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#21 |
SI Marketing Wizard
Join Date: Mar 2004
Location: Old Street, London
Posts: 4,741
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I'll try it out on an AMD today too but I would urge you to check out your PC with a defrag, scandisk etc
In my experience, quite often issues like this have highlighted a problem with your system setup. Other games sometimes don't crash because they do not do some of the intensive stuff that our games do |
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#22 |
Hall Of Famer
Join Date: May 2002
Posts: 2,278
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Personally, I would favor the bad sector theory. If the sector(s) going bad are only in the area where OOTP is being installed to, it wouldn't affect any other program. Perhaps in time, if you removed OOTP and installed some other programs, they would also fail, but unless that happens, the only way to know for sure is scan your hard disk for bad sectors.
If the problem were AMD related I would expect a lot more people to be having similar problems. I have an AMD system and have setup some HUGE test leagues with no crash problems at all. Sometimes chkdsk won't find a problem even though a sector may be going bad, but it's worth trying anyhow. You may want to try out some third party chkdsk type program. Even something free like Western Digitals diagnostic utility. Maybe you've already done this? Last edited by old timer; 06-08-2006 at 04:15 AM. |
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#23 | |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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Quote:
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#24 | |
Minors (Rookie Ball)
Join Date: Jun 2006
Location: Carson City, NV
Posts: 42
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![]() Quote:
http://www.grc.com/sroverview.htm They also have a wonderful forum of people ready and willing to help. It can be found here: http://www.grc.com/discussions.htm LarryP. |
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#25 | |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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Quote:
What do we do now?
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#26 | |
Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Quote:
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#27 | |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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Quote:
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#28 | |
Major Leagues
Join Date: Mar 2002
Location: Colorado
Posts: 352
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Quote:
I ran disk defragmenter on my system and it has 22% fragmentation and it recommends I run the defragger. But is it possible your fragmentation is significantly more and the system is having problems find usable disk space at times?
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![]() Last edited by huskerdan25; 06-08-2006 at 03:25 PM. |
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#29 |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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I have 4% Disk defragmentation. As far as disk space is concerned, I have 35 gigs free on a 80 gig HD.
I have checked the "usual suspects" that are causes of an error and have come up empty.
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![]() Last edited by Ankit; 06-08-2006 at 05:36 PM. |
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#30 |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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Any update on this? Is this being looked into or am I just out of luck?
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#31 |
Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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It is being looked at. At this second you are out of luck. I am trying to get this problem identified/isolated/solved.
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#32 |
Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Next suggestions would involve:
removing the application cleaning the registry of all SI references rebooting redownloading reinstallation testing |
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#33 |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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May I ask how the registry can be interferring with importing Lahman DB players and Creating Logos? My quickstarts are running fine, started a Quickstart MAL league last league and set it autoplay for 50 years. 20 years have been simmed and no crash. I don't want to be simply trying things to see if I get lucky.
Also, how would I know how many and which registry entries refer to SI? Am I searching for "SI" only? What about "OOTP Baseball 2006" or some other ones?
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#34 | |
Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Quote:
What happens if you try a different DB, like Arod23/Garlon in lieu of Lahman? |
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#35 |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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I have the latest Arod23/Garlon and I get the same error at the same time (Importing Players, after it has completed loading the DB). I also tried loading the DB from different locations (C:\Lahman, C:\Games\OOTP 2006\Lahman, D:\Lahman, C:\Arod, D:\Arod).
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#36 | |
Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Quote:
It might be a good idea to send you a successfully imported league from same year. Last edited by Raidergoo; 06-09-2006 at 03:41 PM. |
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#37 |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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True, but then the problem of crashing in creating non-historical leagues still remains (Creating Logos - 52%). Regardless, you don't need to send a save game over, I can import a historical league on my laptop (Intel-based) and move it over to the desktop to see if it loads. I am 99.5% sure it will load, its the creation of leagues that is the problems.
Are logos being created from within the OOTP2006.EXE or is that job being sent to a different file. Could the same DLL be used by both the creation of logos and the importing of players, which is likely calculating ratings and is why is crashing. Just some thoughts...
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#38 | |
Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Quote:
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#39 |
All Star Reserve
Join Date: Feb 2002
Location: Singapore
Posts: 603
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Another update: I created a historical league on my laptop, saved it without simming a game, and moved it to my desktop to see how things would go. Amazingly, I simmed 2 seasons and it imported rookies perfectly when it was time to do so. So the problems rears it ugly head only during League Creation.
On a side note, one bug that has been already reported showed up: the Age of the Human Manager being changed after the Manager is created. I set my Year of Birth in the 1920 Historical League to 1894, where as it ended up being 1808 once the League loaded.
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#40 | |
Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Quote:
If he ever gets over the German victory over Costa Rica . . . |
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