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FHM9 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL!

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Old 11-09-2022, 01:24 AM   #161
boscoJJ
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is it possible to add a feature to assign teams to newly created players under commish?
hate when they stayed free Agent after 1 November
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Old 11-09-2022, 06:44 AM   #162
drummerJ99
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Originally Posted by JeffR View Post
No, Fastspring still uses the 2-click method.
Thanks...note to self if I buy FHM9 makes sure it's steam edition.
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Old 11-09-2022, 07:04 AM   #163
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Originally Posted by boscoJJ View Post
is it possible to add a feature to assign teams to newly created players under commish?
hate when they stayed free Agent after 1 November
Not sure I understand. You can edit their team in commissioner mode.
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Old 11-09-2022, 11:25 AM   #164
Savoie45
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Originally Posted by boscoJJ View Post
is it possible to add a feature to assign teams to newly created players under commish?
hate when they stayed free Agent after 1 November
Yes, edit the player in commissioner mode and change what team he's assigned to.
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Old 11-09-2022, 11:28 AM   #165
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Another MacBook question: is it possible to change the resolution/minimize window mode somehow? The game looks pretty bad even with the highest resolution.
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Old 11-09-2022, 11:35 AM   #166
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The new leagues notes are totally awesome, it's amazing to have some context for all these leagues around the world !

Last edited by Félicette; 11-09-2022 at 03:46 PM.
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Old 11-09-2022, 02:45 PM   #167
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Originally Posted by jessuro View Post
Another MacBook question: is it possible to change the resolution/minimize window mode somehow? The game looks pretty bad even with the highest resolution.
Other than changing the display resolution from the start screen settings, no.
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Old 11-09-2022, 03:29 PM   #168
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Other than changing the display resolution from the start screen settings, no.
The thing is: resolution looks pretty bad on MacBook, even when I set it the highest settings in-game. Actually it doesn't matter if it's 1280x768 or 2560x1600. It's always fullscreen and doesn't look sharp at all. Texts are sluggish and look bad. Never had this issue in Windows because in Windows the game didn't force it to fullscreen.
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Old 11-09-2022, 08:03 PM   #169
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FHM8 saves can be imported, yes. No changes to the language generation for European players or the farm/junior nationalities situation (but more nationality customization for player generation in custom games is near the top of the to-do list now.)

Excited to hear this - does this mean that player creation can now follow regions or provinces/states over just countries in a custom game, for example?
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Old 11-10-2022, 01:00 AM   #170
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Excited to hear this - does this mean that player creation can now follow regions or provinces/states over just countries in a custom game, for example?
To begin with, probably just a longer (possibly unlimited) list of countries that players can generate from. Region/state origins might be doable, though, I have to think about that a bit.
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Old 11-10-2022, 09:49 AM   #171
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Enjoyable stream last night, feel like this will help a lot of people get into the college game (myself included). Not being a US native I'm an adopted fan and some of the concepts still elude me!

Just a thought but it would be good to have the players academic year available on the training assignment screen, either replacing the dressed column or even in parentheses after the players name or something, just because obviously you want to invest your training time in the younger guys as you've got them for the longest time.

Also liked the idea of having the poll rankings show on the standings screen, did you mean in the conventional manner of them being displayed as "Team(#1)" ?

EDIT - Also, is there anyway of knowing the 'pull' of your program? As I said if you're not familiar with the schools reputations irl, does the game steer you towards the level of prospect you've got the most chance of obtaining? Do international players consider all schools or only top ones? Is it based on recent success? I'm Ohio State and I'm not sure of their rep in the Hockey world so I dont know if I should shoot for local guys or if I could get any prospect worldwide

EDIT- Also, the new tactical info tips are so great, such a useful addition that will make things much more digestible for new fans and even those old fans who don't know the ins and outs of hockey tactics. Just listening to the stream (and this has been mentioned before on the forum in the larger older tactical posts) Jeff says that once you're done setting each individual tactic based on the fit it has for your team, to then make sure it "makes sense" overall, as I understand some tactical concepts don't work when transitioning into others. Could this be added as another bullet point underneath each tactical setting? ie "Works well from (tactic before) to (tactic after)" so it gives people an idea. You've got the tip on there about what it works strong AGAINST though I'm not sure how many people scout opponents tactics when considering their own and as far as I know people just want to play to their own strengths and this would help build on this already great improvement for FHM9.

Last edited by tomkmb; 11-10-2022 at 10:51 AM.
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Old 11-10-2022, 11:39 AM   #172
jbaumgardt1
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League editing used to be disabled for the AHL, it isn't now.

No college option for custom games, only in the standard game. Far too much special coding needed for college play for it to work in a highly-customizable environment, it may happen eventually but it's going to be a big project.
Is it possible to create a standard college league separate and then somehow transport the game's 'graduates' into the draft of a custom game?
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Old 11-10-2022, 12:19 PM   #173
AbeFroman
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Really weird but I tried to trade for Patrick Kane at the deadline and when I tried to get Chicago to retain salary, no option came up. Is this a glitch or does this just mean that they have no interest in retaining salary for any deal involving Kane?
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Old 11-10-2022, 02:22 PM   #174
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Originally Posted by jessuro View Post
The thing is: resolution looks pretty bad on MacBook, even when I set it the highest settings in-game. Actually it doesn't matter if it's 1280x768 or 2560x1600. It's always fullscreen and doesn't look sharp at all. Texts are sluggish and look bad. Never had this issue in Windows because in Windows the game didn't force it to fullscreen.
I found out this problem is related to running game in low resolution mode in Mac. So you need to enable it, otherwise resolution is bad and blurry. I found this fix from the other OOTP forum:

"You need to open the game in low resolution mode. There used to be an option to enable this on the app itself, but for some reason that's gone now in Monterey. You'll have to edit the file yourself.

Go to your game directory (if you use Steam this is probably something like /Users/<you>/Library/Application Support/Steam/steamapps/common/Out of the Park Baseball 22).

Right click on the OOTP Baseball 22 app and select "Show Package Contents".

Open up the Contents/Info.plist file in a text editor.

Add the line <key>NSHighResolutionCapable</key> <false/> right before the final </dict> at the end of the file
."

I also had to remove the previous <key>NSHighResolutionCapable</key> line from the textfile
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Old 11-10-2022, 03:08 PM   #175
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Originally Posted by tomkmb View Post
Just a thought but it would be good to have the players academic year available on the training assignment screen, either replacing the dressed column or even in parentheses after the players name or something, just because obviously you want to invest your training time in the younger guys as you've got them for the longest time.
Yeah, normally the age serves that purpose on that screen for other leagues but that's not as relevant as academic year for the college league, I'll see if we can change that specifically in the college league.

Quote:
Also liked the idea of having the poll rankings show on the standings screen, did you mean in the conventional manner of them being displayed as "Team(#1)" ?
Yeah, that's what I'm hoping we can do.

Quote:
Also, is there anyway of knowing the 'pull' of your program? As I said if you're not familiar with the schools reputations irl, does the game steer you towards the level of prospect you've got the most chance of obtaining? Do international players consider all schools or only top ones? Is it based on recent success? I'm Ohio State and I'm not sure of their rep in the Hockey world so I dont know if I should shoot for local guys or if I could get any prospect worldwide
There are a few "school reputation" factors in the signing decisions (in addition to non-reputation things like roster spot competition from the team's current players and recruits):

-geographical location relative to the player (same state, or a bigger bonus if player is from the same city)
-academic reputation (team data) page (only applies to the smarter players, i.e. high INT on the draft screen)
-tuition cost (higher ones provide a bonus to recruiting chances if a full scholarship is offered, or a smaller one for partial)
-check the "Market" tab on the League-League Finances screen and sort by Market Size (used as a proxy for overall program reputation in some player decisions),
-current season record
-past season record
-recent championships
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Old 11-10-2022, 03:12 PM   #176
tomkmb
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There are a few "school reputation" factors in the signing decisions (in addition to non-reputation things like roster spot competition from the team's current players and recruits):

-geographical location relative to the player (same state, or a bigger bonus if player is from the same city)
-academic reputation (team data) page (only applies to the smarter players, i.e. high INT on the draft screen)
-tuition cost (higher ones provide a bonus to recruiting chances if a full scholarship is offered, or a smaller one for partial)
-check the "Market" tab on the League-League Finances screen and sort by Market Size (used as a proxy for overall program reputation in some player decisions),
-current season record
-past season record
-recent championships
Thanks for the clarity, adding these particular bits of information (great to know which in game screens show the info like the market tab and team data) to the manual would be super useful!
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Old 11-10-2022, 03:13 PM   #177
JeffR
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Originally Posted by jbaumgardt1 View Post
Is it possible to create a standard college league separate and then somehow transport the game's 'graduates' into the draft of a custom game?
No, there's no way to separate the college league from a standard game, it has to be part of the overall structure of the standard game.
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Old 11-10-2022, 03:15 PM   #178
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Originally Posted by AbeFroman View Post
Really weird but I tried to trade for Patrick Kane at the deadline and when I tried to get Chicago to retain salary, no option came up. Is this a glitch or does this just mean that they have no interest in retaining salary for any deal involving Kane?
Should've been available, did whatever you were offering back to them potentially put them in a cap situation where they couldn't have afforded the retained cap?
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Old 11-10-2022, 03:53 PM   #179
AbeFroman
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Should've been available, did whatever you were offering back to them potentially put them in a cap situation where they couldn't have afforded the retained cap?
I don't think but it may have as I just tried in a new game save and it came up no problem.
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Old 11-10-2022, 06:26 PM   #180
Xavier's Crown
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Shop Player

One of the features that I like is "Shop Player"
It would be really nice if this option was available from the trade tab. Ideally I'd like to be able to retain on certain players (for example 50% on Sean Monahan) and offer him up to the entire league with retention. Assuming that's what will happen in real life this season.

Right not when I shop him (via trade options when you right click on him) I get no one interested as his 6.375 cap hit is too high for most teams. However, I bet their would be a few takers if we retained and were offering him for 3.19M
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