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Old 03-29-2025, 08:48 PM   #401
Flying_Canuck
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After going through all the steps you mentioned and import PRK, if the stadium doesn't load correctly, go into the 3D stadium editor. Here is an old example screenshot but the UI layout hasn't changed much:



Click on Load 3D model button as shown and select the .obj file. Then everything should show up. Let me know if this works for ya.

Last edited by Flying_Canuck; 03-29-2025 at 08:50 PM.
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Old 03-29-2025, 09:41 PM   #402
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Quote:
Originally Posted by elicubs44 View Post
I am a bit of a noob with this. Can you provide steps for this?
It's in the PICTURES & CO-ORDINATES tab of the ballpark in question. You just point the game manually to the appropriate folder on your computer. See screenshot. If you just do it for the 3D Model section, it usually adds the others as part of it. Not always, but a lot of the time.

EDIT FC's way as per his simultaneous post, above, is another option that I'm not familiar with.
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Last edited by luckymann; 03-29-2025 at 09:42 PM.
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Old 03-30-2025, 01:07 AM   #403
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Quote:
Originally Posted by luckymann View Post
It's in the PICTURES & CO-ORDINATES tab of the ballpark in question. You just point the game manually to the appropriate folder on your computer. See screenshot. If you just do it for the 3D Model section, it usually adds the others as part of it. Not always, but a lot of the time.

EDIT FC's way as per his simultaneous post, above, is another option that I'm not familiar with.
@luckymann - Yeah, both ways essentially do the same thing and makes sure the game knows where to look for the files. For each stadium, prk/obj/pictures/coordinates files are all in the same folder.


@ elicubs44 - Import function does everything automatically, but when it doesn't work, then we just manually point to the right folders (using in-game UI). Check our screenshots and play around with it. Don't hesitate to ask here if you can't get it working right.
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Old 03-31-2025, 09:10 PM   #404
wayne2797
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Legends Field?

Can anyone make this ballpark?
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Old 04-01-2025, 08:59 PM   #405
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Can anyone make this ballpark?
I can certainly take a look at it later on. There are already several ballparks in my queue that I have to finish first, so this will have to wait a bit.
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Old 04-02-2025, 07:12 PM   #406
Ctrane
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Modern Woodmen Park

I downloaded from the link for OOTP26 with the new scoreboard. When I loaded the prk all I got was a generic park with the new scoreboard.
I did the same for Nat Bailey in Vanouver but that worked fine.
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Old 04-03-2025, 06:21 AM   #407
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I downloaded from the link for OOTP26 with the new scoreboard. When I loaded the prk all I got was a generic park with the new scoreboard.
I did the same for Nat Bailey in Vanouver but that worked fine.
Yeah, I think the enclosed prk in Modern woodmen may not be pointing to the correct folder. Please refer to my post here: https://forums.ootpdevelopments.com/...&postcount=401

Try to load the 3D model (.obj) after you have imported prk. It should correct the problem.
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Old 04-03-2025, 12:54 PM   #408
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Quote:
Originally Posted by Flying_Canuck View Post
Yeah, I think the enclosed prk in Modern woodmen may not be pointing to the correct folder. Please refer to my post here: https://forums.ootpdevelopments.com/...&postcount=401

Try to load the 3D model (.obj) after you have imported prk. It should correct the problem.
That did work! I guess I should have read some of the prior posts.
I also should have thanked you for doing these great parks. Thank you!
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Old 04-03-2025, 01:34 PM   #409
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Estadio Quisqueya

It's finally time to start releasing new stadiums. Freshly out of FlyingCanuck's factory is Estadio Quisqueya in Santo Domingo, Dominican Republic. This is a major sports venue in the country that has stood the test of time since 1955. There is a ton of details to see in the stadium and I tried really hard to include all of them. The focus is really on the infield portion of the stadium. Grandstand feels majestic and there are two party decks (Johnnie Walker and Presidente drinking zone?). The entire outfield is full of advertisement, and boy oh boy, there is a lot out there!

This is my first stadium for OOTP26 so it will have the dynamic scoreboard enabled. From now on, that will be the default. If anybody still needs static scoreboard version, I can put one together by request. Alright, I won't ramble too much. Just check out the screenshots and have fun













Download link: https://www.mediafire.com/file/psldg...namic.zip/file
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Old 04-03-2025, 02:39 PM   #410
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Wow the level of detail in these latest parks are mind blowing. You've come a long way in 3 1/2 years.
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Old 04-05-2025, 03:33 PM   #411
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Your parks are by far the most amazing I have seen! I have been to some of these parks and your details are spot on.

You said you had some parks you are working on. Any of them fictional? I really like those ones and what you come up with when you have some artistic license (like the Ebbets Field one you made).

Thanks for all your hard work!
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Old 04-05-2025, 10:52 PM   #412
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Quote:
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Wow the level of detail in these latest parks are mind blowing. You've come a long way in 3 1/2 years.
Thanks. That's absolutely true! The difference is like night and day


Quote:
Originally Posted by renojedi View Post
Your parks are by far the most amazing I have seen! I have been to some of these parks and your details are spot on.

You said you had some parks you are working on. Any of them fictional? I really like those ones and what you come up with when you have some artistic license (like the Ebbets Field one you made).

Thanks for all your hard work!
You are very welcome. It's funny you should mention fictional stadiums. Because in fact, I'm now working on one. It is designed for a major league fictional team similar to Modern Ebbets. And later in the year, I plan to do a general purpose low level ballpark that can be used for any small town (perhaps in Europe).
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Old 04-06-2025, 09:13 AM   #413
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Outstanding work on Estadio Quisqueya!

Absolutely amazing!
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Old 04-06-2025, 07:54 PM   #414
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I'm sure you get this a lot but is there any resources you would recommend looking at for getting started on making ballparks like yours?
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Old 04-06-2025, 09:42 PM   #415
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The best way is to check out Silvam's great tutorial here: https://forums.ootpdevelopments.com/...32&postcount=1

Follow the steps and start with a simple model to practice. It won't be too intimidating once you get the hang of it.

Last edited by Flying_Canuck; 04-06-2025 at 09:43 PM.
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Old 04-06-2025, 09:59 PM   #416
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Quote:
Originally Posted by Flying_Canuck View Post
Estadio Quisqueya

It's finally time to start releasing new stadiums. Freshly out of FlyingCanuck's factory is Estadio Quisqueya in Santo Domingo, Dominican Republic. This is a major sports venue in the country that has stood the test of time since 1955. There is a ton of details to see in the stadium and I tried really hard to include all of them. The focus is really on the infield portion of the stadium. Grandstand feels majestic and there are two party decks (Johnnie Walker and Presidente drinking zone?). The entire outfield is full of advertisement, and boy oh boy, there is a lot out there!

This is my first stadium for OOTP26 so it will have the dynamic scoreboard enabled. From now on, that will be the default. If anybody still needs static scoreboard version, I can put one together by request. Alright, I won't ramble too much. Just check out the screenshots and have fun













Download link: https://www.mediafire.com/file/psldg...namic.zip/file
Smashing good work there with that one, very nice! Since I still use '22, I would definitely appreciate a static scoreboard version.

Last edited by rogue1227; 04-06-2025 at 10:17 PM. Reason: Typo
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Old 04-07-2025, 12:44 PM   #417
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Alright, here you go. Static scoreboard version: https://www.mediafire.com/file/grmtz...tatic.zip/file
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Old 04-07-2025, 03:53 PM   #418
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@Flying_Canuck - I've worked around scoreboard backwards compatibility by using a texture that is actually the size of the scoreboard. The last few minor league parks I did have them - I create a blank face, right-click on it and create a unique texture, and then rename it to ootp_scoreboard_x. That generates a blank jpg when you export the OBJ file that measures 1024x(whatever). Edit that with any static image you want and versions of OOTP before 26 will show the static image and 26 will show the dynamic scoreboard instead.
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Old 04-07-2025, 08:54 PM   #419
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@Flying_Canuck - I've worked around scoreboard backwards compatibility by using a texture that is actually the size of the scoreboard. The last few minor league parks I did have them - I create a blank face, right-click on it and create a unique texture, and then rename it to ootp_scoreboard_x. That generates a blank jpg when you export the OBJ file that measures 1024x(whatever). Edit that with any static image you want and versions of OOTP before 26 will show the static image and 26 will show the dynamic scoreboard instead.
Thanks Eriq. That's a great idea! Coincidentally I was thinking about a similar thing yesterday, but I like yours even better. I will try that
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Old 04-08-2025, 02:11 AM   #420
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Alright, here you go. Static scoreboard version: https://www.mediafire.com/file/grmtz...tatic.zip/file
Thank you very much!
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