|
||||
|
![]() |
#101 | |
Minors (Single A)
Join Date: Feb 2018
Posts: 99
|
Quote:
I quite understand what your saying, but if it's true then it is all about the money as they need to get it out by their deadline which obviously has to be for financial reasons. Believe me i know how this works ![]() |
|
![]() |
![]() |
#102 |
Bat Boy
Join Date: Sep 2018
Posts: 12
|
What doesn't make sense is the fact that if this is essentially just a port of FOF8 with an OOTP GUI (as it has been described)...well...FOF8 already has MP functionality. It seems as if the devs would have had to go out of their way to remove it/not include it in the new release. Sure makes you wonder what the point of that would be...
|
![]() |
![]() |
#103 | |
Front Office Football Central
Join Date: Feb 2002
Location: Souf Cackilacky
Posts: 1,762
|
Quote:
Last edited by Ben E Lou; 09-19-2018 at 05:23 PM. |
|
![]() |
![]() |
#104 | |
Minors (Single A)
Join Date: Feb 2018
Posts: 99
|
Quote:
Great point ![]() |
|
![]() |
![]() |
#105 | |
Bat Boy
Join Date: Feb 2018
Posts: 17
|
Quote:
|
|
![]() |
![]() |
#106 | |
Hall Of Famer
Join Date: Oct 2002
Location: Fredericton, New Brunswick
Posts: 2,685
|
Quote:
I'm not a developer or programmer, but I know this process isn't as simple as a "copy pasting" MP from FOF 8 into FOF 9. Once again, it was the same situation in the OOTPD hockey game which I worked on as a beta tester as well as head of PR and marketing ... The game was adapting the OOTP GUI for the release, so naturally everyone assumed it would automatically include MP as a simple transition over from OOTP (and I'll admit in theory this 'seems' like something that should be possible) But it wasn't the case ... getting MP into FHM proved difficult and required extra work before it could be added. I honestly do not remember how long it took to add, or if it was part of the initial feature specs and then had to he scrapped ... but long story short it wasn't "taken away" or not added as some kind of vendetta against MP players. Rather, exactly the same situation I imagine we are experiencing here - it is proving more challenging than expected and thus they don't want to promise something until they know for sure when it will be in the game. |
|
![]() |
![]() |
#107 | |
Hall Of Famer
Join Date: Oct 2002
Location: Fredericton, New Brunswick
Posts: 2,685
|
Quote:
MP players will still not be able to play that until it can be implemented properly, yet those who don't get the chance to play sooner and the game as a whole benefits from additional testing/patches etc before MP is released. Again this is all assuming MP won't be in the initial release which it must be clarified has never actually been said. I tend to agree with Ben that its an under promise/over deliver type scenario and MP will either be in the initial release or followed very shortly thereafter in a patch. Also, history has shown the company doesn't have a problem pushing back a deadline if they aren't confident the product will be up to standards. It had happened with the hockey game and with various feature implementations in OOTP too. |
|
![]() |
![]() |
#108 |
Minors (Triple A)
Join Date: May 2015
Posts: 287
|
Can't wait to play this game, SP or MP I just don't care.
Sent from my SM-G920F using Tapatalk |
![]() |
![]() |
#109 |
Minors (Double A)
Join Date: Mar 2009
Posts: 130
|
here's my take on things ATM
Get almost everyone at OOTP to work on and try and roll out Perfect Team ASAP, as it has been delayed already due to a horrible recent patch in OOTP19. This will push back FOF/OOTP release. They hope to roll out Perfect Team early Oct. Once they have this rolling then maybe they can put a bit more effort into FOF/OOTP... FOF9 will be released without MP, generating some sales, then as the OOTP blueprint, bring on some other features not included in FOF9 little by little to generate more sales, then hopefully at some point add MP, which IMO isn't a priority for them atm. First priority is to get most at OOTP involved in rolling out Perfect Team ASAP. Once Perfect Team rolls out maybe a bit more emphasis can be put towards OOTP/FOF... |
![]() |
![]() |
#110 | |
Hall Of Famer
Join Date: Oct 2002
Location: Fredericton, New Brunswick
Posts: 2,685
|
Quote:
|
|
![]() |
![]() |
#111 |
Minors (Double A)
Join Date: Mar 2009
Posts: 130
|
You are partly correct, but in this case with the delay of Perfect Team, we can agree to disagree..
|
![]() |
![]() |
#112 |
Hall Of Famer
Join Date: Oct 2002
Location: Fredericton, New Brunswick
Posts: 2,685
|
|
![]() |
![]() |
#113 |
Minors (Double A)
Join Date: Mar 2009
Posts: 130
|
Priority 1) to get The Perfect Team rolled out by early Oct, which will generate a few more OOTP 19 sales.
As I stated before had the recent patch in OOTP19 not put them behind on the Perfect Team FOF9 would be further along than what it is now. But a lot of the development team is busy with Perfect Team. Sadly FOF9 was set back by this as was The Perfect Team... |
![]() |
![]() |
#114 | |
Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
|
Quote:
Coding the MP needs time. So, either we release a stable game without MP at a certain date, or we release a stable game with MP at a later date. The difference between the first date and the second date costs money. Two people are working full-time on this project and others help part-time. And these are adults with families, not school kids doing a sommer-holiday job ![]() Very simple. |
|
![]() |
![]() |
#115 | |
Minors (Single A)
Join Date: Feb 2018
Posts: 99
|
Quote:
Mr Cole see it is all about the money ![]() Andreas how much longer would you need for a MP version, one or two months or more (obviously i know you can't say preciously?) Last edited by thefatcat; 09-20-2018 at 05:00 AM. |
|
![]() |
![]() |
#116 | ||
Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
|
Quote:
It's not all about the money, it's about quality, ressources and money ![]() Quote:
Whatever dates I'd write here, they would be seen as promise. We have an idea already but we're still discussing it internally. One thing I can say is that we're working on the product as hard as we can and we'll release it when it's stable. |
||
![]() |
![]() |
#117 | |
Minors (Single A)
Join Date: Feb 2018
Posts: 99
|
Quote:
Andreas you posted this "They cost real money. Can you image how important an earlier release is for us? Very simple." You can't say its not about the money after a line like that surely? |
|
![]() |
![]() |
#118 | |
Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
|
Quote:
It's not all about the money, it's about quality, ressources and money. It's all about each of these three. |
|
![]() |
![]() |
#119 | |
Hall Of Famer
Join Date: Oct 2002
Location: Fredericton, New Brunswick
Posts: 2,685
|
Quote:
As I have mentioned to you in this thread in the past, they are a business, obviously the goal is to make money - everyone knows that and I was never blind to that fact. Personally my issue with how you've been coming at this is seemingly to indicate that they are making decisions based SOLELY on money and nothing else, as opposed to what they think is best for their company and its future (which, YES, obviously includes financially, as Andreas has mentioned). It is their decision to make and if you don't agree with it, you can vote with your money, by going elsewhere or buying something else. I don't think OOTPD are greedy/money hungry and put $$$ above all else, but I do understand how money has to guide their decision making and on a project that is already long delayed (if you trace the OOTP football project back to its pre-FOF origins), it makes sense they actually want to get something out into their customers hands sooner rather than later (especially considering there are other competitors in this genre). It has now clearly been laid out that it will take time to add and test MP and that a stable, SP-only version of the game can be completed prior to the point when MP could be added. If MP players are still only going to be able to play MP when it can be fully implemented into the game, do you honestly think it's best to delay the entire game (even though the rest would be ready) until that point? That logically makes no sense, especially considering the fact that the vast majority of players don't participate in MP, a fact the vocal minority here don't seem to want to acknowledge. |
|
![]() |
![]() |
#120 |
Bat Boy
Join Date: Sep 2018
Posts: 12
|
If multi-platform is truly the issue holding back MP (which I'm not convinced, but let's say it for the sake of argument), I'd love to know the correlation between MP users and Mac users. I'd be willing to bet there's FAR more potential customers interested in MP than those who need the game on a Mac platform.
And the simple fact that this thread has had over 70+ posts in the 72 hours since Andreas made his original comment should be hard evidence that more than just a "small minority" of people are upset by this. There isn't a thread anywhere about this game that has seen that kind of activity. I've never seen a company give a full-on slap in the face to an entire group of their potential customers as the mods and devs have here by saying that the MP community is "totally replaceable". Can you imagine if Apple put out a new iPad that was unable to connect to wifi? "Those wifi users don't represent our entire audience so we won't add that feature until later, they're totally replaceable anyway, we're not worried about them". |
![]() |
Bookmarks |
Tags |
football, league, online, ootp |
|
|