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OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

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Old 06-11-2024, 08:29 PM   #1
Whompson
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How is the BABIP ratings determined for batters?

For pitchers, BABIP is a rating that can be edited like any other attribute (1-250) and pitcher movement is used to decide HRA.

For batters, BABIP is greyed out and can't be edited, although it is visible. I can increase BABIP by increasing contact, but there is no attribute or stat that can be edited that affect only BABIP.

In real life, BABIP can be determined by launch angle, sweet spot %, etc., but I don't think OOTP is that detailed. I'm guessing each player got their BABIP stat based on what the creators assessed them to be and then I believe it is possibly a random stat for new generated players? Again, when co tact increases, BABIP increases, but their are players with 70 contact and 50 babip and 70 babip and 50 contact.

If anyone knows or has any ideas on how to figure this out, I would greatly appreciate it. Thanks!
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Old 06-11-2024, 08:50 PM   #2
Garlon
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Remember BABIP = (H - HR)/(AB - HR - K). Strikeout rate plays a significant role in determining BABIP too. For historical players we have AB, H, HR, K for all players and the game calculates the appreciate BABIP directly from those values.
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Old 06-11-2024, 10:37 PM   #3
Brad K
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I expect it is good as an input but how is it to be interpreted as a result?
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Old 06-11-2024, 11:32 PM   #4
Whompson
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Thank you!!

So is the best way to manipulate a player's BABIP rating is to go into player editor, change their stats using the above formula and then using the "create ratings based on stats" button?

Does this also mean there is no way to change someones BABIP without affecting their other attributes?

Thanks for the info!

Last edited by Whompson; 06-11-2024 at 11:56 PM. Reason: tried to post a replay, but didnt see it
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Old 06-12-2024, 03:47 AM   #5
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http://manuals.ootpdevelopments.com/...er_page.editor
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Old 06-12-2024, 05:29 AM   #6
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BABIP is editable for batters - their contact rating is not, though. That field is calculated off their babip and avoid K ratings.
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Old 06-12-2024, 08:45 PM   #7
Brad K
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What is the use of this number? What is a good BABIP for a pitching staff? How can I use this data to make decisions that improve the team?
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Why do people use different players, different lineups, different strategy, development, talent change randomness, and the development lab, but judge the game on whether it produces historical statistics?
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Old 06-13-2024, 01:55 PM   #8
TheSpeakerfortheDead
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Quote:
Originally Posted by Garlon View Post
Remember BABIP = (H - HR)/(AB - HR - K). Strikeout rate plays a significant role in determining BABIP too. For historical players we have AB, H, HR, K for all players and the game calculates the appreciate BABIP directly from those values.
ABs already includes strike outs. Strikeout rate is being completely removed from the equation by removing it from at bats.
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Old 06-13-2024, 02:53 PM   #9
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Quote:
Originally Posted by Brad K View Post
What is the use of this number? What is a good BABIP for a pitching staff? How can I use this data to make decisions that improve the team?
a league average BABIP is usually right around .300 so you can see your babip against on each pitchers profile or if you look at the team info stats deff efficiency is 1.000 - babip so if your defensive efficiency as a team is .711 that means your babip is 1.000 - .711 = .289

hitters with high babips and solid ratings will usually perform much better than .300 babip's sometimes as high as .400+ and the bad hitters can be as low as .180 or so babip's

BABIP takes a lot of at bats to normalize so a guy with the same ratings from age 24-27 years can have 4 years with babips of say .250/.290/.310/.350 even if his ratings don't change so its good to not over react to a few bad months of unlucky/bad babip if a guys ratings haven't changed. Stadium effects can make a huge difference as the NYM/OAK stadiums really hurt offensive production and Coors/Washington really help hitters.
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Old 06-13-2024, 08:11 PM   #10
Garlon
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Originally Posted by TheSpeakerfortheDead View Post
ABs already includes strike outs. Strikeout rate is being completely removed from the equation by removing it from at bats.
Not sure what you are trying to convey here. BABIP is batting average on balls in play. Strikeouts and HR are not in play so they need to be removed from the AB total.
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Old 06-14-2024, 05:13 PM   #11
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i am trying to edit a players babip rating without affecting other ratings

trying to figure out how to do that
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Old 06-14-2024, 05:21 PM   #12
Whompson
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I appreciate all the responses guys Thanks you

WOW. I had such a brain fart there. I think I was assuming that contact could be edited, but BABIP could not my bad lol

thanks for all the info though, good stuff
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Old 06-14-2024, 06:34 PM   #13
Brad K
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Quote:
Originally Posted by Harveytime View Post
a league average BABIP is usually right around .300 so you can see your babip against on each pitchers profile or if you look at the team info stats deff efficiency is 1.000 - babip so if your defensive efficiency as a team is .711 that means your babip is 1.000 - .711 = .289

hitters with high babips and solid ratings will usually perform much better than .300 babip's sometimes as high as .400+ and the bad hitters can be as low as .180 or so babip's

BABIP takes a lot of at bats to normalize so a guy with the same ratings from age 24-27 years can have 4 years with babips of say .250/.290/.310/.350 even if his ratings don't change so its good to not over react to a few bad months of unlucky/bad babip if a guys ratings haven't changed. Stadium effects can make a huge difference as the NYM/OAK stadiums really hurt offensive production and Coors/Washington really help hitters.
My pitchers strike out a lot of batters and allow the fewest HRs in the NL. They have the lowest ERA. They allow the fewest runs. They have one of the worst BABIP in the NL. They're highly successful at preventing runs so why should I try to fix the BABIP "problem?"
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Pirates Play Moneyball 1951 to 2008 46,000 views and counting!... Wow, up to 47,000, thank you. Wow, I hadn't checked for weeks. Oct 9 2024 its 79,561.

Why do people use different players, different lineups, different strategy, development, talent change randomness, and the development lab, but judge the game on whether it produces historical statistics?
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