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#261 | |
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Hall Of Famer
Join Date: Nov 2012
Posts: 2,325
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I mean, seriously, they are all rating between 45-48. If you're so pissed at how your manager is utilizing the players, then modify the lineups if you're able, and if you aren't, FIRE THE MANAGER. One thing you need to realize is that OOTP does not recognize names. It is all numbers to the engine. Based on your terms of evaluation and what I assume you consider a quality manger -- that's the decision he made in THE OOTP WORLD. The great thing about OOTP is that if you don't like how something is working out, you can almost always make a change. Going off on a rant when the players are literally rated within 3 points of each other is, frankly, pretty ridiculous. This is nowhere near the horrific idiocy you are making it out to be, I've already come up with a bunch of reasons why the AI manager made that choice, you just don't want to accept it. In that case, change it or fire the manager and move on with life. The game isn't absolute perfection, and neither is real baseball. |
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#262 | |
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All Star Starter
Join Date: Jul 2014
Posts: 1,098
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You aren't a dev for the game and nobody posting here is either. Even when Markus and Matt post they aren't going to tell you the reasoning behind the game making the decisions it does. Something in all the modifiers has the AI in your case setting the lineup the way it is. You seem to be forgetting that this is a simulation game and a RNG game. Everyone is going to experience different things. You have continued to point out things YOU wouldn't do and then claim the AI is wrong for doing those things. YOU aren't the AI and the AI isn't designed just for you. The AI makes it's decisions to put the best available team on the field and just because for whatever reason it isn't setting the lineup YOU want doesn't mean it's wrong. You've pointed out some things that the devs should look at and they will. But dude you've got to stop nitpicking every little thing the game does that YOU wouldn't do and be claiming it's wrong. The game is making the decisions it's making because it's programmed to based on settings and ratings and all sorts of modifiers that are more complicated then I think you realize. |
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#263 |
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All Star Starter
Join Date: May 2008
Posts: 1,735
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#264 | |
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All Star Starter
Join Date: May 2008
Posts: 1,735
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The argument that moving in the infield doesn't really happen and thus it is fine that OOTP doesn't do it in order to produce the best defensive alignment kind of falls apart when I find an example of OOTP moving a guy in the infield and creating a worse defensive alignment. Last edited by Dyzalot; 05-10-2015 at 03:23 PM. |
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#265 | |||||||
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Minors (Triple A)
Join Date: Jun 2014
Posts: 256
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That's why I'm asking ... what is the game reading here? It seems you believe the game is reading Baez's current 65 power vs. Russell's 50 power is leading to Baez's placement in the lineup ... even though every single other metric favors Russell (and by a large margin....including each statistic). So, then, the game is also favoring Alcantara (55 current power) over Russell's 50 power ... even though every other metric favors Russell, as well? If that is the case (a developer can probably answer this) ... wouldn't it seem that maybe, just maybe, the game is valuing that very slight extra power a little too much, in general? (50 vs 55) when the other underlying ratings suggest one player is clearly superior to the other? Not to mention the statistics wildly favor one player. Why doesn't the stats only evaluation settings adjust this, then? Quote:
Last edited by MKG1734; 05-10-2015 at 03:21 PM. |
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#266 | |
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Hall Of Famer
Join Date: Nov 2012
Posts: 2,325
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#267 | |
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All Star Starter
Join Date: May 2008
Posts: 1,735
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#268 | |
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Hall Of Famer
Join Date: Nov 2012
Posts: 2,325
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Now that I know you're evaluating across all positions, I can say for certain that you are looking way too far into it. All three of these players are technically below average players currently on the 20-80 scale, and there are a bunch of reasons why they could be being deployed as they are. Also, just because its the lineup right now doesn't mean your AI manager isn't about to make a change. Maybe he wanted to give Baez a real shot because he had a ton of potential, and the stats are just starting to drive his numbers down and he's about to be replaced. You said you're in September, finish the season and see what happens. It sounds to me like you'd be much better suited to fictional play because you cannot divorce yourself from the names...the second you hit "Sim Day" real life went out the window. |
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#269 | |
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Hall Of Famer
Join Date: Nov 2012
Posts: 2,325
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What is happening is who you feel are the "wrong" people are doing things, or in certain situations you are thinking in absolutes. Come on, I saw you post a screenshot last night because Cutch tried to go first to third on Puig... and acted like something was wrong with that and wasn't completely happenstance in real baseball. Now, there have been times when both of you gents have posted legit issues, and they've been taken into consideration by the devs already. |
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#270 | ||
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All Star Starter
Join Date: May 2008
Posts: 1,735
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#271 | |||||
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Minors (Triple A)
Join Date: Jun 2014
Posts: 256
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The bottom line is: Player A: 322 Plate App., .282 - .332 - .480 Player B: 203 Plate App., .228 - .266 - .394 Player C: 243 Plate App., .330 - .374 - .542 If the game is set up to play 'stats only' - why is Player B starting over either Player A or Player C? Its a legitimate question ... and understanding its answer will either help me understand what the game is doing or help me adjust a setting (but which setting?) Further more (with all defensive ratings essentially the same): Player A: Con: 50/55 Gap: 70/70 HR: 55/55 Eye: 40/55 AvoidK: 45/45 Player B: Con: 45/55 Gap: 50/60 HR: 65/75 Eye: 45/50 AvoidK: 30/35 Player C: Con: 60/75 Gap: 70/75 HR: 50/65 Eye: 45/60 AvoidK: 55/60 If the game is set up to play 'ratings only' - why is Player B starting over either Player A or Player C? Its a legitimate question ... and understanding its answer will either help me understand what the game is doing or help me adjust a setting (but which setting?) And if the answer to the 'ratings only' question is that 55 power vs 50 power trumps all the other ratings, I'm asking...doesn't it seem like maybe something (AI or manager setting) should be scaled a bit? Last edited by MKG1734; 05-10-2015 at 07:18 PM. |
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#272 | |
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All Star Starter
Join Date: May 2008
Posts: 1,735
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As to the bolded, no, it is not common for an experienced, good runner to make the third out at third because he tested an excellent arm in right by going first to third twice in the span of three games. It should happen rarely. I see way too many third outs at third or runners going to third where a throw is made with two outs in this game. I posted the "Cutch" ones as more extreme examples of the problem. |
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#273 | |
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Hall Of Famer
Join Date: Nov 2012
Posts: 2,325
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I don't. Also, you could be set too aggressive on the bases and would see numbers above the league average. |
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#274 | |
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Hall Of Famer
Join Date: Nov 2012
Posts: 2,325
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Do you know how the 20-80 scale works? 65 is a plus-plus power hitter. A lot of managers don't care if a plus-plus power hitter hits .230 No one has said that trumps all of their other ratings. I said that power is one of a lot of possible reasons why your AI manager with his own preferences and ideas wants to play a completely legitimate SS over another one. Also, one thing I find funny? You're bitching that Baez plays over these other guys, when he has 40 less appearances than Russell and over 120 less than Alcantara in your quote above. It sure doesn't appear like that has been the case at all. |
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#275 | |
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All Star Starter
Join Date: Jul 2014
Posts: 1,098
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#276 |
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All Star Starter
Join Date: May 2008
Posts: 1,735
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You'll notice that I hadn't posted any more about that issue until just now because you brought it up, mainly due to the sheer work that would need to be done to prove this. I am not prepared to become an unpaid troubleshooter/tester for OOTP. What I've done in this thread is work enough. I play the game to relax, not for it to become another job.
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#277 | |
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Hall Of Famer
Join Date: Nov 2012
Posts: 2,325
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It's a game, relax. When you see something really crazy, post a bug report. Most of the stuff you have posted doesn't come close to qualifying. No offense. |
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#278 | |
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All Star Starter
Join Date: May 2008
Posts: 1,735
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#279 | |
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All Star Starter
Join Date: May 2008
Posts: 1,735
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#280 | |||
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Minors (Triple A)
Join Date: Jun 2014
Posts: 256
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Total: Player A: 376 PA, .283 - .336 - .477 (15, 23/1), 2.2 WAR Player B: 313 PA, .257 - .294 - .429 (12, 25/1), 1.5 WAR Player C: 326 PA, .318 - .374 - .505 (7, 43/1), 3.3 WAR vs. RHP: Player A: 322 PA, .282 - .332 - .480 (13, 23/1) Player B: 203 PA, .228 - .266 - .394 (8, 24/1) Player C: 243 PA, .330 - .374 - .542 (7, 32/1) Again ... With "stats only" .... player B should not see the field vs RHP. So...why is he? Does the AI Evaluation settings only adjust the headline overall / potential ratings and not matter to lineup settings? Last edited by MKG1734; 05-10-2015 at 04:06 PM. |
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