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| Perfect Team 23 Perfect Team 23 - The online revolution! Battle tens of thousands of PT managers from all over the world and become a legend. |
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#1 |
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Bat Boy
Join Date: May 2019
Posts: 19
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"Auction House" (Card Shop) Changes, 1 year later
Howdy all, 8-9 year OOTP vet here, and (obviously) have played PT from day-1.
I have over 2,000 hours in each OOTP game (purchased through Steam); I primarily played PT over that time. Without spending a dime, I've won multiple Perfect Level WS every year PT has existed. But, this year, I've "only" put 400 hours into the game, never having surpassed Bronze. Why? This isn't because I couldn't adapt to the changes. It's because PT didn't feel immersive whatsoever. I largely attriubute that to the "Auction House" (Card Shop) changes. No longer does it feel as if other players are online. I feel detached to the multiplayer aspect of the game, which is quite literally the only draw to PT. At this point, I'm uninclined to purchase OOTP24 (or whatever it'll be named), as there's effectively no multiplayer, and losing Foreign League licenses shows that our save files are not safe. I don't believe we'll receive the product we've grown to love. Thoughts? Last edited by andybax; 02-16-2023 at 06:58 PM. Reason: spelling |
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#2 | |
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All Star Starter
Join Date: Feb 2020
Posts: 1,038
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#3 |
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Hall Of Famer
Join Date: Mar 2013
Location: Grayling, MI
Posts: 4,582
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Hey, Fab! Ever notice most of the ragequits are three-post-Timmy’s?
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"You could not live with your own failure. Where did that bring you? Back to me." Thanos |
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#4 |
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All Star Starter
Join Date: Feb 2020
Posts: 1,038
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Seems like a trend for sure.The biggest bummer is that the Card Shop is about 10-billion times better than the auction house was. He and his multiple PL championships will be missed.
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#5 |
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Minors (Single A)
Join Date: Apr 2008
Posts: 84
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I can't for the life of me figure out why anybody would prefer the old auction house over the current card shop? I have complaints with the game this year (missions!), but the card shop is the number one improvement, imo.
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#6 | |
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Hall Of Famer
Join Date: Jun 2005
Posts: 3,358
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I absolutely love the missions. Selling cards to mission lovers is just so-o-o-o lucrative. I hope they don't change. Agree about the card shop. So many times, I put up a buy order with everything I have, but less than I would be willing to pay and makes me very happy when someone fills the order! That cannot happen with the old AH. |
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#7 |
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Minors (Double A)
Join Date: Dec 2021
Posts: 125
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Hooray for the Auction House
updated
Last edited by HomerD; 02-20-2023 at 04:01 PM. |
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#8 |
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Minors (Double A)
Join Date: Dec 2021
Posts: 125
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Hooray for the Card Shop
Only one further improvement seems necessary - if you quick sell a card, and there is a bid higher than the buyback minimum, you should fill the highest or oldest buy order instead of selling it to the bank.
Failing that, the manage cards display should show the highest bid, not the lowest offer. Why would I care what the lowest offer is for a card I already own? Either of these changes would enable a better return on the Irons and Bronzes and Silvers you get in packs. BTW, the Card Shop seems like it's easier to connect with others than the Auction House made it. |
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#9 |
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All Star Starter
Join Date: Feb 2020
Posts: 1,038
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You can go in an add that manually, but it for sure should be in there by default.
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#10 |
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Hall Of Famer
Join Date: Mar 2013
Location: Grayling, MI
Posts: 4,582
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This year's AH (or is it CS now) is tremendously better than any other.
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"You could not live with your own failure. Where did that bring you? Back to me." Thanos |
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#11 | |
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Bat Boy
Join Date: May 2019
Posts: 19
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I prefer the older card shop because price exploitation is a larger issue than in prior releases; one reason is a lower player-base (via Steam) than those years. Less competition in the marketplace = exploitation. No one, inclduding that Fab guy, wants to pay 16k PP for a silver, one-mission-exclusive card that isn't usable in any format (T.J. McFarland, for example). |
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#12 |
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Minors (Single A)
Join Date: Apr 2008
Posts: 84
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We agree on the exploitation. If the missions were structured better, there wouldn't be worthless silver cards going for 16k, imo
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#13 | |
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Hall Of Famer
Join Date: Jun 2005
Posts: 3,358
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#14 |
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Major Leagues
Join Date: Apr 2020
Posts: 389
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Ok, I'm a mission lover too guys, it's how I build my team. However this year missions just weren't good. They need to fix those silver cards (and some gold too)
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#15 | |
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All Star Starter
Join Date: Apr 2015
Location: Deep in the Heart of Texas
Posts: 1,810
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I hope everybody that was turned off by the missions this year made sure to tell them in their survey. They made one or two cards indispensable and then trickled the release of those cards. Notice they always timed the release of said difficult missions with point sales. Good for business bottom line... For a while, then the trickle of lost customers is not a trickle anymore. It becomes a flash flood. Ownership seems set on destroying Markus masterpiece. It reminds me of those nuts defacing art in museums. I love the game and hope they do not let greed take it from us. The loss of so many teams this year sets off the alarm bell in my head and I don't think snide little sarcastic remarks to people that say they will not come back is a good response. As players we need to be concerned every time someone leaves. Like in all things there is a midpoint.
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Favente Deo supero ![]()
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#16 |
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Hall Of Famer
Join Date: Jun 2005
Posts: 3,358
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I hardly think OOTP Developments Co. is destroying the game by being "greedy". They give away more stuff to free players than any other game of its type. If people want to play sub-optimally by being 100% mission completionists is that the company's fault? I'll grant you that requiring 19 of 19 cards for a few packs is poor design, but hardly game breaking, but is a bonanza for folks selling to the completionists. I thought missions were particularly good this year for my play style.
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#17 | |
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All Star Starter
Join Date: Apr 2015
Location: Deep in the Heart of Texas
Posts: 1,810
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This is the same scenario. I am happy for you making it work for you. My way pretty much works for me. But if we all used your method, then the CS would be full of cards nobody wanted because none of us would be doing missions. Imagine the havoc that would wreak on the game.
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#18 |
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Hall Of Famer
Join Date: Jun 2005
Posts: 3,358
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I don't think 55 twitch drops free per week (average) plus achievement points and login rewards are cheap prizes to suck you in. You can build a competitive diamond team on just those things. No worries about "everyone playing like me", never gonna happen. I can't even play like me! I want to stay in rookie until all the content drops and swoop in to buy 26 perfect cards for pennies on the PP with my accumulated ~3 million points, but I can't do it. It's too boring to play that way.
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#19 |
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All Star Starter
Join Date: Feb 2020
Posts: 1,038
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Thank you, I really appreciate that.
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Last edited by Fabtron7; 02-22-2023 at 09:43 PM. |
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#20 | |
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Major Leagues
Join Date: Apr 2020
Posts: 389
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Quote:
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![]() ![]() ![]() ![]() [IMG]https://challenge.ootpdevelopments.com/pt24signatures/thejojo.jpg[IMG] |
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