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| Earlier versions of OOTP: Commissioner's Corner Want to run an online league? Want to learn about the 'ins' and 'outs' of being a commish? This is the place! |
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#41 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Ft Smith Ark. USA
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Quote:
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#42 |
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Hall Of Famer
Join Date: Apr 2002
Location: Ft Smith Ark. USA
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So it takes me about 6-7 minutes to upload a 33MB file.
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#43 |
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Hall Of Famer
Join Date: Apr 2002
Location: Ft Smith Ark. USA
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Which, perhaps, begs the question: is "Ultra" compression worth it to me, to save a net 4-5 minutes? When my total time for generating and uploading all league files and reports is a choice of 15 versus 20 minutes, my decision is "yes."
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#44 |
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Join Date: Aug 2007
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Well, all in all I can't say it works out to a speed improvement, at least not on my end. Copying the files takes a little less time than archiving them in-game, but that time is lost archiving them outside the game. The file size is similar using PeaZip, so that part is fine. But I'm afraid this is still going to be a process that takes much, much longer than in OOTP 8. And really I'm more worried about the league file generation times than anything else; that's the item that's critical to get out to the owners ASAP. I wonder if Markus is aware of the slower archiving using OOTP 9?
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Founder of the Planetary Extreme Baseball Alliance (PEBA) Premiere OOTP fictional league where creativity counts and imagination is your only limitation Check for openings - contact us today! |
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#45 |
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Hall Of Famer
Join Date: Apr 2002
Location: Ft Smith Ark. USA
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Is the number of reports, and their total combined size in MB, about the same as it was in v8?
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#46 |
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Join Date: Aug 2007
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Yup, identical. All the settings are the same as well. I'm really stumped as to what could be causing the slowdown, but enough other people are complaining about it that I have to assume it's a legitimate problem with the game and not just something on my end.
__________________
Founder of the Planetary Extreme Baseball Alliance (PEBA) Premiere OOTP fictional league where creativity counts and imagination is your only limitation Check for openings - contact us today! |
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#47 |
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Hall Of Famer
Join Date: Apr 2002
Location: Ft Smith Ark. USA
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That is really strange. I didn't realize that all the variables (except the game version) were the same.
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#48 |
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Hall Of Famer
Join Date: Dec 2004
Location: Bay Area, CA
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Yeah, not much of a time savings really with archiving outside of the game, because the file copy took forever.
__________________
Global Unified Baseball Association - Vice Commish and Oakland Oaks GM |
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#49 |
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Hall Of Famer
Join Date: Apr 2002
Location: Ft Smith Ark. USA
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Sorry that my ideas didn't help, fellows. I hope you can get something reasonable fixed up.
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