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OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

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Old 04-21-2025, 03:01 PM   #41
percolaten
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My apologies if I wasn't explaining myself very well, I've included two screenshots to illustrate; the first is from 24 and the second in from 26, both from respective historical exhibition screens.

The game era & startegy is set to default modern, as I've always done with these sorts of games. Look at the power ratings of the 1910 Giants.

What I'm trying to say is prior to 25, thru OOTP 24, these exhibitions would play much more believable if you took two different teams from completely different eras. The 1910 Giants would strike out much more against a modern team, but still hit very few homers. Emphasis on few homers: I find that believable. If a team from 1910 faced a team from 2022, I doubt they'd hardly hit any. However, realistically I think a modern team would hit a few off a Deadball team. Which is the way it was thru OOTP 24, with game era and strategy set to default modern era.

However, with OOTP 25 and now 26, with settings on default modern era, Deadball players are hitting plenty of homers. There is a big difference between 24 and the next two versions of OOTP.

I found players' K totals, homer totals, and just general stat totals in tournaments involving a number of teams from different eras for more realistic prior to 25. If there are any suggestions for adjusting modifiers so a team from 1910 can hit like a team from 1910 while facing a modern team, I greatly appreciate it.

"OOTP is trying to rate players so that they will be balanced for whatever environment they are placed within"... that's what I'd like, but I doubt a player like 1910 Larry Doyle would hit homers at a rate of 40 per 550 ABs against modern pitching.
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Last edited by percolaten; 04-21-2025 at 03:04 PM.
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Old 04-21-2025, 03:07 PM   #42
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Quote:
Originally Posted by percolaten View Post
My apologies if I wasn't explaining myself very well, I've included two screenshots to illustrate; the first is from 24 and the second in from 26, both from respective historical exhibition screens.

The game era & startegy is set to default modern, as I've always done with these sorts of games. Look at the power ratings of the 1910 Giants.

What I'm trying to say is prior to 25, thru OOTP 24, these exhibitions would play much more believable if you took two different teams from completely different eras. The 1910 Giants would strike out much more against a modern team, but still hit very few homers. Emphasis on few homers: I find that believable. If a team from 1910 faced a team from 2022, I doubt they'd hardly hit any. However, realistically I think a modern team would hit a few off a Deadball team. Which is the way it was thru OOTP 24, with game era and strategy set to default modern era.

However, with OOTP 25 and now 26, with settings on default modern era, Deadball players are hitting plenty of homers. There is a big difference between 24 and the next two versions of OOTP.

I found players' K totals, homer totals, and just general stat totals in tournaments involving a number of teams from different eras for more realistic prior to 25. If there are any suggestions for adjusting modifiers so a team from 1910 can hit like a team from 1910 while facing a modern team, I greatly appreciate it.

"OOTP is trying to rate players so that they will be balanced for whatever environment they are placed within"... that's what I'd like, but I doubt a player like 1910 Larry Doyle would hit homers at a rate of 40 per 550 ABs against modern pitching.
Just curious, what are the other options one can use other than default modern era?
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Old 04-21-2025, 03:13 PM   #43
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Just curious, what are the other options one can use other than default modern era?

Game era and strategy can be from any era. However in previous versions of the game, I found teams from the past playing under modern era settings far more realistic. Depending on the team, you'd have to adjust each individual team's manager strategy, i.e. more stolen base/sacrifice bunt attempts, slower hooks on starters, etc.
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Old 04-21-2025, 03:20 PM   #44
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Game era and strategy can be from any era. However in previous versions of the game, I found teams from the past playing under modern era settings far more realistic. Depending on the team, you'd have to adjust each individual team's manager strategy, i.e. more stolen base/sacrifice bunt attempts, slower hooks on starters, etc.
Have you tried using the the period covering the 70's/80's? The reason I ask is, I play a lot of random debut and I find the modern era to be completely unplayable. Not because I dislike modern baseball(I do), but because the stats produced are crazy. Babe Ruth whiffing 260 times in a season crazy.
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Old 04-21-2025, 03:38 PM   #45
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Quote:
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"OOTP is trying to rate players so that they will be balanced for whatever environment they are placed within"... that's what I'd like, but I doubt a player like 1910 Larry Doyle would hit homers at a rate of 40 per 550 ABs against modern pitching.
Larry Doyle was 3rd in MLB in home runs in 1910. So, the way the neutralization process is going to see it is that Larry Doyle should hit home runs at a rate that would make him around 3rd in the league against modern pitching.

I mean, it doesn't do it exactly like that...it looks at the rate of home runs for Doyle vs. the rate of home runs for the average hitter in the league and extrapolates that into a home run rating that should convert to the same rate above/below average for whatever period environment he is placed into.
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Old 04-21-2025, 03:51 PM   #46
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Thanks for the reply. I love all the improvements that have come the past two years (smoother 3D, better graphics, socks etc.) and the OOTP dev. team's dedication to making the game better.
I just wish historical exhibitions were just a little more like they were in the past.
The last time I played 24, I almost beat the 2019 Astros with the 1906 Cubs!, primarily by being hyper aggressive on the bases and hitting and running all the time.


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Larry Doyle was 3rd in MLB in home runs in 1910. So, the way the neutralization process is going to see it is that Larry Doyle should hit home runs at a rate that would make him around 3rd in the league against modern pitching.

I mean, it doesn't do it exactly like that...it looks at the rate of home runs for Doyle vs. the rate of home runs for the average hitter in the league and extrapolates that into a home run rating that should convert to the same rate above/below average for whatever period environment he is placed into.
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