Home | Webstore
Latest News: OOTP 26 Available - FHM 11 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 26 > OOTP Mods > OOTP Mods - Logos, Graphics, and HTML

Reply
 
Thread Tools
Old 11-29-2014, 12:42 AM   #341
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Quote:
Originally Posted by txranger View Post
Is there anyway to have it so you import more than one layer?
No, but why not just merge the layers first, then import.
__________________
justafan is offline   Reply With Quote
Old 11-29-2014, 12:45 AM   #342
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Quote:
Originally Posted by The Game View Post
Ok, How do i put it into the Jersey Creator?
The program uses Truetype fonts installed on your system, so just copy the font to your Windows/Fonts folder.
__________________
justafan is offline   Reply With Quote
Old 11-29-2014, 08:16 PM   #343
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Quote:
Originally Posted by txranger View Post
Is there anyway to have it so you import more than one layer?
Hey tx, I've been working on this and I think I'll be able to do it.
__________________
justafan is offline   Reply With Quote
Old 11-29-2014, 08:42 PM   #344
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Update version 1.2.3.0
  • Added ability to import multiple Extra Layers.
__________________
justafan is offline   Reply With Quote
Old 11-29-2014, 09:46 PM   #345
txranger
Hall Of Famer
 
txranger's Avatar
 
Join Date: Dec 2008
Location: "Deep in the Heart Of"
Posts: 8,314
Quote:
Originally Posted by justafan View Post
Update version 1.2.3.0
  • Added ability to import multiple Extra Layers.

Can you explain how does this work?

When I go to import a second layer it overwrites the first import and only the second import shows up...
Thanks
__________________
https://drive.google.com/drive/folders/0BxdZAtwhTM3_ZUZHQlVqZGpYM0k?resourcekey=0-H3gEmEfFFsfLLEGvioYC2Q&usp=sharing








txranger is offline   Reply With Quote
Old 11-29-2014, 09:58 PM   #346
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Quote:
Originally Posted by txranger View Post
Can you explain how does this work?

When I go to import a second layer it overwrites the first import and only the second import shows up...
Thanks
You can now select more than one layer with the open file dialog by holding down the Ctrl key.

Edit: I may change the way this works if we find it to be a problem.
__________________

Last edited by justafan; 11-29-2014 at 10:14 PM.
justafan is offline   Reply With Quote
Old 11-30-2014, 03:01 AM   #347
Padreman
Hall Of Famer
 
Padreman's Avatar
 
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
Quote:
Originally Posted by justafan View Post
You can now select more than one layer with the open file dialog by holding down the Ctrl key.

Edit: I may change the way this works if we find it to be a problem.
If an easier way is found then great
__________________

Chargers= Despicable Traitors
Padreman is offline   Reply With Quote
Old 11-30-2014, 03:13 PM   #348
Padreman
Hall Of Famer
 
Padreman's Avatar
 
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
any way we can add the runestone font?

which is a greek style font
__________________

Chargers= Despicable Traitors
Padreman is offline   Reply With Quote
Old 11-30-2014, 03:56 PM   #349
txranger
Hall Of Famer
 
txranger's Avatar
 
Join Date: Dec 2008
Location: "Deep in the Heart Of"
Posts: 8,314
Quote:
Originally Posted by justafan View Post
The program uses Truetype fonts installed on your system, so just copy the font to your Windows/Fonts folder.

Like he said... Do this...
__________________
https://drive.google.com/drive/folders/0BxdZAtwhTM3_ZUZHQlVqZGpYM0k?resourcekey=0-H3gEmEfFFsfLLEGvioYC2Q&usp=sharing








txranger is offline   Reply With Quote
Old 11-30-2014, 05:53 PM   #350
The Game
Hall Of Famer
 
The Game's Avatar
 
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
Is there a way to open existing uniforms to edit them?
__________________
Go today don't wait for tomorrow
It isn't promised, all the time you get borrowed
Don't live your life for other people
Don't bottle your emotions till they crack and fill a couple just sorrows
Take your mind and refocus go get a paper write your goals out
Throw your middle fingers to all your haters


"Stay Strong"


The Game is offline   Reply With Quote
Old 11-30-2014, 06:38 PM   #351
txranger
Hall Of Famer
 
txranger's Avatar
 
Join Date: Dec 2008
Location: "Deep in the Heart Of"
Posts: 8,314

Only if you saved them as a template...
__________________
https://drive.google.com/drive/folders/0BxdZAtwhTM3_ZUZHQlVqZGpYM0k?resourcekey=0-H3gEmEfFFsfLLEGvioYC2Q&usp=sharing








txranger is offline   Reply With Quote
Old 12-08-2014, 10:17 AM   #352
Padreman
Hall Of Famer
 
Padreman's Avatar
 
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
Was wondering if we could also have the option to do text and image at the same time?
__________________

Chargers= Despicable Traitors
Padreman is offline   Reply With Quote
Old 12-08-2014, 04:22 PM   #353
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Quote:
Originally Posted by Padreman View Post
Was wondering if we could also have the option to do text and image at the same time?
HERE
__________________
justafan is offline   Reply With Quote
Old 12-08-2014, 05:05 PM   #354
Padreman
Hall Of Famer
 
Padreman's Avatar
 
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
Quote:
Originally Posted by justafan View Post
Ok thanks
__________________

Chargers= Despicable Traitors
Padreman is offline   Reply With Quote
Old 12-08-2014, 08:11 PM   #355
Padreman
Hall Of Famer
 
Padreman's Avatar
 
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
Quote:
Originally Posted by justafan View Post
You could use one of the sleeve patch imports or an extra layer.
So the extra layer does not have to be another jersey it could be just an image too then?
__________________

Chargers= Despicable Traitors
Padreman is offline   Reply With Quote
Old 12-08-2014, 09:41 PM   #356
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Quote:
Originally Posted by Padreman View Post
So the extra layer does not have to be another jersey it could be just an image too then?
The difference with the extra layers is that they need to be 512x512 in size, and can't be resized or moved with the Jersey Creator, but you could use another program to place an image in the position and size you need it to be in a 512x512 canvas.

I think using one of the patch imports would be easier for what you want to do. Just import an image with the left or right patch import button, set the angle to zero and drag the image to where you need it.

I may make it easier to accomplish what you want somewhere down the road, but this will work for now.
__________________
justafan is offline   Reply With Quote
Old 12-09-2014, 02:44 AM   #357
jazzrack
Hall Of Famer
 
jazzrack's Avatar
 
Join Date: Oct 2003
Location: still kicking
Posts: 3,229
added to ootpmods.com (others) and added a wiki page under your mods OOTP Community Wiki | justafan's Jersey Creator

the wiki and the ootpmods now share the same server & I finally figured out the fix for the wysiwyg editor.

I just copied and pasted the first post into the wysiwyg editor and added a link here and to the ootpmods. I didn't have to format anything. so it is finally working properly
__________________
.
"Never confuse composure for ease"

Was once Head Cheese of Corporate League Baseball
jazzrack is offline   Reply With Quote
Old 12-09-2014, 12:22 PM   #358
Bluenoser
Hall Of Famer
 
Bluenoser's Avatar
 
Join Date: Mar 2002
Location: In The Moment
Posts: 14,154
Is there any way to open a jersey you've previously worked on or can we only load templates?

Would be nice to be able to re-open. I work on something and sometimes have to leave it to finish til later.
Bluenoser is offline   Reply With Quote
Old 12-09-2014, 12:26 PM   #359
jpeters1734
Hall Of Famer
 
jpeters1734's Avatar
 
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,168
Quote:
Originally Posted by Bluenoser View Post
Is there any way to open a jersey you've previously worked on or can we only load templates?

Would be nice to be able to re-open. I work on something and sometimes have to leave it to finish til later.
You have to save it as a template. I have started saving all my stuff as templates. You cant just open a previously saved jersey and edit it with the program. depending on what you want to do, you could import it as a layer.
__________________
"Cannonball Coming!" Go Bucs!!

Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com

An Un-Official Guide to Minor League Management in OOTP 21

Ratings Scale Conversion Cross-Reference Cheat Sheet
jpeters1734 is offline   Reply With Quote
Old 12-09-2014, 01:34 PM   #360
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Quote:
Originally Posted by Bluenoser View Post
Is there any way to open a jersey you've previously worked on or can we only load templates?

Would be nice to be able to re-open. I work on something and sometimes have to leave it to finish til later.
jp is correct, only templates can be edited. When you save a jersey it saves as a raster image that has no info on the different elements used (they are just pixels painted on a canvas), but a template saves all element info (size, position, etc.).
__________________
justafan is offline   Reply With Quote
Reply

Bookmarks

Tags
awesome, jersey, jerseys, software, uniform, uniforms


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:13 PM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments