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Old 06-10-2020, 11:10 PM   #1
rexrowland
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Join Date: Feb 2013
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Soft Cap questions

If I understand correctly, the soft cap option in the game allows for a luxury tax on any team going over the cap, and the luxury tax assessed to those teams is the same percentage for all violators regardless how much they exceed the cap. Correct? If so, then the soft cap rules would not be the same as the current MLB system, which penalizes each team differently depending on how much they are over the cap and how many consecutive years that cap is exceeded.

Since I reckon there is no option for the game to automatically assign different tax percentages for different situations, is it:

1) possible to permanently turn off the soft cap option, calculate the taxes owed by teams on the first day of off-season, and edit team finances somehow to take away money from those teams, and

2) if this is all possible, will turning off the soft cap option make computer GM's ignore the soft cap I assume they are normally paying attention to? In other words, will the AI think it can spend whatever it wants?

And if I can manually do everything in question #1, what time of the year are those taxes assessed? (First day of off-season? Right before free agency? January 1?)

Thanks
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Old 06-14-2020, 11:30 AM   #2
BBGiovanni
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I think your understanding of the tax in-game is correct.

I think you should be able to change it manually, but would you take it out of cash or payroll budget? If you reduce the payroll suddenly the team will go into instant salary dump mode if they're over.

A weird suggestion: what if you made a fake player named "Luxury Tax" with salary equal to the tax you want to assess? Then set him to be suspended for 9,999 days? Clunky but maybe it would work.
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Old 06-14-2020, 02:29 PM   #3
rexrowland
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I have no problem with weird suggestions. Whatever it takes!
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Old 06-14-2020, 10:50 PM   #4
rexrowland
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Although, is it really a bad thing to force a team to dump a few stars if they are $90 million over the soft cap? Seems like that should be the point -- you're free to go over the cap, but if the amount over is hardly within reason, there should be some consequences. So, maybe taking money out of the team's budget is the best approach.
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