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Earlier versions of OOTP: Technical Support Do you have a copy of OOTP Baseball 2006? Are you in need of help and assistance in running the game or do you have errors that you need help in resolving? This is your place!

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Old 05-10-2012, 11:43 PM   #761
hfield007
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What I am about to explain I have been able to properly do in OOTP 11 and OOTP 12. It was my first year using OOTP 13 in this league that I carried over that this happened and was again reproduced the next year.

I have my draft at 8 rounds or so. 16 team league. I always do the first ten selections of the first round and then I auto complete the draft.

Only problem is now the last two years doing this aftr I hit auto draft after making the first 10 picks, the computer dumped everyone into free agency immediately after I exited the draft and only the 10 picks I did counted.
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Old 05-12-2012, 05:55 PM   #762
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I am playing a historical season managing the 1980 Royals. I hit the roster expansion date and now I cannot advance to the next day in the season because I keep getting the message that the Millstadt team doesn't have enough players on its roster (8). This isn't even my team - it belongs to the SF Giants organization and the AI manager apparently failed to keep enough players on his rookie league team and because of this, hours of playing are down the drain!
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Old 05-12-2012, 06:17 PM   #763
hopeful1212
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OOTP can't find network drive (linux)

I just recently got a Western Digital My Book Live and I'd like to put OOTP's data folder on it so I can access it from either my desktop or laptop and not have to bother with USB drives (which is what I was doing previously).

I'm using Linux and I have three shares from the network drive mounted as /media/N1, /media/N2, and /media/N3. You can see them in the terminal using ls as such:

I can also access files from them with other programs, such as Amarok (my music player). So, I know they're mounted correctly.

However, OOTP can't seem to find them:



EDIT: I should add that these are samba shares that are mounted with cifs.

Last edited by hopeful1212; 05-12-2012 at 06:42 PM. Reason: typo + more info (See EDIT at bottom)
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Old 05-13-2012, 10:37 AM   #764
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Backup Not Responding

Been backing up for 20+ minutes now. news/txt/teams is where it freezes. The game has been unresponsive for 7-8 minutes now.
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Old 05-14-2012, 09:26 PM   #765
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More abbreviations stuff. Once again, using the first three letters instead of the real abbreviations.

The South Atlantic League even is LISTED as being abbreviated as SAL. But the league menu says SOU. I thought, "hey, I didn't select Southern League." And I was right.

Thanks for fixing the states abbreviations. Now there's this. Also, a crap ton of players are still getting ridiculously tired due to having no backups.


Last edited by Tired; 05-14-2012 at 09:28 PM.
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Old 05-15-2012, 05:35 PM   #766
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I don't think this exactly qualifies as a bug, but it sure is annoying and I don't know where else to post it.

When playing out games, there's the little in-game box score on the right-hand side of my screen. Why on earth is the home team on top, visiting team on bottom? That's the way it always is and it's completely opposite to any normal convention. (Maybe there's some easy fix for this that I'm not seeing, although even if that's true the default shouldn't be doing it the wrong way.)
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Old 05-16-2012, 02:41 AM   #767
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League Menu Item Points to Wrong Report

Specific problem: the all transactions menu item erroneously points to major transactions report


In the top of screen league menu, if you select major transactions you get the major transactions report. However, if you select all transactions, rather than getting the all transactions report, you get the same major transactions report.

In contrast, if you select all transactions fron the drop down list of league reports, then you'll get the all transactions report.

Last edited by 01010010; 05-16-2012 at 02:47 AM. Reason: deleted my sage advice that this should be fixed :)
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Old 05-16-2012, 02:47 AM   #768
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Quote:
Originally Posted by coljesep View Post
Been backing up for 20+ minutes now. news/txt/teams is where it freezes. The game has been unresponsive for 7-8 minutes now.
I havent had this issue at all in any tests or my leagues. If u have a hugh league that could be y it took so long

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POTD: Vermont/Co-Commish
MTBL: League Closed
The Show: Jacksonville Bombers
RFTP : Braves/co-commish: League Closed
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Old 05-16-2012, 02:48 AM   #769
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Quote:
Originally Posted by 01010010 View Post
Specific problem: the all transactions menu item erroneously points to major transactions report


In the top of screen league menu, if you select major transactions you get the major transactions report. However, if you select all transactions, rather than getting the all transactions report, you get the same major transactions report.

In contrast, if you select all transactions fron the drop down list of league reports, then you'll get the all transactions report.
Ill chk this out see if i can reproduce it and ill add it to the pt if its not there aready

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OOTP

POTD: Vermont/Co-Commish
MTBL: League Closed
The Show: Jacksonville Bombers
RFTP : Braves/co-commish: League Closed
HRBL: Commish: League Closed

DDSPF

WWPF- Miami

CSFL- Tampa

USFL: New Orleans

DDSCF

SNCFL: Florida/ JMU
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Old 05-16-2012, 02:50 AM   #770
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Quote:
Originally Posted by hfield007 View Post
What I am about to explain I have been able to properly do in OOTP 11 and OOTP 12. It was my first year using OOTP 13 in this league that I carried over that this happened and was again reproduced the next year.

I have my draft at 8 rounds or so. 16 team league. I always do the first ten selections of the first round and then I auto complete the draft.

Only problem is now the last two years doing this aftr I hit auto draft after making the first 10 picks, the computer dumped everyone into free agency immediately after I exited the draft and only the 10 picks I did counted.
Ill chk this again but all my tests and league run the draft fine and i just draft my team only and only like 8-10picks and my draft logs show all picks were used but ill do another test

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OOTP

POTD: Vermont/Co-Commish
MTBL: League Closed
The Show: Jacksonville Bombers
RFTP : Braves/co-commish: League Closed
HRBL: Commish: League Closed

DDSPF

WWPF- Miami

CSFL- Tampa

USFL: New Orleans

DDSCF

SNCFL: Florida/ JMU
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Old 05-16-2012, 11:16 PM   #771
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There's a major AI bug is in OOTP 13 that was in the game last year, and I can't believe it's still in this year's version.

For some reason the AI seems to be adding some players to the 40 man roster after they're drafted for no reason. Even high school players that are nowhere near close to ready. Then 3 years down the line the player's options are up and they're still nowhere near ready, and the AI is forced to either him or stick him on the big league roster, even though he currently only has single A talent.

This is crippling AI teams, robbing them of some of their best prospects.

One more pet peeve with the AI that seems like it'd be easy to fix. The AI automatically has the best bench player be a defensive replacement for weak defense starters, even when the bench player is WORSE defensively than the starter. They even do this even if there's a defensive stud behind both of them on the depth chart.

The AI should check for that and make defensive replacement decisions based on defense only.
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Old 05-16-2012, 11:26 PM   #772
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Oh yeah, one more minor bug that's new to OOTP 13. Pitchers are throwing too many pitches per simmed game. It's not egregious enough to lower pitcher's stamina in the settings -- and if you do that then they throw way too few -- but each pitcher is throwing 10 pitches more per game than you'd expect.

(i.e. 60-70 stamina guys are throwing 110 pitches each game, when you'd expect 100. 100 stamina guys are throwing 130 pitches per game, when you expect 120)

It's not a problem with the engine, as they're getting tired exactly when you expect them to when playing out the games. The AI just isn't removing starters when they're tired. They wait until they're exhausted every time. Even when games are blowouts.
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Old 05-16-2012, 11:47 PM   #773
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Quote:
Originally Posted by Eckstein 4 Prez View Post
Runners on second and third, one out. Fly out to right fielder, runner tags up, throw to home is wild, lead runner scores and trailing runner goes to third.

The game scored it this way: fly out on the batter, error on the right fielder, unearned run.

In reality this would be scored as follows: sacrifice fly for the batter, error on the right fielder, earned run.

Plays where a runner tries to score from third are considered a difficult play and an outfielder will never be penalized for failing to throw someone out at home, even if he airmails the throw. Here the error is appropriate because it allowed the other runner to advance a base. However, if the runner on third was the only man on, there could never be an error on such a play. Similarly, that runner scoring from third will be an earned run (and the batter will be credited with a sacrifice fly) regardless of what happens with the throw from the outfield.

I've said this for several versions of OOTP now, and I'll say it again: there needs to be someone on the beta team who is an expert on scoring games. These sorts of errors are all too common in the game, and they have been for a long, long time. I may keep mentioning some of them from time to time, but trust me - for every one of these I mention, I notice and don't mention maybe 50 of them.
I appreciate you pointing these scoring mistakes out. I notice them as well, and they irk me a bit. Once an error is charged in an inning it's like the game will take every opportunity it possibly can to not charge the pitcher with any earned runs. Even when they clearly would be in real life.
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Old 05-16-2012, 11:48 PM   #774
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Quote:
Originally Posted by funkadillo View Post
There's a major AI bug is in OOTP 13 that was in the game last year, and I can't believe it's still in this year's version.

For some reason the AI seems to be adding some players to the 40 man roster after they're drafted for no reason. Even high school players that are nowhere near close to ready. Then 3 years down the line the player's options are up and they're still nowhere near ready, and the AI is forced to either him or stick him on the big league roster, even though he currently only has single A talent.

This is crippling AI teams, robbing them of some of their best prospects.
This sounds like those prospects are demanding and signing major league deals after being drafted. In which case they are correctly being added to the 40 man roster.
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Last edited by gcsii99; 05-16-2012 at 11:51 PM.
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Old 05-16-2012, 11:55 PM   #775
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This sounds like those prospects are demanding and signing major league deals after being drafted. In which case they are correctly being added to the 40 man roster.
No, I'm playing with the new CBA rules that don't allow drafted players to sign major league deals.

I'm not exactly sure WHEN the computer is adding the players to the major league roster. But they're losing options every year after they're drafted, even though they've never played a major league game (and are usually nowhere near close to ready).
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Old 05-17-2012, 12:03 AM   #776
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In the league history, stats leaders page all column headings are sortable (which is GREAT, btw) except for the "League Pitching Stats". So you can sort by Batting or Miscellaneous Stats but not by Pitching, where the headers are not clickable at all

(highlight added for emphasis)
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Old 05-17-2012, 03:46 AM   #777
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Here's a visual aid to this problem with the options of AI draft picks disappearing. In the 3rd season of a MLB quick start I'm seeing these top prospects that are completely unready for the pros all over, buried on the benches of MLB teams.










I'm having to manually send these guys down to their farms and give them their options back. And I'm having to do this for every team, and foresee having to do this every season until this bug is fixed. It's highly annoying.
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Old 05-17-2012, 11:36 AM   #778
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I guess guys missed my post and I don't want to just post it in the regular forum. My offseason central page is completely unusable because I can't click anything on it once there. I must use the top of the game drop downs to get to the free agent page to be able to sign free agents. I really like the offseason central feature and its frustrating me.
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Old 05-18-2012, 04:31 PM   #779
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Quote:
Originally Posted by funkadillo View Post
I appreciate you pointing these scoring mistakes out. I notice them as well, and they irk me a bit. Once an error is charged in an inning it's like the game will take every opportunity it possibly can to not charge the pitcher with any earned runs. Even when they clearly would be in real life.
Thanks, and I think that's exactly what the game does. This is perverse because the modern trend in scoring is to make sure the pitcher ends up with the earned run if at all possible.

Anyway, here's another super-irritating version of the earned run bug I just saw. Runners on first and third, one out. Batter singles to center field. Center fielder flubs the pickup, so the batter ends up on second and the runner on third. The game scored the runner who came in from third as an unearned run.

In reality, not only is that an obvious earned run, but I know from experience that both the batter and the runner who is now on third will be counted as unearned runs by OOTP, no matter how they score. This includes, for instance, if the next batter hits a home run.

In reality, the runner on third would probably be scored as an earned run even if he scored on a sacrifice fly, since it's not unusual for runners to go from first to third on a single. Almost certainly, that's how modern scorers would do it, although there is some discretion there.

The batter would be an unearned run only if he (a) ended up scoring from second in the inning and (b) would not have scored from first in the inning. This is the type of "too hard to model" unearned run that the powers that be don't want to bother worrying about. Part of what I'm trying to focus on here is the fact that the vast majority of incorrect unearned runs aren't even in this category.
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Old 05-18-2012, 06:55 PM   #780
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date doesn't change

Just noticed that after three years the year has not changed on my league menu. It still shows 1871 and I am starting 1874 offseason.
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