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| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#21 |
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All Star Reserve
Join Date: Aug 2007
Location: Minnesota
Posts: 558
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2015. It's a 16 team league, tho I'm also going to try a 24 team league. Does it matter if the league is setup for just one region, i.e., Minnesota? I'm using all Minnesota teams and thought m problem was that this may limit the random debut players to just Minnesota born, which aren't many.
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#22 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,216
Infractions: 0/1 (1)
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Not sure if this will work, but give it a try. Start your league in 2013 or earlier using the setup you described. I have a feeling your problem will be solved.
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#23 |
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All Star Reserve
Join Date: Aug 2007
Location: Minnesota
Posts: 558
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#24 |
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Hall Of Famer
Join Date: Nov 2012
Posts: 2,325
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Make sure you have the "use historical rookies" box checked as well.
As a fictional you would also need to change the games DB to historical. I can screenshot that in a few if you don't know how to change the DB.
__________________
Manager - Motor City Marshals Perfect Manager/Discord Name: jaysdailydose |
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#25 |
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All Star Reserve
Join Date: Aug 2007
Location: Minnesota
Posts: 558
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I checked that box. Do I change the DB in the advanced settings when creating the game? I'm almost done setting up the league and that DB Folder box/option is grayed out. Is this done somewhere else or am I too far along in the league creation process?
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#26 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,216
Infractions: 0/1 (1)
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I just ran a quick test. If I set up a fictional league in 2015 and try to import random debut rookies at season end, it doesn't work. If I start the same league in 2014 and select import random historical rookies, it works.
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#27 |
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All Star Reserve
Join Date: Aug 2007
Location: Minnesota
Posts: 558
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That's strange, possible bug in OOTP 16? I'll try using 2014 as my start year. Thanks for your help.
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#28 |
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All Star Reserve
Join Date: Aug 2007
Location: Minnesota
Posts: 558
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It worked!! Though the first draft pool was pretty heavy with very high potential players. Also, the random debut players all came out with "fictional" facegens, not their actual facegens. So I think I need to figure out how to get those facegens into the league. Progress. Thanks again.
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#29 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,216
Infractions: 0/1 (1)
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Quote:
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#30 |
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All Star Reserve
Join Date: Aug 2007
Location: Minnesota
Posts: 558
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#31 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,216
Infractions: 0/1 (1)
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Once you download it, I'm not sure if you will have to do something to make the historical facegens replace the fictional ones you've already created. I know they will show for any new leagues you start.
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#32 |
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All Star Reserve
Join Date: Aug 2007
Location: Minnesota
Posts: 558
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I kept a copy of the league as a base copy and used another copy as the mock version. I'll make another copy of the base and use that with the historical facegens.
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#33 |
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All Star Reserve
Join Date: Aug 2007
Location: Minnesota
Posts: 558
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I'm getting random debut rookies in the first year player draft, but there are way too many coming in each draft. The league is 24 teams and there are a dozen 80 potential players and another 40 or so at 70+ potential. And many of them have overall ratings in the 60s and 70s. I haven't used Spritze's DB yet which I understand would bring down their initial overall rating, but is there any way do reduce the number of random debut rookies coming in each year? I wanted a sprinkling of them in the draft, not a flood that takes over the league. More progress, but still not there yet.
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