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#81 |
Minors (Double A)
Join Date: Jan 2004
Location: Miamisburg, Ohio
Posts: 116
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The Wolf and others, I'm working on putting a Stats Only league of my own together and, although I'm not sure how exactly I'm going to set this up, I was hoping some of you that play could answer a few questions for me. I looked through this thread as well as the other that The Wolf put a link to on page one. Hopefully these are easy to answer.
1. With your fictional stats only league, do you have your game set up to generate International Free Agents? I'm leaning towards no and just using my feeder leagues for players. 2. When it comes to feeder leagues, do you normally have more high school than college teams? Or doesn't it matter and it's my preference. 3. Storylines.... I'm thinking of turning these off, as I really don't want an "outside influence" to mess with my league. I'm also disabling league evolution. 4. Minor leagues...I'm going with AAA, AA, A, and Rookie Leagues, and currently have the roster limits at 25, 25, 30 and 35. I've seen some set to no limit for all levels, some set to 25 for each level except rookie that's no limit. Wondering what most of you go with here. 5. I'm thinking of keeping my league "time" constant at 1972 stats rather than changing with history, since it's fictional and I'm disabling evolution. Is this what most of you do or do you let the stats evolve over time like in real life? 6. And finally, I see that when the league creates the minors, the default is for DH in both leagues. Is there any reason to keep the DH in the minors if I plan on not using it at the Major League level? Any info anyone would like to share, I'd appreciate. I've been playing OOTP for several versions now and although I enjoy the game, I've mainly played historical and usually end up giving up somewhere along the line. I've decided to go full into stats only and see if this is the spark that keeps me coming back day after day. Thanks all and I look forward to hearing what all of your thoughts are. |
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#82 | ||
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Quote:
2. I use the recommended number and balance them. 3. I turn them off. 4. I do full minors, standard size. I have done it at 35 for all except the Rookie League, that works too. 5. I pick an era and stick with it. 6. I have turned DH off and had DH for all. Either works. It's a personal preference.
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#83 | ||
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Quote:
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#84 | |
Hall Of Famer
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This post has me interested! |
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#85 | |
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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It shouldn't. It does not work unless you have foreknowledge of who the good players are going to be. In a fictional stats only league, it's impossible to do.
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#86 | |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,076
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Quote:
Note - this is only my preference/opinion. ![]() Last edited by Bluenoser; 12-13-2014 at 01:14 PM. |
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#87 |
All Star Reserve
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I realize this is going to vary a bit from person to person, but how much of a world do you set up? Generally 1 MLB-style league, with 30 teams? Do you add any international leagues or indie leagues for flavor/addl stats opportunities?
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#88 | |
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Set up either an MAL or a custom fictional league, with full minors and the correct number of feeder leagues. Nothing else.
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#89 | |
All Star Reserve
Join Date: Nov 2012
Posts: 518
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Quote:
Sorry to go back to this theme. I hear and understand everything that's been said about the Historical Players in a Stats Only league. I'm considering setting up a house rule for myself not to draft them and only acquire them after they've been in MLB for a couple seasons. Should be enough time for the CPU to at least give them a somewhat more reasonable valuation. Think this might eliminate some of the advantage? |
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#90 | ||
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Quote:
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#91 |
Minors (Single A)
Join Date: Mar 2004
Location: Lindsay, Ontario, Canada
Posts: 87
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I've started an MLB stats-only league. It's now 2019, I expanded to 32 and took an expansion team (The Idaho Vandals (I'm a Navy fan but the Vandals are cool)). Did the expansion draft after one season at the Cubs and drafted only via stats and history.
It's awesome. Seriously, if you've never done S.O., try it. Now, I've left fielding ratings on since you need something to grade fielding on (scouts process fielding in their reports so why can't I have it?) and I've left the stars on using only my scout's and not OSA at all with teh 50-33-17 system. It's awesome. The rookie draft is truly hit or miss and when one of your picks hits it's pure elation. My first pick as the GM of the Vandals just won the ERA crown in 2018 as we hit our first playoff season. When you can pick up an All Star from a salary dump using only stats and history and turn him into the franchise leader in just about every offensive category except SB (Brandon Belt), it's just great. I'll never go back to ratings. You've won another over, Wolf. |
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#92 |
Major Leagues
Join Date: Apr 2012
Location: Long Island, NY
Posts: 310
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Playing stats only, in the off season, need to free up some cash for free agency, you think it is ok to gain some cash by reducing scouting spending? Or, do you still need to invest in scouting to get the international players and have a sense of how a player is along with his stats?
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#93 | |
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Welcome aboad!
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#94 | ||
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Quote:
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#96 |
Hall Of Famer
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Part of the problem with stats only (also ratings play for that matter), and also using less than normal accuracy (I have at times even wondered if higher accuracy should be used) is because the player development depth charts, as well as the top prospect lists are based on actual ratings, so you automatically know which players the AI values.
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#97 | |
Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 5,976
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Quote:
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"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#98 | |
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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The game appears to me to always make player judgements in context.
But I'm not Markus. You should ask him.
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#99 |
Major Leagues
Join Date: Apr 2012
Location: Long Island, NY
Posts: 310
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began the stats only, simmed 2014 season using feeder leagues and took over for a team that fired their GM and finished under .500. Ended up with the A's who are in financial hell. Can't unload any of the high contracts and their prospects were unloaded for help during the 2014 season when they were still in it. Going to be some tough sledding here to get them to be competitive.
Early May in 2015, team is 5-13 with an ERA over 6. The only positive is that we are hitting homeruns, the obvious is we are giving up a ton of home runs. |
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#100 | |
Major Leagues
Join Date: Mar 2004
Location: Freeport, NY
Posts: 347
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Quote:
__________________
"Pelfrey has yet to allow a hit with one out in the 5th. The 1-2 pitch.. lined into left field, that's a base hit for Jones." - Gary Cohen |
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