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Old 05-29-2023, 05:20 PM   #21
Ktulu
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Thanks. Have a new problem now, getting better and learning new things so now that I'm almost done my league I have to go back over the first ones I made. Really want to be able to change seat colors... might just overwrite the green seat files with grey or something.

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Old 03-04-2024, 08:27 PM   #22
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It's not pretty, but I wanted to see if I could make it work as a proof of concept. First attempt at trying to generate an AI skyline and slap it into a 3D park. In this case Camden Yards...
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Old 03-05-2024, 05:16 AM   #23
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Piecing some things together to see how it would work. Mountains are a rough copy paste, but actually turned out...
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Old 03-05-2024, 07:15 PM   #24
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Another experiment I've been wanting to try and finally got around to. Using screen shots from Cities Skylines 2. Has the advantage of allowing you to create day and night assets. (Still have to darken mountains for night view).
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Old 04-02-2024, 03:02 AM   #25
Mannyw
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Wonderful work Sir, I'm going to try this out.
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Old 05-03-2025, 12:55 PM   #26
mr-cpu-geek
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I'm having trouble opening the alphablend files. they are in .ktx format. I'm on a mac. I can open them with preview, but not with photoshop. Would Gimp work?
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Old 05-04-2025, 05:04 PM   #27
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Ok. I found the .webp files in OOTP24. I copied them over and renamed the .ktx files. I was then able to edit those in photoshop.


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