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| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#21 | |
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Hall Of Famer
Join Date: Jun 2011
Posts: 3,711
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Quote:
Ideally, of course, the best fix would be for the game to make a substitution only when it's necessary. But that seems to be a big ask, so the next best thing might just be to eliminate injuries that occur on the third out of an inning. I am, however, willing to be swayed by better suggestions. |
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#22 |
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Hall Of Famer
Join Date: Sep 2012
Location: Spencerville, ON, Canada
Posts: 26,562
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That is like the people who say 'turn off evolution' because one part of it doesn't work right.
No.... fix the part that doesn't work right. Don't add a workaround that is worse than the problem it is trying to 'fix'.
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Rusty Priske Poet, Canadian, Baseball Fan ````````````````````````````````````````
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#23 | |
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All Star Starter
Join Date: Jul 2013
Location: Spanaway, Washington
Posts: 1,242
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#24 |
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All Star Starter
Join Date: Nov 2009
Posts: 1,799
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I had an even bigger issue recently.
In extra innings, my reliever got the game winning hit in the bottom of the umteenth (Huzzah!). However he pulled a muscle on the base paths. So he was replaced despite the fact that the game was over! Not only that but the replacement was another pitcher who was credited with the win! All zeros on his pitching line, but he vultured the victory.
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"My name will live forever" - Anonymous Last edited by Leo_The_Lip; 05-08-2015 at 11:42 AM. |
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#25 |
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All Star Reserve
Join Date: Dec 2005
Posts: 551
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Let me start by saying I absolutely love this game and have loved it for many years now. I have brought this up in previous versions of the game as well. I think it is a bigger issue then some. I had it happen in a nippon league game I played out last night, closer injured after last pitch of game, had to bring in new pitcher who received a save even though he never "really" entered the game. Becasue I play out every game and generally only go through 1 or 2 seasons each version, that one mistake in scoring affects the leagues statistics and bothers me greatly.
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#26 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
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It seems pretty clear that the game will not complete the play on which the injury occurred until that player is replaced in the lineup. That's why we're seeing wins and saves credited incorrectly. I don't know what the solution is, but hopefully it's something that can be addressed in a future update.
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#27 | |
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All Star Starter
Join Date: May 2008
Posts: 1,735
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#28 |
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Hall Of Famer
Join Date: Sep 2012
Location: Spencerville, ON, Canada
Posts: 26,562
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I think the problem is that the game constantly checks to see if the line-up is full.
Once the game starts there is no reason to do that. Check every time a player needs to do something (every time the team takes the field, check all the defensive positions, when a batter comes up, check that position in the line-up). That's it (other than starting the game).
__________________
Rusty Priske Poet, Canadian, Baseball Fan ````````````````````````````````````````
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#29 | |
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Minors (Triple A)
Join Date: Apr 2012
Location: New York
Posts: 292
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Quote:
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"Today I consider myself the luckiest man on the face of the earth." LOU GEHRIG Yankee Stadium July 4, 1939 www.alsa.org |
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#30 |
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All Star Reserve
Join Date: Dec 2005
Posts: 551
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Curious if this will be addressed in the new version?
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#31 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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Matt said they would look into but no promises .He said that in this tread in page 1
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![]() Chargers= Despicable Traitors |
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#32 | |
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Hall Of Famer
Join Date: Jun 2008
Location: Belchertown, MA, USA
Posts: 4,507
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Quote:
I've never advocated for league evolution to be completely removed from the game, merely for it to be turned off by default. |
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