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Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
FHM Moderator
Join Date: Jul 2008
Location: Brantford, ON
Posts: 2,906
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Is there an option for a salary floor?
can i add a salary floor in ootpx?
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#2 |
Hall Of Famer
Join Date: Feb 2002
Location: Idaho
Posts: 2,833
Infractions: 1/0 (0)
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Nope.
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#3 |
FHM Moderator
Join Date: Jul 2008
Location: Brantford, ON
Posts: 2,906
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typical.
thanks.
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IN 1964 THE LEAFS WON THE STANLEY CUP :: IT'S ALSO THE YEAR THE CANADIAN FLAG WAS DESIGNED...coincidence? |
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#4 |
Hall Of Famer
Join Date: May 2003
Location: New Jersey
Posts: 2,030
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For a player, or a league?
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#5 |
Minors (Double A)
Join Date: Mar 2009
Location: Oakland, CA
Posts: 129
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Well, there's a minimum salary for all players, so that is basically a salary floor. Just raise the minimum salary. Maybe I am completely with you on this though.
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#6 | |
Hall Of Famer
Join Date: Mar 2004
Location: Cleveland, Ohio
Posts: 2,251
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I take it somebody is sandbagging in a multiplayer league? While the current model is realistic, that wouldn't be a bad option to be able to implement in future versions by means of a tax.
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#7 |
Hall Of Famer
Join Date: Apr 2006
Location: Kalispell, MT
Posts: 2,094
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I wish a salary floor was an option in the game and in the real MLB.
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#8 |
All Star Reserve
Join Date: Sep 2006
Location: St. Louis
Posts: 553
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So, to follow up on this point. You could theorectically manage the salary floor by managing the minimum salary. The problem that it might cause is that teams will spend more money on lower tiered players that they would have anyway and not be able to afford better players and then cause them to obtain league minimum players to replace the more expensive players.
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#9 |
Global Moderator
Join Date: Nov 2002
Posts: 11,755
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I dunno about real MLB (it doesn't seem to work so well for the NHL), but I certainly do wish it was an option to play around with in the game.
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#10 | |
All Star Starter
Join Date: Dec 2001
Location: Maryland
Posts: 1,999
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Quote:
What if you have $10M/year player who retires all of a sudden in the middle of spring training, and you were right at the floor? All the good free agents long since signed, so you're basically forced to hand out money to whoever will take it. I can see how a salary floor would end up making mediocre free agents more expensive just to get an otherwise fiscally well-designed team over the floor.
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#11 |
Global Moderator
Join Date: Nov 2002
Posts: 11,755
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I always envisioned making a salary floor, at least from an online league perspective, by just saying that you had to spend X $s by the end of the year and whatever you didn't spend up to that was taken away from you and put into revenue sharing or whatever. It may not be as elegant as something more complex, but simple often works well enough.
Programming the AI to actually be smart spending up to the floor for a solo league might be difficult, but most likely not impossible. I suppose it may not be so different as making it be smart enough spending wisely when just under the salary cap. I've never really looked at that to form an opinion of whether the game is smart with respect to the cap though.
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#12 |
OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,805
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As with anything, it'll require fine tuning, but if done well, it might certainly help us give a way to get rid of our overpriced vets for nothing.
Main penalties I assume would be something like forfeiting revenue sharing and paying fines (either in terms of draft picks or just money). |
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salary cap, salary floor |
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