|
||||
| ||||
|
|||||||
| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
![]() |
|
|
Thread Tools |
|
|
#21 |
|
All Star Reserve
Join Date: Apr 2010
Posts: 730
|
I like "Big Game" James solely because he has the most accurate nickname in all of sports. I mean, he's just so upfront about it: if it's a postseason game then his teammates better have big games or the team is gonna lose
|
|
|
|
|
|
#22 |
|
All Star Reserve
Join Date: Dec 2001
Posts: 921
|
|
|
|
|
|
|
#23 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
|
That's funny. They were calling him "Bad Game" James on sports radio a while back.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
|
|
|
|
|
|
#24 | |
|
Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
|
Quote:
![]() The popularity system is subjective. Every person is going to value different players differently. Plus, when you only have seven levels of popularity (not counting "Disliked") and 800 players in the majors, there's just too many variables. |
|
|
|
|
|
|
#25 |
|
Minors (Single A)
Join Date: Jul 2012
Posts: 51
|
|
|
|
|
|
|
#26 |
|
Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
|
League Menu -> League Settings -> Global Settings
From there you can disable the display of Actual, Potential, Overall, and Other ratings. Personally, I recommend leaving Other ratings on (this is stuff that's hard to quantify with stats, such as baserunning ability and pitcher stamina), but it's up to you. Best to play around with it and decide what you like. Next, you're going to want to change the AI Evaluation settings. Under League Settings, in the AI Settings tab, you can change the weight the AI puts on players' ratings, current year stats, last year stats, and 2 years ago stats. Many people recommend 0/67/22/11, but I personally like 10/55/25/10, because I feel like giving the AI a minor access to ratings with which to judge helps to simulate the "gut instinct" that a human player makes decisions with - again, play around with it and see what works for you. To make these settings take effect, you'll want to check "Overall rating based on AI evaluation, not pure ratings" back under the Global Settings tab. Now, the main issue you're gonna run into is drafting - you won't have ratings to base your decisions off of, after all. There are multiple ways to get around this:
But really, just do whatever feels right to you. My settings come from multiple versions of fine-tuning and experimenting to see what I liked. |
|
|
|
|
|
#27 |
|
Minors (Rookie Ball)
Join Date: Aug 2014
Posts: 22
|
In my game, San Diego traded Shields to the Yankees for Chase Headley and a minor leaguer. Shields ended up being a major CY candidate.
|
|
|
|
|
|
#28 | ||
|
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
|
Quote:
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
||
|
|
|
|
|
#29 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
|
Oh, and definitely 0/67/22/11. No ratings, no how, no way.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
|
|
|
|
|
|
#30 | |
|
Minors (Single A)
Join Date: Jul 2012
Posts: 51
|
Quote:
|
|
|
|
|
|
|
#31 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
|
Your best bet is to go to the OOTP 15 forum and search for threads with Stats Only in the title. There are a couple of long ones that explain everything in detail. Ignore the ravings of the haters who had never actually tried Stats Only but still somehow just knew that it had to suck and that it couldn't possibly be harder than the real game was. You can ask any of the many people here who play Stats Only just how wrong the haters were.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
|
|
|
|
|
|
#32 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
|
Oh, and set scouting accuracy to average or lower. That will force you to rely more on stats than on scouting, like a modern GM.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
|
|
|
|
|
|
#33 | |
|
Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
|
Quote:
|
|
|
|
|
|
|
#34 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
|
It's damn rough, isn't? But I totally feel like a real GM, instead of some guy playing a computer game and deciding things based on perfect or near-perfect information.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
|
|
|
|
|
|
#35 |
|
Minors (Double A)
Join Date: Jul 2012
Posts: 190
|
"but I personally like 10/55/25/10, because I feel like giving the AI a minor access to ratings with which to judge helps to simulate the "gut instinct" that a human player makes decisions with - again, play around with it and see what works for you."
Would making it 20/45/25/10 or even higher on ratings give the AI an advantage? |
|
|
|
|
|
#36 |
|
Minors (Single A)
Join Date: Feb 2011
Posts: 65
|
Stats only is a blast if you have the time to get into it.
If you are just getting started though I do recommend easing your way into it (leave star + maybe the "other" ratings on) so that you aren't too overwhelmed by the change |
|
|
|
|
|
#37 |
|
Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
|
Likely not, especially if scouting is enabled. You might see teams dumping players earlier than you'd expect and stuff like that, but I don't think it'd give them an outright advantage.
|
|
|
|
|
|
#38 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
|
The big reason to keep rating % minimized is so the AI teams don't dump players with good stats because they're foreseeing a big ratings decline. With 0/67/22/11 the AI teams keep productive players around as long as they are productive, and then get rid of them when they stop being productive, which is as it should be, instead of basing their personnel decisions on ratings.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. Last edited by The Wolf; 04-14-2015 at 08:36 PM. |
|
|
|
|
![]() |
| Bookmarks |
|
|