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FOF - General Discussions Discuss the upcoming Front Office Football by OOTP Developments here. |
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#1 |
All Star Starter
Join Date: Jun 2013
Location: South of Boston, Massachusetts
Posts: 1,092
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Unofficial Wishlist (just for the heck of it)
Until Marcus starts an official discussion thread, let's just make a wishlist for this game for the heck of it. What would you like to see, other than the detail, depth, and realism we've come to expect from OOTPD?
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#2 |
All Star Starter
Join Date: Jun 2013
Location: South of Boston, Massachusetts
Posts: 1,092
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I love the detailed storylines in OOTP and I'd like to see them continue in [INSERT NAME HERE].
I'd also like to see rivalries be a possibility. |
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#3 |
All Star Starter
Join Date: Jun 2013
Location: South of Boston, Massachusetts
Posts: 1,092
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Wow, I guess no one want anything... lol
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#4 |
Minors (Triple A)
Join Date: Feb 2002
Posts: 210
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#5 |
All Star Starter
Join Date: Nov 2004
Posts: 1,305
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I hope to see an immersive draft, free agency, OTA's. I like the management aspect of the OOTP series. Playing out games should be in the game too though I expect more complex formations and more complex play calling will evolve.
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#6 |
Minors (Single A)
Join Date: May 2017
Location: Los Angeles
Posts: 62
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I would want CFL and AFL in the game. Maybe in the future also have a college database next to the pro database. That would be pretty cool. I would also like a feature where we could spend money on newer facilities and stadiums. Also based on the NFL today I would like a better way of relocating a team, maybe having to go through Owner Meetings where you could also have owners vote on new rules. Also obviously we would all like NFL and NFLPA rights to make this game more realistic.
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#7 |
Hall Of Famer
Join Date: Jun 2008
Location: Belchertown, MA, USA
Posts: 4,482
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The biggest need is to have fully customizable leagues from the start. No other football sim does that without significant workarounds, and FOF's biggest weakness is the lack of customization.
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#8 |
All Star Starter
Join Date: Nov 2004
Posts: 1,305
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#9 |
All Star Starter
Join Date: Apr 2010
Posts: 1,105
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#10 |
Minors (Rookie Ball)
Join Date: May 2007
Posts: 25
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Expansion, Relocation and Customizable League Rules.
Owner, GM and Coach modes. Pretty much OOTPB, but Football really. :-) Take care, |
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#11 |
All Star Starter
Join Date: Jun 2013
Location: South of Boston, Massachusetts
Posts: 1,092
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#12 | |
All Star Reserve
Join Date: Feb 2002
Location: Arizona
Posts: 602
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Quote:
__________________
WWPF- via DDS Pro Football |
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#13 |
All Star Starter
Join Date: Mar 2005
Location: Guarding The Line
Posts: 1,220
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At least some historical leagues in V 1
__________________
"...If you want to look ahead to the bottom of the ninth, the Mets will be sending up Buddy Harrelson, Jerry Buchek , and Don Bosch, we'll be right back after this word from Rheingold Beer" The late great Lindsey Nelson |
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#14 |
Minors (Rookie Ball)
Join Date: May 2014
Location: Gator Country
Posts: 47
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#15 |
Minors (Double A)
Join Date: Dec 2001
Location: Chicago, IL
Posts: 151
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I love graphics, but doesn't need to be Madden good. But for your football game, I'm praying for a combination of OOTP baseball depth AND FBPro football graphics. That would be awesome!!!
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#16 |
Minors (Single A)
Join Date: Dec 2011
Posts: 81
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Full customization of leagues similar to OOTP; OOTP's schedule editor (football schedules are much easier to create from scratch than baseball schedules are. I could create one in just a few hours using OOTP's schedule editor.)
I would also like to have the ability to import players from .csv files generated by Wolverines's game and have them assigned to the correct teams if they are available. Not only would this allow continuation of leagues started by that game, but also allow us to feed our draft pools with players created by their college game. |
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#17 |
Minors (Triple A)
Join Date: Jul 2013
Posts: 205
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Beyond the obvious (customization on par with OOTP), I can't stress enough how much I want a playbook with an editor function.
The gold standard, as much as they infuriate me, is Grey Dog's game. But the playbook is limited (especially for shotgun formation offense, which is now the norm at all levels rather than just a package) and can't be edited. I want the ability to add/delete/modify unlimited plays and formations. Limited only by my skill as a player to manage it all. And when the college game hits, I want it to mimic college football EXACTLY (85 scholarshipped roster slots, plus an active and inactive walk-on roster, expandable to 125 positions), with integrated draft functionality with the pro game. |
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#18 |
Bat Boy
Join Date: Sep 2016
Posts: 6
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For me it's absolutely an immersive draft. I remember playing Head Coach 09 on the PS3 and the only bit I really enjoyed was the Draft. That's all the way through early scouting and tracking the progress of prospects right up to Draft Day and trying to find the right trades to get the players you want. Finding that diamond in the rough is so rewarding.
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#19 | |
Major Leagues
Join Date: Dec 2009
Location: Rochester, NY
Posts: 442
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Quote:
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#20 | |
All Star Starter
Join Date: Jun 2013
Location: South of Boston, Massachusetts
Posts: 1,092
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Quote:
I agree as well. The part of OOTP that I care about the least is the graphics of gameplay. Pictures of players are very important to me because it helps me picture who they are (because I play fictional seasons), but the stats and drafting are key. The more stats and information possible, the better! |
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