_3D::empty: empty, time: 7.465071 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:01 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:32:04 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 113 2023-03-26 21:32:04 game_sound: Play: SID 12/rally1.ogg, CH 5, VOL 120 2023-03-26 21:32:07 game_sound: Play: SID 6/boo_heavy3.ogg, CH 3, VOL 40 2023-03-26 21:32:16 game_sound: Play: SID 19/ambient_snowcone.ogg, CH 7, VOL 27 2023-03-26 21:32:18 game_sound: Play: SID 19/ambient_programs.ogg, CH 7, VOL 27 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:32:25 Browser: add_panel_script added 122 panel scripts 2023-03-26 21:32:25 Browser: add_border_script added 0 images to this page and 42 border scripts 2023-03-26 21:36:25 save_database: Successfully created start flag file... 2023-03-26 21:36:25 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2023-03-26 21:36:25 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2023-03-26 21:36:25 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: coaches.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: faces.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: games_in_progress.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: human_managers.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: messages.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: names.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: offers.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: parks.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: players.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: retired.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: scouting.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: storylines.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: teams.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: text_data.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: trades.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: weather.dat 2023-03-26 21:36:25 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2023-03-26 21:36:25 save_critical_database_files: Moved file: world.dat 2023-03-26 21:36:25 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2023-03-26 21:36:25 zip_single_file: Called to zip C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\temp\text_data.sqlite3 to C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\text_data.dat 2023-03-26 21:36:25 zip_single_file: Successfully zipped file 2023-03-26 21:36:25 save_critical_database_files: Saving names... 2023-03-26 21:36:26 save_critical_database_files: Saving players... 2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\players.dat 2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\players.dat 2023-03-26 21:36:28 save_critical_database_files: Saving coaches... 2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\coaches.dat 2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\coaches.dat 2023-03-26 21:36:28 save_critical_database_files: Saving teams... 2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\teams.dat 2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\teams.dat 2023-03-26 21:36:28 save_critical_database_files: Saving weather... 2023-03-26 21:36:28 save_critical_database_files: Saving ballparks... 2023-03-26 21:36:28 save_critical_database_files: Saving scouting sets... 2023-03-26 21:36:28 save_critical_database_files: Saving contract offers... 2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\offers.dat 2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\offers.dat 2023-03-26 21:36:28 save_critical_database_files: Saving trades... 2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\trades.dat 2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\trades.dat 2023-03-26 21:36:28 save_critical_database_files: Saving messages... 2023-03-26 21:36:28 save_messages: Saved message text files: 0 2023-03-26 21:36:28 save_critical_database_files: Saving human managers... 2023-03-26 21:36:28 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\human_managers.dat 2023-03-26 21:36:28 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\human_managers.dat 2023-03-26 21:36:28 save_critical_database_files: Saving faces... 2023-03-26 21:36:30 save_critical_database_files: Saving storylines... 2023-03-26 21:36:30 save_critical_database_files: Saving world... 2023-03-26 21:36:30 set_hash_for_database_file_from_file: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\world.dat 2023-03-26 21:36:30 DATABASE::set_hash_for_database_file_from_file - PATH is:: C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\world.dat 2023-03-26 21:36:30 save_critical_database_files: Successfully saved database files. Transaction ended! 2023-03-26 21:36:30 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1 2023-03-26 21:36:30 save_database: Saving news... 2023-03-26 21:36:30 save_database: Saving games in progress... 2023-03-26 21:36:30 save_database: Saving gm accounts data... 2023-03-26 21:36:30 save_database: Saving commish account data... 2023-03-26 21:36:30 save_database: Saving saved games list... 2023-03-26 21:36:30 save_database: Closing database... 2023-03-26 21:36:30 clear_faces: Closing faces objects 2023-03-26 21:36:30 clear_players: Closing player objects 2023-03-26 21:36:31 clear_teams: Closing team objects 2023-03-26 21:36:31 clear_coaches: Closing coaches objects 2023-03-26 21:36:31 clear_human_managers: Closing human manager objects 2023-03-26 21:36:31 clear_contract_offers: Closing contract offer objects 2023-03-26 21:36:31 clear_trades: Closing trade objects 2023-03-26 21:36:31 clear_names: Closing name objects 2023-03-26 21:36:31 clear_parks: Closing park objects 2023-03-26 21:36:31 clear_park_models: Closing park model objects 2023-03-26 21:36:31 clear_weather: Closing weather objects 2023-03-26 21:36:31 clear_injuries: Closing injury objects 2023-03-26 21:36:31 clear_off_field_injuries: Closing off-field injury objects 2023-03-26 21:36:31 clear_scouting_sets: Closing scouting set objects 2023-03-26 21:36:31 clear_messages: Closing message objects 2023-03-26 21:36:31 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2023-03-26 21:36:31 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2023-03-26 21:36:31 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2023-03-26 21:36:31 WORLD::~WORLD: Closing world object 2023-03-26 21:36:31 WORLD::~WORLD: Closing games_in_progress 2023-03-26 21:36:31 WORLD::~WORLD: Closing languages 2023-03-26 21:36:31 WORLD::~WORLD: Closing continents 2023-03-26 21:36:31 WORLD::~WORLD: Closing nations 2023-03-26 21:36:31 WORLD::~WORLD: Closing states 2023-03-26 21:36:31 WORLD::~WORLD: Closing cities 2023-03-26 21:36:31 WORLD::~WORLD: Closing regions 2023-03-26 21:36:31 WORLD::~WORLD: Closing associations 2023-03-26 21:36:31 WORLD::~WORLD: Closing leagues 2023-03-26 21:36:31 WORLD::~WORLD: Closing schedule 2023-03-26 21:36:31 WORLD::~WORLD: Closing league_events 2023-03-26 21:36:31 WORLD::~WORLD: Closing schools 2023-03-26 21:36:31 WORLD::~WORLD: Closing ethnicities 2023-03-26 21:36:31 WORLD::~WORLD: Running clear_score_updates 2023-03-26 21:36:31 WORLD::~WORLD: Finished 2023-03-26 21:36:31 save_database: Successfully created save completed flag file... 2023-03-26 21:36:31 get_http_object: Successfully created HTTP object. Max connections: 10 2023-03-26 21:36:31 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2023-03-26 21:36:31 DATABASE::~DATABASE: Calling clear_almanac_list 2023-03-26 21:36:31 clear_almanac_list: Closing alamanc list 2023-03-26 21:36:31 DATABASE::~DATABASE: Calling clear_database() 2023-03-26 21:36:31 clear_faces: Closing faces objects 2023-03-26 21:36:31 clear_players: Closing player objects 2023-03-26 21:36:31 clear_teams: Closing team objects 2023-03-26 21:36:31 clear_coaches: Closing coaches objects 2023-03-26 21:36:31 clear_human_managers: Closing human manager objects 2023-03-26 21:36:31 clear_contract_offers: Closing contract offer objects 2023-03-26 21:36:31 clear_trades: Closing trade objects 2023-03-26 21:36:31 clear_names: Closing name objects 2023-03-26 21:36:31 clear_parks: Closing park objects 2023-03-26 21:36:31 clear_park_models: Closing park model objects 2023-03-26 21:36:31 clear_weather: Closing weather objects 2023-03-26 21:36:31 clear_injuries: Closing injury objects 2023-03-26 21:36:31 clear_off_field_injuries: Closing off-field injury objects 2023-03-26 21:36:31 clear_scouting_sets: Closing scouting set objects 2023-03-26 21:36:31 clear_messages: Closing message objects 2023-03-26 21:36:31 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2023-03-26 21:36:31 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2023-03-26 21:36:31 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2023-03-26 21:36:31 DATABASE::~DATABASE: Closing misc. objects 2023-03-26 21:36:31 DATABASE::~DATABASE: Closing config_file 2023-03-26 21:36:31 DATABASE::~DATABASE: Closing storyline_engine 2023-03-26 21:36:31 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2023-03-26 21:36:31 DATABASE::~DATABASE: Finished 2023-03-26 21:37:25 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS 2023-03-26 21:37:25 load_database: Error, could not update styles.css 2023-03-26 21:37:25 Twitter: ChilkatLog: --ChilkatLog 2023-03-26 21:37:25 DATABASE::load_world: Loading world 2023-03-26 21:37:25 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 , The United States 2023-03-26 21:37:25 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 , The United States 2023-03-26 21:37:25 load_world: Max baseball quality in this world file is 5 2023-03-26 21:37:25 unzip_archive: Source file: text_data.dat - Success: unzipped 1 files 2023-03-26 21:37:25 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1 2023-03-26 21:37:25 load_templates: Found 6 default ballcaps templates. 2023-03-26 21:37:25 load_all_templates: Loaded Ballcap templates 2023-03-26 21:37:25 load_templates: Found 27 default jerseys templates. 2023-03-26 21:37:25 load_all_templates: Loaded Jersey templates 2023-03-26 21:37:25 load_templates: Found 3 default pants templates. 2023-03-26 21:37:25 load_all_templates: Loaded Pants templates 2023-03-26 21:37:25 startup: Default outfit item templates loaded successfully 2023-03-26 21:37:25 clear_names: Closing name objects 2023-03-26 21:37:25 load_names: Loading names 2023-03-26 21:37:26 update_names_language_data: Total number of names: 227060 2023-03-26 21:37:26 update_names_language_data: First names: 19841 - with language data: 19841 2023-03-26 21:37:26 update_names_language_data: Last names: 205603 - with language data: 205603 2023-03-26 21:37:26 update_names_language_data: Nicknames: 1616 - with language data: 1616 2023-03-26 21:37:26 update_names_language_data: LangID CountFN CountLN CommonFN CommonLN 2023-03-26 21:37:26 update_names_language_data: 19 765 1397 765 1397 2023-03-26 21:37:26 update_names_language_data: 21 195 242 195 242 2023-03-26 21:37:26 update_names_language_data: 17 558 950 558 950 2023-03-26 21:37:26 update_names_language_data: 26 823 2460 823 2460 2023-03-26 21:37:26 update_names_language_data: 28 33 281 33 281 2023-03-26 21:37:26 update_names_language_data: 31 11 194 11 194 2023-03-26 21:37:26 update_names_language_data: 29 95 290 95 290 2023-03-26 21:37:26 update_names_language_data: 32 184 554 210 554 2023-03-26 21:37:26 update_names_language_data: 4 588 251 601 283 2023-03-26 21:37:26 update_names_language_data: 14 150 5143 150 21647 2023-03-26 21:37:26 update_names_language_data: 25 33 160 33 160 2023-03-26 21:37:26 update_names_language_data: 6 495 6798 495 42630 2023-03-26 21:37:26 update_names_language_data: 34 87 739 87 739 2023-03-26 21:37:26 update_names_language_data: 11 214 546 214 546 2023-03-26 21:37:26 update_names_language_data: 8 354 772 844 1165 2023-03-26 21:37:26 update_names_language_data: 7 341 2162 341 2867 2023-03-26 21:37:26 update_names_language_data: 23 104 769 104 769 2023-03-26 21:37:26 update_names_language_data: 1 416 15369 40505 586928 2023-03-26 21:37:26 update_names_language_data: 27 1200 1909 1200 1909 2023-03-26 21:37:26 update_names_language_data: 36 137 42 137 42 2023-03-26 21:37:26 update_names_language_data: 18 476 1953 476 2108 2023-03-26 21:37:26 update_names_language_data: 40 1464 1347 2894 2228 2023-03-26 21:37:26 update_names_language_data: 9 361 1662 361 1662 2023-03-26 21:37:26 update_names_language_data: 2 2267 2688 11558 193809 2023-03-26 21:37:26 update_names_language_data: 3 648 52 803 553 2023-03-26 21:37:26 update_names_language_data: 37 175 160 175 160 2023-03-26 21:37:26 update_names_language_data: 15 203 13149 203 38286 2023-03-26 21:37:26 update_names_language_data: 30 843 1054 843 1054 2023-03-26 21:37:26 update_names_language_data: 5 481 4084 481 4084 2023-03-26 21:37:26 update_names_language_data: 35 162 1377 577 1882 2023-03-26 21:37:26 update_names_language_data: 13 230 3688 230 3688 2023-03-26 21:37:26 update_names_language_data: 10 236 440 318 2056 2023-03-26 21:37:26 update_names_language_data: 16 25 6 122 1248 2023-03-26 21:37:26 update_names_language_data: 22 78 214 78 214 2023-03-26 21:37:26 update_names_language_data: 12 61 601 61 601 2023-03-26 21:37:26 update_names_language_data: 24 675 251 675 251 2023-03-26 21:37:26 update_names_language_data: 39 571 3094 24396 6270 2023-03-26 21:37:26 update_names_language_data: 0 3794 127665 75933 2999545 2023-03-26 21:37:26 update_names_language_data: 20 39 534 39 950 2023-03-26 21:37:26 update_names_language_data: 38 143 47 143 47 2023-03-26 21:37:26 clear_teams: Closing team objects 2023-03-26 21:37:26 load_teams: Loading teams Memory info "load_teams" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 4668880 -889954304 1661345792 837632 834304 153336 145048 -680624128 1077657600 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff constructor 1868 0 7553024 0 0 0 0 2863104 0 bitmap 17 0 65536 0 0 0 0 0 0 stats.batting 0 0 0 0 0 0 0 0 0 stats.pitching 0 0 0 0 0 0 0 0 0 stats.bullpen_pitching 0 0 0 0 0 0 0 0 0 stats.starting_pitching 0 0 0 0 0 0 0 0 0 stats.fielding 0 0 0 0 0 0 0 0 0 stats 0 0 -8192 0 0 0 0 0 0 results 174 0 663552 0 0 0 0 122880 0 history 32 0 131072 0 0 0 0 0 0 scouting reports 0 0 0 0 0 0 0 0 0 draft list 0 0 0 0 0 0 0 0 0 drafted players 0 0 0 0 0 0 0 0 0 not interested 34 0 122880 0 0 0 0 0 0 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 4671005 -889954304 1669873664 837632 834304 153336 145048 -677638144 1077657600 2023-03-26 21:37:26 clear_parks: Closing park objects 2023-03-26 21:37:26 load_parks: Loading parks 2023-03-26 21:37:26 clear_weather: Closing weather objects 2023-03-26 21:37:26 load_weather: Loading weather 2023-03-26 21:37:26 load_injuries: Loading injuries 2023-03-26 21:37:26 import_injuries: Loading injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\injuries_english.txt 2023-03-26 21:37:26 clear_injuries: Closing injury objects 2023-03-26 21:37:26 injuries: Loaded 281 injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\injuries_english.txt 2023-03-26 21:37:26 import_off_field: Loading off field injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\off_field_injuries_english.txt 2023-03-26 21:37:26 off_field_injuries: Loaded 143 off field injuries from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\database\off_field_injuries_english.txt 2023-03-26 21:37:26 clear_coaches: Closing coaches objects 2023-03-26 21:37:26 load_coaches: Loading coaches 2023-03-26 21:37:26 clear_players: Closing player objects 2023-03-26 21:37:26 load_players: Loading players 2023-03-26 21:37:49 load_players: Total number of players: 160778 2023-03-26 21:37:49 load_players: Number of deleted players: 46625 2023-03-26 21:37:49 load_players: Number of retired, not-deleted players: 106928 Memory info "load_players" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 4704786 -889954304 1790652416 837632 834304 153336 145048 -528384000 1077657600 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff constructor 262834 0 1002086400 0 536 0 -384 1026506752 0 roster status 987 0 3735552 0 -560 0 48 1613824 0 ratings 561 0 2142208 0 0 0 -184 1957888 0 misc 783 0 3022848 0 -16 0 -96 3108864 0 splits 3 0 8192 0 0 0 0 0 0 other 4 0 4096 0 16 0 96 0 0 achievement 720 0 2867200 0 8 0 0 1212416 0 scouting report 4 0 4096 0 -8 0 -88 -8192 0 scouting history 797 0 3260416 0 0 0 -48 4096 0 real fielding ratings 7 0 12288 0 -16 0 -184 4096 0 player events 7 0 20480 0 -8 0 -88 20480 0 real_career_batting 566 0 2215936 0 -24 0 -360 430080 0 real_career_pitching 1045 0 4239360 0 8 0 184 3567616 0 real_career_fielding 1113 0 4521984 0 272 0 -184 3547136 0 career_batting 23270 0 93691904 0 -8 0 -232 97968128 0 game_batting 2 0 8192 0 24 0 408 0 0 at_bat_batting 1 0 -24576 0 -232 0 808 0 0 individual_career_batting 0 0 -8192 0 32 0 456 -45056 0 career_pitching 9965 0 40534016 0 32 0 416 42045440 0 game_pitching 6 0 4096 0 -16 0 -40 0 0 career_fielding 18490 0 75202560 0 264 0 -8 78356480 0 awards 43 0 159744 0 32 0 504 172032 0 streaks 78 0 278528 0 -288 0 -456 0 0 leaders 700 0 2543616 0 -40 0 -728 2457600 0 real_adjusted_career_batting 7 0 12288 0 8 0 296 20480 0 real_adjusted_career_pitching 10 0 28672 0 0 0 0 -16384 0 real_adjusted_career_fielding 7 0 0 0 0 0 0 4096 0 calculate_overall_ratings 7 0 16384 0 -16 0 -272 0 0 before end 0 0 0 0 0 0 0 0 0 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 5026803 -889954304 -1263726592 837632 834304 153336 144912 734543872 1077657600 2023-03-26 21:37:49 clear_scouting_sets: Closing scouting set objects 2023-03-26 21:37:49 load_scouting_sets: Loading scouting_sets 2023-03-26 21:37:49 load scouting set: Coach ID=-1, scouting reports=7226 2023-03-26 21:37:49 load scouting set: Size of scouted ratings struct=106 2023-03-26 21:37:49 load scouting set: Size of rating report object=184 2023-03-26 21:37:49 clear_human_managers: Closing human manager objects 2023-03-26 21:37:49 load_human_managers: Loading human_managers 2023-03-26 21:37:49 clear_contract_offers: Closing contract offer objects 2023-03-26 21:37:49 load_contract_offers: Loading contract_offers 2023-03-26 21:37:49 clear_trades: Closing trade objects 2023-03-26 21:37:49 load_trades: Loading trades 2023-03-26 21:37:49 clear_messages: Closing message objects 2023-03-26 21:37:49 load_messages: Loading messages 2023-03-26 21:37:49 init_names: Started init_names 2023-03-26 21:37:49 init_names: Finished init_names 2023-03-26 21:37:49 load_storylines: Loading storylines 2023-03-26 21:37:49 load_games_in_progress: Loading games_in_progress 2023-03-26 21:37:51 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out 2023-03-26 21:37:51 clear_faces: Closing faces objects 2023-03-26 21:37:51 load_faces: Loading faces Memory info "load_database_files" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 4452607 -889954304 1294864384 837632 834240 153336 144776 -1060143104 1077657600 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff Loaded world 36913 0 147492864 0 0 0 0 150212608 0 Loaded outfit item templates 2478 0 36864 0 64 0 136 0 0 Loaded names 176212 0 218951680 0 0 0 136 229306368 0 Loaded teams 2795 0 8527872 0 0 0 0 2985984 0 Loaded parks 800 0 503808 0 0 0 0 876544 0 Loaded weather 715 0 184320 0 0 0 0 0 0 Loaded injuries 670 0 0 0 0 0 0 0 0 Loaded off-fields injuries 686 0 65536 0 0 0 0 0 0 Loaded coaches 30240 0 120025088 0 0 0 0 148377600 0 Loaded players 322687 0 1240588288 0 0 0 -136 1262927872 0 Loaded scouting sets 1094 0 1736704 0 0 0 0 1802240 0 Loaded human manager 696 0 106496 0 0 0 0 0 0 Loaded contract offers 753 0 335872 0 0 0 0 356352 0 Loaded trades 672 0 8192 0 0 0 0 0 0 Loaded messages 671 0 4096 0 0 0 0 0 0 Initialized names 702 0 131072 0 0 0 0 139264 0 Loaded storylines 750 0 323584 0 0 0 0 421888 0 Loaded games in progress 1420 0 3051520 0 0 0 0 2846720 0 Teams checked 713 0 143360 0 0 0 0 172032 0 League and team logos loaded 671 0 4096 0 0 0 0 0 0 Loaded faces 66189 0 267915264 0 0 0 816 267751424 0 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 5102522 -889954304 -989773824 837632 834304 153336 145728 1008222208 1077657600 2023-03-26 21:37:53 clear_almanac_list: Closing alamanc list 2023-03-26 21:37:53 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2023-03-26 21:37:53 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2023-03-26 21:37:53 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2023-03-26 21:37:53 clear_templates: Deleting template objects. Number of items: 5. Total buffer size: 4749 2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 51417 2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334 2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334 2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334 2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334 2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334 2023-03-26 21:37:53 clear_templates: Deleting basic template objects. Number of items: 40 . Total buffer size: 8334 2023-03-26 21:37:53 load_database: templates loaded 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 0 Nations ', bbqual= 0 , number of nations= 111 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 1 Nations ', bbqual= 1 , number of nations= 77 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 1+ Nations ', bbqual= 1 , number of nations= 135 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 2 Nations ', bbqual= 2 , number of nations= 23 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 2+ Nations ', bbqual= 2 , number of nations= 58 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 3 Nations ', bbqual= 3 , number of nations= 16 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 3+ Nations ', bbqual= 3 , number of nations= 35 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 4 Nations ', bbqual= 4 , number of nations= 10 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 4+ Nations ', bbqual= 4 , number of nations= 19 2023-03-26 21:37:53 auto_regions: Name=' AUTO-REGION: Baseball Quality 5 Nations ', bbqual= 5 , number of nations= 9 2023-03-26 21:37:53 deleted data: Number of Leagues: 1(plus deleted: 179) 2023-03-26 21:37:53 deleted data: Total number of teams: 921 2023-03-26 21:37:53 deleted data: Deleted teams without history which can be purged: 556 2023-03-26 21:37:53 deleted data: Deleted teams with history which can NOT be purged: 313 2023-03-26 21:37:53 deleted data: All-Star teams: 38 2023-03-26 21:37:53 deleted data: Number of regular teams: 14 2023-03-26 21:37:53 deleted data: Number of Players: 114081 (plus deleted: 46625, hidden: 72) 2023-03-26 21:37:53 deleted data: Number of Parks: 734 2023-03-26 21:37:53 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 1 from idle.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97583 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 35 from idle_stand_streight.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 36311 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 36 from stand_straight_to_idle_transition.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 71749 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 2 from walk.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 52163 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 3 from jog_slow.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 45503 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 4 from jog.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42483 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 5 from run.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 6 from slide.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 8 from HI_swing_1_0.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 14828 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 7 from hit_idle.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 10 from pitch.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 13 from dive.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 14 from stand_up.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 15 from jump_catch.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 16 from ready.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 17 from catch_low.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 18 from pass_throw.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 19 from catcher_pose.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 33 from catch_first.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 34 from fielding.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 22 from catch_over_head.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 32 from c_stand_up.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120398 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 101 from CA_blocking_and_get_up_and_turn_around_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 131982 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 102 from CA_blocking_down_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150154 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 103 from CA_crouch_get_up_and_throw_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173346 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 104 from CA_crouch_throw_from_knees_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 105 from CA_throw_back_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156470 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 201 from G_1_hand_of.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193502 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 202 from G_low_gb_catch.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 203 from G_one_hand_catch.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 204 from G_regular_throw_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158194 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 205 from G_regular_throw_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124538 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 206 from G_shuffle_step.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 127650 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 207 from G_side_arm_throw.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141612 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 301 from HI_bunt_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97728 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 302 from HI_Check _Swing_back.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 95492 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 303 from HI_Check _Swing_middle.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124540 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 304 from HI_Check_Swing_front_trim_59.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139248 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 305 from HI_Getting_HBP_back.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 242100 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 306 from HI_HR_admiring_swing_arms.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 243320 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 314 from HI_HR_admiring_swing_arms_lefty.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93048 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 307 from HI_smaller_step_swing_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161024 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 308 from HI_Step_swing_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121084 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 309 from HI_Step_swing_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140952 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 310 from HI_swing_1_0.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91124 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 311 from HI_swing_1_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114644 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 312 from HI_swing_run_RHB.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91592 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 313 from HI_swing_run_LHB.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 143654 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 401 from IF_1B_High.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 142850 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 402 from IF_1B_low.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152498 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 403 from IF_1B_stretch_and_catch_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121450 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 404 from IF_bunt_field_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167626 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 405 from IF_Charging_and_sidearming_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 406 from IF_DP_catch_and_throw_in_place_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146106 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 407 from IF_get_down_catch_left.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158074 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 408 from IF_get_down_catch_right.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124706 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 409 from IF_leaping_catch_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173706 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 410 from IF_Low_pickup_and_sidearm_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210498 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 411 from IF_low_pickup_and_throw_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161354 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 412 from IF_mid_pickup_and_throw_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145914 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 413 from IF_low_pickup_and_throw_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149170 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 414 from IF_regular_catch_and_throw.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 184142 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 601 from OF_1_hand_head_level.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167434 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 602 from OF_2_hands_of.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167650 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 603 from OF_bending_knee_pickup.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 92390 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 604 from OF_diving_catch_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167698 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 605 from OF_leaping_running_backward.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 118458 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 606 from OF_outfielder_turning_around.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150702 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 607 from OF_over_the_shoulder.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 201378 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 608 from OF_sac_fly_motion.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147446 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 609 from OF_shoestring_catch_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139642 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 610 from OF_sliding_catch.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83954 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 801 from PI_pickoff_1st.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109902 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 802 from PI_pickoff_2nd_base_left.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172198 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 803 from PI_pickoff_2nd_base_right.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106014 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 804 from PI_pickoff_3rd_nostep.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149782 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 805 from PI_set_position_no_throw_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132114 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 806 from PI_set_position_over_the_top.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161803 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 807 from PI_set_position_sidearm.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 166258 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 808 from PI_set_position_submarine.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172362 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 809 from PI_Stretch_3_4_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 229526 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 816 from PI_windup_3_4_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156658 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 810 from PI_Stretch_OTT_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208622 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 811 from PI_Windup_3_4.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 812 from PI_Windup_OTT_1.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 813 from PI_Windup_OTT_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 233618 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 814 from PI_Windup_sidearm.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263928 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 815 from PI_Windup_submarine.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63066 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 109 from CA_crouch_get_up_and_throw_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88518 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 108 from CA_crouch_throw_1st.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141198 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 208 from G_ready_crouch.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96114 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 209 from G_step_and_throw.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 176968 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 315 from HI_batter_tap_plate.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 116028 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 316 from HI_bunt_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86572 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 317 from HI_Getting_HBP_fall.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132760 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 318 from HI_Getting_HBP_jump.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156336 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 319 from HI_Getting_HBP_leg.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 179196 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 320 from HI_HR_admiring_swing_dance.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 236328 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 321 from HI_HR_admiring_swing_jump.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126096 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 322 from HI_HR_admiring_swing_short.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 256692 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 323 from HI_HR_admiring_swing_walk.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 227588 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 324 from HI_HR_admiring_swing_wave.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 128096 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 325 from HI_step_in.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69804 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 326 from HI_Step_swing_3.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87848 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 327 from HI_Step_swing_4.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69840 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 328 from HI_swing_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63224 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 329 from HI_swing_3.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63140 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 330 from HI_swing_4.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93940 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 331 from HI_swing_5.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 89206 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 422 from IF_1B_stretch_and_catch_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99858 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 423 from IF_1B_stretch_and_catch_step.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 81618 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 424 from IF_1B_stretch_and_low.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 78506 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 425 from IF_1B_very_high.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106082 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 427 from IF_DP_catch_and_leaping_throw.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 72306 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 428 from IF_DP_catch_and_throw_in_place_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183574 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 429 from IF_leaping_catch_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126022 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 430 from IF_low_pickup_and_sidearm_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 112186 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 431 from IF_low_pickup_and_throw_3.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 136866 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 432 from IF_low_pickup_and_throw_4.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109782 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 612 from OF_1_hand_ready_catch.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139274 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 613 from OF_catch_roll.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173442 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 614 from OF_charge_pick_up.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 615 from OF_diving_catch_3.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105986 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 616 from OF_holds_ball_laying.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 170910 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 617 from OF_leaping_running_backward2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133902 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 618 from OF_leaping_running_backward3.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167362 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 619 from OF_pick_up.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 70702 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 620 from OF_sliding_catch_and_get_up2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155082 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 621 from OF_waving_off_catch.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 153254 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 622 from OF_waving_off_catch2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 113670 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 817 from PI_Stretch_3_4_2.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124490 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 818 from PI_Stretch_OTT_4.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99906 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 819 from PI_Stretch_side.pod 2023-03-26 21:37:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 164082 2023-03-26 21:37:53 OBJECT_MANAGER::load_animation: Successfully loaded anim 820 from PI_Windup_OTT_3.pod 2023-03-26 21:37:53 logo cache: Debug info: leagues (deleted) 179 leagues (deleted) -> teams (deleted) 750 leagues (valid) 1 leagues (valid) -> teams (valid) 14 2023-03-26 21:37:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits_.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\jplay_bomber s__small.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\tomahawks__s mall.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache 2023-03-26 21:37:54 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache 2023-03-26 21:37:55 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits_.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_small.png and added it to the cache 2023-03-26 21:37:55 get_logo: Default size and found on disk - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_50.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\league_logos\micro_lynb rook_baseball_league_small.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\adirondack_s tars__small.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\expos__small .png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\gladiators__ small.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\jplay_bomber s__small.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\knights__sma ll.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\kodai_moment s__small.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_island_ ducks__small.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\long_islande rs__small.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\stealers__sm all.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\tomahawks__s mall.png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\warriors__sm all.png and added it to the cache 2023-03-26 21:37:55 get_logo: Default size and found on disk - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__50. png and added it to the cache 2023-03-26 21:37:55 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\bandits__sma ll.png and added it to the cache 2023-03-26 21:37:57 load_accounts_data: Successfully loaded commish accounts data 2023-03-26 21:37:57 load_accounts_data: Successfully loaded GM accounts data 2023-03-26 21:38:11 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache 2023-03-26 21:38:11 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache 2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes_.png and added it to the cache 2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:11 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./oracle_park oracle_park.pod 2023-03-26 21:38:11 ENGINE_3D::load_stadium: Trying to load stadium 2023-03-26 21:38:11 ENGINE_3D::load_stadium: Stadium successfully loaded 2023-03-26 21:38:11 load_stadium: stadium loaded 2023-03-26 21:38:11 facegen: make_photo started for Jorge Polanco 2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes_.png and added it to the cache 2023-03-26 21:38:11 create_face: Started create face 2023-03-26 21:38:11 create_face: Finished create face 2023-03-26 21:38:11 make_photo: Photo created - #10, upd. 10 - Jorge Polanco, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:11 facegen: finished make_photo 2023-03-26 21:38:11 facegen: make_photo started for Jesse Winker 2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes_.png and added it to the cache 2023-03-26 21:38:11 create_face: Started create face 2023-03-26 21:38:11 create_face: Finished create face 2023-03-26 21:38:11 make_photo: Photo created - #11, upd. 11 - Jesse Winker, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:11 facegen: finished make_photo 2023-03-26 21:38:11 facegen: make_photo started for Luis Severino 2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes_.png and added it to the cache 2023-03-26 21:38:11 create_face: Started create face 2023-03-26 21:38:11 create_face: Finished create face 2023-03-26 21:38:11 make_photo: Photo created - #12, upd. 12 - Luis Severino, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:11 facegen: finished make_photo 2023-03-26 21:38:11 facegen: make_photo started for Tony Kemp 2023-03-26 21:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:11 create_face: Started create face 2023-03-26 21:38:12 create_face: Finished create face 2023-03-26 21:38:12 make_photo: Photo created - #13, upd. 13 - Tony Kemp, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:12 facegen: finished make_photo 2023-03-26 21:38:12 facegen: make_photo started for Carlos Correa 2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:12 create_face: Started create face 2023-03-26 21:38:12 create_face: Finished create face 2023-03-26 21:38:12 make_photo: Photo created - #14, upd. 14 - Carlos Correa, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:12 facegen: finished make_photo 2023-03-26 21:38:12 facegen: make_photo started for Freddie Freeman 2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:12 create_face: Started create face 2023-03-26 21:38:12 create_face: Finished create face 2023-03-26 21:38:12 make_photo: Photo created - #15, upd. 15 - Freddie Freeman, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:12 facegen: finished make_photo 2023-03-26 21:38:12 facegen: make_photo started for Yordan Alvarez 2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:12 create_face: Started create face 2023-03-26 21:38:12 create_face: Finished create face 2023-03-26 21:38:12 make_photo: Photo created - #16, upd. 16 - Yordan Alvarez, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:12 facegen: finished make_photo 2023-03-26 21:38:12 facegen: make_photo started for George Springer 2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:12 create_face: Started create face 2023-03-26 21:38:12 create_face: Finished create face 2023-03-26 21:38:12 make_photo: Photo created - #17, upd. 17 - George Springer, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:12 facegen: finished make_photo 2023-03-26 21:38:12 facegen: make_photo started for Kris Bryant 2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:12 create_face: Started create face 2023-03-26 21:38:12 create_face: Finished create face 2023-03-26 21:38:12 make_photo: Photo created - #18, upd. 18 - Kris Bryant, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:12 facegen: finished make_photo 2023-03-26 21:38:12 facegen: make_photo started for Oscar Gonzalez 2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:12 create_face: Started create face 2023-03-26 21:38:12 create_face: Finished create face 2023-03-26 21:38:12 make_photo: Photo created - #19, upd. 19 - Oscar Gonzalez, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:12 facegen: finished make_photo 2023-03-26 21:38:12 facegen: make_photo started for Sean Murphy 2023-03-26 21:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:12 create_face: Started create face 2023-03-26 21:38:13 create_face: Finished create face 2023-03-26 21:38:13 make_photo: Photo created - #20, upd. 20 - Sean Murphy, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:13 facegen: finished make_photo 2023-03-26 21:38:13 facegen: make_photo started for Jose Iglesias 2023-03-26 21:38:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ .png and added it to the cache 2023-03-26 21:38:13 create_face: Started create face 2023-03-26 21:38:13 create_face: Finished create face 2023-03-26 21:38:13 make_photo: Photo created - #21, upd. 21 - Jose Iglesias, exp.ok=1, alt.face=0, prof.pic=1 2023-03-26 21:38:13 facegen: finished make_photo 2023-03-26 21:38:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache 2023-03-26 21:38:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache 2023-03-26 21:38:19 game_sound: Play: SID 2/crowd_game2.ogg, CH 1, VOL 90 2023-03-26 21:38:19 game_sound: Play: SID 1/crowd_main1.ogg, CH 0, VOL 31 2023-03-26 21:38:19 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./oracle_park oracle_park.pod 2023-03-26 21:38:19 ENGINE_3D::start3d: 4.6.0 Compatibility Profile Context 22.20.27.07.221020 GL_MAJOR_VERSION: 4 GL_MINOR_VERSION: 6 ATI Technologies Inc. Radeon RX 580 Series GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0 GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture3D GL_EXT_bgra GL_EXT_draw_range_elements GL_EXT_point_parameters GL_EXT_texture_edge_clamp GL_ARB_multitexture GL_ARB_multisample GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_NV_blend_square WGL_EXT_swap_control GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture_rectangle GL_NV_primitive_restart GL_S3_s3tc GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_ARB_color_buffer_float GL_ARB_draw_buffers GL_ARB_half_float_pixel GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_framebuffer_object GL_EXT_pixel_buffer_object GL_OES_draw_texture GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_EXT_draw_buffers2 GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_integer GL_EXT_transform_feedback GL_OES_EGL_image GL_EXT_provoking_vertex GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rg GL_ARB_transform_feedback GL_ARB_vertex_array_object GL_EXT_direct_state_access GL_EXT_texture_snorm GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions GL_ARB_sample_shading GL_ARB_shader_texture_lod GL_ARB_sync GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_multisample_no_array GL_ARB_uniform_buffer_object GL_ATI_meminfo GL_EXT_texture_storage GL_NV_copy_image GL_AMD_blend_minmax_factor GL_AMD_depth_clamp_separate GL_AMD_sample_positions GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_indirect GL_ARB_explicit_attrib_location GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_occlusion_query2 GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_tessellation_shader GL_ARB_texture_compression_bptc GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_EXT_shader_image_load_store GL_EXT_texture_sRGB_decode GL_AMD_bus_addressable_memory GL_AMD_pinned_memory GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_EXT_copy_buffer GL_KHR_debug GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_int64 GL_ARB_bindless_texture GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_enhanced_layouts GL_ARB_indirect_parameters GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_sparse_texture GL_ARB_texture_stencil8 GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_geometry_point_size GL_EXT_gpu_shader5 GL_EXT_sRGB_write_control GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_timer_query GL_KHR_blend_equation_advanced GL_NV_shader_atomic_int64 GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_sparse_buffer GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_EXT_render_snorm GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_OVR_multiview GL_ARB_gpu_shader_int64 GL_ARB_parallel_shader_compile GL_ARB_shader_ballot GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array GL_ARB_texture_filter_minmax GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_no_error GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_ARB_gl_spirv GL_EXT_clip_cull_distance GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_semaphore GL_EXT_semaphore_win32 GL_AMD_gpu_shader_int16 GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_EXT_texture_compression_bptc GL_KHR_parallel_shader_compile GL_EXT_nonuniform_qualifier GLSL Version: 4.60 Number of supported glsl versions: 13 Supported glsl versions: 4.60 4.50 4.40 4.30 4.20 4.10 4.00 3.30 1.50 1.40 1.30 1.20 GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4000 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4000 GL_MAX_VARYING_FLOATS_ARB: 64 Opengl profile information: GL_CONTEXT_CORE_PROFILE_BIT: 0 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: 1 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: 0 GL_CONTEXT_FLAG_DEBUG_BIT: 1 2023-03-26 21:38:19 ENGINE_3D::start3d: start3d was called 2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: cranes_away .webp / .png / .jpg 2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: cranes_away_away .webp / .png / .jpg 2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: Cranes .webp / .png / .jpg 2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: nyc_amazins_home .webp / .png / .jpg 2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: nyc_amazins_home_home .webp / .png / .jpg 2023-03-26 21:38:19 OIMAGE::load_tex_file_type_independent: Error: could not find texture file: NYC_Amazins .webp / .png / .jpg 2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 0 2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: chest_protector loaded successfully 2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 1 2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: leg_guards loaded successfully 2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 2 2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: catcher_helmet loaded successfully 2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 0 2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: chest_protector loaded successfully 2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 1 2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: leg_guards loaded successfully 2023-03-26 21:38:19 OBJECT_MANAGER::setup_fx_card_0: j 2 2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: catcher_helmet loaded successfully 2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: socks_gradient loaded successfully 2023-03-26 21:38:19 OIMAGE::load_image_file_type_independent: socks_gradient loaded successfully 2023-03-26 21:38:19 OBJECT_MANAGER::load_models: load_models started 2023-03-26 21:38:19 OBJECT_MANAGER::load_model: load model, baseball.obj 2023-03-26 21:38:19 MESH_READER::load_textures: numTextures before texture loading: 0 2023-03-26 21:38:19 MESH_READER::load_textures: -------------------------------------------- 2023-03-26 21:38:19 MESH_READER::load_textures: num materials: 1 2023-03-26 21:38:19 MESH_READER::load_textures: material Nr.: 0 2023-03-26 21:38:19 MESH_READER::load_textures: num properties: 12 2023-03-26 21:38:19 texture loading: 1 DIFFUSE textures: 2023-03-26 21:38:19 MESH_READER::load_textures: index: 0 2023-03-26 21:38:19 MESH_READER::load_textures: path: material.png 2023-03-26 21:38:19 MESH_READER::load_textures: mapping type: 0 2023-03-26 21:38:19 MESH_READER::load_textures: uvindex: 0 2023-03-26 21:38:19 MESH_READER::load_textures: -------------------------------------------- 2023-03-26 21:38:19 MESH_READER::load_textures: numTextures after texture loading: 1 2023-03-26 21:38:19 MESH_READER::load_textures: Current file material.png 2023-03-26 21:38:19 MESH_READER::load_textures: Opened folder file_name= material.png 2023-03-26 21:38:19 MESH_READER::load_textures: Loading material.webp 2023-03-26 21:38:19 MESH_READER::load_textures: load_textures finished 2023-03-26 21:38:19 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms 2023-03-26 21:38:19 OBJECT_MANAGER::load_model: load model, shadow.obj 2023-03-26 21:38:19 MESH_READER::load_textures: numTextures before texture loading: 0 2023-03-26 21:38:19 MESH_READER::load_textures: -------------------------------------------- 2023-03-26 21:38:19 MESH_READER::load_textures: num materials: 1 2023-03-26 21:38:19 MESH_READER::load_textures: material Nr.: 0 2023-03-26 21:38:19 MESH_READER::load_textures: num properties: 12 2023-03-26 21:38:19 texture loading: 1 DIFFUSE textures: 2023-03-26 21:38:19 MESH_READER::load_textures: index: 0 2023-03-26 21:38:19 MESH_READER::load_textures: path: images\shadow.png 2023-03-26 21:38:19 MESH_READER::load_textures: mapping type: 0 2023-03-26 21:38:19 MESH_READER::load_textures: uvindex: 0 2023-03-26 21:38:19 MESH_READER::load_textures: -------------------------------------------- 2023-03-26 21:38:19 MESH_READER::load_textures: numTextures after texture loading: 1 2023-03-26 21:38:19 MESH_READER::load_textures: Current file images/shadow.png 2023-03-26 21:38:19 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png 2023-03-26 21:38:19 load_textures: Load non webp image: shadow.png 2023-03-26 21:38:19 load_textures: Load non webp image: shadow.png 2023-03-26 21:38:19 MESH_READER::load_textures: load_textures finished 2023-03-26 21:38:19 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms 2023-03-26 21:38:19 ENGINE_3D::load_stadium: Trying to load stadium 2023-03-26 21:38:19 OBJECT_MAPNAGER::read_pod_file: POD size: 1114798 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_day.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_night.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_day.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_night.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Alphatest.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: Back_AD 2023-03-26 21:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: Ground 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_green_c2u.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance1_green_c2u.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance2_green_c2u.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance3_green_c2u.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance4_green_c2u.webp 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:19 OBJECT_MANAGER::image_to_texture: loading texture: Stand_day.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_night.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Material without pfx file: Stand_Lighting 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Ground_night.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Ground_day.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_night.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_day.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: AD_03.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: POD successfully loaded: oracle_park.pod 2023-03-26 21:38:20 OBJECT_MAPNAGER::read_pod_file: POD size: 24130 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity1_green.jpg 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_green.jpg 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity3_green.jpg 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity4_green.jpg 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: POD successfully loaded: audience.pod 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 load_stadium: start loading skyboxes 2023-03-26 21:38:20 load_stadium: no day skybox, loaded default skybox instead 2023-03-26 21:38:20 load_stadium: night skybox loading failed 2023-03-26 21:38:20 OBJECT_MANAGER::load_stadium: generate raypic geometry 2023-03-26 21:38:20 OBJECT_MANAGER::load_stadium: raypic geometry generated 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 ENGINE_3D::load_stadium: Stadium successfully loaded 2023-03-26 21:38:20 load_stadium: stadium loaded 2023-03-26 21:38:20 OBJECT_MAPNAGER::read_pod_file: POD size: 1154241 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: socks_gradient.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/socks_gradient_n.png 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player.pod 2023-03-26 21:38:20 OBJECT_MAPNAGER::read_pod_file: POD size: 1154241 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: socks_gradient.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/socks_gradient_n.png 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player.pod 2023-03-26 21:38:20 load_player_animations: Reading animations from C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\ballparks\models\misc\player\animations 2023-03-26 21:38:20 load_stadium: player models loaded 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loading texture: ball_sprite.png 2023-03-26 21:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 aa: view_port_tex_s FBO TEST!!!!!!! 2023-03-26 21:38:20 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:20 apply_trialpha: seating_attendance1_t.png 2023-03-26 21:38:20 apply_trialpha: seating_attendance2_t.png 2023-03-26 21:38:20 apply_trialpha: seating_attendance3_t.png 2023-03-26 21:38:21 apply_trialpha: seating_attendance4_t.png 2023-03-26 21:38:21 OBJECT_MANAGER::gen_vbos: make VBOs 2023-03-26 21:38:21 OBJECT_MANAGER::image_to_texture: loading texture: night_sky.jpg 2023-03-26 21:38:21 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 start3d: all loading complete 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 aa: view_port_tex_s FBO TEST!!!!!!! 2023-03-26 21:38:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\cranes__smal l.png and added it to the cache 2023-03-26 21:38:21 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\JPRTrends14\Documents\Out of the Park Developments\OOTP Baseball 24\saved_games\2023 Micro League.lg\news\html\images\team_logos\nyc_amazins_ _small.png and added it to the cache 2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:24 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:24 handle_3d_event: **/L21.9208/R20.4475/R20.5467/R21.8783/R21.1133/R21.5100/R21.7933/R22.0342/R21.9633/R28.0000/0/0/0/0/0/\ 23, .0000, 6/, 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.3000/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/14/15/16/17/19/20/21/22/, , 3.7000/.4700/.0000/.0000/-0.3000/78/1/816/1.0000/.0000/ 14, -0.5000, 3/, 5/, , 310/2.0000/12/1/0/.0100/0/ 0, .1000, 4/, 8/, , 23, .0000, , 0/, , 8.0000/1/149/ 7, .0000, 3/, 11/11/18/24/, , 7/30/29/2.1000/165.0000/.0000/.5727/.0382/.3000/0/100/0/11/1/ 2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 9/, , 7/, 5/-1/.1000/ 4, .2667, 7/7/, 12/27/28/30/31/33/34/36/37/39/40/, 10/, 5/-1.0000/163.5600/.0000/.0000/106/0/0/1/209/402/2/0/1/0/ 0, .0000, 11/, , , 1, .0000, 8/, 25/, , 12/.5727/.0382/-1.0000/109/8/1/1/.4475/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 26/, 11/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, 1.0000, 3/, 38/, 11/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/ 1, .2500, 3/, 23/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 7/, , , 1/ 18, .2500, 3/, 29/, 7/18/, 8/1/1/0/ 18, .5000, 3/, 32/, 7/18/, 9/1/0/0/ 18, .5000, 3/, 35/, 7/18/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 17/24/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 7/, 23/, , 12, .0000, 13/, , , 12/106/.3000/ 1, .3300, 15/27/, , 28/, 4/.5727/.0382/-1.0000/87/5/1/0/1.0000/ 0, .2400, 11/, 26/, , 0, 3.3400, 11/, , , 1, .2600, 19/30/, , 31/, 8/.5727/.0382/-1.0000/87/5/1/0/1.0000/ 0, .0200, 11/, 29/, , 0, 3.5000, 11/, , , 1, .2300, 20/33/, , 34/, 9/.5727/.0382/-1.0000/87/5/1/0/1.0000/ 0, .3800, 11/, 32/, , 0, 3.4100, 11/, , , 1, .3300, 21/36/, , 37/, 10/.5727/.0382/-1.0000/87/5/1/0/1.0000/ 0, .3700, 11/, 35/, , 0, 3.0300, 11/, , , 1, .3600, 16/39/, , 40/, 11/.5727/.0382/-1.0000/87/5/1/0/1.0000/ 0, .1200, 11/, 38/, , 0, 3.2600, 11/, , , 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 0.000000 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 2.587024 2023-03-26 21:38:24 ENGINE_3D: ![]() 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.144247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 2.632580 2023-03-26 21:38:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.132580 2023-03-26 21:38:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.132580 2023-03-26 21:38:24 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.132580 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 3.935914 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.384247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.484247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.164247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.644247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.524247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.554247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.514247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.174247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 5.264247 2023-03-26 21:38:24 ENGINE_3D::empty: empty, time: 8.404247 2023-03-26 21:38:24 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.587024 2023-03-26 21:38:26 game_sound: Play: SID 10/hit_hard3.ogg, CH 11, VOL 112 2023-03-26 21:38:29 game_sound: Play: SID 3/cheer_light8.ogg, CH 3, VOL 39 2023-03-26 21:38:31 game_sound: Play: SID 19/ambient_lemonade.ogg, CH 7, VOL 26 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:34 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:37 handle_3d_event: **/L21.9208/R20.4475/R20.5467/R21.8783/R21.1133/R21.5100/R21.7933/R22.0342/R21.9633/R27.0667/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.1800/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/6/8/9/11/12/14/15/16/, , 6.2000/.3900/.0000/.0000/.1800/78/1/816/1.0000/.0000/ 14, -0.2222, 3/, 5/, , 326/2.0000/12/1/0/.0500/0/ 0, .1000, 4/, 7/, , 6, .0000, 3/, 13/19/20/22/23/, , 9/2/54/32.3000/-1.0000/.5548/.3453/.2000/0/-1.0000/201/ 2, .0000, 5/, 13/, 6/, 12/1/3/3/0/.0000/ 1, .2500, 3/, , , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 10/, , 8/.5548/.3125/-1.0000/29/0/1/0/.7000/ 12, .0000, 9/, 18/, 6/, 8/-1/.2500/ 1, .2500, 3/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, , , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 1, .3500, 7/6/, 17/, , 12/.5548/.3453/-1.0000/109/8/1/1/.4475/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 21/, 6/, 10/1/0/1/ 23, .0000, 3/, , , 999.0000/3/0/ 12, .0000, 13/, , , 12/106/.3000/ 1, .2700, 10/19/, , 20/, 8/.5548/.3453/-1.0000/87/5/1/0/1.0000/ 0, .0100, 6/, 18/, , 0, 3.0200, 6/, , , 1, .4800, 15/22/, , 23/, 10/.5548/.3453/-1.0000/87/5/1/0/1.0000/ 0, .0700, 6/, 21/, , 0, 2.4900, 6/, , , 2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 2.579026 2023-03-26 21:38:37 ENGINE_3D: ![]() 2023-03-26 21:38:37 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.579026 2023-03-26 21:38:37 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.284582 2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 5.487969 2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 8.497969 2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 5.547969 2023-03-26 21:38:37 ENGINE_3D::empty: empty, time: 7.967969 2023-03-26 21:38:39 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 112 2023-03-26 21:38:42 game_sound: Play: SID 3/cheer_light15.ogg, CH 3, VOL 39 2023-03-26 21:38:45 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 26 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:46 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:38:50 handle_3d_event: **/L21.9208/R20.4475/R20.5467/R21.8783/R21.1133/R21.5100/R21.7933/R22.0342/R21.9633/L27.0333/0/0/0/0/0/\ 23, .0000, , 1/10/10/10/10/10/10/10/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/10/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.1800/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 4.3000/1.0500/.0000/.0000/.1800/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/7/9/10/10/13/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 0, .2000, 4/, 6/8/, , 0, .2000, 5/, , , 0, .2000, 4/, , , 1, .5000, 5/, , , 12/.7498/.3348/-1.0000/109/8/1/0/.2350/ 23, .5000, 4/, , , -1.0000/51/0/ 0, 1.0000, 1/4/0/0/0/0/0/0/0/4/, 11/12/, 8/4/4/4/, 11, .0000, 10/, , , 1/1/ 23, .0000, 10/, , , -1.0000/51/0/ 23, .0000, 4/, , , 999.0000/3/0/ 2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 2.445670 2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 2.645670 2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 2.445670 2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 2.745670 2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 5.335837 2023-03-26 21:38:50 ENGINE_3D::empty: empty, time: 5.335837 2023-03-26 21:38:52 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 112 2023-03-26 21:38:52 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 112 2023-03-26 21:38:54 game_sound: Play: SID 19/ambient1.ogg, CH 8, VOL 25 2023-03-26 21:39:03 game_sound: Play: SID 19/ambient_cc.ogg, CH 8, VOL 25 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:06 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:39:06 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:07 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:07 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:07 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:07 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:39:10 handle_3d_event: **/R21.8358/R20.8583/R20.8158/R21.8075/R21.7508/R21.9917/L20.4475/R23.1250/R21.3683/L27.8667/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.3100/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/8/10/13/14/15/16/18/19/20/, , 3.4000/.4500/.0000/.0000/.3100/78/0/816/1.0000/.0000/ 14, -0.2222, 3/, 5/, , 326/2.0000/12/1/0/.1000/0/ 0, .1000, 4/, 6/9/, , 0, .0500, 5/, 7/, , 0, .0500, 6/, , , 7, .0000, 3/, 11/17/, , 5/40/15/4.3000/136.0000/.0000/.2861/.3067/.3000/0/100/0/0/1/ 2, .0000, 5/, 12/, 11/, 12/1/3/0/0/.0000/ 18, .0000, 3/, 14/, 8/, 3/1/0/0/ 1, .2500, 8/, 23/24/26/27/29/30/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .0000, 9/, 21/, , 12/.2861/.3067/-1.0000/109/8/1/1/.3500/ 18, .0000, 3/, 22/, 8/, 6/1/1/0/ 1, .1500, 10/3/, , 11/, 3/.0000/.0000/.0000/106/0/1/0/.7500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .5000, 3/, 25/, 8/17/, 10/1/0/0/ 20, .0000, 8/, , , 1/ 18, .5000, 3/, 28/, 8/17/, 11/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 3/, , , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 12, .0000, 12/, , , 12/106/.3000/ 1, .0900, 13/23/, , 24/, 6/.2861/.3067/-1.0000/87/5/1/0/1.0000/ 0, .0400, 11/, 22/, , 0, 3.0900, 11/, , , 1, .4600, 16/26/, , 27/, 10/.2861/.3067/-1.0000/87/5/1/0/1.0000/ 0, .2800, 11/, 25/, , 0, 3.9500, 11/, , , 1, .4400, 18/29/, , 30/, 11/.2861/.3067/-1.0000/87/5/1/0/1.0000/ 0, .0700, 11/, 28/, , 0, 2.2400, 11/, , , 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 2.478420 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 2.528420 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 2.578420 2023-03-26 21:39:10 ENGINE_3D: ![]() 2023-03-26 21:39:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.133976 2023-03-26 21:39:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.133976 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 2.693976 2023-03-26 21:39:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.133976 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 4.974281 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 8.024281 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 5.214281 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 8.884281 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 5.004281 2023-03-26 21:39:10 ENGINE_3D::empty: empty, time: 7.174281 2023-03-26 21:39:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.478420 2023-03-26 21:39:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.133976 2023-03-26 21:39:12 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 112 2023-03-26 21:39:16 game_sound: Play: SID 19/ambient9.ogg, CH 8, VOL 21 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:21 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:25 handle_3d_event: **/R21.8358/R20.8583/R20.8158/R21.8075/R21.7508/R21.9917/L20.4475/R23.1250/R21.3683/R26.5333/0/0/0/0/0/\ 23, .0000, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/.3200/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/9/14/15/16/17/19/20/21/22/, , 3.6000/1.0300/.0000/.0000/.3200/78/0/816/1.0000/.0000/ 14, -0.3889, 3/, 5/, , 311/2.0000/12/1/0/.0800/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 7, .0000, 3/, 11/11/18/24/, , 7/20/29/2.4000/129.0000/.0000/.5821/.5038/.3000/0/100/0/11/1/ 2, .0000, 5/, 13/, 11/, 12/1/3/0/0/.0000/ 1, .2500, 3/, 10/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 12, .0000, 9/, , 7/, 5/-1/.1000/ 4, .2667, 7/7/, 12/27/28/30/31/33/34/36/37/39/40/, 10/, 5/-1.0000/158.2800/.0000/.0000/106/0/0/1/209/422/2/0/1/0/ 0, .0000, 11/, , , 1, .0000, 8/, 25/, , 12/.5821/.5038/-1.0000/109/8/1/1/.3500/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 1, 1.0000, 3/, 26/, 11/, 4/.5000/.5000/-1.0000/18/0/1/0/1.0000/ 1, 1.0000, 3/, 38/, 11/, 11/.5000/.0000/-1.0000/16/0/1/0/1.0000/ 1, .2500, 3/, 23/, 18/, 6/.0000/.0000/-1.0000/16/0/1/0/.8500/ 20, .0000, 7/, , , 1/ 18, .2500, 3/, 29/, 7/18/, 8/1/1/0/ 18, .5000, 3/, 32/, 7/18/, 9/1/0/0/ 18, .5000, 3/, 35/, 7/18/, 10/1/0/0/ 23, .0000, 3/, , , 999.0000/3/0/ 1, .2500, 17/24/, , , 6/.0000/.0000/.0000/107/0/0/0/1.0000/ 0, .2500, 7/, 23/, , 12, .0000, 13/, , , 12/106/.3000/ 1, .2200, 15/27/, , 28/, 4/.5821/.5038/-1.0000/87/5/1/0/1.0000/ 0, .3800, 11/, 26/, , 0, 3.2000, 11/, , , 1, .2200, 19/30/, , 31/, 8/.5821/.5038/-1.0000/87/5/1/0/1.0000/ 0, .3500, 11/, 29/, , 0, 2.0600, 11/, , , 1, .2800, 20/33/, , 34/, 9/.5821/.5038/-1.0000/87/5/1/0/1.0000/ 0, .0200, 11/, 32/, , 0, 2.1100, 11/, , , 1, .0500, 21/36/, , 37/, 10/.5821/.5038/-1.0000/87/5/1/0/1.0000/ 0, .1200, 11/, 35/, , 0, 3.5400, 11/, , , 1, .4600, 16/39/, , 40/, 11/.5821/.5038/-1.0000/87/5/1/0/1.0000/ 0, .2100, 11/, 38/, , 0, 3.0200, 11/, , , 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 2.451792 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 2.501792 2023-03-26 21:39:25 ENGINE_3D: ![]() 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.334374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 2.809570 2023-03-26 21:39:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149570 2023-03-26 21:39:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149570 2023-03-26 21:39:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.149570 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 4.076041 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.714374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 8.534374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.684374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 7.394374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.354374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 7.444374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.454374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 8.874374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 5.544374 2023-03-26 21:39:25 ENGINE_3D::empty: empty, time: 8.354374 2023-03-26 21:39:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.451792 2023-03-26 21:39:27 game_sound: Play: SID 9/hit_normal5.ogg, CH 11, VOL 112 2023-03-26 21:39:31 game_sound: Play: SID 19/ambient2.ogg, CH 7, VOL 21 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:36 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:39:40 handle_3d_event: **/R21.8358/R20.8583/R20.8158/R21.8075/R21.7508/R21.9917/L20.4475/R23.1250/R21.3683/L26.2000/0/0/0/0/0/\ 23, .0000, , 1/18/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/18/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, 18/, , 4/-0.2300/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/7/10/11/13/14/15/16/17/, , 4.5000/.8700/.0000/.0000/-0.2300/78/0/816/1.0000/.0000/ 14, -0.3556, 3/, 5/, , 331/2.0000/12/1/0/.0900/0/ 0, .1000, 4/, 6/8/, , 0, .0500, 5/, , , 6, .0000, 3/, 18/18/, , 11/1/59/33.4000/-1.0000/.4223/.3841/.2000/1/-1.0000/201/ 2, .0000, 5/, 9/, 7/, 12/1/3/3/1/.0000/ 2, .0000, 8/, , 7/, 12/2/4/3/1/.0000/ 1, .2500, 3/, 18/, , 5/.0000/.0000/.0000/106/0/0/0/1.0000/ 1, .5000, 3/, 12/, , 6/.2111/.6250/-1.0000/24/0/1/0/1.0000/ 12, .0000, 11/, 18/, 7/, 6/-1/.2500/ 1, .2500, 3/, 18/, , 8/.0000/.0000/.0000/107/0/0/0/1.0000/ 1, .2500, 3/, 18/, , 7/.0000/.0000/.0000/108/0/0/0/1.0000/ 14, .5000, 3/, , , 32/.0000/4/1/0/.0000/0/ 18, .0000, 3/, 18/, 7/, 10/1/0/1/ 23, .0000, 3/, , 20/, 999.0000/3/0/ 0, 1.0000, 1/2/10/12/14/13/0/16/7/7/, 19/20/, 9/3/3/3/, 11, .0000, 18/, , , 1/1/ 23, .0000, 18/, , , -1.0000/51/0/ 2023-03-26 21:39:40 ENGINE_3D::empty: empty, time: 2.573040 2023-03-26 21:39:40 ENGINE_3D::empty: empty, time: 2.623040 2023-03-26 21:39:40 ENGINE_3D: ![]() 2023-03-26 21:39:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.573040 2023-03-26 21:39:40 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.837302 2023-03-26 21:39:40 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.205262 2023-03-26 21:39:40 ENGINE_3D::empty: empty, time: 6.755908 2023-03-26 21:39:40 ENGINE_3D::empty: empty, time: 6.755908 2023-03-26 21:39:41 game_sound: Play: SID 9/hit_normal2.ogg, CH 11, VOL 112 2023-03-26 21:39:44 game_sound: Play: SID 11/ooh15.ogg, CH 2, VOL 30 2023-03-26 21:39:48 game_sound: Play: SID 19/ambient5.ogg, CH 8, VOL 20 2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:39:58 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_black loaded successfully 2023-03-26 21:40:00 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:00 OIMAGE::load_image_file_type_independent: shoes_red loaded successfully 2023-03-26 21:40:03 handle_3d_event: **/L21.9208/R20.4475/R20.5467/R21.8783/R21.1133/R21.5100/R21.7933/R22.0342/R21.9633/R28.9667/0/0/0/0/0/\ 23, .3500, , 1/, , -1.0000/2/0/ 14, .0000, 0/, 2/3/, , 816/.5000/3/1/0/.0000/0/ 1, -1.0667, 1/, , , 4/-0.2900/.0000/2.1504/-1/6/0/0/1.0000/ 3, -1.0667, 1/, 4/, , 3.5000/1.0300/.0000/.0000/-0.2900/78/1/816/1.0000/.0000/ 4, .0000, 3/, 5/7/9/11/12/13/14/15/16/17/, 2/, 4/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/18/0/0/0/0/0/ 14, -0.3000, 4/, 6/, , 327/2.0000/12/1/0/.2500/0/ 0, .1000, 5/, , , 0, .2000, 4/, 8/10/, , 0, .2000, 7/, , , 0, .2000, 4/, , , 1, .5000, 7/, , , 12/.3871/.5774/-1.0000/109/8/1/1/.4475/ 23, .5500, 4/, , , -1.0000/51/0/ 1, .3800, 4/, , , 5/.0000/.0000/.0000/106/5/1/0/.5000/ 1, .8800, 4/, , , 6/.7700/.1600/-1.0000/87/0/1/0/.2500/ 1, .5800, 4/, 15/, , 7/.5200/.0900/-1.0000/87/0/1/0/.2500/ 1, 1.0500, 14/4/, , , 7/.8400/.3800/-1.0000/108/0/1/0/.2500/ 1, .7200, 4/, , 21/, 3/1.0000/.1000/-1.0000/27/5/1/0/1.0000/ 4, 1.0667, 4/, 18/, 15/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/105/200/0/1/0/0/ 4, .5333, 17/, 19/, 0/, 8/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 4, .5333, 18/, 20/, 13/, 6/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/207/200/0/1/0/0/ 4, .5333, 19/, 21/22/, 17/, 7/-1.0000/.0000/-1.0000/-1.0000/138/2/0/1/204/200/0/1/0/0/ 0, 1.3600, 20/, , , 4, .5333, 20/, 23/24/25/, 16/, 3/-1.0000/.0000/-1.0000/-1.0000/138/2/0/0/207/200/0/1/0/0/ 1, 1.0000, 22/, , , 3/.3871/.5774/-1.0000/87/5/0/0/1.0000/ 12, .0000, 22/, , , 3/78/.2000/ 23, .5000, 22/, , , -1.0000/51/0/ 2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 3.060225 2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 2.721336 2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 2.921336 2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 2.721336 2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 3.071336 2023-03-26 21:40:03 ENGINE_3D::empty: empty, time: 11.158088 2023-03-26 21:40:04 ENGINE_3D::empty: empty, time: 11.551487 2023-03-26 21:40:06 game_sound: Play: SID 7/catch_ball3.ogg, CH 12, VOL 112 2023-03-26 21:40:06 game_sound: Play: SID 16/strike_three1.ogg, CH 13, VOL 112 2023-03-26 21:40:06 game_sound: Play: SID 3/cheer_light10.ogg, CH 3, VOL 46 2023-03-26 21:40:06 game_sound: Play: SID 19/ambient2.ogg, CH 8, VOL 24 2023-03-26 21:40:16 game_sound: Play: SID 19/ambient1.ogg, CH 7, VOL 31 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2023-03-26 21:40:18 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE |
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#10 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
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Game crashes in the middle of game can i continue?
I having crashes over and over if a game crashes once i bring the game back up can i continue where it left off?
ty |
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#11 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
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all of a sudden it seems like crashing has stopped have no clue why
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#12 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,357
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Glad it seems to have stopped. Today's public beta patch should fix a few more possible instances of this, so please try it out and report back as well. Thanks!
__________________
lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#13 |
Minors (Double A)
Join Date: Feb 2022
Posts: 108
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Will do thank you so much
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