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Old 12-01-2013, 12:45 PM   #1
le receveur
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is there a way to stop the AI releasing 3star 18 y.o. minor leaguers?

I'm trying to go through a phase see if a team i built can be perenial contender getting rid of all players when they reach 28. I just want to work through it fastly, so i asked the AI to manage my minors, but it keeps releasing guys my scout think will be major leaguers....

do i have bad settings in focus somewhere?
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Old 12-01-2013, 04:36 PM   #2
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i should probably rephrase, i was just puzzled when i noticed my first 3 rounds from last year's draft had been released and grabbed by other teams..

so is there a function in OOTP which allows me to not have to worry about the day to day operation of the team, putting guys on DL, etc... and have me worry about managing the development of the franchise?
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Old 12-01-2013, 05:23 PM   #3
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Originally Posted by le receveur View Post
i should probably rephrase, i was just puzzled when i noticed my first 3 rounds from last year's draft had been released and grabbed by other teams..

so is there a function in OOTP which allows me to not have to worry about the day to day operation of the team, putting guys on DL, etc... and have me worry about managing the development of the franchise?
two things I think will help. turn off waivers for one thing, and set your ai trading ai to 1 for 1 year stats, 1 for 2 year old stats, 98% for current stats and 25% to ratings and I think they will maintain your team then for a longer period of time, it works for me and I'm lovin it.

Having waivers turned on is a way to exploit the ai because it moves young players up and down all the time and they get caught by human players the good players and even some ai's have exploited it. With it off it's easy to pass players up and down with no stealing issues involved. If they game had some quality ai like Casey Stengel then it might be different, but, I believe and it's easy to see that the same ai is used for every team and every team management and every team trade. The names only have been changed to protect the programmer lol (Markus)

Another setting I turn off is the ability to tell me they aren't going down to the minors. This way I don't have to place them in the assignment section for 10 days then move them back a day then rince and repeat. It's a silly rule anyways allowing an employee to tell the employer what he is going to do and not going to do (especially since I own the business). ) My real life employees hate me for that rule. lol

Last edited by ravinhood; 12-01-2013 at 05:34 PM.
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Old 12-01-2013, 08:36 PM   #4
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Quote:

i should probably rephrase, i was just puzzled when i noticed my first 3
rounds from last year's draft had been released and grabbed by other
teams..
Were they released or waived and claimed?

Were they given 40 man roster spots at any time befoe release?
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Old 12-01-2013, 08:53 PM   #5
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Biggest thing to do is to make sure the lowest level minor league has unlimited roster space......
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Old 12-01-2013, 09:03 PM   #6
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Biggest thing to do is to make sure the lowest level minor league has unlimited roster space......
^This^
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Old 12-01-2013, 09:08 PM   #7
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Originally Posted by TGH-Adfabre View Post
Were they released or waived and claimed?

Were they given 40 man roster spots at any time befoe release?
pure releases. not even one year in system.... i really think my assistant manager (ie. AI) really hates my scout, and he releases his favorite on purpuse.. ;-)...
the AI went on and released 5 catchers in 3 weeks, and my Scout as a catcher fetish... not sure what he did to piss the AI
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Biggest thing to do is to make sure the lowest level minor league has unlimited roster space......
ok i'll try that. but there was still crappier assets kept on the system . and i have the Jays, so 2 rookie league teams with 40 spots....


i guess i can`t delegate the roster movement of the majors team, because that gives AI automatic full control of minors (the options disappear). AI now just signed a crappy pitching coach in A+ ball at $500,000 per year for 4 year. we know which A ball team is not getting any decent prospects for a while...
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Old 12-01-2013, 09:11 PM   #8
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Originally Posted by Questdog View Post
Biggest thing to do is to make sure the lowest level minor league has unlimited roster space......

for equity to all team, does that mean every rookie league in a quick start MLB?
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Old 12-01-2013, 09:21 PM   #9
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Originally Posted by le receveur View Post
for equity to all team, does that mean every rookie league in a quick start MLB?
Yes......it is a tonic for keeping the AI from releasing the youngsters who have good potential ratings but very poor actual ratings.......the AI seems to care more about who can help them win games in the minors than developing players for the major leagues.....
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Old 12-01-2013, 09:22 PM   #10
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two things I think will help. turn off waivers for one thing, and set your ai trading ai to 1 for 1 year stats, 1 for 2 year old stats, 98% for current stats and 25% to ratings and I think they will maintain your team then for a longer period of time, it works for me and I'm lovin it.

Having waivers turned on is a way to exploit the ai because it moves young players up and down all the time and they get caught by human players the good players and even some ai's have exploited it. With it off it's easy to pass players up and down with no stealing issues involved. If they game had some quality ai like Casey Stengel then it might be different, but, I believe and it's easy to see that the same ai is used for every team and every team management and every team trade. The names only have been changed to protect the programmer lol (Markus)

Another setting I turn off is the ability to tell me they aren't going down to the minors. This way I don't have to place them in the assignment section for 10 days then move them back a day then rince and repeat. It's a silly rule anyways allowing an employee to tell the employer what he is going to do and not going to do (especially since I own the business). ) My real life employees hate me for that rule. lol
You are entitled to your opinion but it is not necessary to do all the things you suggest to prevent early player release.
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Old 12-02-2013, 01:40 AM   #11
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Originally Posted by le receveur View Post
I'm trying to go through a phase see if a team i built can be perenial contender getting rid of all players when they reach 28. I just want to work through it fastly, so i asked the AI to manage my minors, but it keeps releasing guys my scout think will be major leaguers....

do i have bad settings in focus somewhere?

I play the game with a very similar 'Expos' like strategy with high player turnover due to payroll limitations. My minor league system is critical to my team's success.

I do not let the AI run my minors:
- the conflict with which you speak about between the 'assistant GM' and the scout results in too many good prospects get released. By combining stats, prospect lists and scouting reports I seem to be able to do a superior job of getting good major league players out of the system. Any time I have let the AI manage my minors my development rate decreases noticeably. I have been unable to find any settings that are equal to my (perceived) GM skills.
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Old 12-02-2013, 02:35 AM   #12
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Originally Posted by '94 EXPOS View Post
I play the game with a very similar 'Expos' like strategy with high player turnover due to payroll limitations. My minor league system is critical to my team's success.

I do not let the AI run my minors:
- the conflict with which you speak about between the 'assistant GM' and the scout results in too many good prospects get released. By combining stats, prospect lists and scouting reports I seem to be able to do a superior job of getting good major league players out of the system. Any time I have let the AI manage my minors my development rate decreases noticeably. I have been unable to find any settings that are equal to my (perceived) GM skills.
my problem is i dont want the sim to stop every time someone needs to be put on DL on the ML roster, and in order to do so, i need to relinquish the freedom to release people in my minors... the day to day just was not what i wanted to do with this phase, but now i'm not sure. i just wanted to go through 5 years while my feeder was developping ,,, maybe i need to set it aside, and start developping my super24 league...
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Old 12-02-2013, 08:59 AM   #13
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my problem is i dont want the sim to stop every time someone needs to be put on DL on the ML roster, and in order to do so, i need to relinquish the freedom to release people in my minors... the day to day just was not what i wanted to do with this phase, but now i'm not sure. i just wanted to go through 5 years while my feeder was developping ,,, maybe i need to set it aside, and start developping my super24 league...
Actually if that's the only reason, try only setting "Minor League Lineups/Depth/Pitching" to "Minor League Managers" and keep control over everything else. Minor league DL management used to be part of one of the other settings (Promotions/Demotions or Signings/Releases) but Markus moved it back to Lineups/Depth/Pitching as part of a patch. I think that's where it originally was back in older versions but it got changed - and then I fought for it to get changed back.
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Old 12-02-2013, 10:04 AM   #14
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Actually if that's the only reason, try only setting "Minor League Lineups/Depth/Pitching" to "Minor League Managers" and keep control over everything else. Minor league DL management used to be part of one of the other settings (Promotions/Demotions or Signings/Releases) but Markus moved it back to Lineups/Depth/Pitching as part of a patch. I think that's where it originally was back in older versions but it got changed - and then I fought for it to get changed back.

sorry, probably not clear i want the management also of the majors team, and then i lose control of the minors.... i should probably list the Assistant GM position in the suggestion box
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Old 12-02-2013, 10:43 AM   #15
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I would suggest taking the AI out of control of your minors...LOCKING all the players to their teams and using the "Ask AI to setup complete Minor League system" option from the roster page. There will be no promotions or demotions by the AI but it will keep the team setup and you can just handle the promotions and demotions without having to constantly set lineups and stuff. You will only need to make sure each team has the correct allotment of players for each positions to make a team.

You can lock everyone on a team from the Transactions page with the little bullet next to Pos at the top Left of the roster for each team, selecting them all and right clicking on one guy and disable AI promotion and demotion
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Old 12-02-2013, 12:20 PM   #16
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sorry, probably not clear i want the management also of the majors team, and then i lose control of the minors.... i should probably list the Assistant GM position in the suggestion box
Ah OK. Yeah I'd try what some of the other people suggested.

And I completely misremembered the whole minor league DL stuff anyway. With previous versions, minor league DL management had been tied to a different setting, but in 13 I think Markus moved it to the Lineups/Depth/Pitching setting. I preferred it being wherever it used to be, because I don't want to set my minor league lineups, but I didn't like the AI placing players on the minor league DL because it sometimes made bad decisions. I was hoping Markus would move it back, but instead he fixed some of the minor league DL management AI, so now I'm OK with having the AI do it now.

None of that has anything to do with your situation - just realized I had incorrectly stated the facts in my last post.
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Old 12-02-2013, 01:26 PM   #17
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I would suggest taking the AI out of control of your minors...LOCKING all the players to their teams and using the "Ask AI to setup complete Minor League system" option from the roster page. There will be no promotions or demotions by the AI but it will keep the team setup and you can just handle the promotions and demotions without having to constantly set lineups and stuff. You will only need to make sure each team has the correct allotment of players for each positions to make a team.

You can lock everyone on a team from the Transactions page with the little bullet next to Pos at the top Left of the roster for each team, selecting them all and right clicking on one guy and disable AI promotion and demotion
Thanks. i'll try that. curious, if i lock everyone up to level, would AI be able to call the guy up to the majors as injury replacement? if not i can easily do what you suggest only on low level real prospects, which should prevent them being released, by AA AI does not seem to have problem recognising potential.


note: the increase roster size to no limit, seems to be better. after 3 months, only non-upside prospects have been let go, and mostly to make room in international which was at 50.... will monitor the effect of Draft signing, and the influx of players.
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Old 12-03-2013, 12:45 PM   #18
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thank you all for the suggestions, it has improved the management, and i have only seen one of my roster prospect over 1 star be released by AI over one season (a 2 start MR, which are a dime a dozen), i have also tracked all free agents created age less than 25, and it seems to have lowered across the board, so the no limit on rookie league seem to have helped.

what i find strange, is that with no limit, AI is only keeping around 30 guys on the roster, whereas when it was at 40 there would be 40 most of the time..


we had another fiasco with start of following season with a rookie starting pitcher being promoted early, as a reliever, and forcing the waiver (and loss) of a 4.5star 26 y.o. closer, but this i can manage from now on, by locking optionless players, until they are redundant.
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