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#161 | |
Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
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Quote:
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#162 | |
Hall Of Famer
Join Date: Jan 2003
Location: Sherrill, NY
Posts: 9,814
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Quote:
__________________
Don't worry, be happy! Women's Boxing Cyber Boxing Zone Philadelphia Boxing Boxrec Ross Boxing https://boxingjones.com/ |
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#163 | |
Minors (Single A)
Join Date: Oct 2003
Posts: 59
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Quote:
Great!!! That you are thinking of implementing this in the future is good enough for me. Thanks for the reply!!!
__________________
Miguel Cotto.....The next Felix "Tito" Trinidad! |
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#164 |
Banned
Join Date: Dec 2001
Location: louisville
Posts: 14,941
Infractions: 0/2 (101)
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I agree ... get the RPG into the next version then on the next OOTP break look into multiplayer either hotseat or over the internet.
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#165 |
Banned
Join Date: Dec 2001
Location: louisville
Posts: 14,941
Infractions: 0/2 (101)
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Just started thinking that the betting module may finally get a use (from me at least) in the RPG game. Could be a way to earn money for your gym.
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#166 | |
Minors (Triple A)
Join Date: Dec 2002
Location: Saint Paul
Posts: 264
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Quote:
Andreas, I'd absolutely use a multiplayer version....but as you imply...one step at a time! |
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#167 |
Guest
Posts: n/a
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I strongly hope that TBCB3 features better, more sparse commentary, fewer knockdowns due to body punches and either better "animated" boxer graphics or none whatsoever.
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#168 |
Minors (Triple A)
Join Date: Apr 2007
Posts: 213
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Id like to see some buddy mcgirt like stoppages and also an ocassional "hiatus per jail sentence" since it seems to be pretty common" lol
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#169 |
Bat Boy
Join Date: Feb 2007
Posts: 8
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the career mode would be boss and just all around more of an RPG game, i'm really looking forward to this release
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#170 | |
Minors (Triple A)
Join Date: Dec 2002
Location: Saint Paul
Posts: 264
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Quote:
I don't really look at it as an RPG game myself. It's merely a sports management simulation like OOTP Baseball or Championship/Football manager. Baseball Mogul....Front Office Football etc etc etc. You manage a boxing stable instead of a baseball team or a football team. |
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#171 | |
Banned
Join Date: Dec 2001
Location: louisville
Posts: 14,941
Infractions: 0/2 (101)
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Quote:
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#172 |
Hall Of Famer
Join Date: Oct 2005
Location: Connecticut
Posts: 3,864
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Editable default cornermen.
__________________
I like Stats Mostly |
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#173 |
All Star Starter
Join Date: Jul 2003
Location: heath ohio
Posts: 1,811
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Well,with the announcement of OOTP X coming out soon, I thought I would dig out this old thread,maybe TBCB 3 will be getting some love in the near future.
Gotta keep the dream alive. |
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#174 |
Hall Of Famer
Join Date: Nov 2004
Location: East Haven, CT
Posts: 19,016
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I would like to see the ability to manually set a "minimum date between fights" individually for each fighter. This would allow the autoscheduler to have some fighters very active and some guys spend a long time between fights.
I really like the global option as it is now in the autoscheduler, but would like to see this taken to another level. |
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#175 |
Hall Of Famer
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I would like the game to make the actual fighters appear in the room in front of you and you could talk to them......hey, it has as much chance as the rest of the ideas in this thread. Let's face it, guys. We're in a recession now and OOTP is the only thing that seems to be making money for Andreas and company. Why waste precious hours on a niche game of a niche sport in the niche genre of text-based sports sims?
Cap
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"...There were Giants in Those Days.." |
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#176 | |
Major Leagues
Join Date: Jul 2002
Location: Albany, NY
Posts: 346
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Quote:
2 years since this original post...since then 2 more versions of OOTP have come out...another is on the way. In my opinion, the rollplay version of this will probably never come out. If you search the forums, it appears that this has been in discussion for over 4-5 years. I have this game as is, its great for historical replays and (if you have time and great desire )for homemade universes. It appears that this is a niche sport game ( and I LOVE BOXING...its my favorite sport) and that OOTP is the flagship of this company (hence the name of the company). In my estimation, there will be a more ambitious boxing game developer down the road (that is not to say Andreas is not ambitious...but that this is not the company's focus) that will create a full blown role play. Hopefully, OOTP Developments will automate the careers and there will not have to be spreadsheets and 100% care to be able to maintain a universe. There are a lot of people who dedicate a lot of time to maintaining uni's ( and that is awesome).... I am sure others dont have the complete time (with twins, a job, grad school, and other life issues). Now I know some of you guys swear by the spreadsheets...and thats awesome. I have tried, but Im just looking for something more automated. A long while back I tried World of Boxing. That had the right idea, but it was put together awfully. I ve always thought that TBCB was put together incredibly, but any future ideas were stunted because its a niche sport and because OTTP developments is (and has to be) more dedicated to OOTP baseball. With that said, I have purchased OOTP from version 4 and on...and if they can automate baseball and all of its rules and situations, I am sure they can automate a boxing universe ( or at least so that you can do everything in game and not have to inker with everyones career stage). Im just babbling....and I am not trying to be disrespectful. As it stands as a historical replay engine, it is great as is. I just remember in 2005 posting a lot and being pumped for a roll play. Creating a boxer and having to go through the ranks within the game. Creating a stable of fighters. Trying to negotiate my way to getting my fighter a title shot. I am sure some will say...hey you can do that....use spreadsheet a and do this....while is it ultra inventive and creative, it is not something i have complete time to do. In anycase...thanks for listening...and dont be too hard on this poster from yesteryear. Last edited by almo; 03-07-2009 at 12:27 PM. |
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