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OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here!

View Poll Results: Should take a pitch be nerfed?
Yes, it is overpowered when playing out games. 22 46.81%
No, I prefer to abuse the AI. 25 53.19%
Voters: 47. You may not vote on this poll

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Old 01-31-2015, 10:05 AM   #21
Barkingturtle
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I play out all my games. I'm well over two thousand games played at this point. I take often, basically anyone hitting under .250 takes till they get a strike. I do it to fatigue opposing pitchers -- forcing them to waste a few pitches every time my worst hitters are at the plate. Everybody hitting over .250 can swing away.

I don't find myself accumulating an abnormal amount of walks due to this strategy. In fact, I find the opposite to be more in line with my experience. I have had players lead the league in walks, but it has virtually always been one of the guys I send up to take his cuts. The guys I take with typically end up striking out a lot, because they are not great hitters to begin with and the bat stays on their shoulder till that first strike.
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Old 01-31-2015, 10:09 AM   #22
Cinnamon J. Scudworth
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I remember "take pitch" as a possible exploit (if abused) being the received wisdom on the forums when I first started playing OOTP, back in version 12.

It makes intuitive sense: the idea was that if you're playing pitch-by-pitch and make it a habit to just start taking pitches until you get to two strikes, the AI doesn't have the ability to react by pounding the strike zone, if I understand the pitching model correctly.

I strictly play in one-pitch mode, so I've never tested it.
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Old 01-31-2015, 10:21 AM   #23
Barkingturtle
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I sometimes take a second strike when my pitcher is at the plate, if the count goes 2-1 or 3-1. I am actively trying to work a walk in that scenario. I don't find the strategy to be particularly effective(90% strike out rate, in my estimate), but at least the opposing pitcher is throwing those extra pitches.

I'd never take a second strike with a position player, though. Can definitely see how that could be exploitative. The mere thought makes my mouth sweat in a vomity kinda way.

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Old 01-31-2015, 10:35 AM   #24
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I believe the AB is decided on the first pitch. So taking when it's 3-1 will not increase your odds of a walk. You need to take on the first pitch.
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Old 01-31-2015, 10:47 AM   #25
Barkingturtle
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Originally Posted by Honorable_Pawn View Post
I believe the AB is decided on the first pitch.
Interesting -- and disappointing. I wonder then, what is the point of pitch-by-pitch play? Purely cosmetic? Should I bother trying to pick a runner off if the count is anything other than 0-0?

Honestly, not sure I buy it. I mean, I can foul off two bunts and then smack a base hit on an 0-2 count. Is that predetermined? What if I had bunted instead? Would it find a crease? I mean it should, right? If at the first pitch the game engine decided I was going to get a hit.
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Old 01-31-2015, 11:01 AM   #26
Cinnamon J. Scudworth
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Quote:
Originally Posted by Honorable_Pawn View Post
I believe the AB is decided on the first pitch. So taking when it's 3-1 will not increase your odds of a walk. You need to take on the first pitch.
That is incorrect, per Markus. Probabilities are recalculated pitch-by-pitch.
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Old 01-31-2015, 11:10 AM   #27
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If anyone wants to see, just play as many games as you want in one pitch mode...

Take with every batter until there are two strikes.

Enjoy your 130 wins a season.

Again, I'm not wanting them to mess with it because I'm sure the logics of a baseball program, broken down to pitches, is complex and changing could create tons of consequences unforeseen. The primary and biggest use of the game is not people using this exploit. If they do, it affects no one so who cares.

But it is real.

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Old 01-31-2015, 12:06 PM   #28
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Originally Posted by Cinnamon J. Scudworth View Post
That is incorrect, per Markus. Probabilities are recalculated pitch-by-pitch.
I wasn't sure about this so thank you for the link.

You just increased my enjoyment immensely!!
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Old 01-31-2015, 12:48 PM   #29
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Thank you, again. I love the strategy of the pitch count. I'm so glad you posted that link because I had this misremembered.
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Old 01-31-2015, 05:16 PM   #30
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I'm not trying to be a jerk, but one game is not nearly enough evidence of a problem.
I agree 100%. This was just an experiment on my part.
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Old 02-02-2015, 04:23 AM   #31
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I only use take pitch to avoid running against a pitchout. As long as the ai can call for a pitchout I want the option to take a pitch.
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Old 02-04-2015, 05:19 PM   #32
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Take a pitch

I use the take a pitch, but not with every batter.
For instance, with a runner on 3rd and a pitcher with a low control rating, I take a few pitches 'cause I've had passed balls and wild pitches a little more than not taking a pitch.
And sometimes I take a few pitches with a batter with good contact and a good eye and a runner on 1st. Lots of times I get into a perfect 2-1 count to then use the hit and run which works very well. It's like being rewarded for using the right stratagy. So I do like the take a pitch.
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Old 02-10-2015, 07:56 AM   #33
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it may be better now, but about 3-4 iterations ago, I used to essentially always take the first pitch, and at the end of a season (playing out all the games) my team OBP was about 30-40 points ahead of second place. The explanation at the time when I iasked on these boards was what's been proposed here - that the outcome of the AB is decided on the first pitch, and taking it exponentially increased the odds of a walk.
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Old 02-10-2015, 11:22 AM   #34
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The issue is that in real life if you keep taking pitches, the pitcher on the other end will catch on and start taking off larger and larger portions of the plate as your hitters refuse to swing. They'll also catch on if you religiously refuse to swing at every other pitch (which is something I've seen people talk about doing here) or always take the first pitch (I remember the Cubs, actually, seeing some stat that said that people who put the first pitch into play hit like .330 and tried to exploit the other way around... the result was that they rarely got good pitches to hit that first pitch and hit something like .260 in 0-0 counts).

The game isn't going to catch all of that and perhaps should not be expected to. Is crafting an AI that can detect "take pitch" patterns *really* something that you want Markus to spend resources on? Because to be honest, it's just about dead last on my list, perhaps slightly above hobbit league functionality.
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Old 02-10-2015, 06:50 PM   #35
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The issue is that in real life if you keep taking pitches, the pitcher on the other end will catch on and start taking off larger and larger portions of the plate as your hitters refuse to swing. They'll also catch on if you religiously refuse to swing at every other pitch (which is something I've seen people talk about doing here) or always take the first pitch (I remember the Cubs, actually, seeing some stat that said that people who put the first pitch into play hit like .330 and tried to exploit the other way around... the result was that they rarely got good pitches to hit that first pitch and hit something like .260 in 0-0 counts).

The game isn't going to catch all of that and perhaps should not be expected to. Is crafting an AI that can detect "take pitch" patterns *really* something that you want Markus to spend resources on? Because to be honest, it's just about dead last on my list, perhaps slightly above hobbit league functionality.
Point taken. I concede.
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