Home | Webstore
Latest News: OOTP 26 Available - FHM 11 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Out of the Park Baseball 17 > OOTP 17 - General Discussions

OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA.

Reply
 
Thread Tools
Old 02-21-2016, 04:25 PM   #41
The Wolf
Hall Of Famer
 
The Wolf's Avatar
 
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
Quote:
Originally Posted by frangipard View Post
Not at all. If I'd have guessed, I'd had have gone more like 70/15/15, or even 80/10/10.

The difference between heavy users of a product and the users at large is a well-recognized phenomenon that all marketing people take into account. It's a manifestation of the Pareto Principle, though in the case of OOTP buyers and this forum, it's probably, along the lines of 95% of the consumer feedback coming from 5% of the purchasers.

That doesn't mean you ignore those 5%, as they are your loyal repeat customers, your brand evangelists, etc. But you take what they say with a grain of salt.
This.

I had posted back before the announcement that I had already figured some of this out. My private guess was 70/15/15, which wasn't all that accurate.

Regardless, the data is now in and it is what is. Now we all have to deal with a reality based on it.
__________________
__________________
Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
The Wolf is offline   Reply With Quote
Old 02-21-2016, 04:34 PM   #42
Jman0329
Minors (Rookie Ball)
 
Jman0329's Avatar
 
Join Date: Jun 2015
Location: Charlotte, NC
Posts: 49
Quote:
Originally Posted by GoBucsGo View Post
I've tried fictional, over and over and over again. I always seem to come up with a cool idea of a game world that I want to run, set it all up, and then I just can't seem to find enjoyment from it.

I don't connect with the players, teams, anything. Whenever I play a standard MLB game though, it's players I know, leagues, teams, everything that I know. I get some immersed in the game world that I go hours and hours playing. I never do that with a fictional game.

How do you guys stay immersed in a fictional set up? How do you care about your players and leagues?
Same.
Jman0329 is offline   Reply With Quote
Old 02-21-2016, 04:37 PM   #43
Le Grande Orange
Hall Of Famer
 
Le Grande Orange's Avatar
 
Join Date: Feb 2002
Location: Up There
Posts: 15,644
Quote:
Originally Posted by actionjackson View Post
I can't begin to count the number of "I can't wait to try a historical game for the first time in eons" posts that I've seen since this new feature (brought about by a Herculean effort) was announced. Perhaps the potential historical crowd is a sleeping giant that was waiting for something like this to awaken.
My point was merely that argument by user percentage is perhaps not a particularly useful way of going about things. (Especially when one considers there is often crossover in terms of the benefits provided by a feature.)
Le Grande Orange is offline   Reply With Quote
Old 02-21-2016, 04:39 PM   #44
actionjackson
Hall Of Famer
 
actionjackson's Avatar
 
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,163
Quote:
Originally Posted by Le Grande Orange View Post
My point was merely that argument by user percentage is perhaps not a particularly useful way of going about things. (Especially when one considers there is often crossover in terms of the benefits provided by a feature.)
Ahh. This is true.
actionjackson is offline   Reply With Quote
Old 02-21-2016, 04:40 PM   #45
pizzaddict
Minors (Double A)
 
Join Date: Jan 2008
Posts: 136
Quote:
Originally Posted by GoBucsGo View Post
I've tried fictional, over and over and over again. I always seem to come up with a cool idea of a game world that I want to run, set it all up, and then I just can't seem to find enjoyment from it.

I don't connect with the players, teams, anything. Whenever I play a standard MLB game though, it's players I know, leagues, teams, everything that I know. I get some immersed in the game world that I go hours and hours playing. I never do that with a fictional game.

How do you guys stay immersed in a fictional set up? How do you care about your players and leagues?
So what happens after 7 or 8 seasons when those players you recognize are gone? At that point you are basically running a fictional league. Do you scrap your league and start over every handful of seasons?
pizzaddict is offline   Reply With Quote
Old 02-21-2016, 04:45 PM   #46
Le Grande Orange
Hall Of Famer
 
Le Grande Orange's Avatar
 
Join Date: Feb 2002
Location: Up There
Posts: 15,644
Quote:
Originally Posted by The Wolf View Post
Perhaps things are taught differently in Canada but I was taught that less than 50% was a minority and that 25% or less was a small minority.
Saying "small minority" implies that it is of too small a size in numbers to wield any substantive influence. But consider: if one in four of the current user base suddenly stopped purchasing the annual edition of OOTP, would the effect be of little consequence? If a quarter of your income vanished tomorrow, I'd wager you'd easily notice it. (You'd certainly notice it much more than if 10% of your income vanished tomorrow.)

Quote:
Originally Posted by The Wolf View Post
As to what I should or should not write, I can't even believe that you would try to decide that for me.
You can write whatever you wish. But by arguing merit by user percentage, the implication is that the largest percentage should receive the predominant attention, and the smaller percentages can be safely ignored, since, after all, they are small and thus of little influence or value.
Le Grande Orange is offline   Reply With Quote
Old 02-21-2016, 04:47 PM   #47
Ravi
Minors (Rookie Ball)
 
Join Date: Jan 2016
Location: Paris, France
Posts: 48
Well, I'm a noob with OOTP, starting with OOTP 15 and I have only played historical, in fact that is what attracted me to the game - the incredible historical possibilities and depth. I don't follow MLB so current rosters don't hold much attraction... I couldn't even name all the expansion teams from the last 20 years.

Sure it's less flashy than playing current MLB, so it's not surprising really that historical players are a small minority, but it's an important minority given baseball's rich history. I think fans tend to know and care more about the history of baseball compared to other sports, with the possible exception of boxing. So having the historical possibilities built into the game with no additional fees is a sales point and sets OOTP apart.

I wasn't planning to update very quick to OOTP 17, but the inclusion of historical minors is something I can't resist, even if I need to start a new league to include them. I salute the team for focusing on that and am just blown away when I think of the insane amount of work that went into compiling that sort of database.

That being said, I also have a strong interest in the Atlantic league and I'm hoping historical schedules/rosters make it into the game at some point
Ravi is offline   Reply With Quote
Old 02-21-2016, 04:47 PM   #48
MikeS21
Minors (Triple A)
 
Join Date: Mar 2007
Posts: 276
I play with MLB rosters and regular minor league set-up. As my leagues progress season to season, regular players eventually are replaced by OOTP generated players, at which point, I begin to lose interest and usually end up starting a fresh league with familiar names. When my favorite players migrate away from my favorite team, I start focusing more on the minor leagues, but that tends to mean more fictional players generated in the drafts.

As others have done, I have attempted to start a fictional league, but they never seem to hold my interest.
MikeS21 is offline   Reply With Quote
Old 02-21-2016, 05:03 PM   #49
Peregrine
All Star Reserve
 
Peregrine's Avatar
 
Join Date: Jun 2009
Location: Cary, North Carolina
Posts: 635
Quote:
Originally Posted by GoBucsGo View Post
I've tried fictional, over and over and over again. I always seem to come up with a cool idea of a game world that I want to run, set it all up, and then I just can't seem to find enjoyment from it.

I don't connect with the players, teams, anything. Whenever I play a standard MLB game though, it's players I know, leagues, teams, everything that I know. I get some immersed in the game world that I go hours and hours playing. I never do that with a fictional game.

How do you guys stay immersed in a fictional set up? How do you care about your players and leagues?
Personally I put a lot of work into it - I follow the top players, look at team histories, am always looking for up and coming stars, etc. I love fictional and always have at least one league running. It takes a while because you don't have all the background an ever-present media provides you with for the real MLB. In the end I find.it very rewarding though.

I am probably something like 60% fictional, 30% historical and 10% real MLB.
__________________
The only thing I know about [baseball] strategy is that everything the manager does is crap. Unless it works, in which case he's a button pusher. --Moe Szyslak, the Simpsons

Last edited by Peregrine; 02-21-2016 at 05:08 PM.
Peregrine is offline   Reply With Quote
Old 02-21-2016, 05:03 PM   #50
actionjackson
Hall Of Famer
 
actionjackson's Avatar
 
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,163
Quote:
Originally Posted by MikeS21 View Post
I play with MLB rosters and regular minor league set-up. As my leagues progress season to season, regular players eventually are replaced by OOTP generated players, at which point, I begin to lose interest and usually end up starting a fresh league with familiar names. When my favorite players migrate away from my favorite team, I start focusing more on the minor leagues, but that tends to mean more fictional players generated in the drafts.

As others have done, I have attempted to start a fictional league, but they never seem to hold my interest.
Just a suggestion, but have you thought of trying a random debut historical league? With approximately 18,500 players in the standard database, you could go many years without running out of players if you play it right.
actionjackson is offline   Reply With Quote
Old 02-21-2016, 05:12 PM   #51
MarkInCincy
All Star Reserve
 
MarkInCincy's Avatar
 
Join Date: Oct 2012
Location: Cincinnait, OH (WestSider)
Posts: 657
Quote:
Originally Posted by actionjackson View Post
Just a suggestion, but have you thought of trying a random debut historical league? With approximately 18,500 players in the standard database, you could go many years without running out of players if you play it right.
Or use Spritzes DB to get even more (24k+ or so ???)
__________________
"A baseball fan has the digestive apparatus of a billy goat. He can, and does, devour any set of statistics with insatiable appetite and then nuzzles hungrily for more." - Sportswriter Arthur Daley
"Who says there's an unemployment problem in this country? Just take the five percent unemployed and give them a baseball stat to follow." - Outfielder Andy Van Slyke
MarkInCincy is offline   Reply With Quote
Old 02-21-2016, 05:14 PM   #52
jpeters1734
Hall Of Famer
 
jpeters1734's Avatar
 
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,114
I would like to point out that an MLB league 10 in the future is not a fictional league. Fictional players, but the league is the same.
__________________
"Cannonball Coming!" Go Bucs!!

Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com

An Un-Official Guide to Minor League Management in OOTP 21

Ratings Scale Conversion Cross-Reference Cheat Sheet
jpeters1734 is offline   Reply With Quote
Old 02-21-2016, 05:20 PM   #53
actionjackson
Hall Of Famer
 
actionjackson's Avatar
 
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,163
Quote:
Originally Posted by MarkInCincy View Post
Or use Spritzes DB to get even more (24k+ or so ???)
It's about 29,000 or so actually, but yeah...There's that option too.
actionjackson is offline   Reply With Quote
Old 02-21-2016, 05:29 PM   #54
The Wolf
Hall Of Famer
 
The Wolf's Avatar
 
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
Quote:
Originally Posted by Le Grande Orange View Post
You can write whatever you wish. But by arguing merit by user percentage, the implication is that the largest percentage should receive the predominant attention, and the smaller percentages can be safely ignored, since, after all, they are small and thus of little influence or value.
I'm not arguing "merit." I'm pointing out common business sense. If I'm selling something and I know that two-thirds of my customers prefer X, then X is what I'm going to make/stock/sell/improve the most. That's just simple business logic.
__________________
__________________
Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
The Wolf is offline   Reply With Quote
Old 02-21-2016, 05:33 PM   #55
The Wolf
Hall Of Famer
 
The Wolf's Avatar
 
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
The only way I found to develop any kind of attachment to a fictional league was to sim it for a very long time before I started playing it, like at least twenty years, to give it its own history. That helps, or at least it helped me.
__________________
__________________
Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
The Wolf is offline   Reply With Quote
Old 02-21-2016, 05:35 PM   #56
SirMichaelJordan
Hall Of Famer
 
SirMichaelJordan's Avatar
 
Join Date: Apr 2012
Posts: 2,718
Quote:
Originally Posted by jpeters1734 View Post
I would like to point out that an MLB league 10 in the future is not a fictional league. Fictional players, but the league is the same.

What if your league evolved to something that isn't MLB anymore?
SirMichaelJordan is offline   Reply With Quote
Old 02-21-2016, 06:00 PM   #57
MarkInCincy
All Star Reserve
 
MarkInCincy's Avatar
 
Join Date: Oct 2012
Location: Cincinnait, OH (WestSider)
Posts: 657
Quote:
Originally Posted by actionjackson View Post
It's about 29,000 or so actually, but yeah...There's that option too.
That's a sign I haven't used it in a while
__________________
"A baseball fan has the digestive apparatus of a billy goat. He can, and does, devour any set of statistics with insatiable appetite and then nuzzles hungrily for more." - Sportswriter Arthur Daley
"Who says there's an unemployment problem in this country? Just take the five percent unemployed and give them a baseball stat to follow." - Outfielder Andy Van Slyke
MarkInCincy is offline   Reply With Quote
Old 02-21-2016, 06:06 PM   #58
Honorable_Pawn
Hall Of Famer
 
Honorable_Pawn's Avatar
 
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
Quote:
Originally Posted by The Wolf View Post
The only way I found to develop any kind of attachment to a fictional league was to sim it for a very long time before I started playing it, like at least twenty years, to give it its own history. That helps, or at least it helped me.
Interesting. For me it was the opposite. Slowly seeing the history unfold is how I became attached to it. It was when I stopped being a simmer that my attachment to fictional leagues grew.
__________________
PBA Quickstart for OOTP
Background Images Collection

All PBA games broadcast live on Steam.
Honorable_Pawn is offline   Reply With Quote
Old 02-21-2016, 06:07 PM   #59
strzepeksc
All Star Reserve
 
Join Date: Jul 2003
Posts: 636
Yes I do I run a league that runs only six seasons each OOTP release...which takes about one calendar year with 7 day sims 4 times a week.
We restart with the new game and new roster set every six seasons

Quote:
Originally Posted by pizzaddict View Post
So what happens after 7 or 8 seasons when those players you recognize are gone? At that point you are basically running a fictional league. Do you scrap your league and start over every handful of seasons?
strzepeksc is offline   Reply With Quote
Old 02-21-2016, 06:16 PM   #60
dave1927p
FHM Moderator
 
dave1927p's Avatar
 
Join Date: Jul 2008
Location: Brantford, ON
Posts: 2,901
At the same time, how many people tweak the rules of modern mlb? I imagine that number is quite high. So I would expect there's multiple ways to dissect those figures.
__________________
IN 1964 THE LEAFS WON THE STANLEY CUP :: IT'S ALSO THE YEAR THE CANADIAN FLAG WAS DESIGNED...coincidence?
dave1927p is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:48 PM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments