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Old 06-30-2006, 11:41 PM   #21
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You can go to the editor to see the number of days rather that Yr/Days for service time.
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Old 06-30-2006, 11:43 PM   #22
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Quote:
Originally Posted by molarmite
140
Well, it's possible (just fishing here, mind you) that your players are acquiring service years at a rate slower than they should be.

How many seasons have you simmed?

If its a healthy number, then just check some vets and see if their service time reported is not in sync with how many seasons they have played.

It's possible that the "Possible Free Agents" report cannot correctly predict who's going to be an actual free agent, because your players aren't playing as many days in a season as they would in a 162 game schedule....
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Old 06-30-2006, 11:44 PM   #23
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It says he's got 10 years and 78 days of MLB service.
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Old 06-30-2006, 11:46 PM   #24
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Quote:
Originally Posted by Questdog
Well, it's possible (just fishing here, mind you) that your players are acquiring service years at a rate slower than they should be.

How many seasons have you simmed?

If its a healthy number, then just check some vets and see if their service time reported is not in sync with how many seasons they have played.

It's possible that the "Possible Free Agents" report cannot correctly predict who's going to be an actual free agent, because your players aren't playing as many days in a season as they would in a 162 game schedule....
21 seasons simmed. Jackson is 31 and has 10 years of service time so that sounds about right. is 25 and has 5 years of service time so thats about right considering he was injured for 11 months.
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Old 06-30-2006, 11:47 PM   #25
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Should I switch to 162 games?
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Old 06-30-2006, 11:48 PM   #26
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It would seem to me, though, that in your case, if what I suggested were true, then the report would be listing players as possible free agents, who reallly weren't, not the other way 'round...

I thought you said earlier that you thought he was arbitration eligible?

10 years is a lot to be arbitration eligible...
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Old 06-30-2006, 11:49 PM   #27
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What is your service days for one year setting at?
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Old 06-30-2006, 11:51 PM   #28
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Quote:
Originally Posted by Carplos
What is your service days for one year setting at?
172 days.
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Old 06-30-2006, 11:52 PM   #29
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Quote:
Originally Posted by Questdog
It would seem to me, though, that in your case, if what I suggested were true, then the report would be listing players as possible free agents, who reallly weren't, not the other way 'round...

I thought you said earlier that you thought he was arbitration eligible?

10 years is a lot to be arbitration eligible...
I don't think I said he was arbitration eligible. In the editor it said he was in the last year of his contract.
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Old 06-30-2006, 11:53 PM   #30
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Quote:
Originally Posted by molarmite
Should I switch to 162 games?
There's no reason for that...

The simplest solution, I would bet, is to not rely on the "Possile free agent report" and check the players' profiles for who's going to be a free agent...

I know in past OOTP's the "Possible Free Agent Report" did not list all players who WOULD be free agents....
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Old 06-30-2006, 11:54 PM   #31
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Quote:
Originally Posted by molarmite
I don't think I said he was arbitration eligible. In the editor it said he was in the last year of his contract.
THAT seems like reliable info, then!...
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Old 06-30-2006, 11:54 PM   #32
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Quote:
Originally Posted by Questdog
There's no reason for that...

The simplest solution, I would bet, is to not rely on the "Possile free agent report" and check the players' profiles for who's going to be a free agent...

I know in past OOTP's the "Possible Free Agent Report" did not list all players who WOULD be free agents....
Alright I guess I'll have to do that. That's going to take a lot longer though.
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Old 06-30-2006, 11:55 PM   #33
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For a 140 game schedule, you probably want that "172" to be "150", but it's not critical....
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Old 06-30-2006, 11:56 PM   #34
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I'll just change it to 162 to make things more realistic.
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Old 06-30-2006, 11:58 PM   #35
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And I repeat: WALK OFF GRAND SLAM!!.....

'scuse me...
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Old 07-01-2006, 12:00 AM   #36
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Hopefully it will eventually start to work.
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Old 07-01-2006, 12:00 AM   #37
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Quote:
Originally Posted by Questdog
And I repeat: WALK OFF GRAND SLAM!!.....

'scuse me...
Dunn is clutch
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Old 07-01-2006, 12:02 AM   #38
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Quote:
Originally Posted by f.montoya
Is this an imported league from 6.12 or 6.5?
Did you start in commish mode?

(Any other background info on the league setup would help as well)
No import
Don't do Commish mode
172 service days
140 game schedule
Historical league from Arod's database
21 seasons simmed
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Old 07-01-2006, 12:03 AM   #39
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Dunn is clutch
Dunn and GONE!....LOVE HIM...(tonight anyway)...
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Old 07-01-2006, 12:32 AM   #40
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Just for the record - Had the identical issue in a fictional league (162 game season).

Checked my 'upcoming free agents' page at years end and resigned the couple players I wanted to keep. FA signing time started and Bam....4 extra players gone, including my entire starting outfield......sigh.

Won't negotiate w/me either.

I wrote it off as a 'broken' game issue and began laboriously doublechecking every darn player, every year end......and began signing extensions to all players I wanted to keep once they had 5 years service time in. Seems the Arb Eligible tag keeps them from being listed as possible FA's....even tho they are.

Only 4 years in this League tho, so still testing, would be very interested in hearing conflicting/supporting further evideence that I'm on the right track.

Regardless.....'feels' broken anyway....
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