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OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
All Star Reserve
Join Date: Jul 2013
Posts: 673
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Help On Creating Fictional Stats Only League!!!
I really want to create a new fictional "major league" that runs stats only...But I just don't know how to go about it. What settings to I use for the most realistic compared to real life MLB baseball? How do I start it?
Looking for something that emulates and older era, where starter era's were in the 2 to 4 range on average, and hitters were considered power hitters if they launched 25 a year And players didn't make CRAZY salaries. To the point, I'm looking for some sort of "walk through" or step by step on the way to set up the league and settings. I've seen through other threads that Wolf seems to be pretty up on this subject, so if you're out there Wolf.....let me be your apprentice! |
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#2 | ||
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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I recommend both a HS and a college feeder, and full minors.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#3 | |
All Star Reserve
Join Date: Jul 2013
Posts: 673
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Thanks for clarification, I've been playing OOTP since 11, but have never gotten as deep into the game as I would like to start to. |
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#4 |
Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
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Best way to do it, in my personal opinion:
1. Set up the league. Your main league, however many levels of minors you want, and any feeders you need. Make sure to set the starting year to 10-20 years prior to the when you actually want it to start. 2. Fill the teams with fictional players (or let the AI go through the initial draft). 3. Sim forward anywhere from 10-20 years, to get to your starting point. This eliminates the initial draft class, meaning most of the players in the league have come through the feeder system. 4. Release all players and schedule a fantasy draft. Take over the team you want and draft your players based on their career stats. Make sure to do this before erasing history, so you have stats to draft with. 5. Erase the history of the league, and begin. |
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#5 |
Minors (Double A)
Join Date: Mar 2002
Posts: 110
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I've asked this question in one those threads before and din't really get an answer so i'll attempt again. When using feeder leagues when is the best time to set their season to end? A week before the main league draft? A month? Or can it continue through and players will be drafted anyway?
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#6 | |
Hall Of Famer
Join Date: May 2004
Posts: 10,611
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I don't have any feeder leagues set up as of yet but I *believe* that if you schedule the season past the draft date, the draft pool will be from the previous year's crop of players. So even putting it to end a week prior could be a bad idea if the playoffs run long or something.
Otherwise to the OP you might want to consider setting your starting season in the early to mid 1970s or, if you want to play for a longer period before the mean old mid-90s, don't mind station to station baserunning, and are willing to experience a mini-dead ball era, the mid to late 50s.
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#7 | |
All Star Reserve
Join Date: Jul 2013
Posts: 673
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If I start the league in a future year, or say this year and edit the modifiers myself, will the game randomly change the modifiers in such a way that at some point my league may experience a "dead ball era" or vice versa? |
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Tags |
league set-up, set up, stats only |
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