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| OOTP 19 - New to the Game? If you have basic questions about the the latest version of our game, please come here! |
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#1 |
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Minors (Double A)
Join Date: May 2017
Posts: 105
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Hands on game as a manager
Up until now I had always played as the GM, but now I decided to try the more "hands on" approach with the manager. There are quite a few different options so I am a bit confued, mainly about pitching.
There are several types of pitches thrown - normal one, contact and away (or however it's called). What are the differences between them? What skills are most important for them (both pitcher's and the batter's)? |
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#2 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,276
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Pitch to contact means the pitcher is throwing a ball with the intention of the batter putting it into play, hoping for a ground out. For example, if you have a runner on first, one out and a groundball pitcher you might set the defense for double play, pitch to contact and hope the batter hits into a DP. But you are taking a chance. A pitch to contact pitch is a high probability of being hit and if it ends up in the outfield... you won't be happy.
Pitch away is telling the pitcher not to throw any obvious strikes. Don't challenge the batter. There will be more outside off speed pitches. You might go this route with a dangerous hitter thinking it's better to walk him than let him hurt you with an extra base hit, but don't want to intentionally walk him. If the pitcher has good control and the hitter has a poor eye rating there is a pretty good chance of a favorable outcome. But there is a much higher chance of a walk. Keep in mind, these only change the probabilities. Anything can happen on any pitch. |
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#3 |
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Minors (Double A)
Join Date: May 2017
Posts: 105
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Thanks, that's pretty much what I expected but you described it really well. Thanks a lot!
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#4 |
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Minors (Double A)
Join Date: May 2017
Posts: 105
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How about different types of hits? What kind of skills are most important for each type? Does taking the pitch let player feel the pitcher and boost his chances?
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#5 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
The only use I can think of for a "let 'em hit it" mode is up 12-0 in the 4th 5th inning. Most of the time this just makes it 12-6 by the 7th. ![]() Apologies if this is too OT.
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#6 | |
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All Star Starter
Join Date: Apr 2010
Posts: 1,276
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Quote:
One thing you have to remember, with a nod to what RchW just mentioned: OOTP is not real life. Things work in OOTP that would never work in a real game because these players are not little humans with their own ideas and strategies. It's just software calculating probabilities. So small things that you can do as a manager like creating matchups using L/R splits, matching pitcher tendencies to defense, etc can improve your chances of a favorable outcome without having to consider batter abilities or tendencies or other aspects of the game that are not numerically quantifiable. OOTP is closer to real life than any other SIM I have played so I'm casting no shade here. But at the end of the day it's just numbers. |
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