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OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

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Old 03-12-2024, 04:56 PM   #1
Matt Arnold
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Import From OOTP 24 Considerations

Hi, due to the nature of the import this year being a more significant shift than in the past, we have put together a document detailing some of the caveats with the upgrade. You may find the link here:
Import Considerations

Last edited by Matt Arnold; 03-12-2024 at 05:13 PM.
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Old 03-12-2024, 04:56 PM   #2
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FAQ For the Import Process:
<coming soon>
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Old 03-13-2024, 03:48 PM   #3
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Brilliant idea, Matt. Seriously, this should avoid dozens of questions and misguided bug reports (if users take the time to read it). Much appreciated. Supposedly I knew all or most of this, but great to have a concise explanation in one place.
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Old 03-16-2024, 07:30 AM   #4
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Quote:
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Hi, due to the nature of the import this year being a more significant shift than in the past, we have put together a document detailing some of the caveats with the upgrade. You may find the link here:
Import Considerations
In regard to player ratings, do the new rating take time to show up in the performance of players as it did before you manually adjusted some player rating?
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Old 03-20-2024, 08:37 AM   #5
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Does this include fictional leagues??
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Old 03-20-2024, 08:58 AM   #6
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Does this include fictional leagues??
Yes, any import from 24 will go through the same process.
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Old 03-20-2024, 09:03 AM   #7
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Good stuff! Thanks for posting this.
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Old 03-20-2024, 09:16 AM   #8
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Does this include fictional leagues??
Yes. All leagues will have to change ratings from the old model to the new.

My league that went from real to fictional through transition many versions ago. It imported fine as far as I can tell. My eyes are learning, and getting used to, scanning the new look player cards to be able to quickly judge my players abilities in the same fashion I did in v24 and before.

The only thing that still looks "off" to me is the individual pitch ratings. They appear to be too low compared to the skill of the pitchers. Matt has posted somewhere that this is a bug and the pitches themselves are fine under the hood, but aren't being displayed properly. This will be fixed in a patch. I hope the next one as it really throws me off when trying to assess my P's as I go through the offseason.

From the time I've put in I think the new larger ratings scale is a great. Not at the MLB level, where I don't think I notice a difference, but at the lower minors. When I look at my minor league teams and youth complex with the filter set to the appropriate level (set "relative to" to rookie ball while looking at that league) the player ratings make more sense, id dialed into the specific league, for a lack of a better way to describe it. Keep in mind I've only just got to the part of offseason where I'm getting ready to do a full review of my minor league clubs meaning this opinion is based on a very short amount of game time. I suppose things could change, but right now I'm excited to get back into it today.
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Old 03-20-2024, 09:39 AM   #9
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From the time I've put in I think the new larger ratings scale is a great. Not at the MLB level, where I don't think I notice a difference, but at the lower minors. When I look at my minor league teams and youth complex with the filter set to the appropriate level (set "relative to" to rookie ball while looking at that league) the player ratings make more sense.
I have to say I'm not seeing the same thing.
I just started a standard game with the Marlins. When I look, for example, at starting pitchers of the A+ team and put ratings relative to the A+ level, I'm seeing that all the starting pitchers have stuff-movement-control in the 30-45 range, even though many of the SPs are guys that in real life played extensively and did well at AA last season.

Same as always, either relative ratings are not well adjusted to the league level, or there is some issue with how ratings are given to real players under the hood.

Relative ratings are still useful, but mentally you have to adjust to consider that, with relative ratings according to each level, 50 stuff is low-ish for the MLB but high-ish for the low minors.
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Old 03-20-2024, 09:51 AM   #10
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I have to say I'm not seeing the same thing.
I just started a standard game with the Marlins. When I look, for example, at starting pitchers of the A+ team and put ratings relative to the A+ level, I'm seeing that all the starting pitchers have stuff-movement-control in the 30-45 range, even though many of the SPs are guys that in real life played extensively and did well at AA last season.

Same as always, either relative ratings are not well adjusted to the league level, or there is some issue with how ratings are given to real players under the hood.

Relative ratings are still useful, but mentally you have to adjust to consider that, with relative ratings according to each level, 50 stuff is low-ish for the MLB but high-ish for the low minors.
No real players in my league. Gone by attritions since probably v13 or 14? Maybe that's the difference? IDK.
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Old 03-20-2024, 04:21 PM   #11
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After import all of the minor league levels are now blank - e.g., International League ().

Is there a way to manually restore the levels?
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Old 03-20-2024, 05:20 PM   #12
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From the time I've put in I think the new larger ratings scale is a great. Not at the MLB level, where I don't think I notice a difference, but at the lower minors. When I look at my minor league teams and youth complex with the filter set to the appropriate level (set "relative to" to rookie ball while looking at that league) the player ratings make more sense, id dialed into the specific league, for a lack of a better way to describe it. Keep in mind I've only just got to the part of offseason where I'm getting ready to do a full review of my minor league clubs meaning this opinion is based on a very short amount of game time. I suppose things could change, but right now I'm excited to get back into it today.

update...

My first impression (bolded in the quote) was made with only a quick look at the organization page. I closed the game last night hoping what I thought I saw was going to work for me.

I opened my game today and went to the roster page, as I normally do once a month, to check on possible promotions. Set "relative to" to AAA and started checking out my AA players and see how their AAA ratings looked. The same technique I have used for many versions. If their ratings look AAA worthy I look at their AA performance, years, etc. and make a decision on whether to promote. Rinse and repeat working my way all the way down to if any of my international players are ready for rookie ball.

I've never had an easier time going through my organization. In previous versions the stats, skills, current, and potential ratings didn't really feel connected. I could make promotions in that environment because of going through it so many times and having an idea how to look at the numbers to make them work. In v25 today, the ratings, stats, Curr/Pot all seemed to justify each other. Of course I can't say that's the new larger ratings scale, but I do think it may to have something to do with it.
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Old 03-21-2024, 02:30 AM   #13
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Issue resolved via fastspring suddenly having OOTP 24 again.

Last edited by Picky; 03-21-2024 at 03:03 AM. Reason: Resolved
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Old 03-25-2024, 08:17 PM   #14
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My last purchase of OOTP was OOTP '21 for the Mac. How do I move my leagues into the new version?

Thanks.
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Old 03-26-2024, 10:35 AM   #15
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So no issues with the real ratings when importing? I don't really care how they are displayed, just that if my pitcher with a 250 FB imports correctly or not.

Any issues with the new ratings being created?

I'd love for the option to run recal on players with importing, option for all or just select players. Also be able to select ratings individually to run recal on. IE just have the game import the new ratings.
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Old 03-26-2024, 11:00 AM   #16
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So no issues with the real ratings when importing? I don't really care how they are displayed, just that if my pitcher with a 250 FB imports correctly or not.

Any issues with the new ratings being created?

I'd love for the option to run recal on players with importing, option for all or just select players. Also be able to select ratings individually to run recal on. IE just have the game import the new ratings.
I think it's a hard question to answer on a league wide basis. I'm 14 games, half way through, my first spring training and feel like my players are playing as I would expect.

I know you say you don't care how they are displayed, but the different scale along with HRA/pbabip and batter babip (along with power being separated from contact) means the players do look different. For me that means my mind has to learn how to look at my players with the new skills profile, where before a quick glance would suffice. FWIW it's not taking long to get used to.

The biggest thing that throws me off is individual pitch ratings are bugged. The ratings you see are too low, but under the hood they are fine. It's hard to link these pitch ratings with the quality I would expect from the P. This means I have not signed FA pitchers nor extended contracts. I'll wait for the patch ands see how it sorts out. I'm lucky in that I play out every game and this will be patched before I finish ST. Leaving me plenty of time to evaluate my pitchers. Of course as long as this patch doesn't get further delayed. I don't expect problems after the patch, but who knows? It's wait and see.

It's probably not much of an answer. My satisfaction level may be a lot different than yours. But it's all I've got.
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Old 03-28-2024, 02:55 AM   #17
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I think it's a hard question to answer on a league wide basis. I'm 14 games, half way through, my first spring training and feel like my players are playing as I would expect.

I know you say you don't care how they are displayed, but the different scale along with HRA/pbabip and batter babip (along with power being separated from contact) means the players do look different. For me that means my mind has to learn how to look at my players with the new skills profile, where before a quick glance would suffice. FWIW it's not taking long to get used to.

The biggest thing that throws me off is individual pitch ratings are bugged. The ratings you see are too low, but under the hood they are fine. It's hard to link these pitch ratings with the quality I would expect from the P. This means I have not signed FA pitchers nor extended contracts. I'll wait for the patch ands see how it sorts out. I'm lucky in that I play out every game and this will be patched before I finish ST. Leaving me plenty of time to evaluate my pitchers. Of course as long as this patch doesn't get further delayed. I don't expect problems after the patch, but who knows? It's wait and see.

It's probably not much of an answer. My satisfaction level may be a lot different than yours. But it's all I've got.

Thanks. I'm waiting on updating still but as long as the underlying ratings are good then I'll get used to the new displayed talent levels. Once I finish polishing the league I'm using now I'll import, since it's partly historical the longer I wait, the more accurate the database.

This might be the incentive to go stats only, since that will take away any shock of massively changed ratings
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Old 03-29-2024, 01:40 PM   #18
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I *think* that the game weights velocity a little bit more heavily than it used to with regard to pitch quality, which I'm sure is underrated per the discussion above, although I do still see guys with very high velos who don't get a lot of Ks, which is still weird to me (I think less of that than there used to be though).
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Old 05-27-2024, 01:18 PM   #19
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I have a Fictional League still in OOTP23. I never bought OOTP24 so am I able to bring it into OOTP25 or do I need to purchase OOTP24 first?
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Old 05-27-2024, 01:45 PM   #20
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I have a Fictional League still in OOTP23. I never bought OOTP24 so am I able to bring it into OOTP25 or do I need to purchase OOTP24 first?
You need to convert from 23 to 24, then from 24 to 25
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