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Old 04-10-2021, 09:31 PM   #21
Fenixdown
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Honestly, what the game SHOULD do is what card games like Hearthstone do, and that's "lock" a perfect player from multiple pulls once it's obtained (which is what Hearthstone does with legendary cards), until you have no other recourse option (as in you'd have to own EVERY perfect card obtainable through packs before you could get a duplicate).

But that'd be nice of them to do, so don't expect that anytime soon. Just like their "live versus historical balance". AHAHAHAHAHAHAHA man did they get us good on that one!
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Old 04-10-2021, 09:52 PM   #22
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Originally Posted by Fenixdown View Post
Honestly, what the game SHOULD do is what card games like Hearthstone do, and that's "lock" a perfect player from multiple pulls once it's obtained (which is what Hearthstone does with legendary cards), until you have no other recourse option (as in you'd have to own EVERY perfect card obtainable through packs before you could get a duplicate).

But that'd be nice of them to do, so don't expect that anytime soon. Just like their "live versus historical balance". AHAHAHAHAHAHAHA man did they get us good on that one!
Why would preventing duplicates necessarily help players? I've pulled multiple duplicate diamond cards as well as a 100 level live card I didn't need. I just auctioned them off for more points to use to either buy card packs or get an auction house player I wanted. The automatic 20,000 points for Mookie was great. If I wanted to wait 24 hours, I probably could have gotten a bit more for him.

The two bronze Build a Legend players I've been able to get were AH purchases from the points I got from selling the Mookie Betts card. Preventing the "point dump" from auctioning off duplicate diamond/100 level cards would further advantage whales (like me lol) who spend money on points.

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Old 04-12-2021, 10:27 AM   #23
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I am pleased to see all the complaining worked!

I complained before opening some tourney rewards and my first pack was a double diamond! Not a perfect but still not bad...
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Old 04-12-2021, 08:20 PM   #24
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Over 100 packs this weekend no Perfect and only 1 Diamomd...Bummer
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Old 04-13-2021, 08:01 AM   #25
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Originally Posted by Fenixdown View Post
Honestly, what the game SHOULD do is what card games like Hearthstone do, and that's "lock" a perfect player from multiple pulls once it's obtained (which is what Hearthstone does with legendary cards), until you have no other recourse option (as in you'd have to own EVERY perfect card obtainable through packs before you could get a duplicate).

But that'd be nice of them to do, so don't expect that anytime soon. Just like their "live versus historical balance". AHAHAHAHAHAHAHA man did they get us good on that one!
Hearthstone doesn't have an auction house but instead a crafting mechanic to break down cards and use those resources to build whatever you want. It would be almost like saying you can trade any 4 gold cards for whatever diamond you wanted, or any 5 diamonds for any perfect you wanted (based on auto sell pricing).

I'm not saying that is necessarily a terrible system just not how this game is built. I guess it depends where you sit on how accessible the "best" team should be to the average player. I'm sure some would set the goalpost as it should take the better part of a year (the general lifespan of a yearly release game) of pretty dedicated playing to achieve the best team possible and evolve your strategies around that team. If you work backwards from there the implication is that getting the cards themselves should take quite a while and require you to interact with all facets of the game pretty efficiently. I'm sure some would argue that getting the cards themselves shouldn't be terribly difficult and winning should involve mostly just being better at the game in regards to strategy and lineup building, etc.
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Old 04-13-2021, 07:18 PM   #26
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Still objectively worse than historicals, at least on the upper end. Bronzes and silvers might compete, but Live 100s are pitiful next to historical 100s, and most get outlcassed by lower diamonds and even golds (as happened with Buehler in my rotation). A player should never be frowning after pulling a 100, which sounds like a reasonable enough development goal.
Live 100's and diamonds are much better this year. Especially RP's.

These future legend cards though, those don't make any sense to me. They are often way better than proven live card players.

Just learn and adjust my friend.
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Old 04-13-2021, 07:43 PM   #27
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Quote:
Originally Posted by Fenixdown View Post
Honestly, what the game SHOULD do is what card games like Hearthstone do, and that's "lock" a perfect player from multiple pulls once it's obtained (which is what Hearthstone does with legendary cards), until you have no other recourse option (as in you'd have to own EVERY perfect card obtainable through packs before you could get a duplicate).

But that'd be nice of them to do, so don't expect that anytime soon. Just like their "live versus historical balance". AHAHAHAHAHAHAHA man did they get us good on that one!
That obviously doesnt work at all in a market game because not all cards of a rarity have the same value. It would be comically easy to manipulate.

Maybe for lives after the season since they all end up at quicksell but by then whats the point.
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Old 04-17-2021, 02:02 PM   #28
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I pulled 1 100 (Acuna) with my opening packs. I haven't sniffed one since. I'm even behind expectations for Diamonds. I am getting multiple Golds in packs. I'm not implying that the game needs fixing, but my experience has been absolutely frustrating.
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Old 04-18-2021, 08:03 PM   #29
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The packs I have gotten from recent tournaments have been pretty lackluster...until today.
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Old 04-21-2021, 10:55 AM   #30
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Chief moaner reporting back for more!

Closing in on 2200 packs; still running a deficit of nearly 4 Perfects. One (out of 7) historical Perfect so far: Gary Gaeti. A card that didn't even hit in Bronze and was sold off for that reason. (Why are there even 'Perfect' cards for guys who only appeared on the HOF ballot once and got 0.8% of the vote?)

Out of curiosity, what are players' experiences with drop rates for the current hot meta cards, Build-a-legend and Negro Leagues?
Someone in another thread calculated the expected drop rate for BAL to be about 1 in 50 packs. I'm sitting at 1 in 75 (13 in 981 packs.)

I don't know how rare Negro Leagues cards are supposed to be, but I'm at just the one Silver in 440 packs since these cards were released. Is it supposed to be even more unlikely to pack one of these 46 cards than it is to pack a random (*cough*) Perfect?

In summary: still at 0 viable (as in: suitable for Diamond level play) or valuable cards after 2125 packs. Will report back around the 3000 pack mark.
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Old 04-21-2021, 12:08 PM   #31
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I’m opened somewhere around 80 packs since the Negro League cards were introduced and I have not yet pulled any. My Build-A-Legend pulls have been pretty strong but the lack of Negro League cards so far is frustrating.
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Old 04-21-2021, 12:08 PM   #32
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Having played Perfect Team from Day 1, I'm more than fed up with LIVE 100 SPs. It seems that nearly all have movement around 70 with control to match. Their stats don't make a lick of sense, and, after all this time, it's almost a slap in the face that they've done the bare minimum trying to balance them. Perfect Live SPs are essentially duplicates with a different name/picture. Live RPs, while still not up-to-par, are much better this year, so that's good to see.

So, why the issue when it comes to Live SPs? I'm being genuine, as it blows my mind how they (the team) claim to be working on it, yet their stats follow the same pattern of prior iterations.

They did a great job in nerfing mission rewards; RPs are useable now (at least at lower levels so far); and pack prices are more palatable now. Yet they can't seem to get anything right about 100 Live SPs.

It's more than frustrating, it's a joke.
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Old 04-21-2021, 01:48 PM   #33
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Perhaps it's because a lot of today's best pitchers fit the same power pitcher profile that would have Crash Davis pulling his hair out?

If they have the same profile, they'll have similar ratings. Just a thought

That would make Nuke LaLoosh a modern-day John the Baptist. Now there's a thought...
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Old 04-21-2021, 07:43 PM   #34
ncap99
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Originally Posted by DotDash View Post
Chief moaner reporting back for more!

Closing in on 2200 packs; still running a deficit of nearly 4 Perfects. One (out of 7) historical Perfect so far: Gary Gaeti. A card that didn't even hit in Bronze and was sold off for that reason. (Why are there even 'Perfect' cards for guys who only appeared on the HOF ballot once and got 0.8% of the vote?)

Out of curiosity, what are players' experiences with drop rates for the current hot meta cards, Build-a-legend and Negro Leagues?
Someone in another thread calculated the expected drop rate for BAL to be about 1 in 50 packs. I'm sitting at 1 in 75 (13 in 981 packs.)

I don't know how rare Negro Leagues cards are supposed to be, but I'm at just the one Silver in 440 packs since these cards were released. Is it supposed to be even more unlikely to pack one of these 46 cards than it is to pack a random (*cough*) Perfect?

In summary: still at 0 viable (as in: suitable for Diamond level play) or valuable cards after 2125 packs. Will report back around the 3000 pack mark.
I've pulled one gold and old silver negro league card in around 200 packs. BALs probably around the 1 in 50 mark would be accurate for me. I've pulled 4 perfects in probably around 700 packs if I had to guess total, and 2 of them were Buehler's, one was historical (Petrocelli). Buehler is the biggest troll for sure.
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Old 04-25-2021, 09:35 AM   #35
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It's my turn to invoke the power of the complaint. I have yet to pull a non-Live Diamond or Perfect. C'mon!
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Old 04-26-2021, 11:27 PM   #36
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Yeah, my pack pulls have been really terrible. I started out the season great by pulling a 97 bob caruthers and have pretty much had not so good luck since. I complete plenty of missions and have ripped plenty of packs but not a single perfect in 22 so far
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Old 04-27-2021, 02:00 AM   #37
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I pulled a 100 today... deGrom. Dig it. Not sure if I should let him hunt or pocket the 40k+ on the auction market...
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Old 04-27-2021, 09:15 AM   #38
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I got my first perfect today in Acuna.
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Old 05-01-2021, 06:05 PM   #39
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People seem to have this unusual idea that a. cards are set to be pulled after X of Y (they aren't in this game, which they should fix) and b. that certain cards are "ultra mega hard" to pull.

NEITHER OF THESE ARE FACTS.

A BAL bronze and a Negro League card has the exact same identical probability of being in a pack as ANY OTHER CARD of that level. The problem? Is the pool of those types of cards becomes increased as more cards are released. Let's put it this way. Let's say there are, at the launch of the game, 300 bronze cards. So your chance of getting particular bronze card is, essentially, 1/300 every standard pack (since you are guaranteed one bronze). Does that mean you will get X card in 300 packs? No.

Now new bronze cards are released. They added 30. So NOW your odds are 1/330. This goes the same for silvers, golds, and of course, those oh so fun and elusive perfects.

To raise your chances? Buy historical packs. Are they expensive as all holy Hades? YEP! It's for a reason. Out of the Pockets wants your hard-earned ca$h, not to make the game fun and enjoyable.

I've managed to pull two BAL's and three Negro League cards since they were released (sold all the Negro League cards...to HELL with that impossible cheeve LOLOLOLOL). I've maybe opened 100 packs total since? Now, the two Negro League cards I pulled from GOLD packs had a higher chance since they were only competing with other gold cards, and thus had a higher probability to be in those packs. Total packs opened since launch is maybe 250 or so, still 0 perfects, so I'm still not expecting to ever get one (not giving Out of the Pocket$ all my cash just to get Jacob DeCrap or Ronald Acunapieceofgarbage).

Now, if they made a "luck factor" in packs, where the more packs you open without getting a certain rarity, the higher your probability of getting it is until you get it....that would make things more fair. But also make you spend less money and sell fewer kidneys. We can't have that. So don't expect it.
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Old 05-04-2021, 01:25 PM   #40
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Opened probably 250 packs not one Perfect..real bummer..Congrats to you who are getting decent cards...
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