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| OOTP 27 - Historical & Fictional Simulations Discuss historical and fictional simulations and their results in this forum. |
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#1 |
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Major Leagues
Join Date: Apr 2019
Posts: 328
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Best way to structure minors in a fictional historical random-debut league?
Hi all,
I’m building a fictional 32-team global league using historical MLB players from roughly 1920–2025 in a random-debut/alternate-history setup. The goal is: fictional franchises/world live inaugural fantasy draft with human owners realistic talent distribution (not all Hall of Famers) long-term online league with full prospect development/minors The problem is the inaugural setup. I want the inaugural draft to contain a realistic mix of ages and talent levels (veterans, stars, role players, prospects, fringe MLBers, etc.) so the league starts like a believable modern baseball universe. However, I also eventually want full minors (AAA/AA/A+/A at minimum), and I’m worried that if I fully populate the minors immediately, I’ll end up with unrealistic older players all throughout A-ball because of the mixed-age inaugural pool. So I’m trying to figure out the best architecture. Main question: What’s the best way in OOTP to create: a mixed-age inaugural MLB ecosystem BUT a realistic long-term prospect/minor-league pipeline afterward? Would experienced commissioners recommend: MLB-only to start? MLB + AAA only? full minors immediately? reserve rosters? feeder leagues? ghost players? something else? Most importantly: Can minors safely be expanded later in an online league without causing major problems? Thanks — just trying to avoid making a foundational setup mistake before launch. |
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#2 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,168
Infractions: 0/1 (1)
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I would stay away from modern day when playing random debut. I've tried several times and was never successful. The problem has always been batter strikeouts being way out of whack. I'm talking Babe Ruth striking out 280+ times in a single season. I personally would not try to play random debut any time after 2009, For me the sweet spot years wise is 1946-the mid 90's.
Random debut does an excellent job of providing a realistic mix of ages and talent levels for the inaugural draft. The game is going to provide you enough players for a 44 round inaugural draft. For example, if you start your league in 1977 the game will import 1144 random players for the inaugural draft(26 teams x 44 rounds = 1144 players). Based on this, if you add minors right from the start, ghost players will be a must. You might want to go with reserve rosters for a period and then add minor leagues as your league acquires more players. |
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