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OOTP 23 - General Discussions Everything about the brand new 2022 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
Minors (Single A)
Join Date: Nov 2022
Posts: 63
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Do You Trust the Arrows when Promoting in the Minors?
Many of my prospects in my minors have arrows next to their names, either a red one pointing down to indicate demotion, or green arrow pointing up for promotion. How much do you take stock in these arrow markers for your prospects moving up or down in your organization?
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#2 |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,603
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No.
The arrows were even removed from OOTP at one time and only added back in because some users complained. Fair enough, I don't like it either when things are removed. The only way arrows come into play for me is as something that draws my attention to a player that MAY be ready for a move. Then, same as any other player I look at, I dig into their stats, ratings, age, years, etc. and make my decision. Most of the time a glance is all it takes for me to know the arrow is "wrong" from my point of view. |
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#3 |
Banned
Join Date: Dec 2020
Posts: 1,373
Infractions: 0/1 (1)
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The arrows mean I look at that player and decide for myself what to do... I rarely promote a prospect before at least 3 months at a level. Usually more like 2/3s of a season
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#4 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,094
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They need to be removed
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#5 | |
Major Leagues
Join Date: Dec 2020
Location: Stony Plain, Alberta
Posts: 490
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Quote:
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#6 |
Banned
Join Date: Dec 2020
Posts: 1,373
Infractions: 0/1 (1)
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#7 |
Minors (Single A)
Join Date: Nov 2022
Posts: 63
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Ok thanks guys!
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#8 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,094
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why not? They serve no purpose. In fact they confuse people more than anything. There is no reason that by now, you shouldn't be ale to ask individual coaches their opinions on players' development.
Last edited by PSUColonel; 01-31-2023 at 12:58 PM. |
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#9 |
Banned
Join Date: Dec 2020
Posts: 1,373
Infractions: 0/1 (1)
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But you can't and so I use the arrows as if it's the opinion of my minor league coaches. So then when they say someone is ready to go up or needs to go down, I tend to pay more attention to that player for a while. It also helps me decide who goes up to cover injuries that require IL placement
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#10 |
Minors (Triple A)
Join Date: Aug 2021
Posts: 244
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I would love to see some more functionality with these arrows and the coaches/asst. gm suggestion idea that PSU made. I mostly ignore them however I look at the arrows as an indicator of what would happen if I let the AI control the minor league system (which is why I don't let that happen).
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#11 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,094
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well, I forgot...there IS a reason, but I won't go down that rabbit hole now.
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#12 | |
Major Leagues
Join Date: Dec 2020
Location: Stony Plain, Alberta
Posts: 490
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Quote:
Ain't that the truth, but not always... sometimes the arrows are correct. Having said that, I won't let the AI run my minor systems either. Too often the AI makes silly moves that I feel would hamper and not help my player's development. Same reason I won't let my minor league managers sign/release players... that's on me. |
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#13 |
Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 2,882
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The red down arrows seem to me to be close to random. Not only do they make no sense for individual players, sometimes I see them for most of a minor league team. You can’t demote everybody; nor would they all deserve it.
The green arrows seem to be less frequent (or maybe my minor league system really sucks), and generally do indicate a player who might deserve a promotion. But then they ignore guys on the same team with a better argument. And there does not seem to be any correlation with age or history in prior years. And, finally, they do not appear to correlate with scouting reports. Such a disconnect. It would be great to be able to toggle them off.
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Pelican OOTP 2020-? ”Hard to believe, Harry.” ![]() |
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#14 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,094
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Quote:
Basically what I’m saying is I would simply dump the entire “arrow” system in n lieu of something better. The AI suffers for it also as noted. This AI system has been in place for 20 years or more, and is simply archaic. Toggling them off just masks the underlying issues. It’s like when you take over the counter medicine to make you feel better…you may feel better, but you’re still sick, and haven’t truly treated the infection. Last edited by PSUColonel; 01-31-2023 at 03:36 PM. |
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#15 |
Major Leagues
Join Date: Dec 2020
Location: Stony Plain, Alberta
Posts: 490
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#16 |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,122
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Every AI run team I've seen manages to develop their prospects, same as human run teams. I don't see AI Prospects getting abused or lacking proper development because of the arrow system. So I'm not quite sure how the AI suffers for it. They obviously manage their minors fairly well.
I'm not saying I'm a fan of the arrow system by any means, I don't pay attention to them myself, but I also don't see the AI suffering because of it. Last edited by Bluenoser; 01-31-2023 at 04:48 PM. |
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#17 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,094
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Quote:
Last edited by PSUColonel; 01-31-2023 at 05:18 PM. |
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#18 | |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,122
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Quote:
Obviously some OOTP users find them useful, otherwise there wouldn't have been such a clamor when they were taken out previously. A few versions back someone made a MOD of a blank arrow that could be put in the skins folder to replace the coloured ones so they wouldn't show. Not sure if it's still around. Last edited by Bluenoser; 01-31-2023 at 05:28 PM. |
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#19 | |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,603
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Quote:
A little example from my game. Pittsburgh with it's small budget has been a perennial loser and received some nice high draft picks. They made wise choices taking a stud SS and CF overall #1 in back to back years. They also made some nice 2-6 round picks along with hitting on some low rounders too getting arms and whatever else they needed. At the same time they discovered what would be a #1 overall pick that plays RF from the DR. I watched these guys coming up through the minors at a snails pace. Too slow, I thought. What are you waiting for? Continually had stats and ratings that I thought "if they were mine they'd be playing at least one level up". In the end patience paid off and the Pirates AI GM did the right thing with it's minor leagues. Also impressive is the veterans it has signed to fill out the club. Specifically a switch hitting C and a SP at reasonable rates. My current season they are all finally up at the same time at the start of the season (they all got some time last year). Preseason the Pirates were predicted to win the NL Central (My Cubs won the division last year) but started out something like 3-15. May comes and the trio starts to hit their stride. It's now Sept 3rd and they are a half game behind me and, to be honest, I'm feeling like I'm a wild card team compared to them, and I'm the defending WS Champs with a team that returned all of my core. I've seen other teams do the same type of thing developing players in my game. The AI system may be the same over the last 20 years but, that doesn't mean it hasn't been tweaked under the hood with each new version. |
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#20 |
Minors (Double A)
Join Date: Feb 2016
Posts: 162
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I don't mind the arrows. For me they are just another small indicator just like our scouts. Remember Billy Bean's rant with his scouts in Moneyball? "If the ratings say he can hit, why isn't he hitting?" :-)
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