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Old 03-27-2024, 02:58 PM   #1
sprague
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Development still slow

So i tested out a save. Ran a draft class, used a very high development setting of 1.400 for hitters 1.500 for pitchers. Even with that 4 years later none of the excellent high school draft class was ready for the majors. So while the players come in with actual more like old versions their development seems much slower still.
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Old 03-27-2024, 03:06 PM   #2
Lukas Berger
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Quote:
Originally Posted by sprague View Post
So i tested out a save. Ran a draft class, used a very high development setting of 1.400 for hitters 1.500 for pitchers. Even with that 4 years later none of the excellent high school draft class was ready for the majors. So while the players come in with actual more like old versions their development seems much slower still.
Most HS players are not ready for MLB in three years in in reality.

You'll start to see some of these guys be MLB ready at 21-23 with the current development, even without boosting dev settings. But lots of them will still not make it, or not make it that soon, which is just realistic.

You'd also need to raise aging a bit along with raising development to kick out the older guys in MLB, otherwise you'll probably just be creating a bunch of 22 year olds who are too good for AAA but blocked by older MLB players.

Anyway, we'll likely continue tweaking here in future patches. It's always important not to push too hard too soon on big changes because it's very easy to go too far and then have 200 19 year olds in MLB. This should at least even things out much more and we can continue to tweak things further over time.
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Last edited by Lukas Berger; 03-27-2024 at 03:08 PM.
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Old 03-27-2024, 03:14 PM   #3
sprague
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Quote:
Originally Posted by Lukas Berger View Post
Most HS players are not ready for MLB in three years in in reality.

You'll start to see some of these guys be MLB ready at 21-23 with the current development, even without boosting dev settings. But lots of them will still not make it, or not make it that soon, which is just realistic.

You'd also need to raise aging a bit along with raising development to kick out the older guys in MLB, otherwise you'll probably just be creating a bunch of 22 year olds who are too good for AAA but blocked by older MLB players.

Anyway, we'll likely continue tweaking here in future patches. It's always important not to push too hard too soon on big changes because it's very easy to go too far and then have 200 19 year olds in MLB. This should at least even things out much more and we can continue to tweak things further over time.

Thanks as always for the comment Lukas,
I was just running a test to see "what would happen if I just boosted the development really high for curiosity" and letting you know what I saw
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Old 03-27-2024, 03:21 PM   #4
Daniel_09
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in my opinion, and I'm not saying it's wrong or right, it's just my impression, the development is very similar to the 20 and 21 versions that I personally thought were very solid with respect to the speed in the prospects' arrival to MLB.

I think in this version we can feel that the development is slower since the previous versions if there was a drastic change in speed (faster).

I know that the OOTP team will keep working on this, and the advantage is that any short-term fixes will work in the saved games.
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Old 03-27-2024, 03:21 PM   #5
David Watts
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Quote:
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Thanks as always for the comment Lukas,
I was just running a test to see "what would happen if I just boosted the development really high for curiosity" and letting you know what I saw
Have you checked historical pitchers yet?
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Old 03-27-2024, 03:26 PM   #6
gentlemanofleisure
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what does - IAFA mean?
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Old 03-27-2024, 03:27 PM   #7
Rain King
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what does - IAFA mean?
International Amateur Free Agent
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Old 03-27-2024, 03:35 PM   #8
SirMichaelJordan
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I can't speak too much on this as I have not paid much attention to the default settings. But using much younger and much older development targets (with speed at default) has given me the best outcome I've ever seen on OOTP. Default might be a a little slow, considering that, but there is no data to back it up.

Last edited by SirMichaelJordan; 03-27-2024 at 03:37 PM.
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Old 03-27-2024, 10:07 PM   #9
zalexander
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Originally Posted by sprague View Post
So i tested out a save. Ran a draft class, used a very high development setting of 1.400 for hitters 1.500 for pitchers. Even with that 4 years later none of the excellent high school draft class was ready for the majors. So while the players come in with actual more like old versions their development seems much slower still.
Yeah running into the same exact issues as well, ran a 70 year sim and there were rarely 'legendary' players as it was not typical for players to reach their potential.

Have had to return back to last years version until this is fixed up which is shame because I see what they're trying to do with the new development engine (100-550 scale now) and feel like it'll be a great shift once these issues are ironed out.
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