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Old 02-08-2025, 12:01 AM   #41
dishnet34
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Originally Posted by the_mad_monk View Post
End of the PT25 cycle and not one card for Roberto Alomar or Fred Lynn. Did they also withdraw from MLBPA like Bonds?
Roberto Alomar knows what he (allegedly) did. Don't expect a card for him anytime soon.

There is also a 90 OVR Fred Lynn card from his 1975 season; you probably missed that.
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Old 02-08-2025, 12:24 AM   #42
OleDylano23
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Please make combinators more accessible to get. I hate having to wait weeks to MAYBE get a buy order to go through.
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Old 02-09-2025, 09:48 AM   #43
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I just prefer OOTPGO to have more updated PT features like filtering cards that you can sell.


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Old 02-09-2025, 12:29 PM   #44
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I had an idea of a good compromise with regards to combinators. When I was card collecting as a kid, there were those in "mint" condition that were seemingly worth more than those with the picture or border not perfectly even, especially the older cards. Perhaps with every non-live you could also pull a "mint condition" card with a boost to the attributes. No leveling up, no sacrificing a ton of money or cards to do it, and no huge, unfair boost to the stats, but a nice little bonus to the card when it's in "mint" condition. Just an idea, anything to get away from this current combinator system.

Also, sorry but I quit playing a month or so ago when the frustration got too much to handle, but is there any word on combinators for next year?
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Old 02-09-2025, 12:51 PM   #45
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Please make combinators more accessible to get. I hate having to wait weeks to MAYBE get a buy order to go through.
If Combinators must be part of PT26, then there needs to be combinator packs! Also, a better Quicksell feature.
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Old 02-10-2025, 09:59 PM   #46
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If Combinators must be part of PT26, then there needs to be combinator packs! Also, a better Quicksell feature.
Yes yes yes. If it's allegedly worth 20,001 or 50,001 points as a Combinator, it ought to be worth more than standard quick-sell price (after required reversion). At least twice the quick-sell for its relevant card level. If this isn't going to happen then at least lower the price floors. I get so sick of seeing 10-12 of the same Combinator listed for the minimum allowable price.
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Old 02-11-2025, 10:51 AM   #47
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Agreed, Lee

They should lower the default price for a combi to a price point that will ensure liquidity while retaining a reasonable differential from the comparable regular card. I think they wildly overestimated the demand for these cards.

And there's a difference between cards at the bottom of the tier and cards at the top, since boosting a 70 isn't likely to get you as far above a base 79 as boosting that 79 card instead.

Probably the best plan is to just make the base price 2x and let the marketplace decide on a card by card basis the actual difference.
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Old 02-17-2025, 08:42 AM   #48
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It's a relatively small thing, but shouldn't the minimum sell price be the quick-sell price +10%?

It drives me nuts that people can put a sell price of 1001 on a gold card, for example. If I were to accept that, I would get *less* than the quick-sell price. Players shouldn't be penalized for selling to other players, should they?

It's also an easy fix. For a gold card, you either quick sell at 1000 or have to set a min. sell price of 1100.
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Old 02-17-2025, 09:49 AM   #49
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Originally Posted by pastorjoeboggs View Post
It's a relatively small thing, but shouldn't the minimum sell price be the quick-sell price +10%?

It drives me nuts that people can put a sell price of 1001 on a gold card, for example. If I were to accept that, I would get *less* than the quick-sell price. Players shouldn't be penalized for selling to other players, should they?

It's also an easy fix. For a gold card, you either quick sell at 1000 or have to set a min. sell price of 1100.
OK, no1 request for '26 - please make it very clear somewhere prominent that this is NOT the case. You don't get taxed to below the min sell price, and both buying and selling some cards at min is legitimate. Over and over, people get hot under the collar about this, when it could be oh so easily be avoided with a bit of clarity.

I place loads of min buy orders, so I always check for buy orders before I quick sell anything as well. I figure what goes around comes around.
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Old 02-18-2025, 07:36 PM   #50
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You cannot get less than the quick sell price. If you sell a card for anything less than the quick sell + 10% you get the quick sell price.


Quote:
Originally Posted by pastorjoeboggs View Post
It's a relatively small thing, but shouldn't the minimum sell price be the quick-sell price +10%?

It drives me nuts that people can put a sell price of 1001 on a gold card, for example. If I were to accept that, I would get *less* than the quick-sell price. Players shouldn't be penalized for selling to other players, should they?

It's also an easy fix. For a gold card, you either quick sell at 1000 or have to set a min. sell price of 1100.
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Old 02-19-2025, 08:18 AM   #51
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You cannot get less than the quick sell price. If you sell a card for anything less than the quick sell + 10% you get the quick sell price.
I didn't know that. I've never been willing to sell for 101, 1001, etc. Thanks for letting me know!
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Old 02-19-2025, 11:13 PM   #52
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I didn't know that. I've never been willing to sell for 101, 1001, etc. Thanks for letting me know!
I've known about the minimum sale prices and have still never been willing to sell for 101, 1001, etc. If someone wants the card, they better come to the table with more than what I'd get from a quick-sell. This is doubly so now that a lot of low bidders are actually speculators who relist the cards for higher prices. Most of those at least offer something more than the minimum, but I'm guessing that a portion of those 101 and 1001 bids, and especially the 4,001 and 20,001 bids, are looking to turn a profit by relisting.
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Old 02-20-2025, 01:25 AM   #53
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I've known about the minimum sale prices and have still never been willing to sell for 101, 1001, etc. If someone wants the card, they better come to the table with more than what I'd get from a quick-sell. This is doubly so now that a lot of low bidders are actually speculators who relist the cards for higher prices. Most of those at least offer something more than the minimum, but I'm guessing that a portion of those 101 and 1001 bids, and especially the 4,001 and 20,001 bids, are looking to turn a profit by relisting.
Absolutely. I often sell cards for reasonable buy orders, but I save myself the work of selling cards below 111 PP, 1111 PP, 4444 PP or 22,222 PP.
If I don't get more than the quick-sell price I mark these cards and quick-sell them together
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Old 03-09-2025, 08:48 AM   #54
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I feel like combinators ruined PT for F2P players. All of a sudden, I'm in tournaments against teams that are jam packed with maxed out combinator cards, when I usually have one or two on the roster.
Unless I'm missing something, it would take a ton of cards to get a roster like that, way more points than I could ever make in F2P mode.
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Old 03-10-2025, 06:26 PM   #55
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I feel like combinators ruined PT for F2P players. All of a sudden, I'm in tournaments against teams that are jam packed with maxed out combinator cards, when I usually have one or two on the roster.
Unless I'm missing something, it would take a ton of cards to get a roster like that, way more points than I could ever make in F2P mode.
The idea is to use points for building Combi tournament teams and then use the tournament rewards for building league teams (or further improvements to tournament rosters). There are also Twitch drops, PT Live daily points, and Live update speculation to consider. Lots of ways to earn a buck if you aren't buying them with plastic. And we're waiting to see how the new system works to smooth the rough edges.
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