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OOTP 25 - Historical & Fictional Simulations Discuss historical and fictional simulations and their results in this forum. |
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#41 |
Minors (Single A)
Join Date: Nov 2020
Posts: 61
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Question not sure why the general strategic tendencies settings are not staying when I make a change. Every year I need to check if they are the way I want them.
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#42 |
Hall Of Famer
Join Date: Nov 2019
Posts: 13,306
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Has been that way forever and a day. Is up there with the most annoying quirks in the game dc and the devs seem to be unwilling to even acknowledge its existence let alone address the issue. In fact, don't be surprised to be told it isn't a bug but rather a design choice tied in with getting the LTMs to work properly.
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HISTORICAL DO-OVERS A'S RED SOX DODGERS CUSTOM SAVES ECLIPSE LEAGUE MOON SHOT LEAGUE EVERYMAN LEAGUE GULF LEAGUE USBA Last edited by luckymann; 11-13-2024 at 05:46 PM. |
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#43 |
Hall Of Famer
Join Date: Jun 2004
Posts: 4,256
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You can disable the auto update if league strategy settings each season. There is an option for that.
Unfortunately, position player fatigue does get reset every season to low until about 2000, then after that to Moderate. That is the only setting I need to manually change each season. The others will stay. The league totals modifiers work dynamically. They account for any strategy settings you select for your game. There is nothing in terms of strategy settings tied to them to get anything to work properly. Last edited by Garlon; 11-18-2024 at 08:57 AM. |
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#44 |
Hall Of Famer
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,163
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One word: Wow.
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#45 | |
All Star Starter
Join Date: Nov 2003
Posts: 1,161
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Reed - going through several old threads on Recalc, and this one had me asking a question:
Quote:
In a sense, is it 600 PA across the full 3 years in the Recalc that are factored in? Or just 300 in the Current Season? And does the Double Weight impact that 600 PA number? Same the low end of 300 PA, and the IP. Thanks! |
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#46 |
Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,357
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Yes, use 600 if are using three-year recalc to have same relative impact as 200 on one-year recalc. The number used is compared to the number found in the range. Double weighting adds additional numbers to the range too. So 800 should be used in a three-year recalc if double weighting is on. I say “should” not in a directive way but just to express the concept. I actually play three-year with DW on but use 600 as my Adjust number.
So a guy with 50 AB, 25 AB (25 more for DW the present year) and 120 AB has 220 AB in the three year plus double weighted window sample. Left at 200, he is not weakened. If it were one year recalc at 200 as the threshold, he’d be weakened every year.
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#47 |
All Star Starter
Join Date: Nov 2003
Posts: 1,161
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#48 | ||
All Star Starter
Join Date: Nov 2003
Posts: 1,161
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So now I'm really confused as Garlon & Reed are a little different over here in this thread:
Still struggle to understand the Make Bad setting Their comments were: Quote:
Quote:
So 600 / 300 here while result in 2400 (600+600*2+600) and 1200 (300+300*2+300). Which is A Lot. Reggie Smith has "2321" PA (543+580*2+618) in a 1970 Recalc (1969+1970*2+1971). Yaz would be 2355 despite 162, 161 & 148 games because he walked 330+ times in the three seasons. So... when "600" is recommended for a 3 Year + Double Weight (i.e. 1+2+1) Import / Recalc, does it mean: 1. put 150 in Adjust hitters to get 150+150*2+150 2. put 600 in the Adjust to get 600+600*2+600 Those are two wildly different things. I suspect that no one wants 1970 Reggie or 1970 Yaz to be Adjusted. ![]() I *think* what Reed meant in this thread really is just a variation of the 1st, where "200" is the old default for 3 years without Double Weight (i.e. 1+1+1). There kind of needs to be a Historical FAQ for at the very least the Meanings of some of this, as it keeps coming up. I get that people have difference of opinions on what levels to set things at. I do as well! But how it's applied (such at 1 or 2 above) is pretty important. If we read Reed incorrectly and put 600 in there like in the image below, it very likely butchers the whole Import & future Recalcs. 80 IP for Pitchers is pretty rough as well given Relievers. Anyway, if Reed or Garlon or LansdowneSt want to jump back in, that would be great. |
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#49 |
Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,357
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It changed about 3-4 years ago.
See this thread and my post 8 (and the link in post 8 for Matt's answers). https://forums.ootpdevelopments.com/...=adjust+weaken In your screenshot, the game will be creating an AB denominator based on year n + year n + year n-1 + year n+1. In 1970, for Yaz, the numbers are 603+566+566+508 so a total of 2,243 AB ... well above 600 AB.
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#50 | |
All Star Starter
Join Date: Nov 2003
Posts: 1,161
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Quote:
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