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Earlier versions of OOTP: Suggestions and Feature Wish List Let us know what you would like to see in future versions of OOTP! OOTPBM 2006 is in development, and there is still time left to get your suggestions into the game.

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Old 12-25-2008, 06:14 PM   #101
Blackened30
Minors (Rookie Ball)
 
Join Date: May 2008
Location: Lake Elsinore, CA
Posts: 22
Suggestion:
In minor league player development, allow GM's to target specific players for receiving more attention from minor league coaching staffs and/or a larger amount of cash geared directly to improving their development specifically. Each coach could have a certain number of teaching slots, possibly proportional to how good their coach ratings are, and each player you wish special attention for could take up a slot. This would have the affect of increasing that players chances of developing closer to their potential ratings and not recieving the talent drop of death. In addition, this could allow for a type of random event system, in which events like a coach informing you after a certain amount of time that a player isn't going to become a universal threat, and would you rather develop that player as a contact or power type hitter.

Reason:
Partly for realism, higher draft pick type players likely receive more coach time and closer scrutiny than joe average scrub does. Partly as a way to avoid the frustration of seeing all of several rounds high draft picks become busts. It would add more depth to the development process, which right seems very abstract and non-interactive.

Priority
Medium
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Old 12-28-2008, 05:00 AM   #102
Curtis
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Player Rating Scale

Suggestion: In addition to the several scales available now, add the option of rating 20-80 by five point increments (20, 25, 30, 35, etc.). EDIT: This would apply to Overall and Potential, since it already exists for the other ratings.

Reason: This is the scale used by real major league scouts. Note that they vary it a bit depending upon which tool is being rated (2-8 — which is really 20-80 by tens — for control or ability to hit for power, for examples), but that's an unneccessary complication. Note also that there should be an option to view Overall/Potential in the same scale used for other ratings. This scale gives thirteen possible ratings, which fits it inbetween the current 1-10 and 1-20 scales.

Priority: Low. It would be nice — and reasonable — but I'm not about to threaten to not buy OotPB 10 over this. It should also be dead simple to implement, since any rating on the current 20-80 scale would always convert easily. (ie. 20-22 = 20; 23-27 =25; etc.)

Last edited by Curtis; 04-16-2009 at 02:29 AM.
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Old 12-28-2008, 05:11 AM   #103
t_wil1
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Suggestion: Better Management detail.
(Keep records for Bench, pitching, and Batting coaches)
ability to move coaches from AA to AAA. Move down.. etc.

reason:
know what type of manager you are hiring. ability to move managers up and down and gain more experience.

Priority:
Medium
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Old 12-28-2008, 05:15 AM   #104
t_wil1
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Suggestion: Ability to name an All-division or All-Conference for conference with one division and all-star game is not available

reason: to give credit for being a good player

Priority: low
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Old 12-28-2008, 06:44 PM   #105
David Yellope
Minors (Double A)
 
Join Date: Apr 2002
Posts: 116
Suggestion: Allow Promotion and Relegation as an option

Reason: Gives a new impetus for leagues, and allows teams to work their way up or down, gives teams reasons to play even if they're having bad seasons (before, if you're not going to be in the playoffs, you just quick sim out)

Priority: Medium (to me)
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Old 01-03-2009, 02:18 AM   #106
Legacyof22
Minors (Rookie Ball)
 
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Suggestion-A planer of sorts that lets you see where your club will be at different periods in time. You could see salary so you know when that big contract is off the books. You could see prospects and where scouts think they will be in time. There is already somethig like this for salary, but a full fledged drag and drop screen would be better. You could have you manager, scout, ect. create plans so you know if you are seeing eye to eye.
You could also get notices in your inbox that tell you when your plans have a prospect coming to the majors, a contract to resign, ect. Your personel could also give sugestions on which free agent would best fill gaps you have.

Reason
- It is very frustrating when I have to look at 3 or 4 different screens just to figure out who to keep and who to let go. I like to have a screen to plan the future. It would create a more organized way to manage a ballclub. Plus I think it would go great with blackened30's idea.

Priority- adding the bare stucture of a planner- high
- fine tuning it and adding the details- low

Last edited by Legacyof22; 01-03-2009 at 02:21 AM.
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Old 01-04-2009, 09:58 AM   #107
koohead
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A Real Hall of Fame

Suggestion: Would be cool if there were a virtual "Hall of Fame" that we could visit by clicking on a tab from League History. Possibly with the player images next to their history or career totals and awards/achievements. Maybe some plaque graphics or something.


Reason: no real reason...just make it special to be in the Hall. An * is nice and all, but...well...you know.


Priority: Low
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Old 01-05-2009, 10:45 PM   #108
lt2cents
Minors (Triple A)
 
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Posts: 212
Suggestion:

Fix the display order of player records so that it correctly represents his teams in order. Happens incorrectly on many screens.

Reason:

A player is traded midseason 2000 from PHI to CLE. When looking at the playing records you often see something like

1998 PHI...
1999 PHI...
2000 CLE...
2000 PHI...
2001 CLE...
2002 CLE...

He was not traded 3 times.

Priority:

Medium. Its annoying and should be presented correctly.
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Old 01-06-2009, 06:12 PM   #109
Dr. P.R. Park III
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Suggestion
Overhaul the Amateur Draft


Reason
The Amateur Draft is extremely rudimentary right now. There is absolutely no life to it. Change it to where players out of high school and college don't have to sign, and add a "draft pick" contract negotiation to the process. Also, be able to offer signing bonuses to draft picks. Be able to track the number of times a player is drafted, and by whom in their history.


Priority
Very High
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Old 01-07-2009, 01:01 AM   #110
Vinny P.
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Suggestion
Adding more fielding strategies. Example: Outfielders: Guard Lines (For Pull hitters), Shade Left, and Shade Right, rather than have OF jsut play Up, Back or Normal.


Reason
Ads a little more depth/immersion in managing each actual game. Dunno how many time I would love to pull my fielders to the left side with a strong right-handed pull-hitter up.


Priority
Iguess should be about medium Priority.(Sorry if this has already been suggested here. I got here late lol. I made this suggestion a long time ago, like a year ago now.)
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Old 01-10-2009, 07:26 PM   #111
lt2cents
Minors (Triple A)
 
Join Date: Dec 2006
Posts: 212
Suggestion:

Fix the problem with minor league lineups where (at least) the catcher position platoon (and maybe others) is reversed. The game plays the catchers opposite how they are set up.


Reason:

Its a bug.


Priority:

High. Its a bug.
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Old 01-11-2009, 01:56 AM   #112
Kivlehan
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Location: Allentown, PA
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Quote:
Originally Posted by David Yellope View Post
Suggestion: Allow Promotion and Relegation as an option

Reason: Gives a new impetus for leagues, and allows teams to work their way up or down, gives teams reasons to play even if they're having bad seasons (before, if you're not going to be in the playoffs, you just quick sim out)

Priority: Medium (to me)
Seconded.
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Old 01-11-2009, 01:57 AM   #113
Kivlehan
Minors (Double A)
 
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Location: Allentown, PA
Posts: 160
Quote:
Originally Posted by whobob View Post
Suggestion

Allow the retiring of player's numbers.

Reason

Adds to the history of the game, and honors the ballclub's all time greats. Makes the game mirror MLB more thoroughly.

Priority

Low
Seconded ... may be in the form of a team Hall of Fame.
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Old 01-11-2009, 01:58 AM   #114
Kivlehan
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Quote:
Originally Posted by Nutlaw View Post
Suggestion
Add team rivalries. Have games played between rivals increase attendance, increase the effect of the outcome upon fan interest, increase the likelihood of brawls in-game, and decrease the likelihood of trades between rivals.

Either allow the commish to edit a field for each team to designate one or two rivals, or create a more fluid way of calculating it in game. You could do the latter by tracking a sort of rivalry score for each opposing team that would increase after a close division/wild card race, after a playoff round against the opponent, and to a much lesser extent after things like brawls.

Reason
It would add depth to the game without making it any more difficult to play.

Priority
Low.
Seconded, love the idea of rivalries.
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Old 01-11-2009, 01:59 AM   #115
Kivlehan
Minors (Double A)
 
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Location: Allentown, PA
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Quote:
Originally Posted by fhomess View Post
Suggestion:
Ability to create exhibition leagues like the World Baseball Classic. This would include a new league level of "exhibition" instead of the standard levels of major, AAA, AA, A, rookie, etc., as well as a way to "loan" players to these leagues. Player morale should not be affected negatively while in an exhibition league even if it's on in general. Exhibition leagues should be able to have hiatus years, where the league doesn't play.

Reason:
Currently, to replicate the World Baseball Classic, you have to create a separate league and assign it a level as a major league or make it a minor league. Either way, the stats from that league then get incorporated in the player's career totals for the level you defined it as. Also, the World Baseball Classic isn't played every year, so you have to delete the league and then recreate it a few years later since the game doesn't handle leagues with no games scheduled well. As a result, you lose continuity of league stats in this league.

Priority:
Medium
Seconded.
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Old 01-11-2009, 03:14 PM   #116
MidKnight
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Posts: 396
Daily Highlight Reel

Suggestion:
Using Win Probability Added (WPA), create a daily replay/recap of the biggest game-changing plays that day. Simply grab the top ten changes in WPA for any given day.

Reason:
Would allow for a great daily summary of exciting moments. If replays are enabled, then you could go back and watch those moments. If not, a simple listing would be nice.

Priority:
Medium
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Old 01-11-2009, 04:51 PM   #117
JWay
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Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,021
Suggestion:

Giving the user an option when simming weeks or months at a time, to see only news, stats, and scores from their teams, rather than the whole league.


Reason

I find it much more fun to be a general manager than a day by day guy, and its hard to pick out news of stuff when it sims so fast and it has the news of the entire league. Maybe also allow for a slower simming option, that allows you to see daily scores, etc. Without clicking.

Priority

Pretty high for me, it would really help me get more involved, and enjoy it, while simming a lot and really fast.
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Old 01-13-2009, 11:58 PM   #118
endgame
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Add Ballpark Factor Histories

Suggestion:
Add Park Factor histories available by team or by ballpark. This wouldn't require any more than last season and the history over the last two to three seasons. I'll try to attach a sample from Scouting Notebook. Include, as pictured, how this park ranked in the league. *

*For some reason the forum isn't allowing an attachment. Had to attach it to the next post. Wish I could find this on the net but, sorry, I couldn't.

Reason
Enhance the experience, history, and personalization of the ballpark, making it even more evident (as goes stats) how the park treats pitchers and hitters alike, including error likelihood. Brings about a real sensation of what kind of #'s are reflected by the park factors.

Priority
High. IMHO, a feature that would really add another new dimension to the game.
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Last edited by endgame; 01-14-2009 at 12:02 AM.
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Old 01-14-2009, 12:01 AM   #119
endgame
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Quote:
Originally Posted by endgame View Post
sample from Scouting Notebook. Include, as pictured, how this park ranked in the league
^ see my post above.
Attached Images
Image 
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Old 01-14-2009, 12:08 AM   #120
endgame
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Suggestion
Add accurate manager history from team page. You should be able to go to any given year and see who the manager was while looking at that year's performance. There's room on the tables as they exist.

For instance:
Arkansas Ravens 1982 - Jefferson Rells
OR
Arkansas Ravens 1986 - Jefferson Rells (fired Jun 15) Roland Hollis (hired Jun 30)

Reason
Completes team history and helps visually measure the effect of your manager. Adds even more depth to personnel immersion and may provide some data for a Manager of the Year award - if that's ever implemented. (nudge, nudge)

Priority
Medium to High
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