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OOTP 24 - Historical & Fictional Simulations Discuss historical and fictional simulations and their results in this forum.

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Old 03-15-2024, 12:15 PM   #21
Jeff1787
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Reposting this:

"It seems confusing to me. So, with 5-year recalc do we multiply the adjust/weaken numbers by 5, or can we leave them alone??"
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Old 03-17-2024, 07:59 AM   #22
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Quote:
Originally Posted by Jeff1787 View Post
Reposting this:

"It seems confusing to me. So, with 5-year recalc do we multiply the adjust/weaken numbers by 5, or can we leave them alone??"
For years it has been said that the default numbers are per year. 300 ABs in the adjust field actually means 900 ABs if three year rating is selected, 1200 ABs if three years with double weight on current year is selected, 1500 ABs if five year is selected, and 1800 if five year with double weight on current year is selected.

The issue is what is a large enough number. The game establishes 300 ABs is large enough. And to me that's large enough whether the player cleared that number in one year or five. And I suspect the game uses the numbers shown as default for its calculations regardless of how many years there are in the rating base.
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Old 03-17-2024, 12:20 PM   #23
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For OOTP25 the Adjust/Weaken is the total amount over the selected recalc period instead of an average.

So, for 5yr if you use 1000/500 then anyone who has at least 1000 AB over 5 seasons will not get any adjustment. If you use double-weight of current season that helps players get to that 1000 AB total more easily because the current season will count twice into their total AB over those 5 seasons.
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Old 03-17-2024, 12:45 PM   #24
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These are my settings. Do I need to change the numbers; 200/67 and 40/10? Or will the game make the adjustments?

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Old 03-17-2024, 04:42 PM   #25
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Originally Posted by Garlon View Post
For OOTP25 the Adjust/Weaken is the total amount over the selected recalc period instead of an average.

So, for 5yr if you use 1000/500 then anyone who has at least 1000 AB over 5 seasons will not get any adjustment. If you use double-weight of current season that helps players get to that 1000 AB total more easily because the current season will count twice into their total AB over those 5 seasons.
The game defaults to 3 year with current double weighted. It is my understanding that with this default the game still displays the single season ABs etc in the adjust/weaken fields. This is a huge error if the game can't tell us what it's doing with everything at default.

There's no manual yet for 25, the feature is not documented in a description near the boxes, and I didn't see it mentioned in the release notes. What we have is a few posts describing the feature in one of the least read forums on the board. This is not good.
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Old 03-17-2024, 05:51 PM   #26
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For 3yr with double weight maybe try batters 600/300 and pitchers 100/40 in OOTP25.
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Old 03-17-2024, 08:30 PM   #27
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Originally Posted by Garlon View Post
For 3yr with double weight maybe try batters 600/300 and pitchers 100/40 in OOTP25.
Three year weighted is the OOTP default setting for rating players. With that default setting 1) what values are displayed in the boxes for adjust and weaken and 2) what values are used by the game to calculate adjust and weaken.
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Old 03-17-2024, 09:56 PM   #28
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For OOTP25 the default setting for batters is 200/50 and for pitchers 25/10.

That is what it will use unless you change these values.
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Old 03-18-2024, 10:06 AM   #29
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Garlon: I use 5 yr. Can you please see my post above and give me an answer please.
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Old 03-19-2024, 12:28 PM   #30
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Garlon: I use 5 yr. Can you please see my post above and give me an answer please.
I am pretty sure Garlon will agree. The game does not go behind the scenes to make adjustment to your Adjust/weaken. What you see in the boxes is what it will use.

My question is, if you have your stats set up for 5 yr double weight, let’s say 1000/250. What happens if a player IRL played 1 year with 300 ABs and with good numbers? 300 double is 600 so will he be knocked down because he didn’t meet the 1000 AB threshold???
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Old 03-19-2024, 01:30 PM   #31
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If it is set to 1000 AB and a given player had 600 real AB then OOTP will add in 400 Adjusted AB to make 1000 and then create the player ratings.

If you were using 1000/250 and the player had 200 real AB then OOTP will add in 50 Weakened AB plus 750 AB to get to that 1000 AB total to make the ratings.
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Old 03-19-2024, 04:40 PM   #32
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Garlon: I use 5 yr. Can you please see my post above and give me an answer please.
I should have mentioned this before. The size of you yearly annual rookie draft may play a role in what adjust/weaken settings you use. The more players you import, the more watered down the stats will be so you may want to increase or decrease the settings. I currently import 8 rounds annually in rookie draft, injuries short term only. . David Watts has a better feel for this than me though.
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Old 03-19-2024, 08:12 PM   #33
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Originally Posted by Garlon View Post
If it is set to 1000 AB and a given player had 600 real AB then OOTP will add in 400 Adjusted AB to make 1000 and then create the player ratings.

If you were using 1000/250 and the player had 200 real AB then OOTP will add in 50 Weakened AB plus 750 AB to get to that 1000 AB total to make the ratings.
That didn't answer the question. The question is what should his settings be. This relates to whether prior to 25 OOTP multiplied the numbers shown in the boxes by the number of years selected for the rating base.

If you don't know the answer get someone in this thread who does. You know all the big wigs. There's no need for you to struggle with this when an answer is available from them.
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Old 03-19-2024, 09:32 PM   #34
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For OOTP 24 it was an average. You can think of it as the game multiplying it by 5 years in OOTP24 , however, the game used to also adjust this for a rookies, players in their second year, players in their next to last season, and players in their final season because 5 seasons was not available so for a rookie OOTP24 was multiplying by 3 seasons instead of 5.

For ootp25 it always looks for the value that is entered and does not make an additional adjustment for rookies.
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Old 03-19-2024, 10:15 PM   #35
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Do we multiply the adjust numbers in 5yr and 3 yr recalc by 5 and 3?

Yes or no!
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Old 03-19-2024, 10:18 PM   #36
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For OOTP 25 you should multiply by 3 or by 5.

If you used 200/50 for OOTP24 for 3yr then enter 600/150 in OOTP 25 so that the game handles it the same way.
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Old 03-20-2024, 01:39 PM   #37
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Wow. Using default settings of three years for rating base the game requires a user to change the game's default entries for adjust/weaken. Huge error. Huge. And this "improved" feature was completely undocumented until there was a post about it in one of the least read forums on the board in a thread about something else where it became a subject due to topic drift. Another huge error.

It is difficult to believe OOTP devs would make these two errors. They can ignore the issue until people stop posting about it, but people will still remember. Only comprehensive non obfuscatory posts by a dev will be satisfying to people.
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Last edited by Brad K; 03-20-2024 at 04:26 PM.
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Old 03-21-2024, 12:57 PM   #38
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Must have been a meeting. "Ignore the issue. The complainers will eventually get tired."
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THIS must be a great idea. My consistent detractors didn't show up en masse to argue against it. They didn't show up HERE either.
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Old 03-21-2024, 01:45 PM   #39
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Must have been a meeting. "Ignore the issue. The complainers will eventually get tired."
Unbelievable that there is no response!
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Old 03-21-2024, 05:25 PM   #40
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It's busy season for the devs. However a person associated with the devs making statements about a change not mentioned in the release notes and explaining it in a way that prompts ample skepticism about the information and reveals that the information if true shows the game doesn't display the settings it is using is a crisis.

However ignore has worked in a fashion in the past. There has never been an answer to the question of real stats being neutralized despite a statement implying it is, or adjust/weaken changing the performance of players not among those adjusted or weakened, and those are just two than immediately come to mind.

It would be nice if they would put the game and customers first instead of taking actions that look like a cover up.
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Pirates Play Moneyball 1951 to 2008 46,000 views and counting!... Wow, up to 47,000, thank you. Wow, I hadn't checked for weeks. Oct 9 2024 its 79,561.

THIS must be a great idea. My consistent detractors didn't show up en masse to argue against it. They didn't show up HERE either.

Last edited by Brad K; 03-21-2024 at 06:49 PM.
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