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Old 04-18-2018, 01:11 PM   #1
John McGraw
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HBP, Comebacks, Stamina

This isn't a big issue but have noticed three trends:

1) I get at least 3 hit-by-pitch batters in each game.
2) A four-run lead is never safe. I bet more than half the games where a team is losing 6-2 or 8-5, comes back to win with big rally in the bottom of the ninth.
3) AI takes pitchers out after 6 innings, sometimes before. I had one pitcher, with 8Ks throwing a 2-hitter, taken out after 4 innings.

I'm not much into modern baseball, I prefer the old-timers, but is this an AI glitch or are today's players really this fragile?

Last edited by John McGraw; 04-18-2018 at 01:13 PM.
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Old 04-18-2018, 01:41 PM   #2
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Old 04-18-2018, 02:31 PM   #3
highandoutside
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I feel like I've noticed a spike in HBPs and 3Bs. This morning I looked at triples because somebody in the "Bugs" forum brought it up, and I found a pretty clear increase in the 3B rate (I posted the numbers in that thread). I'll have to look at HBPs when I get home.

But in the meantime John, would you post the number of HBPs you're seeing per plate appearances (League HBP/League plate appearances)?
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Old 04-18-2018, 02:31 PM   #4
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1)

check end of year totals for entire league.. compare to RL.. is it more than 10-20% higher? or if you just want ot reduce them... go lower the Modifier for HBP in League Settings->Stats and AI tab... if oyu want 20% less, reduce that curent value by 20%

e.g. say it is .850... you want to reduce it by .170 (.85 * .20%, then subtract from original).

if at end of season it look ~normal ... then it's just in your head that it is happening too much. no matter what, you can control this output through the LTMs (league total modifiers)

2)

law of independent results... what you describe can and will happen... if it's earlier in the game.. evne more likely it can happen. the game isn't cheating..

(* the game cheats! %$@ %$# $% LoL, the irraitonal side of me totally agrees! )

3)

thre are some issues with pen useage, currently.. this may or may not be related, you'd have to look at context of the situation and make your own assessment.. if a SP gets tired, they will be removed.. high K's can correlate to high # of pitches thrown, so that cna be a 'bad' thing sometimes.

now, it will usually give a longer leash in cases of Shutouts or thte like.. nohitters, few hits etc... but, if the SP gets deathly tired or it happens too early, it won't extend them in all contexts... for good reasons. you won't see a guy through 160pitches in a modern game often..

(jackson, sp - maybe white sox then? former det pitcher for a year too but forget first name, threw >150 pitches for a cg shutout or no-hitter within last decad, it can happen... i've sene a ~150ptch count in ootpXX before too, for similar circumstances - won't happen often as it should not in a modern game... some settings can allow it to occur in older historical eras or custom fictional eras etc)

Last edited by NoOne; 04-18-2018 at 02:35 PM.
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Old 04-18-2018, 02:37 PM   #5
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Quote:
Originally Posted by highandoutside View Post
I feel like I've noticed a spike in HBPs and 3Bs. This morning I looked at triples because somebody in the "Bugs" forum brought it up, and I found a pretty clear increase in the 3B rate (I posted the numbers in that thread). I'll have to look at HBPs when I get home.

But in the meantime John, would you post the number of HBPs you're seeing per plate appearances (League HBP/League plate appearances)?
same as "1)" above.. you can 100% control frequency of 3b.

if it is in fact "high" you can reduce it, etc.. expect volatility... if you think ~800 is normal, then 700-900 is a good range to not overreact etc... (range is different for each stat, and that is probably beyond what's necessary for triples.. a good guess though likely a bit smaller range in ootp reality) **edit** that's based on a 30t 162g season too.. assuming it is th same.. if smaller or larger that will affect volatility as you expect. (smaller = increased yearly volatility due to smaller sample size)

one note with affecting 2b, 3b and hr... it wil change the ratio of them, not reduce hits...

e.g. if you reduce 3b by ~100/year it will increase singles, doubles and home runs by various amounts. it's chanigng % chance of 3b, not reducing % chance of a hit.. so those "100" fewer 3b must be "something" else when you reduce that LTM for 3b and all other factors remaining the same.

if they are all high, reduce ltm for hits, andit reduces them all etc... just common sense logic once you work with them a bit.

Last edited by NoOne; 04-18-2018 at 02:41 PM.
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Old 04-18-2018, 03:21 PM   #6
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Old 04-18-2018, 03:37 PM   #7
timmermac
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Quote:
Originally Posted by NoOne View Post
1)

check end of year totals for entire league.. compare to RL.. is it more than 10-20% higher? or if you just want ot reduce them... go lower the Modifier for HBP in League Settings->Stats and AI tab... if oyu want 20% less, reduce that curent value by 20%

e.g. say it is .850... you want to reduce it by .170 (.85 * .20%, then subtract from original).

if at end of season it look ~normal ... then it's just in your head that it is happening too much. no matter what, you can control this output through the LTMs (league total modifiers)

2)

law of independent results... what you describe can and will happen... if it's earlier in the game.. evne more likely it can happen. the game isn't cheating..

(* the game cheats! %$@ %$# $% LoL, the irraitonal side of me totally agrees! )

3)

thre are some issues with pen useage, currently.. this may or may not be related, you'd have to look at context of the situation and make your own assessment.. if a SP gets tired, they will be removed.. high K's can correlate to high # of pitches thrown, so that cna be a 'bad' thing sometimes.

now, it will usually give a longer leash in cases of Shutouts or thte like.. nohitters, few hits etc... but, if the SP gets deathly tired or it happens too early, it won't extend them in all contexts... for good reasons. you won't see a guy through 160pitches in a modern game often..

(jackson, sp - maybe white sox then? former det pitcher for a year too but forget first name, threw >150 pitches for a cg shutout or no-hitter within last decad, it can happen... i've sene a ~150ptch count in ootpXX before too, for similar circumstances - won't happen often as it should not in a modern game... some settings can allow it to occur in older historical eras or custom fictional eras etc)
It was Edwin Jackson, pitching for the D-Backs on June 25th, 2010. 149 pitch CG Shutout against the Rays. Jackson walked 8 in that one.
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Old 04-18-2018, 10:31 PM   #8
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edwin! yeah, i was upset about detroits choice with letting him go.. or trading i forget at this point. ugh was it for willis? LoL. he went downhill quickly after ~30, so probably best.

traded to CWS that year... i was close considering i don't follow either team.
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