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#41 | |
All Star Reserve
Join Date: Jul 2008
Posts: 851
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#42 | |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,522
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Quote:
More like each AI GM and scout see players differently based on their skills as evaluators and what their preferences are. OOTP should not be coded to "make bad deals" for realism, and I don't believe it is. It can however make bad deals because it tries to simulate different AI staff have differing opinions that result in players being evaluated differently by each team. |
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#43 |
Minors (Single A)
Join Date: Jul 2018
Posts: 57
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Until the trading frequency is resolved what setting should we put AI trading at?
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#44 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,027
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It's not so much the AI is coded to be bad, but that if even humans, who are much smarter than the AI at its best, still make bad trades, the AI is never not going to do this at times, in spite of our best efforts. Unless we one day get big enough to hire like 200 top level Google programmers to work on nothing but the AI for a year. And even then, there are no guarantees.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 03-29-2023 at 10:53 AM. |
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#45 | |
All Star Reserve
Join Date: Jul 2008
Posts: 851
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#46 | |
All Star Reserve
Join Date: Oct 2015
Posts: 569
Infractions: 0/1 (1)
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#47 |
All Star Reserve
Join Date: Apr 2016
Posts: 774
Infractions: 0/1 (1)
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I think the issue is more so that trade frequency is too high by default, and even so on low, that there are more bad trades happening as a result.
And yes, the Cobb/Ruth comparisons are ridiculous. Those happened 100+ years ago for one, and should not be the justification for these types of deals happening in game. Even with the Archer to the Pirates deal that happened a few years ago, at the time it was probably considered an overpay, but it wasn't as egregious as it looked just a few months later. Archer completely broke down, but he wasn't broken down at the time of the deal. Last edited by wallewalls; 03-29-2023 at 11:16 AM. |
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#48 |
All Star Starter
Join Date: Aug 2015
Location: Republic of California
Posts: 1,850
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I don't think it's ever going to be perfect, and I've always turned the frequency down to "very rare" or whatever the lowest setting is for AI trades. If I saw 71 trades in a month in a 30 team league I'd be pretty angry. And I've never seen something like that.
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#49 | ||
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,522
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#50 |
All Star Reserve
Join Date: Jul 2008
Posts: 851
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#51 |
Major Leagues
Join Date: Jun 2018
Posts: 332
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So I was going through my trade log and noticed the Red Sox traded Jordan Walker for Daulton Varsho. I was thinking, that's a really interesting trade! Then I realized, wait, why was Walker a red sock in the first place?
turns out the Cardinals had, the day before, traded Jordan Walker for ADALBERTO MONDESI. Mondesi played 7 games all year for Boston due to injuries before being flipped for the #2 prospect in the game and Chris Stratton (a mediocre reliever who only costs 2.8m). That's outlandishly bad, never seen that before. There's some other bad ones, which are the usual bad AI trades (like Josh Jung for two 45 POT prospects) but those aren't necessarily immersion breaking. People make bad trades all the time. But there is not a universe where Mondesi fetches the #2 prospect in the game. That is far worse on paper than the Archer trade was at the timem (obviously Archer trade didn't age well). Last edited by Cactusguy21; 03-29-2023 at 11:55 AM. |
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#52 | |
All Star Reserve
Join Date: Jul 2008
Posts: 851
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#53 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,027
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Quote:
We'll tone that down a lot for the next patch.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#54 |
Major Leagues
Join Date: Jun 2018
Posts: 332
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Even still, I'm not sure any team would give up the #2 prospect for a rental piece unless that player was elite. The game likes Mondesi but he's hardly an 80/80 and was injured all year.
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#55 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,027
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Yes, that's a good point.
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#56 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,027
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I do suspect the AI may not take injury proneness and injury history into account enough when calculating trades.
EDIT: Also, with scouting on they may in fact view Walker as a lower rated prospect than he really is. This can vary by quite a bit from team to team. No that that likely makes this a good trade in any case, but it can be another contributing factor.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 03-29-2023 at 01:18 PM. |
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#57 | |
Minors (Single A)
Join Date: Jul 2018
Posts: 57
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Matt Brash: The first of two prospects deemed "not great": The other prospect who is also an Elite Outfielder: The rest of the deal was Ketel Marte to Seattle and Andres Munoz and Bryce Miller to Arizona. When I look at that deal Seattle traded two relievers(Munoz is elite) and a pitching prospect for a large improvement on middle infield and some prospects that could already be better than Packard and AJ Pollock both in fielding and hitting. Last edited by Dr Naysay; 03-29-2023 at 01:24 PM. |
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#58 | |
Minors (Rookie Ball)
Join Date: Mar 2023
Location: Sweden
Posts: 30
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Quote:
Thanks in advance! |
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#59 |
Hall Of Famer
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He said he wants to start by lowering the trading frequency, and then re-examine the quality of the trades. If it’s deemed things are still not working well, I’m sure there will be adjustments made.
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#60 |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,522
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With the developers now taking a look at this I quit looking so closely at my imported league and just turned down trading to low. I play out all games so my style means I can easily keep an eye out for the time being.
One thing I did do was to compare total trades from my 22 to 23 import (first off season through ST start up) and my 23 to24. Both games were imported into the newer version right after the World Series. v22 to v23 had 56 trades in that window. v23 to v24 had 97. My thought at looking to the first off season in each was my rosters were being looked at by an AI that had been improved/changed, and there might be an adjustment time as the AI reevaluated everyone from a v23 perspective? Kind of like real life MLB rosters have a "shakeout" period in a new version of OOTP. The trades almost double in v24 compared to v23 with the same settings, take it FWIW. Then in my second season in v23 the offseason to ST trades dropped to 29. Nothing changed in the settings. A little over a half of the previous season. I'm not saying this is the cause in v24 and everything is "ok", but could be a contributing factor if one is only looking at an original season? In any case I'm glad they're looking into it and have to think there will be a tweak coming in a patch. |
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