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FHM9 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL! |
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#21 |
Minors (Single A)
Join Date: Oct 2015
Posts: 80
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This has been the case with FHM8. Hopefully Jeff can provide some clarification.
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#22 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,239
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#23 | |
Minors (Double A)
Join Date: Dec 2020
Posts: 103
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Yeah, it gets pretty rough. By around 2027~ I'll edit the league to 3 or 4 draft rounds (since it's 1.5 stars at best after that), and then I start drafting by highest current ability. This FA issue and the quality of generated prospects are the 2 big pain points for me. Hopefully this FA issue fixed, but a way to edit quality of prospects would be really nice too. Last edited by BlueLemming; 12-27-2022 at 12:34 AM. |
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#24 | |
Minors (Rookie Ball)
Join Date: Feb 2021
Posts: 37
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#25 | |
Major Leagues
Join Date: May 2020
Location: Murfreesboro, TN
Posts: 312
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Perhaps not, though: not everyone wants everything to be just like it is in real life. If so, that is definitely your prerogative. |
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#26 | |
Bat Boy
Join Date: Dec 2022
Posts: 7
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Maybe part of the issue was/is in fact some inflation of current prospects and early draft prospects as well as a misunderstanding what, say, 2* means (still a valid NHLer for many teams). But it also was true that later drafts, not just the 4th or 5th but all after, were much weaker than the early ones. Suggesting it was both to do with lack of real prospects in the database (todays 14,15 year olds which ideally should be supplemented by the game adding Regens*) but also with the game generated later prospect pools. As an aside it also always felt too linear to me in terms of sleepers/busts. I decided to give the game another go in the current sale, at least partly due to encouraging posts by Jeff re: this issue (that 1) the early real prospect quality was spread out better and 2) game generated pools maintain the level of these) but haven't gotten far enough in my save to judge it myself. * I literally don't follow IRL hockey a ton, much less the juniors so couldn't tell if that is happening or not without going on a google expedition. Last edited by Whomario; 12-27-2022 at 01:51 PM. |
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#27 | |
Bat Boy
Join Date: Dec 2022
Posts: 7
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You can create them with a random name so unless you specifically pay attention it should not be an issue of recognizing them, especially since presumably it would be best to add them a few years before their draft eligibility (so in essence every season create a bunch of 13 year olds spread out over the different positions and nationalities). Push comes to shove this might be sth. worth trying. |
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#28 | |
Minors (Rookie Ball)
Join Date: Feb 2021
Posts: 37
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Last edited by bandwagonfan; 12-27-2022 at 03:51 PM. |
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#29 |
Minors (Single A)
Join Date: Feb 2020
Posts: 58
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I definitely wouldn't mind if there were weak draft classes and then randomly every few years a good strong one and every 10 years or so a generational player like Bedard.
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