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Old 08-02-2024, 04:19 PM   #61
MikeS369
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Thanks for this, Mike.
Happy to help out. I just figured since I had to do this for my game I would make it available to everyone. Oh, and I'm sure you all know you can change the "Ground" files to the patterns you prefer.
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Old 10-02-2024, 11:50 AM   #62
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Changed the "P" logo to "Phillies" logo behind homeplate at Citizens Bank Park. If you are using the brighter version of this stadium, you already have the "Phillies" logo.

https://www.mediafire.com/file/8tv4d..._Logo.zip/file
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Old 10-02-2024, 12:49 PM   #63
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I found a ktx file I missed deleting for Minute Maid Park. You will need to delete the Alpahblend_night ktx file. If you don't, it messes up the Coca Cola sign in CF.
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Old 10-03-2024, 01:56 PM   #64
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Truist Park Update

Added the "A" logo that is in the dirt behind the umpire.

https://www.mediafire.com/file/wm714...pdate.zip/file
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Old 10-03-2024, 02:11 PM   #65
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Do you happen to have the XCF or PSD files for the shadows?
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Old 10-04-2024, 12:38 PM   #66
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Old 03-22-2025, 08:55 AM   #67
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Still using these in OOTP 26. Does anyone know how/if you can still use live scoreboards with these installed?
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Old 03-23-2025, 10:06 PM   #68
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I saw in another thread that someone said you can use the adverts (Stand_day and Stand_night) in game but I believe you won't be able to see the live scoreboard. You will get what's in the adverts.

I don't have 26 but I heard Camden Yards was updated so the Ground_day and Ground_night mow pattern textrues probably won't work. If someone would send me the 2 above files, I will fix that.
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Old 03-24-2025, 08:31 AM   #69
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Originally Posted by MikeS369 View Post
I saw in another thread that someone said you can use the adverts (Stand_day and Stand_night) in game but I believe you won't be able to see the live scoreboard. You will get what's in the adverts.

I don't have 26 but I heard Camden Yards was updated so the Ground_day and Ground_night mow pattern textrues probably won't work. If someone would send me the 2 above files, I will fix that.
Actually the dynamic scoreboards will work with the real ad mod. Each scoreboard has it's own files that map over the ad areas. In addition to the "stand_day", "stand_night" files you can also use the "alphablend_day" and "alphablend_night" files that some stadiums have.

From the ad thread starting with post #374https://forums.ootpdevelopments.com/...57#post5173957

Quote:
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Maybe some details are missing from our communication. First, all I did was copy two files from last year's ballpark ads folder for a given stadium -- Stand_night.webp and Stand_day.webp. I put them into the OOTP26 folder for the relevant ballpark model. When playing out a game, the stadium shows the ads and what I assume we are calling the dynamic scoreboard (the new feature in OOTP26, where the current batter's picture and the team lineups appear). See the example below, which shows the results of this for Yankee Stadium.
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Got it... I had to delete the ktx files then move over the webp files. Working now. Thanks for helping out!
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I tested it on one stadium, real ads are back and the dynamic scoreboard is still there. I see there are new scoreboard files in each v26 park's folders that must be overwriting only the scoreboard area of the old graphics file.

The only thing I did different was to rename the ktx files rather than delete them. IE (1-stand day.ktx), the "1-" makes them the first file in the folder, and easy to find if I need to revert back to the ktx files. Along with that I made a backup of my entire ballpark folder. I don't think I'll need it but it gives me peace of mind.

Thanks to Seven for giving this a try and sharing.

edit: the backstop ads that are in the "advertisement" folder at the top of the "models" folder also work if you rename or delete the matching ktx files.
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Old 03-26-2025, 09:55 AM   #70
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I think I figured out a way to make the changes to the updated Camden Yards ballpark. .ktx files are the devil on Windows. I need someone to test it for me. It's only the Ground_day file. I didn't want to correct all the different versions until I know this works. The .webp file is here:

https://www.mediafire.com/file/w9yah..._day.webp/file

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Last edited by MikeS369; 03-26-2025 at 10:04 AM.
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Old 03-26-2025, 05:42 PM   #71
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I received word that the ground files work. However they will not show up in the 3D Model screen in the Ballpark Edit page for some reason. OOTP seems hell bent on making the game difficult to mod. Unfortunately I think we are stuck with .ktx files due to the mobile version of this game.

.ktx files are a file type that Apple uses to save screenshots of the apps their phone users are using to make switching between apps as seamless as possible. That is why .ktx files are crap for Windows. The claim is that this file type creates file sizes that are smaller than other file types. Well it's not smaller than the .webp files.

Sadly I don't think I'll be buying v26 and think v25 may be my last version.

Anyway, rant over. I'll try to get this done this weekend.
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Old 03-26-2025, 07:05 PM   #72
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Deleted the tutorial.

I bought the game and started testing and it is more complicated than what I posted in the tutorial.

What I decided to do was delete the MLB ballparks in 26 and copy my modded ballparks in 25 and paste them into 26. If you want to keep the dynamic scoreboard, you will have to copy and paste those files into the modded ballparks folders. I'm assuming those files are the ootp_scoreboard_0.ktx and scoreboard_0.sl files.

If you do what I did, you will have to go into the ballpark editor and make some edits to the Astros and White Sox ballparks.

Here's what I did.

Open the ballpark editor. In the Ballpark Name field type in Minute Maid Park.

Go to 3D Models>Load 3D Model>navigate to Minute Maid Park>minute_maid_park.pod

Go back to Park Profiles and from the dropdown choose Minute Maid Park.

Go to Pictures and Coordinates and make sure the proper files were loaded. If not, select the correct files from the ballparks folder.

Last edited by MikeS369; 03-27-2025 at 11:53 AM.
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Old 03-30-2025, 09:41 AM   #73
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Just wanted to let people know there is no fix coming for the updated Camden Yards. I can fix the texture but I cannot fix the fence line. That is something that is buried in the .pod file. You would have to dig through the new .pod file and the old .pod file and figure out what in there is responsible for the fence line and the differences between the old and new .pod file. I'm just not willing to do that.
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