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Old 09-10-2016, 11:27 PM   #761
silvam14
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Riverfront Stadium from 2001 (Then called Cinergy Field) when they partially demolished a section and changed the dimensions dramatically.
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Old 09-10-2016, 11:32 PM   #762
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Riverfront Stadium from 2001 (Then called Cinergy Field) when they partially demolished a section and changed the dimensions dramatically.

WOW!!! That is nice! Yeah, Riverfront/Cinergy really was radically different from the donut that the Big Red Machine played in during their championship run in the 70s.
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Old 09-10-2016, 11:34 PM   #763
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I knew when you were MIA for a while that you were probably working on something good! Outstanding!
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Old 09-11-2016, 01:36 AM   #764
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I knew when you were MIA for a while that you were probably working on something good! Outstanding!


I thought the same thing!
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Old 09-11-2016, 10:18 AM   #765
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I wasn't MIA per se. I just won't be able to keep cranking them out at the pace I have been or I will end up divorced again. Haha


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Old 09-11-2016, 10:51 AM   #766
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I understand that!
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Old 09-11-2016, 03:30 PM   #767
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I wasn't MIA per se. I just won't be able to keep cranking them out at the pace I have been or I will end up divorced again. Haha


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I hear ya there! Tis always good to know what one's priorities are!
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Old 09-11-2016, 03:38 PM   #768
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You mean it shouldn't be OOTP?
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Old 09-11-2016, 04:03 PM   #769
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awesome.
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Old 09-11-2016, 11:35 PM   #770
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You mean it shouldn't be OOTP?



LOL!! Exactly! (I'm very fortunate - my wife lets me play OOTP for the most part as much as I like and she occasionally takes part to see the 3D ballparks. She's actually quite impressed with the game, which is cool, given how much time I spend goofing around with it.)
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Old 09-12-2016, 10:56 AM   #771
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So just to be clear, to get these to work in game, I just load the .obj file, and then load up the daytime and nighttime picture? Then it's good to go? Do the park factors automatically update or do I have to do something separately for that?
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Old 09-12-2016, 01:33 PM   #772
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You put the whole folder for the park, e.g. Fictional1, in the 'Models" folder for OOTP 16 or 17. If you installed the game in the default locations, the path is MyDocuments/Ot of the Park Developments/OOTP Baseball 17 (or 16 whichever you are using)/ballparks.( If you download all of the fictional parks at one time, just extract them to that folder.) The in-game go to the edit ballparks function via League Settings. Then select 3D file from the Pictures and Coordinates tab and select the park you want to use. You get a pop up menu for that park that shows the .obj file. Select that obj file and load it. There are no daytime or nighttime selection for 3D parks. The time of day is built into to the 3D park system. That is all you have to do. After re-reading your question, I am wondering if you are talking about 2D parks. If so, there are no 2D versions of these parks at least not to my knowledge. I hope this answers your questions.
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Old 09-12-2016, 02:47 PM   #773
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So just to be clear, to get these to work in game, I just load the .obj file, and then load up the daytime and nighttime picture? Then it's good to go? Do the park factors automatically update or do I have to do something separately for that?


There is a jpg of each park included that should be set to day and night (there is only one pic)

Park factors will need to be updated manually as I did not include those when creating the stadiums. Perhaps I could include them in the future


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Old 09-12-2016, 06:14 PM   #774
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2D Pictures day/night with backgrounds

Cole,

There is a way you can get the day or night 2D parks with backgrounds, if that is what you want. Just open the park you want in the ballpark editor and load the 3D version. Then use some program that you can capture the part of the screen that shows the park ( I use SnagIt) and save it as the as the park name day or night, to the parks folder in models. You can select the day or night picture in the 3D viewing screen. Most of this parks with backgrounds don't have sky showing so only need to save one and use it for day & night. This example is for Fictional 2. I saved the two files as Fictional2day.jpg & Fictional2night.jpg.

I should note that the grid on Fictional 3 is all screwed up and I have been unable to fix it. The procedure that comes with that game doesn't work. It makes it worse.
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Old 09-12-2016, 07:29 PM   #775
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I fixed the grid (finally) in Fictional 3 and the fixed file has been uploaded to my 3D fictional parks with backgrounds.

https://www.mediafire.com/folder/m1q...Ballpark_Files
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Old 09-12-2016, 10:31 PM   #776
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There is a jpg of each park included that should be set to day and night (there is only one pic)

Park factors will need to be updated manually as I did not include those when creating the stadiums. Perhaps I could include them in the future


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Silvam - quick question - where do we get the data for the park factors for a given park for a given year? How are the park factors determined? (Once I know where to go to find the info, I'll go back in to update them for my '71 season replay).
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Old 09-12-2016, 10:39 PM   #777
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Try this for distances.

Clem's Baseball ~ Stadium dimensions
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Old 09-13-2016, 12:08 AM   #778
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I don't know the first thing about park factors


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Old 09-13-2016, 01:48 AM   #779
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Here's what I would do - once you have the dimensions and weather data, plug all that info into Eriq Jaffe's ballpark creator. It will calculate park factors for you.
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Old 09-13-2016, 09:10 AM   #780
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Here's what I would do - once you have the dimensions and weather data, plug all that info into Eriq Jaffe's ballpark creator. It will calculate park factors for you.

I'll give that a try! We have weather and dimensions in the game already - but is that the same information that gets entered into Eriq Jaffe's ballpark creator? I've never worked with it before so I don't know how it works. Either way, I'll give it a try!
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