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| FHM10 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL! |
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#1 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,429
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The first full update for FHM10, version 10.2.35, has just been released.
To apply the update: -If you are playing the FastSpring version, just download the setup file and install it over your current installation. There is no need to uninstall or unlicense your current copy! However, you should quit the game before installing it, of course. -If you are playing the Steam version, the game will auto-update if you have that option active. If you don't see the update in your Steam update queue, you may need to exit and restart your Steam client. -If you've purchased from the Mac App store, the game will auto-update, but since those updates need to go through an approval process, it may be delayed slightly Download link for PC (FastSpring): Main server: PC Installer Fastspring Download link for Mac (FastSpring): Main Server: Mac Installer Fastspring Your existing savegames will be compatible with the updated game. Some of the fixes will only work on new games, however. Notes: This is our first major update for FHM10, addressing issues that we weren't able to get to in the first-week hotfix as well as some that have come to light since then. There are no new features added yet; that will be coming as part of our first content update, which we're hoping to release shortly before Christmas. We've fixed a number of crashes; in most cases, the game will fix existing saves to avoid them, but if you have a save that's crashing in early 2024-25, the problem may have already occurred and is past the point where an automatic correction can help, but we still may be able to fix it for you: let me know in our forum if that's the case. The database has been updated and the "Current" option is now the default; the playable league rosters are accurate as of last Monday, November 20. In addition to the new rosters, a number of reported data issues were fixed, we updated many player ratings and added a large number of top prospects to the 2025-2028 NHL draft classes. Change List: -databases updated; current db is now available (and is the default starting option) -fixed potential draft-related crash in the first NHL season in games started in 1909 -fixed potential crash in the 1920 Olympics -fixed issue that could cause a non-tournament team to appear in the playoffs of a youth tournament, causing a crash -fixed potential crash during the CSV export -fixed potential crash when using Lines-Goalie Starts-Next Games to choose a goalie for tournament games -increased frequency of press criticism of players (and the GM's opportunity to respond to it) -fixed broken schedule data in the 1912-13 NHA season -added minimum/maximum age limit to July 1 league editing in custom and historical modes -the "Allow Transfers in Own League" setting is now editable in League-Edit -added scholarship limit, tuition cost, and academic reputation to the team edit screen -disabled the Team Deactivation, Team Activation, and League Activation historical editing options for the 1909-1916 period due to potential for breaking the NHA-NHL transition -strengthened the safety check in the Goalie Start System that avoids excessive starts by the backup -player responses to an off-ice incident by a teammate will no longer occasionally include the same player twice -fixed the "The Pinnacle" achievement (win Stanley Cup) appearing at random times during the year -changed the name of the future Phoenix Coyotes arena to "New Mesa Arena" -the "Defending Champion Qualified" option will now work properly in custom tournaments, instead of sometimes excluding the defending champion -the "Team With Potential Interest in Your Trading Block Players" view in team-trades/transfers-Needs will no longer show the user's own team in some of the lists -when using the "Start as Real GM" option in a standard game and choosing the Montreal Canadiens, the ratings of their GM will no longer all be set to default values instead of using the real ones from the database -removed unneeded "Loss PS" from youth tournaments standings that was breaking the alignment of everything to the right of it -fixed broken alignment in the youth tournament history screen's "Champions" section -increased the number of scouts that the AI will assign to tournament scouting if the user has the AI making those choices -players with injuries that have >60 days remaining are now ineligible to be shopped -if you create a custom league with no playoffs and then make changes to other league rules (on July 1) after beginning the game, you will no longer get the error message "Invalid playoff format error" and be unable to continue without setting up a playoff system -trading in the FPHL should now work properly -the Swiss Ice Hockey Games tournament no longer stops after the first season -Switzerland removed from the list of possible Deutschland Cup participants (since they now play in the 3 EHT tournaments) -updated second round of the KHL playoffs to use the new inter-conference matchups -added play-in for the bottom two (7 and 8) seeds in the Belarusian Extraleague -removed the relegation game from the Tipos Extraliga (Slovakia); relegation is automatic now for the last-placed team -goalies will no longer occasionally appear in the all-star skills competition shooting accuracy contest -minor leagues league logo in historical now appears in 1909-1916 seasons as well as later ones -added logos for youth tournaments -fixed display issue that was leaving the team edit and team news options off the menu when in fullscreen at some resolutions -fixed incorrect player ID in the presets file -the (Swiss) National League player awards are no longer being recorded twice on the award icons on the player screen -imported leagues in custom games no longer allow transfers even if the transfer setting is off -when negotiating a contract with a free agent, the estimated contract quality will no longer change considerably when the player accepts the offer -in custom games, if a junior league player is signed by a team in a higher league, it not longer sets his rights in all leagues to free -if the league goals/game setting is edited (and then saved) on or after January 1 while there is an upcoming trade deadline later in the season, the deadline no longer disappears -made a number of adjustments to the system limiting the willingness of players to change continents, they should be a lot more willing to talk to lower-level leagues now -if free agency is disabled for a league, all players whose contracts expire will now have their league rights (if the league uses rights) retained by their team properly -the Iron Curtain rule should work properly in historical challenges now -junior leagues in custom games can no longer have reputations higher than their connected leagues, which was resulting in the generation of some players with ability ratings much higher than they should be, even exceeding their potentials. -if the user selects the NHL+AHL or NHL+AHL+CHL pre-set custom game options and then changes his mind and chooses "Prev Step" on the Start the Game screen and attempts to add a league, some of the league options no longer go missing -adjusted season goals for expansion teams to prevent unreasonable first-year targets --moves to the transfer portal now become increasingly unlikely if a lot of the player's teammates have already gone to it; also made further adjustments to the Transfer Portal to reduce the frequency of portal requests and make multiple portals by one player extremely rare -fixed several headers in the player summary section of the boxscores that were cut off -the prohibition on shopping recently-acquired players now works properly with the new shopping system -disabled the July 1 start option for Historical Challenges -removed Kanji characters in nickname data that were causing issues in the csv exports -made numerous changes to injury data to shift a number of injuries to minor/day-to-day status, and add deferral options for a few injuries -made adjustments to 2D mode to adjust various stat levels, in particular lowering scoring and shot totals -the view option for prospects tournament games is temporarily disabled due to a crash (we'll be restoring it, but the fix is going to take a little longer than we had for this update) -clicking the "State" header to sort on the World-National Data-(select country)-Nation Profile screen no longer crashes the game -the host countries for the Olympics in historical mode are correct again -an "NHL All-Stars" team full of low-level players no longer appears in the Canada Cup schedules in historical -various minor text and UI fixes |
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#2 |
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Major Leagues
Join Date: May 2003
Location: Richmond, Virginia area
Posts: 487
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Since the current DB is updated I had a question. Is there a way to play with opening night rosters but also to have all the changes to player ratings and the additional draft prospects the current DB has.
Last edited by renojedi; 11-27-2023 at 03:55 PM. |
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#3 |
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All Star Reserve
Join Date: Oct 2017
Location: Oregon
Posts: 813
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No, you'd have to restart with the Current DB. What you could do though is import that save using the Current DB.
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#4 |
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All Star Reserve
Join Date: Apr 2022
Posts: 554
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Have the updates to the 2D engine addressed the issue where all the centers were constantly scoring more than wingers?
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#5 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,429
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Looking through the goal-scoring leaders in a test with all leagues on 2D, it looks like the centres might be getting more than their share, but not by a lot. I'll try to adjust that a bit.
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#6 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,429
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Not at the moment. When we went to the present method of splitting the current database off and continuing development only on that, we looked at ways we could retroactively update the old ratings as well, but it was going to require a fair bit of work to set up an automated way of doing it, and there didn't seem to be much demand.
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#7 |
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Major Leagues
Join Date: Jun 2018
Posts: 312
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Many thanks
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#8 |
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Minors (Single A)
Join Date: Oct 2015
Posts: 84
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Jeff and team, thanks!
Excited for this fix: "strengthened the safety check in the Goalie Start System that avoids excessive starts by the backup" I was curious, has the prospect generator been adjusted at all to ensure that quality prospects are generated later in the game? |
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#9 |
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Minors (Single A)
Join Date: Jun 2022
Posts: 60
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Much appreciated
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#10 | |
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Major Leagues
Join Date: Aug 2019
Posts: 330
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Quote:
But why isn't it on setup screen? Last edited by boscoJJ; 11-29-2023 at 02:03 AM. |
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#11 | |
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Minors (Double A)
Join Date: Dec 2020
Posts: 103
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Quote:
Last edited by BlueLemming; 11-29-2023 at 10:37 PM. |
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#12 | |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,429
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Quote:
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#13 | |
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Minors (Single A)
Join Date: Oct 2015
Posts: 84
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Quote:
Am I understanding correctly that the problem is in how the game displays the potential of these prospects as opposed to them not properly developing? If so, I can start a career right away and not wait for the next patch. Thanks! |
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#14 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,429
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Yeah, they still develop fine - here's a 2049 game, with the draft from 11 years earlier shown. The talent levels are pretty similar (maybe a bit better, actually) than what you see if you look at drafts from 10-12 years ago at the start of a new game.
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#15 |
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Minors (Triple A)
Join Date: Aug 2008
Location: England
Posts: 264
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Really looking forward to doing another historical run, a lot of great updates from what i've seen. Thanks Jeff, really appreciate the effort you put into this game.
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#16 |
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Minors (Single A)
Join Date: Dec 2017
Posts: 82
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Just a small thing thought I would through it here
Players under the Iron Curtain in Historical games need to have trade value nerfed. You can have guys being drafted then traded for a 1rst or a high end prospect even though obviously there is no way of signing them for a long time and by then you might not even hold their rights Any way Thanks for all the hard work. |
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#17 | |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,429
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Quote:
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#18 |
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All Star Reserve
Join Date: Nov 2018
Posts: 595
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Past Champion Seattle Kraken
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#19 | |
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Minors (Single A)
Join Date: Dec 2017
Posts: 82
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Quote:
This past time I believe it was 1974 I forgot the player now but I have seen it before in the early 80's with guys like Fetisov. If it happens again I will try and screen shot it. https://photos.app.goo.gl/oD4vwSy2L6L36QYx6 Not the worst example but still probably a little high Last edited by Afroduck; 12-04-2023 at 05:24 PM. |
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#20 |
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Major Leagues
Join Date: Apr 2018
Posts: 430
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Some of requests for next patch perhaps?
When setting trade needs, can there be a pop-up of the suggested player when you hover over their name to save clicking each one? The other thing is, when you do click on a player from the trade needs screen and then go back, it takes you back to the trade offer screen so you've got to navigate back to the 'Needs' tab. Finally, on the pre-game notes screen before simming next game, it shows the goalies games played, win-loss record and goals against average, could the save percentage be included here too? Last edited by Colorado; 12-10-2023 at 09:03 AM. |
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