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#1 |
Minors (Single A)
Join Date: Oct 2019
Location: Sweden
Posts: 54
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Development fixed?
Hello!
Have not jumped in to this years version yet. Have seen reports that prospects develop too fast, is this fixed in the latest patch? Thanks in advance! |
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#2 |
All Star Starter
Join Date: Jun 2011
Posts: 1,272
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Supposedly, yes.
Note: I say supposedly because I don't have first-hand knowledge. It is in the patch notes. |
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#3 |
All Star Reserve
Join Date: Mar 2015
Location: Australia
Posts: 652
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It still needs further adjustment, I think. I will try and post data when I get the chance. Hopefully others agree.
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#4 |
Minors (Rookie Ball)
Join Date: Apr 2016
Posts: 27
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I had two saves going where I was seeing 17 years old in the majors in the same year they were drafted, and probably about 100 guys 20 or younger, pre-patch. (Note that this isn't just with draft classes, it's teams promoting guys that are already in their system)
Post-patch, in two tests, teams are still promoting these guys but the numbers is down to the 30/40 range for the whole league. |
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#5 |
Minors (Single A)
Join Date: Oct 2019
Location: Sweden
Posts: 54
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Thanks both of you!
I saw it was in the patch notes but have also seen reports that it's not fixed. Maybe it's because a started save on a previous patch don't get the fix and you have to start a new save or it is not fixed. Personally i don't want to do a deep dive before knowing development works as intended. Would really like to see some numbers/data if someone is willing to put the time in to it. |
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#6 | |
Minors (Single A)
Join Date: Oct 2019
Location: Sweden
Posts: 54
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Quote:
Your post-patch experience - is that a new save started with the newest patch? |
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#7 |
Bat Boy
Join Date: Jul 2016
Posts: 12
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I've just gotten to the draft in a save started post patch, and, while I don't have the raw data to back up my claim, it's quite easy to see via the prospect pipeline screen that development or promotion logic still isn't quite where it should be.
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#8 |
Minors (Rookie Ball)
Join Date: Apr 2016
Posts: 27
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#9 |
All Star Reserve
Join Date: Mar 2015
Location: Australia
Posts: 652
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I simmed mine 20 years and was still seeing the same thing.
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#10 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,068
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Quote:
![]() ![]() Sure, looks like he's underperforming a bit so far, but it happens. Mind you, I'm not saying there's no possibility of any weirdness still, for sure there could be. But we'd need to see some other examples.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#11 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,068
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Quote:
In theory the AI changes should take even on pre-existing leagues, but would be interesting to know if there's any difference at all between the two for those still seeing this. EDIT: Sorry, I see you answered that already in another post. Could you post or upload a copy of the league files for one of those leagues if you get a chance?
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 05-09-2021 at 11:42 AM. |
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#12 | |
Bat Boy
Join Date: Jul 2016
Posts: 12
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Quote:
I could get more examples when I have my game open, and I'm sure the promotion logic is better than it was, but it's still not quite right, as others are attesting to. |
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#13 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,068
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Quote:
![]() Definitely not quite optimal, but that is a tough case where the Padres upper minors IF depth is pretty bad (it gave us fits when trying to get the Opening Day rosters right with the AI wanting to keep a bunch of bad guys on the roster and even the real Padres ended up going with Tucupita Marcano on the roster), so with a few injuries I could see this happening even with no AI issues. For sure though, we'll check things over even more since it does seem things still need some tweaking.
__________________
lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 05-09-2021 at 12:56 PM. |
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#14 |
All Star Reserve
Join Date: Mar 2015
Location: Australia
Posts: 652
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I am playing fictional and I am still noticing that generated draftees can be too well developed on creation.
Draft classes will most often have one or two high potential rookies with current ratings at MLB ready level. These images are showing 100% scouting accuracy. ![]() There is also always a strong group of players at or just below replacement level. ![]() While these situations do happen, the prevalence is too frequent. As a comparison, in a new standard mlb game, there is one draftee with a current potential at 40 all other players are 25 or below (100% scouting accuracy). It seems newly created draft players need to be adjusted further to 'raw' upon creation. |
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#15 |
All Star Reserve
Join Date: Apr 2016
Posts: 774
Infractions: 0/1 (1)
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In my current game (started post-patch) the only fast-tracking prospects I've seen have been college players out of the draft (two real-life examples: Rocker, Leiter), who I guess are pretty close to finished products and likely won't spend much time in the minors. Although, both of them made their MLB debuts in 2021, which I'm not quite sure is realistic, but it's not the end of the world.
Also had a player who was a first-round pick but didn't sign, enter the draft again the next year and he was pretty much MLB ready after a couple of months. That seems okay to me though considering he is a well-regarded prospect who spent an extra year in college when he didn't really need to. Last edited by wallewalls; 05-13-2021 at 11:11 AM. |
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#16 | |
Hall Of Famer
Join Date: Dec 2001
Location: Ontario Canada
Posts: 9,715
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Quote:
__________________
Cliff Markle HOB1 greatest pitcher 360-160, 9 Welch Awards, 11 WS titles Last edited by Tiger Fan; 05-13-2021 at 01:54 PM. |
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#17 | |
Minors (Double A)
Join Date: Apr 2012
Posts: 134
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Quote:
Agree with this. Another issue being rookies will spend 2-3 years at R or SA level, then go right to MLB. There is no upward progression through the minors. |
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#18 |
Minors (Single A)
Join Date: Jul 2017
Location: Germany
Posts: 52
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I also assumed that this issue was fixed with patch the latest patch. Unfortunately it was not.
I started a new game when the latest patch was released and currently I am in mid 2022 season. The 2022 draft class has players in it which are almost fully developed one month before the draft. There are many 40/45 or 35/45 guys in the draft, which are possibly almost major league ready then they are drafted. There are also two guys with 45 current ability which should start in MLB immediately when they are drafted. Out of the 2021 draft class Rocker and Leiter were starters at the beginning of 2022. |
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#19 | |
Hall Of Famer
Join Date: Apr 2012
Posts: 2,714
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Quote:
I feel the same about pitchers, far too many pitchers with poor control are making the main roster Last edited by SirMichaelJordan; 05-14-2021 at 07:33 AM. |
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#20 |
Minors (Single A)
Join Date: Jul 2017
Location: Germany
Posts: 52
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